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Grade 1
Theme: Games - Locomotor Skills (1-6)
Teacher Observation: Observe students’ locomotor Effects of movement on the body include: increased
techniques as they play games and use a checklist to energy, body feels warner, face becomes flushed, aches
indicate competence for each student. and pains in muscles and joints, and feel better after
an activity is finished.
Use games which require students to observe the
personal space of others and note how effectively Compliment students who consider others and
they maintain adequate space. cooperate so that all get equal opportunity to play.
Student Performance: Have students demonstrate Continue to emphasize the need to observe safety
each locomotor skill at slow and fast speeds while rules. This should be pointed out in each class in the
observing good technique. early part of the school year.
Evaluate students moving over a set distance using When preparing for activities, ask students to arrange
two-foot jumps and jump over obstacles using two- themselves in such a way that they will have adequate
foot jumps. movement space and not interfere with others.
Grade 2
Theme: Games - Locomotor Skills (1-6)
Discuss the use of body parts in locomotion and ask students to work
in groups to plan and perform movements that best demonstrate
specific locomotor skills.
Teacher Observation: Use games which require Effects of movement on the body include: increased
students to observe the personal space of others and energy, body feels warner, face becomes flushed, aches
note how effectively they maintain adequate space. and pains in muscles and joints, and feel better after
an activity is finished.
Student Performance: Have students demonstrate
each locomotor skill at slow and fast speeds while Example of a relay game: Groups of three, on
maintaining good technique. opposite sides of the play space, run in relays to
return bean bags from a pile half way between them
Have students create and perform routines which
to their home position in a given set of time.
demonstrate all types of movement learned.
To maintain and keep interest: Use small groups to
Self-Evaluation/Reflection: Ask students to keep a
minimize wait time while allowing enough stopped
record of performance on specific tasks which require
time to continue an activity for an extended time.
locomotor skills and track changes in performance
over time. Place results in a portfolio. Use stations or challenges to maintain interest.
Evaluate locomotor skills and record the results on a Play music while students create and combine
checklist. A video tape of individual performances movements.
could be used for observation and reflection
Discuss the need for rules that insure: everyone gets a
purposes.
fair chance to participate in games, everyone shares
Identify two important points to remember in the space and equipment with others, and the feelings of
performance of each learned locomotor skills. others are respected. (Post a list for display)
Discuss the role of perspiration during vigorous Print Resources
physical activity.
Ready-to-Use P.E. Activities for Grades K-2, pp. 46-49;
Peer Evaluation: Evaluate a partner’s locomotor skills 53-60.
and record the results on a checklist.
Movement with Meaning: Physical Education K-4,
pp. 13-24; 41-80.
Grade 3
Theme: Games - Locomotor Skills (1-6)
Teacher Observation: Watch warm-up routines that Effects of movement on the body include: increased
groups have planned and note attempts to warm-up energy, body feels warner, face becomes flushed, aches
the whole body as well as attempts to include and pains in muscles and joints, feel better after an
everyone. Keep an anecdotal record of students’ activity is finished.
efforts.
Play shuttle relay-type games in small groups to
Student Performance: Have students demonstrate minimize waiting time.
each locomotor skill at slow and fast speeds while
Take students on a trip to a bowling alley for a class
maintaining good technique.
of bowling.
Self-Evaluation/Reflection: Ask students to keep a
Students can lead the class in the created warm-up
record of performance on specific tasks requiring
routines at the beginning of classes and provide
locomotor skills and track performance changes over
explanations of various movements in their routines.
time. Place results in a portfolio.
Discuss the need for rules that insure: everyone gets
Students keep records of their personal best jumping
a fair chance to participate in games, everyone shares
for height and distance.
space and equipment with others, and feelings of
Self-evaluate locomotor skills and record the results others are respected. (Post a list for display.)
on a checklist. Video taping individual performances
Print Resources
at the first teaching of the skill and at the end of the
theme could be used for observation purposes. Ready-to-Use P.E. Activities for Grades 3-4, pp. 67-72.
Have students write plans for a running fitness Movement with Meaning: Physical Education K-4,
routine in a journal. pp. 13-24; 41-80.
Have students record all exercises used in warm-up Physical Education Methods for Classroom Teachers,
routine. The teacher can check the list for evidence pp. 91-94.
that all muscle groups in the body were targeted.
Equipment: balls, skipping ropes, bean bags, pylons,
Peer Evaluation: Evaluate a partner’s locomotor skills batons
and record the results on a checklist.
Grade 4
Theme: Games - Locomotor Skills (1-6)
Activities:
Teacher Observation: Observe each student during Effects of movement on the body include: increased
performance for proper technique of locomotor skill energy, body feels warner, face becomes flushed, aches
and provide advice on where improvements can be and pains in muscles and joints, and feel better after
made. an activity.
Note the willingness and preparedness of each Ask students to verbalize the basic principles of
student for participation in activity. mechanics as they relate to efficient locomotion.
Observe students at stations. Ask them which skills Note the extent to which students show safety and
they found most or least difficult and why. concern for others and cooperation in planning and
performing movement activities.
Student Performance: Analyze student-created warm-
up routines for proper use of skills and inclusion of Remember to compliment students on performances
whole group. and improvements.
Self-Evaluation/Reflection: Have students critically Emphasize that activities and games should be
report on their performance of a specific movement. planned so that everyone is included.
Relate skills learned to other activities and sports. Jumps made with ropes, short and long, may require
several class periods.
Discuss how improving jumping techniques will help
in future activities. Many skills and techniques can be incorporated in
other themes e.g., rhythmic activities, gymnastics,
Peer Evaluation: Critically report on a partner’s
and sports.
performance of a specific movement.
Use small groups do minimize waiting time.
Grade 5
Theme: Games - Locomotor Skills (1-6)
Teacher Observation: Use a checklist of locomotor Effects of movement on the body include: increased
skills to assess students’ performance of movement energy, body feels warner, face becomes flushed, aches
over time. and pains in muscles and joints, and feel better after
an activity.
Student Performance: Evaluate student-created
routines and circuits for proper techniques, variety of Ask students to verbalize the basic principles of
locomotor skills and creativity. mechanics as they relate to efficient locomotion.
Students will identify and demonstrate locomotor Note the extent to which students show safety and
movements and explain how they are used in specific concern for others and cooperation in planning and
sports performing movement activities.
Self-Evaluation/Reflection: Assess personal attitude Point out that there are different levels of exertion in
and effort throughout the theme. performing various locomotor skills, for example
sprinting versus running.
Peer Evaluation: Critically analyze the performance
of another classmate. For safety, use mats with the low balance beam, beat/
spring board or mini-trampoline.
Print Resources
Ready-to-Use P.E. Activities for Grades 5-6, pp. 8-31.
Grade 6
Theme: Games - Locomotor Skills (1-6)
Activities:
Teacher Observation: Use checklist of skills or Classes can be set up to deal with one locomotor skill
movements to provide feedback to students. at a time, e.g., running, jumping, leaping, skipping
or sliding. All activities could then center around
Observe students for their level of cooperation,
one theme with a game at the end of the class to
leadership, and inclusion of all students when
utilize the skill.
presenting and participating in the warm-up
routines. Effects of movement on the body include: increased
energy, body feels warner, face becomes flushed,
Student Performance: Evaluate student-designed
aches and pains in muscles and joints, and feel better
routines, stations or circuits for appropriate use of
after an activity.
locomotor skills, variety, and creativity.
Ask students to verbalize the basic principles of
Self-Evaluation/Reflection: At the beginning of the
mechanics as they relate to efficient locomotion.
theme set a goal of improvement. At the end,
comment on degree of success. Note the extent to which students show safety and
concern for others as well as cooperation in planning
Write a short report on the analysis of a
and performing movement activities.
performance. Include a sketch of the performance
diagramming the principle of mechanics being Stations are a great way to achieve many of the
discussed in the report. outcomes at one time and keep the children moving.
The use of music during activity can also be a great
Discuss how locomotor skills can be combined to
motivator.
create a more complex movement used in game
situations and the importance of this for success in a Let students create posters of the principles of
specific game. mechanics and display them.
Print Resources
Ready-to-Use P.E. Activities for Grades 5-6, pp. 8-31.