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% Copyright (C) 2007 Artifex Software, Inc.

% All Rights Reserved.


%
% This software is provided AS-IS with no warranty, either express or
% implied.
%
% This software is distributed under license and may not be copied, modified
% or distributed except as expressly authorized under the terms of that
% license. Refer to licensing information at http://www.artifex.com/
% or contact Artifex Software, Inc., 7 Mt. Lassen Drive - Suite A-134,
% San Rafael, CA 94903, U.S.A., +1(415)492-9861, for further information.
%
% $Id: pdf_cslayer.ps 8954 2008-08-08 04:22:38Z ray $
%
% Layer data extraction from Illustator CS2/CS3 files
%

.languagelevel dup 2 .max .setlanguagelevel


.currentglobal //true .setglobal
/pdfdict load dup /pdfopdict get dup length dict copy dup begin /pdfopdict exch put

/BMC {
currentdevice //null //false mark
/MarkType (BMC)
/BMC_Tag 8 1 roll 256 string cvs
//systemdict /CSLAYERDEBUG .knownget {
{ (### BMC to deviceparams, tag: ) print dup = flush } if
} if
.putdeviceparamsonly dup type /booleantype ne {
cleartomark pop
} if
pop pop % discard the device and flag
pop pop % discard /BMC_Tag and the tag name
} bind def

/BDC { % send selected BDC info to the device as properties


10 dict begin % private working dictionary
/MarkType (BDC) def % BDC code
% process the tag and Title for now
exch 256 string cvs /BDC_Tag exch def % convert tag to a string
dup type /nametype eq {
dup Page /Properties rget not {
pop 0 dict % empty dict in case missing Properties Resource
} if
exch pop % discard the resource name
} if

dup /Type knownoget { /OCG eq } { //false } ifelse {


% Illustrator CS3 and higher
dup /Name knownoget not { () } if % no Name, use an empty string
/BDC_Title exch def

dup /Usage knownoget not { 0 dict } if


dup /View knownoget { /ViewState knownoget { /OFF ne } { //true } ifelse }
{ //true } ifelse
/BDC_Visible exch def
dup /Print knownoget { /PrintState knownoget { /OFF ne } { //true } ifelse }
{ //true } ifelse
/BDC_Printed exch def
pop % Usage dict

dup /Intent knownoget {


dup type /nametype eq {
/Design eq
} {
//false exch { oforce /Design eq or } forall
} ifelse
} {
//false
} ifelse
/BDC_Editable exch def

/BDC_Preview //true def


/BDC_Dimmed //false def
/BDC_Transparency //true def
/BDC_FlatLayer //true def
} {
% Illustrator CS2
dup /Title knownoget not { () } if % no Title, use an empty string
/BDC_Title exch def
dup /Visible knownoget not { //true } if % no Visible flag, set true
/BDC_Visible exch def
dup /Preview knownoget not { //true } if % no preview flag, set true
/BDC_Preview exch def
dup /Editable knownoget not { //true } if % no Editable flag, set true
/BDC_Editable exch def
dup /Printed knownoget not { //true } if % no printed flag, set true
/BDC_Printed exch def
dup /Dimmed knownoget not { //true } if % no dimmed flag, set true
/BDC_Dimmed exch def
dup /Transparency knownoget not { //true } if % no Transparency flag, set true
/BDC_Transparency exch def
dup /FlatLayer knownoget not { //true } if % no flat layer flag, set true
/BDC_FlatLayer exch def
} ifelse

% now send the collected info to the device


//systemdict /CSLAYERDEBUG .knownget {
{ (### BDC info to deviceparams: ) print currentdict === flush } if
} if
currentdevice //null //false mark currentdict { } forall
.putdeviceparamsonly dup type /booleantype ne {
cleartomark pop
} if
pop pop % discard the device and flag
end % discard private dict
pop % done with properties dict
} bind def

/EMC {
currentdevice //null //false mark /MarkType (EMC)
//systemdict /CSLAYERDEBUG .knownget {
{ (### EMC to deviceparams) = flush } if
} if
.putdeviceparamsonly dup type /booleantype ne {
cleartomark pop
} if
pop pop % discard the device and flag
} bind def

currentdict readonly pop end


.setglobal
.setlanguagelevel