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INTRODUCTION
Classroom Response System is ideal for interactive teaching methods such as peer
instruction, flipped classrooms, and agile learning. With a range of powerful question types
available, every student will benefit from ongoing formative classroom assessment and
engagement.
Related Technologies
Arduino Nano
The Arduino Nano is a small, complete, and breadboard-friendly board based on the
ATmega328 (Arduino Nano 3.0) or ATmega168 (Arduino Nano 2.x). It has more or less the
same functionality of the Arduino Duemilanove, but in a different package. It lacks only a DC
power jack, and works with a Mini-B USB cable instead of a standard one. The Nano was
Power :
The Arduino Nano can be powered via the Mini-B USB connection, 6-20V unregulated
external power supply (pin 30), or 5V regulated external power supply (pin 27). The
power source is automatically selected to the highest voltage source. The FTDI
FT232RL chip on the Nano is only powered if the board is being powered over USB. As
a result, when running on external (non-USB) power, the 3.3V output (which is supplied
by the FTDI chip) is not available and the RX and TX LEDs will flicker if digital pins 0 or 1
are high.
Memory:
The ATmega168 has 16 KB of flash memory for storing code (of which 2 KB is used for
the bootloader); the ATmega328 has 32 KB, (also with 2 KB used for the bootloader).
The ATmega168 has 1 KB of SRAM and 512 bytes of EEPROM (which can be read and
written with the EEPROM library); the ATmega328 has 2 KB of SRAM and 1 KB of
EEPROM.
Each of the 14 digital pins on the Nano can be used as an input or output, using
pinMode(), digitalWrite(), and digitalRead() functions. They operate at 5 volts. Each pin
can provide or receive a maximum of 40 mA and has an internal pull-up resistor
functions:
(Source: http://www.farnell.com/datasheets/1682238.pdf)
LCD (liquid crystal display) is the technology used for displays in notebook and other
smaller computers. Like light-emitting diode (LED) and gas-plasma technologies, LCDs allow
displays to be much thinner than cathode ray tube (CRT) technology. LCDs consume much less
power than LED and gas-display displays because they work on the principle of blocking light
An LCD is made with either a passive matrix or an active matrix display display grid. The
active matrix LCD is also known as a thin film transistor (TFT) display. The passive matrix LCD
has a grid of conductors with pixels located at each intersection in the grid. A current is sent
across two conductors on the grid to control the light for any pixel. An active matrix has
a transistor located at each pixel intersection, requiring less current to control the luminance of a
pixel. For this reason, the current in an active matrix display can be switched on and off more
Some passive matrix LCD's have dual scanning, meaning that they scan the grid twice
with current in the same time that it took for one scan in the original technology. However, active
Figure 2. LCD
Keypad
Keypad is a library for using matrix style keypads with the Arduino. As of version 3.0 it
now supports multiple key presses. It was created to promote Hardware Abstraction. It improves
readability of the code by hiding the pinMode and digitalRead calls for the user. Keypad library
is part of the Hardware Abstraction libraries. Version 3.0 has just been posted (19 July 2012)
and was rewritten to support multi-keypresses by default. But for those who still need the
original single-keypress functionality, the library is fully backwards compatible. You won't need
external resistors or diodes because the library uses the internal pullup resistors and additonally
ensures that all unused column pins are high-impedance. (source:
https://playground.arduino.cc/Code/Keypad)
Figure 3. Keypad
Smart Phone
has a high-resolution touch screen display, WiFi connectivity, Web browsing capabilities, and
the ability to accept sophisticated applications. The majority of these devices run on any of
these popular mobile operating systems: Android, Symbian, iOS, BlackBerry OS and Windows
Mobile.
A smartphone is expected to have a more powerful CPU, more storage space, more
RAM, greater connectivity options and larger screen than a regular cell phone. High-end
smartphones now run on processors with high processing speeds coupled with low power
consumptions. That means, they’ll allow you to play 3D games, browse the Web, update your
Facebook account, call, and text much longer than you used to.
In addition to the features mentioned earlier, smartphones are also equipped with
innovative sensors like accelerometers or even gyroscopes. Accelerometers are responsible for
displaying screens in portrait and landscape mode, while gyroscopes make it possible for
The earliest touch screen smartphones used resistive touchscreen displays, which
required the use of slender pointing objects known as styli (or stylus in singular form). Most of
the later models however, like the iPhone and most Android phones, employ capacitive
https://www.techopedia.com/definition/2977/smartphone)
Figure 4. Smartphones
WIFI MODULE
The ESP8266 WiFi Module is a self contained SOC with integrated TCP/IP protocol
stack that can give any microcontroller access to your WiFi network. The ESP8266 is capable of
either hosting an application or offloading all Wi-Fi networking functions from another application
processor. Each ESP8266 module comes pre-programmed with an AT command set firmware,
meaning, you can simply hook this up to your Arduino device and get about as much WiFi-ability
as a WiFi Shield offers (and that’s just out of the box)! The ESP8266 module is an extremely
This module has a powerful enough on-board processing and storage capability that allows it to
be integrated with the sensors and other application specific devices through its GPIOs with
minimal development up-front and minimal loading during runtime. Its high degree of on-chip
integration allows for minimal external circuitry, including the front-end module, is designed to
occupy minimal PCB area. The ESP8266 supports APSD for VoIP applications and Bluetooth
There is an almost limitless fountain of information available for the ESP8266, all of which has
been provided by amazing community support. In the Documents section below you will find
many resources to aid you in using the ESP8266, even instructions on how to transforming this
https://www.sparkfun.com/products/13678)
Figure 5. ESP8266 WiFi Module
Related Studies
Design and implementation of a low-cost classroom response system for a future
underprivileged nations may differ significantly from their counterparts in the developed world.
Classroom response systems (CRS) are an emerging technology for the future classroom. CRS
are wireless, hand-held devices that help students provide immediate feedback to questions
posed by a teacher. In their present form, due to their relatively high cost and high infrastructural
requirements, such systems are not sustainable in most developing countries. This paper
presents the design and implementation of a CRS based on an open-source, low-cost, and
easily manufactured hardware. The CRS design is based on a hybrid wireless/wired platform
using Bluetooth with the 1-Wire networking technology. This design significantly reduces the
cost, and is consistent with existing conditions in a typical developing country. (source :
http://www.mifav.uniroma2.it/inevent/events/idea2010/doc/15_6.pdf)
Offline-based clicker using Gaussian frequency shift keying and arduino
The determination of students' proficiency and comprehension has been a struggle for
many educational institutions. Response systems, such as clickers, are used to track real-time
student response to serve as a justification whether the students understood the topics and
concepts that were taught by their instructors or not. The goal of the study is to create an offline-
based learning response system that utilizes smartphones as input devices and RF technology
as transmission media. The system could gather real-time responses and display its data
interpretation by stacked bar graphs. Several trials were made to test the viability of the system
in terms of data transmission and reception of information keyed in from the smartphones to the
modulation technique to transmit data in high frequency bands without the interference of
Wireless Fidelity. The system is an effective learning response system for offline-based
https://ieeexplore.ieee.org/document/8269487/)
Control of Audience response systems during used with the paper based
Methods and systems for controlling portable units in an audience response system when
the audience response system is used for retrieving responses to paper-based questions. Some
embodiments of the present invention comprise controlling the portable units to be capable of
only displaying question indicia and user interface settings associated with assigned questions
from paper-based documents, thereby excluding the display of other question indicia associated
with non-assigned questions. Graphical user interfaces are also provided for selecting subsets
of the questions from the paper-based questions for use in controlling the portable units.
(source:
https://patents.google.com/patent/US20080108037A1/en?q=microcontroller&q=based&q=audie
nce&q=response&q=system&oq=microcontroller+based+audience+response+system)
TurningPoint Application
increase retention, engage learners and allow instructors to immediately assess student
understanding. Students can use web-enabled devices to participate and responses are
collected in real-time where instructors can ensure content is resonating and objectives are met.
Real-Time Mode:
• Interactive questions and response options are displayed on user’s screen when instructor
opens polling.
• When polling is closed, screen displays aggregate group response with user response and
• Support for multiple choice, multiple response, numeric response, true/false and short answer,
Self-Paced Mode:
• Questions and response are displayed on user’s screen when instructor opens polling and
• After an assessment, instructor can enable the device display score in points, percentage,
• Support for images, multiple choice, multiple response, numeric response, true/false and short
NOTE: TurningPoint app is compatible with Android OS 5.0 and above. Users participating in
basic question types, like choice, sequence, judge and vote, it also has the functions of
examinations, homework and unique text input which is the ideal choice for classroom tests and
exams.
Classroom clicker is suitable for classroom tests and exams in k12 public and private
Key functions:
Choice/ priority rank/ judge/ numeric/ text
Key Performance:
2.4 RF technology
80 channels
(source : http://www.sunvote.com.cn/products_student_response_s50plus.html)
function can be applied in both interactive classroom and instant quiz. Reliable, easy-to-use,
Students love learning when they use SunVote Student Response Clicker in interactive
classroom and instant class quiz in K12 private and public school, colleges and universities,
training institutions.
Key functions:
Key Performance:
2.4G RF Technology
>80 Classrooms
80 Channels
(source: http://www.sunvote.com.cn/products_student_response_m30.html)
Figure 8. Student Response Clicker M30
The most popular model used in Student Response System, with full function can
Students love learning when they use SunVote Student Engagement Tools in interactive
classroom and instant class quiz in K12 private and public school, colleges and universities,
training institutions.
Key Functions:
Key Performance:
2.4G RF technology
>80 Classrooms
80 Channels
(source: http://www.sunvote.com.cn/products_student_response_s52plus.html)
Engage, assess and personalize your class with Socrative! Educators can initiate
formative assessments through quizzes, quick question polls, exit tickets and space races all
with their Socrative Teacher app. Socrative will instantly grade, aggregate and provide visuals of
results to help you identify opportunities for further instruction. Save time and visualize student
To get started using Socrative, simply register for a Socrative Teacher account. Your
Socrative account will work with other Socrative Apps and via all browsers at Socrative.com.
Students can connect to your unique room by opening their apps or joining your room at
Google Integrations
Single Sign On - Teachers can sign in using their Google Domain Email Address
Drive Integration – Teachers can have reports sent to their Google Drive
Features
Socrative works on every browser: including Chrome, Firefox, Safari and Internet
Explorer.
Use any Web Enabled device: including Smartphones, Tablets, Laptops and Desktops
(source: https://play.google.com/store/apps/details?id=com.socrative.teacher&hl=en)
Kahoot Application
Create your own quizzes (kahoots) in seconds, play anywhere, anytime, on your own or with
friends, have fun and LEARN! Kahoot! unleashes the magic of learning for students, teachers,
Our app has a whole bunch of superpowers! Here are a few of them:
Creativity can spark anytime! Create a game in minutes, even if you’re on the go. This works
great for student projects and can also be a hot hit at parties when you want to surprise your
friends.
Join kahoots hosted live - for example, in classrooms - use the app as the game controller, and
win medals! Or, put your quizmaster’s hat on: host your own game for others on a big screen,
Trivia app
Find a quiz on any topic from millions of games on our platform. You can play on your own or
Homework app
Instead of paper assignments, teachers can now assign kahoots as homework using
challenges. Make homework awesome, save time on correcting assignments and track learning
progress.
(source: https://play.google.com/store/apps/details?id=no.mobitroll.kahoot.android&hl=en)