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Brand development is the process of creating and then strengthening a brand using a range
of different strategies. Brand development can be done by creating a brand strategy and
then aligning this with the businesses with the businesses objectives. Brand development
can also be done by changing the way in
which the brand is communicated, for
example, a business may change its logo,
tag line, or web site.
Aardman try to build characters that will be long lasting.
They try to take full advantage of their character’s
commercial potential. Aardman own the rights to all the
characters that they create and so if someone wants to use
the image of one of the characters then they will need to
ask Aardman permission to do so. This may involve paying a
small fee though.
The first stage of a products life cycle is the ‘Introduction’ stage. This is when the product is
first introduced onto the market. This can be the most expensive stage for a business
because the business has to advertise the product. A
business may have a product that meets all their clients’
needs and wants, but if they don’t know about it then
they cannot buy it. If the product is in a small market
then sales will be initially small but if the market is very
competitive then more will need to be spent on
advertising. Aardman may spend a lot on advertising to
make sure that people watch the film.
The fourth and final stage of a products life cycle is the ‘Decline’
stage. At this stage, the market for the product will start to
decrease. This can be because the market become saturated (for
example, all the people who wanted to buy the product have
brought it). Or consumers may be switching to different
products. This stage is inevitable, but it can be extended using
extension strategies. For example, a version of the product may
be brought out in different colours (e.g. Nintendo 3DS brought
out a larger version, the 3DSXL, and then they brought out a
version with changeable cover plates). Or the business may just
reduce the price of its existing products to sell them off and the
money they receive from doing this they may then re-invest in
another new product they will soon introduce. Aardman may
reach this stage once they have brought out film on DVDs. This is because once the
customers who want the film have DVD have gotten it, then they will not need to purchase
it again.
Explain the diversity of techniques used at Aardman
In 2016, Aardman saw a turnover of £23.6 million. This was an increase from 2015 when their
turnover was £23.6 million. In 2016, £7.1 million was generated from the feature films that they
produced (which was an increase again from 2015 when this figure was £5.1 million. But also in
2016, Aardman’s pre-tax profit was £2.7 million which is a decrease from 2015 which saw the figure
at £2.9 million.
2010:
- Cash: ---------------------------£3,150,424
- Net Worth: -------------------£9,748,316
- Total Current Assets: ------£11,046,820
- Total Liabilities: -------------£3,398,286
2011:
- Cash: ---------------------------£2,193,542
- Net Worth: -------------------£9,857,163
- Total Current Assets: ------£10,848,846
- Total Liabilities: -------------£2,860,749
2012:
- Cash: ---------------------------£4,927,098
- Net Worth: -------------------£9,556,177
- Total Current Assets: ------£10,706,828
- Total Liabilities: -------------£2,411,633
2013:
- Cash: ---------------------------£8,962,897
- Net Worth: -------------------£11,460,882
- Total Current Assets: ------£14,246,677
- Total Liabilities: -------------£3,984,996
2014:
- Cash: ---------------------------£9,061,338
- Net Worth: -------------------£13,157,805
- Total Current Assets: ------£17,034,871
- Total Liabilities: -------------£5,005,123
2015:
- Cash: ---------------------------£10,619,432
- Net Worth: -------------------£14,713,314
- Total Current Assets: ------£17,929,354
- Total Liabilities: -------------£4,623,869
2016:
- Cash: ---------------------------£13,186,236
- Net Worth: -------------------£17,046,161
- Total Current Assets: ------£20,486,676
- Total Liabilities: -------------£5,136,223
Aardman’s money comes from creating shows for TV channels and from creating films. They
also make money from creating adverts for other companies and by selling merchandise
that relates to their films and characters.
Some of their increase in profits in 2015 can from their commercial making division with in
Aardman. Also, a lot of their profit comes from their most famous characters and the
films/short films that are created about them.
Who are their major competitors?
Aardman’s four main competitors are Pixar, The Jim Henson Company Inc, Blue Sky Studios,
and Dream Works. All of these competitors are animation companies and create chows for
children.
Pixar is an American animation company that
is part of Disney. They mostly product CGI
animations and they have created many
famous films such as ‘Monster Inc’, ‘Finding
Nemo’, ‘Toy Story’, ‘Cars’, ‘Up’, and ‘Wall-E’.
One of their first films was in 1995 when they
released ‘Toy Story’. This is about 19 years
after Aardman released Morph. Pixar are also
a competitor because they create many good
and well known characters. Pixar try to create
bizarre story lines such as a house being
carried away by balloons in ‘Up’ or toys being
alive in ‘Toy Story’.
The Jim Henson Company Inc is another American company that creates films
for children using puppets. They have created famous characters such as
‘Kermit the Frog’, ‘Animal’, ‘Miss Piggy’, and ‘Elmo’. This company has
created ‘The Muppet Show’ (which also co-owned by Disney), ‘Sesame
Street’, and ‘Bear in the Big Blue House’. Their first show was in 1955 which
was about 20 years before Aardman started.
Blue Sky Studios is another America animation company.
They started in about the 1980s and since then have
cr4eated many films that have been successful. They have
also created animated shorts that
are both related and unrelated to
their other films, much like
Aardman does. Their most famous
films are the ‘Ice Age’ films.
Currently they have made five ‘Ice
Age’ films which have had several short films. Other films include
the ‘Snoopy’ film, ‘Rio’, ‘Robots’, ‘Horton Hears the Who’, and
‘Epic’. They have also created recognisable characters such as
‘Scrat’ and ‘Sid the Sloth’.
Dream Works is an American animation company. They have
worked with Aardman on ‘Chicken Run’, ‘Wallace and Gromit and
the Curse of the Were-Rabbit’, and ‘Flushed Away’. Dream Works has created many films
that have been successful such as ‘Shrek’, ‘Monsters vs Aliens’, ‘Madagascar’, ‘The Mr
Peabody and Sherman Show’, ‘The Croods’, ‘Kung Fu Panda’, and ‘How to Train Your
Dragon’. Dream Works started in around 1994.
What are the current international and national market trends in Animation
In recent years, as computer technology has increased and advanced, computer animations
have become increasingly popular. This is partly because the technology needed is more
easily accessible and more readily available to use. Animations are being increasingly shown
on TV and animations are also being produced for teenagers and adults as well as children.
For example, ‘The Simpsons’ is extremely popular in the U.S. and in the UK. It is also popular
in other counties as well such as France and Germany. Animations
are not only popular on TV, they are also popular in the Cinemas
and in the film industry. Animations are also becoming increasingly
popular on You Tube.
In the UK, the most popular animations currently are ‘Rick and
Morty’, ‘Adventure Time’, ‘The Amazing World of Gumball’,
‘SpongeBob SquarePants’, ‘We Bare
Bears’, ‘My Little Pony’, ‘Duck Tales’,
and ‘South Park’. The current
animation trends in the UK are 2D computer generated
animations. This can be seen in the most popular animations.
Stop motions animations, such as the animations that
Aardman produce, are not currently poplar in either the UK or
internationally. However, Aardman’s animations are still
successful.
Aardman has always been mostly based in England, so a lot
of their animations have been popular first in the UK. Shaun
the Sheep had become very popular in England after the TV
show was first released in the UK in 2007. They are going to
release the second Shun the Sheep movie in 2019. Shaun
the Sheep is also extremely popular in other countries. The
character, Shaun the Sheep, is either as popular or more
popular than the other two famous Aardman characters,
Wallace and Gromit.
Research “Nathan Love” subsidiary of Aardman in NYC
Nathan Love is an animation company that is based in New York City. Aardman
brought the majority of shares in the company and so became co-owners of it
(however, the own the larger part of the company and have the largest effect on
the decisions made since Aardman owns the majority of the company shares).
Nathan Love was then re-named to Aardman Nathan Love. This became
Aardman’s first production facility outside of England. It also means that
Aardman can create more income for themselves since they can create more adverts for
other companies.
Aardman partly made the decision to
buy the majority of shares in the
American company Nathan Love because
it would allow them to expand into the
U.S. better and more efficiently. This is
because Nathan Love has already been
established in America for quite a few
years and they had produced adverts for
other high profile companies. This would mean that Aardman would not have to spend time
or place much risk in setting up a new department from scratch in America. This means that
they can save money and they do not need to worry about losing that money if they are
unsuccessful. Since Nathan Love is already established and has already proven to be
successful, then there is a lot less risk and it is less
likely that they will lose money.
Nathan Love also had the same devotion to creating
good characters and story lines as Aardman has.
Also, their company values are aligned which means
that they both have similar beliefs and values about
their companies. This means that the partnership is
more likely to be successful.
Nathan Love had been set up by Joe Burrascano in
2007
Research marketing in virtual worlds and how this applies to Aardman
A virtual world is an online community that is computer based. This world is often
customised and it allows the user to interact with the environment/world around them on
the computer. These virtual worlds can have 2D and 3D graphical models. Virtual world
often has avatars that are controlled keyboards, or mice, and sometimes using other
technology. Virtual worlds are created for entertainment, education, social, and training
purposes.
Aardman have copyrighted all of their work to prevent other people from copying their
image. However, they do licence some of
their characters out to certain
companies and people to help them
promote their brand or event. However,
there is a fee involved. They also allow
rights distribution so that people can
show their programmes/films.
Research to see if there are any sequels in production
Aardman announced in 2016 that they would be making a sequel to the Shaun the Sheep
movie. They began production in 2017 and it will be released in 2019. The character Shaun
the Sheep, was originally introduced in 1995 in the Wallace and Gromit film, ‘A Close Shave’.
This then caused them to create a TV show for kids
where Shaun the Sheep was the central character. This
was debuted in 2007 on CBBC. The first Shaun the
Sheep movie was released in 2015 and it took in $106
million (£78,179,060) worldwide.
Very recently (2018), Aardman announced that they
would be making a sequel to the film ‘Chicken Run’
which was released in 2000. It has been about 18 years
since its initial release.
Currently the story line is
being kept secret but Aardman have said that they will be
beginning production after ‘Shaun the Sheep Movie 2’ has been
completed. So far, Peter Lord and David Sproxton are planning on
calling the film ‘Chicken Run 2’. Aardman will be working with
Studio Channel and Pathe to produce this film.
Explain the meaning of outsourcing and do Aardman do this