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= Official material released by Wizards of the Coast = Playtesting material released by Wizards of the Coast
subrace subrace
Race Subrace AL legal? Incidence Size Speed Language Str Dex Con Int Wis Cha Extra Source
Common, Aarakocra,
Aarakocra (none) Very Rare M 25
Auran 2 1 50' fly; Talons (1d4) EE 4 [1]
Aasimar (choose one) Rare M 30 Common, Celestial 2 60' Darkvision; Healing Hands; Light cantrip; Necrotic & Radiant res. Volo's 104 [2]
Variant 1 (-Healing Hands); Celestial Legacy (2 additional spells) DMG 286 [3]
Scourge AL 1 Radiant Consumption (AoE damage; damage buff) Volo's 105 [5]
Fallen AL Very Rare 1 Necrotic Shroud (crowd control; damage buff) Volo's 105 [6]
Volo's 119
Bugbear (none) AL Monster M 30 Common, Goblin 2 1 60' Darkvision; +5' melee reach; Powerful Build; Surprise Attack; Stealth skill [7]
Dragonborn (none) AL Uncommon M 30 Common, Draconic 2 1 Breath Weapon (select elemental damage); Select elemental res. PHB 32-34 [9]
60' Darkvision; Dwarven Combat Training; Stone-cunning; Adv. on poison saves; Poison
Dwarf (choose one) Common M 25 Common, Dwarf 2 PHB 18 [10]
Res.; Smith's/Brewer's/Mason's tools prof.; Speed not reduced by heavy armor
Hill AL 1 HP max +1 per level PHB 20 [11]
Gray (Duergar) AL Rare + Undercommon 1 120' Darkvision; Sunlight Sens.; Duergar Magic; Illusion, charm and paralysis res. SCAG 104 [13]
Elf (choose one) Common M 30 Common, Elvish 2 60' Darkvision; Fey Ancestry; Perception skill, Trance PHB 21-23 [14]
Drow AL Uncommon 1 120' Darkvision; Sunlight Sens.; Drow Weapons Training; Drow Magic (spells) PHB 24 [17]
Eladrin Rare 1 Elf Weapon Training; Fey Step DMG 286 [18]
Joraga Plane Shift +5 -1 2 (-Trance); Elf Weapon Training; Mask of the Wild PSZ 18-19 [20]
Mul Daya Plane Shift 1 -2 2 (-Trance); 120' Darkvision; Sunlight Sens.; Elf Weapon Training; Mul Daya Magic PSZ 18-19 [21]
Volo's 106-
Firbolg (none) AL Rare M 30 Common, Elvish, Giant 1 2 Firbolg Magic; Hidden Step; Powerful Build; Speech of Beast/Leaf 107 [22]
Water AL 1 30' swim; Amphibious; Call to the Wave; Acid res. EE 10 [27]
Gnome (choose one) Uncommon S 25 Common, Gnomish 2 60' Darkvision; Adv. on INT, WIS, & CHA saves against magic PHB 35 [28]
Forest AL 1 Minor Illusion cantrip; Speak with Small Beasts PHB 37 [29]
Volo's 119
Goblin (none) AL Monster S 30 Common, Goblin 2 1 60' Darkvision; Fury of the Small; Disengage/Hide bonus action [32]
Goblin (choose one) Plane Shift S 25 Common, Goblin 2 60' Darkvision; Unarmored AC (11+DEX mod); Fire & Psychic res. PSZ 16-17 [33]
Lavastep Adv. on Stealth to hide in rocky or subterranean places PSZ 16-17 [35]
Volo's
Goliath (none) AL Rare M 30 Common, Giant 2 1 Stone's Endurance; Powerful Build; Mountain Born; Athletics skill 108/EE10
[37]
Halfling (choose one) Common S 25 Common, Halfling 2 Lucky; Brave; Nimbleness PHB 26 [38]
Half-Elf (optional) AL Uncommon M 30 Common, Elvish _ _ _ _ _ 2 +1 ASI (x2); 60' Darkvision; Fey Ancestry; Skill Versatility (+2 skills) PHB 38 [42]
Half-Orc (none) AL Uncommon M 30 Common, Orc 2 1 60' Darkvision; Relentless Endurance; Savage Attacks; Intimidation skill PHB 40 [47]
Volo's 119
Hobgoblin (none) AL Monster M 30 Common, Goblin 2 1 60' Darkvision; Light armor; 2 martial weapons; Saving Face [48]
Playtest:
Common,
Kender (none) Krynn S 25
Kenderspeak 1 1 Immune to Frightened; Taunt; Kender Pockets Races 11
[51]
Common, Auran
Volo's 109
Kenku (none) AL Very Rare M 30 (all speech via 2 1 Expert Forgery; Mimicry; +2 skills (Acrobatics, Deception, Stealth, Sleight of Hand) [52]
Mimicry)
Volo's 119
Kobold (none) AL Monster S 30 Common, Draconic -2 2 60' Darkvision; Sunlight Sensitivity; Grovel, Cower, Beg; Pack Tactics [53]
Common,
Kor (none) Plane Shift M 30
Kor sign language 2 1 30' climb; Lucky; Brave; Athletics & Acrobatics skills PSZ 11 [54]
30' swim; Hold breath 15min; Bite; Hungry Jaws; Natural Armor; Cunning Artisan; 2 skills Volo's 111
Lizardfolk (none) AL Very Rare M 30 Common, Draconic 2 1
(Animal Handling, Nature, Perception, Stealth, Survival) [55]
Merfolk (choose one) Plane Shift M 30 Common, Merfolk, +1 1 30' swim; Amphibious PSZ 13 [56]
Cosi 1 +1 1 Bard cantrip; Sleight of Hand & Stealth skills PSZ 13 [57]
Wind (Emeria) 2 1 Druid cantrip; Deception & Persuasion skills PSZ 13 [58]
Water (Ula) 2 1 Wizard cantrip; Survival skill; Navigator's Tools prof. PSZ 13 [59]
+1 to STR, INT, or WIS; Horns; Hammering Horns; Goring Rush; Labyrinthine Recall;
Minotaur (none) Krynn M 30 Common 1 _ _ Water 1-3 [60]
Navigators' Tools & Vehicles (Water) prof.
60' Darkvision; Aggressive (bonus action Dash toward enemy); Powerful Build; Intimidation Volo's 120
Orc (none) AL Monster M 30 Common, Orc 2 1 -2
skill [61]
Shifter (choose one) Eberron M 30 Common, Sylvan 1 60' Darkvision; Shifting Ebr 2-3 [62]
race race
= Official material released by Wizards of the Coast = Playtesting material released by Wizards of the Coast
subrace subrace
Race Subrace AL legal? Incidence Size Speed Language Str Dex Con Int Wis Cha Extra Source
Longtooth 1 While shifted, bite as an action, with extra damage & possible grapple Ebr 2-3 [66]
Razorclaw +1 While shifted, dex-based unarmed strike as bonus action Ebr 2-3 [67]
Wildhunt 1 While shifted, adv. on all WIS checks and saves Ebr 2-3 [68]
20' climb; 60' Darkvision; Feline Agility (temp. speed*2); Cat's Claws; Volo's 113
Tabaxi (none) AL Rare M 30 Common, +1 2 1
Perception & Stealth skills [69]
Tiefling (optional) AL Uncommon M 30 Common, Infernal 1 2 60' Darkvision; Infernal Legacy (spells); Fire res. PHB 42 [70]
Variant AL Rare (-Infernal Legacy); Devil's Tongue or Hellfire or Winged SCG 118 [71]
Feral AL Rare 2 -2 (-Infernal Legacy); Devil's Tongue or Hellfire or Winged SCG 118 [72]
Abyssal Rare Common, Abyssal 1 -1 (-Infernal Legacy); Abyssal Arcana; (-Fire res.); HP max increases by half your level TOBM [73]
Tortle (none) AL Rare M 30 Common, Aquan 2 1 Natural Armor (base AC = 17); Shell Defense; Claws; Hold Breath; Survival skill Tortle [74]
30' swim; Amphibious; Control Air/Water (spells); Emissary of the Sea; Volo's 115
Triton (none) AL Very Rare M 30 Common, Primordial 1 1 1
Guardians of the Depths (prim. Cold res.) [75]
Vampire (none) Plane Shift M 30 Common, Vampire 1 2 60' Darkvision; Blood Thirst; Necrotic res. PSZ 15 [76]
Yuan-Ti Common, Abyssal, 60' Darkvision; Innate Spellcasting (spells); Adv. on saves against magic; Immune to Volo's 120
(none) AL Monster M 30 1 2
Pureblood Draconic Poison/Poisoned [78]
[1] Elemental Evil Player's Companion
Note: As this race does not occur among the official materials provided to _players_ (the Dungeon Master's
Guide being provided to DMs), some DMs may not permit its use by players.
Note: As this race does not occur among the official materials provided to _players_ (the Dungeon Master's
Guide being provided to DMs), some DMs may not permit its use by players.
Note: This race is notorious for poor roleplay decisions leading to frustrated parties annoyed by their
Kender teammate stealing all their stuff and just generally mucking things up by unmanaged kleptomania.
As a result, there is a very real prejudice out there against Kender. Should you choose this race, speak first
with your DM for approval, and be ready to have a character concept which will not be a massive
annoyance to your party or DM.
Furthermore, this is often a Krynn-specific race and your settings of your campaign may necessarily
exclude it and other Krynn-specific races, even if your DM would be inclined to permit it otherwise.
As a result, there is a very real prejudice out there against Kender. Should you choose this race, speak first
with your DM for approval, and be ready to have a character concept which will not be a massive
annoyance to your party or DM.
Furthermore, this is often a Krynn-specific race and your settings of your campaign may necessarily
exclude it and other Krynn-specific races, even if your DM would be inclined to permit it otherwise.