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Traveller Presents

The Den of Hell

 Squads of 5 for PCs to control


 Enemy is Alien Species inspired by
Tyranids/Demagorgons
 Setting is to be a dark, macabre, living
tunnel deep in the broken core of a
planet

In the year 2197, interspace travel


became the latest and greatest invention
from Delv Corp, allowing life to flourish on
planets outside our solar system.

In 2245, yet another breakthrough was


stumble upon, when a freighter ship
headed to Alpha Centauri accidentally fell
into a worm hole, releasing it into the
Andromeda System.

Now, in the year 2249, Dev Corp has once


again made a breakthrough in science,
developing warp drives that can carry
mankind across the known universe in a
matter of seconds. But this came at a
great cost…. One that required help from
the military…

As you arrive at the planet Odessa 6, you


are greeted by the lead project operator,
Dr. Lyndon Bannister. He gives you a
hearty hello as you step off the transport
ship and turns his attention to Major
Turner, your CO.
“Major Turner” he says with a smile. “We
are grateful for your help in this,
precarious situation we have found
ourselves in.”
“Well Dr. Bannister, quite frankly you
called me away from my family. My goal is
to keep this deployment as short and
sweet as possible. And maybe even retire
when I’m done.”
He turns to you and then asks “where are
my men being granted quarters?”
Dr. Bannister nods his head. “your men
will be on level 7, right below crew
quarters. That’s security down there, we
have several bunk rooms for overnight
guards, and our staff of 20 security
personnel will be assisting you with your
duties.”
“Excellent.” Major Turner directs you to go
down to level 7 and setup a command
post.

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