Академический Документы
Профессиональный Документы
Культура Документы
Art for Kobold Quest by Justin Chan. Map for Kobold Quest by George Seed.
Art for My Name is Inigo Montoya Jr by Joel Priddy.
Art for Redshirts by Leigh Tuckman.
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65 Rules Hacks
66 Rules Hack: Kobold Quest
72 Rules Hack: My Name Is Inigo Montoya Jr
80 Rules Hack: Sean Bean Quest
87 Ten Sean Bean Movie Pitches By Ken Hite
90 Rules Hack: The Cthulhu Files
96 Graham Walmsley’s Cthulhu Adventure Ideas
98 Rules Hack: Neither Super Nor Heroic
104 Matt Forbeck’s Adventure Ideas
106 Rules-Hack: Space Interns
114 Regency Ladies: The Roleplaying Game
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Goblin Quest
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A new day dawns on the Great Battle Camp. The orcs march in the square outside
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their barracks, the hobgoblins file and crossreference in the Grey Wards, the bugbears
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plot and scheme in the Dun Inn. Above it all, the Black Tower of the wizards stands
proud, holding the wicked sorcerer-generals that command the army to The War.
And underfoot, in the dank caverns under the world, in the Green Pits, spawn the
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goblins. The goblins are bred for war, for cannon fodder, for hopeless attacks, for death.
You are a goblin. You have a week to live and you are going to make a mark. You are
going to undertake... A GOBLIN QUEST.
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What is Goblin Quest?
Goblin Quest is a roleplaying game. As you play, you’ll tell stories about
goblins trying to achieve basic tasks and meeting fatal misadventure as they do it.
You’ll play the goblins, and you’ll steer them through (or, more commonly, directly into)
adversity, and you’ll have a fun time doing it.
It’s not a game about winning; there are no points for surviving the longest, or
achieving the most goals. The aim of the game is to have fun with your friends. Even if all
the goblins fail in their quest, if you’ve had fun losing, that still counts.
Goblin Quest is designed to be played from start to finish in a single sitting – it should
take around two hours to complete a story.
The more players you have, the longer the
game will take to play.
What is roleplaying?
When you roleplay, you and your
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friends take on the roles of different
characters and take part in a story
that you all make up together. In
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Who can play?
Goblin Quest is suitable
Playing with kids
for both adults and children
Goblin Quest does as standard involve the deaths
who don’t mind acting a bit
of multiple goblins, so if that’s the sort of thing that
silly. It does require attention
upsets the group you’re with, you can change it to
and imagination from the
“knocked out” or “so hurt they give up and go home
players, so having someone
for a cup of tea.” The game will play pretty much the
who knows the rules to guide
same.
the players and describe the
This book is written to be the sort of thing that
world can be very useful.
adults can enjoy and kids can really enjoy, because
kids love stories about stuff dying all over the place,
Will we need a and ugly monsters knifing each other in the back,
Gamesmaster? and explosions, and snot, and stupid ideas. So there’s
Lots of roleplaying games
a lot of that kind of thing in here.
require the presence of a
If you’re worried about upsetting younger players
Dungeonmaster, Storyteller,
with stuff they might find in this book, have a talk
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Gamesmaster or some other
with them before they read it, or go through with a
Head Honcho to control the
big black pen and cross out the stuff you don’t like.
flow of the game and play
Or do whatever! I’m not a parent. You know your
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What are all these adventure ideas?
I asked some awesome games-designer types to write adventure ideas for me, and they
did so, and the results are scattered throughout this book. When you’re thinking of a
quest to undertake, read through these for inspiration. Some of them are so good that you
won’t have to combine them with others to build a custom quest, either – there’s enough
there to fill out a full night’s play on their own.
Anything else?
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Goblins don’t have genders, except when they want to, or when you want them to. In
that spirit, I’ve not assumed that people of any particular gender are going to be playing
Goblin Quest more than any other, and I’ve tried to keep things balanced where I can.
I use “dice” instead of “die,” because even though I’m pretty sure I’m wrong I’m not
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about to change now after nearly thirty years of calling it a “dice.” Similarly, the traditional
phrase for the referee in RPGs is the “Game Master,” not the “Gamesmaster,” but I prefer
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the latter as it doesn’t shove two “m” sounds next to each other when you say it out loud.
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