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CREATIVITY

PROBLEM SOLVING

AND DESIGN THINKING

FUNDAMENTALS

“DESIGN THINKING IS A HUMAN-CENTERED APPROACH TO INNOVATION THAT DRAWS FROM THE DESIGNER'S TOOLKIT TO INTEGRATE THE NEEDS OF PEOPLE, THE POSSIBILITIES OF TECHNOLOGY, AND THE REQUIREMENTS FOR BUSINESS SUCCESS.” TIM BROWN, CEO OF IDEO

DESIGN THINKING

DESIGN THINKING A PHILOSOPHY STARTED AT STANFORD DESIGN SCHOOL (THE D SCHOOL) A PRACTICAL FRAMEWORK FOR

A PHILOSOPHY STARTED AT STANFORD DESIGN SCHOOL (THE D SCHOOL)

PHILOSOPHY STARTED AT STANFORD DESIGN SCHOOL (THE D SCHOOL) A PRACTICAL FRAMEWORK FOR CREATIVE PROBLEM SOLVING

A PRACTICAL FRAMEWORK FOR CREATIVE PROBLEM SOLVING

STARTED AT STANFORD DESIGN SCHOOL (THE D SCHOOL) A PRACTICAL FRAMEWORK FOR CREATIVE PROBLEM SOLVING HUMAN

HUMAN CENTERED PROCESS

DESIGN THINKING PROCESS

EMPATHY DEFINE IDEATE PROTOTYPE TEST ITERATE ITERATE
EMPATHY
DEFINE
IDEATE
PROTOTYPE
TEST
ITERATE
ITERATE

DESIGN

THINKING

STEP 1:

EMPATHY

Observe Listen Engage Immerse and note
Observe
Listen
Engage
Immerse
and
note

DESIGN THINKING PROCESS

EMPATHY DEFINE IDEATE PROTOTYPE TEST ITERATE ITERATE
EMPATHY
DEFINE
IDEATE
PROTOTYPE
TEST
ITERATE
ITERATE

DESIGN

THINKING

STEP 2:

DEFINE

List List Use Case Emulate Assumptions Constraints
List
List
Use Case
Emulate
Assumptions
Constraints

DESIGN THINKING PROCESS

EMPATHY DEFINE IDEATE PROTOTYPE TEST ITERATE ITERATE
EMPATHY
DEFINE
IDEATE
PROTOTYPE
TEST
ITERATE
ITERATE

DESIGN

THINKING

STEP 3:

IDEATE

Gather Inspiration Brainstorm Push Past Obvious Battery Test
Gather Inspiration
Brainstorm
Push Past Obvious
Battery Test

DESIGN THINKING PROCESS

EMPATHY DEFINE IDEATE PROTOTYPE TEST ITERATE ITERATE
EMPATHY
DEFINE
IDEATE
PROTOTYPE
TEST
ITERATE
ITERATE

DESIGN

THINKING

STEP 4:

PROTOTYPE

Quick Unit Tangible Build Test
Quick
Unit
Tangible
Build
Test

DESIGN THINKING PROCESS

EMPATHY DEFINE IDEATE PROTOTYPE TEST ITERATE ITERATE
EMPATHY
DEFINE
IDEATE
PROTOTYPE
TEST
ITERATE
ITERATE

DESIGN

THINKING

STEP 5: TEST

PUT IN FRONT OF USER OBSERVE ADJUST
PUT IN FRONT
OF USER
OBSERVE
ADJUST

DESIGN CHALLENGE PROJECT

TWO WEEKS

2018 CIRT CHALLENGE: ENVISION A SPACE IN AN IDEAL SCHOOL

DESIGN SOLUTIONS TO TRANSFORM, REIMAGINE, OR REPURPOSE UNDERUTILIZED COMMON AREAS IN A HIGH SCHOOL TO IMPROVE, EXPAND OR OTHERWISE ENLIVEN ITS VALUE AND USE TO THE STUDENT BODY.

PROPOSALS MUST CONSIDER COMMON SPACES THAT ACCOMMODATE STUDYING OR DOWN

TIME, FOOD PREP AND CONSUMPTION, AND RECREATIONAL OR SOCIAL SPACE IN AND OUTSIDE OF

THE BUILDING.

ASSUMPTION FOR THE FUTURE: USE OF MATERIALS, BUILDING TECHNIQUES, STRUCTURAL ELEMENTS AND APPROACHES SHOULD EMPHASIZE SUSTAINABILITY AS WELL AS BEING EQUIPPED WITH THE LATEST SMART BUILDING AND SECURITY TECHNOLOGIES.

2018 CIRT CHALLENGE: ENVISION A SPACE IN AN IDEAL

SCHOOL - WHAT DOES THE EDUCATIONAL SPACES OF THE FUTURE LOOK LIKE?

LIBRARY

CAFETERIA

COMPUTER LABS

SCIENCE LABS

OFFICE RECEPTION AREA

LOUNGE OR HANGOUT SPACE?

QUIET STUDY SPACES?

COUNSELING OFFICE OR MENTAL HEALTH SPACES?

P.E SPACES/GYM

INDOOR TRACK? TRACK?

INDOOR COURTS?

ACTIVITY

1.

CHOOSE A SPACE

2.

LIST THE CHALLENGES THAT MAY CURRENTLY PRESENT ITSELF

3.

ASSUMPTIONS FOR THE FUTURE

4.

INTERVIEW AND LISTEN TO TARGET CUSTOMERS

5.

RESEARCH TRENDS IN EDUCATION