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night's black agents - the dracula dossier agent record sheet

INVESTIGATIVE ABILITIES agent name

portrait
Accounting   ____  ____ description
TECHNICAL INTERPERSONAL ACADEMIC

Archaeology   ____  ____ Backgrounds


Architecture   ____  ____ drive
Art History   ____  ____ previous patron
Criminology   ____  ____ build points inv [ / ] gen [ / ]
Diagnosis   ____  ____ sources of stability
Geology   ____  ____  symbol
History   ____  ____  solace
Human Terrain  ____  ____  safety
Languages  ____  ____ covers
  
  
  
Law   ____  ____ 
Military Science   ____  ____ 
Occult Studies   ____  ____ 
Research   ____  ____  GENERAL ABILITIES
Vampirology   ____  ____  Athletics   ____  ____
  ____  ____  Conceal   ____  ____
network contacts Cover   ____  ____
Bullshit Detector   ____  ____  ____  ____ Digital Intrusion   ____  ____
Bureaucracy   ____  ____  ____  ____ Diguise   ____  ____
Cop Talk   ____  ____  ____  ____ Driving   ____  ____
Flattery   ____  ____  ____  ____  
Flirting   ____  ____  ____  ____  
High Society   ____  ____  ____  ____ Explosive Devices   ____  ____
Interrogation   ____  ____  ____  ____ Filch   ____  ____
Intimidation   ____  ____  ____  ____ Gambling   ____  ____
Negotiation   ____  ____  ____  ____ Hand-to-Hand   ____  ____
Reassurance   ____  ____  ____  ____ Hypnosis   ____  ____
Streetwise   ____  ____  ____  ____ Infiltration   ____  ____
Tradecraft   ____  ____  ____  ____ Mechanics   ____  ____
   ____  ____ trust Medic   ____  ____
  ____  ____  ____  ____ Network   ____  ____
 ____  ____ Piloting   ____  ____
Astronomy   ____  ____  ____  ____  
Chemistry   ____  ____  ____  ____  
Cryptography   ____  ____  ____  ____ Preparedness   ____  ____
Data Recovery   ____  ____  ____  ____ Sense Trouble   ____  ____
Electronic Surveillance  ____  ____ tag-team tactical benefits Shooting   ____  ____
Forensic Pathology  ____  ____  / Shrink   ____  ____
Forgery   ____  ____  / Surveillance    ____  ____
   / Weapons   ____  ____
  weapons/armour/gear mod   ____  ____
Notice   ____  ____  ____
 STABILITY HEALTH

Outdoor Survival   ____  ____  ____ 12 11 10 9 8 7 6 5 4 3 2 1


Pharmacy   ____  ____  ____ 0 1 2 3 4 5 6 7 8 9 10 11 12
Photography   ____  ____  ____
368

Traffic Analysis   ____  ____  ____ 12 11 10 9 8 7 6 5 4 3 2 1


Urban Survival   ____  ____  ____
 
0 1 2 3 4 5 6 7 8 9 10 11 12
 
hit threshold [ ]
investigative abilities build points depend on the number of players: 5+ = 20 | 4 = 22 | 3 = 24 | 2 = 32
  • plus 1 Streetwise and 1 Tradecraft
  ____  ____ general abilities 70 build points • plus 10 Cover, 4 Health, 15 Network and 4 Stability
  ____  ____ • Choose one MOS • Hit Threshold = 3 (4 if Athletics is 8 or more) • Hypnosis requires 8 or more rating
in Shrink or Medic

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