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https://www.explorelearning.com/index.cfm?method=cResource.dspStandardCorrelation&id=3971
Spring 2018_SJB
Instructional Software
Gizmos. The simulation allows the students to “control the path of a drop of water as it travels through the
water cycle.” At each stage, many alternatives to where the water will go next and what will happen to it next
encourages students to interact with the content and improve their critical thinking skills through making
predictions and learning how water moves and how water resources are distributed at each location their
water drop travels. Students learning will be assessed through their own stories where their water droplets
travel. Each student will be given a storyboard to illustrate the journey of their water droplet. Students will be
able to learn from the water cycle simulation by taking a water droplet through the water cycle and learning
about all the different ways that water is used and the continuous cycle that it goes through.
Reflective Practice:
Every student will most likely have a different story to tell about what their water droplet went through. To
extend the lesson, student could use a productivity tool to bring their storyboards to life and create a story
and a finished product to share with classmates and outside classroom as well. Students will be provided with
a rubric to explain what each story should include. For example, every water droplet story should obtain a
beginning and an end.
Spring 2018_SJB