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IT203
➢ It is responsible for
INTERFACE ON A ROUTER
managing the ➢ It refers to a physical connector on
hardware and software the router whose main purpose is
resources of the router. to receive and forward packets.
➢ It belongs to a different network.
IOS IMAGE ➢ It is a host on a different network.
➢ It has an IP address on a
➢ It is a file residing on flash that
➢ different network.
contains the entire IOS for that
router. LAN INTERFACE
THE ROUTER BOOTUP PROCESS ➢ It is used to connect the router to
the LAN.
➢ It is similar to the connection to a
ROUTER INTERFACES PC’s Ethernet NIC.
❖ PORT ➢ It is typically an RJ-45 jack (UTP).
➢ It normally means one of ➢ Fast Ethernet and Ethernet
the management ports used
for administrative access. CABLES
STRAIGHT-
Router-Switch
❖ INTERFACES THROUGH
It normally refers to Router-Router
interfaces that are capable CROSS-OVER
PC-Router
of sending and receiving
user traffic.
WAN INTERFACE
➢ It is used to connect routers to
❖ CONSOLE PORT
external networks, usually over a
larger geographical distance.
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SUBNET MASK
➢ It identifies the host’s network
subnet.
DEFAULT GATEWAY
➢ It identifies the router a packet is
sent to to when the destination is
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STATIC ROUTE
➢ It added when a route is manually
configured and the exit interface is
active.
LOOPBACK INTERFACE
➢ It is a logical interface internal to
the router.
CODES
➢ It is considered a software interface
➢ It indicates how the route was
that is automatically in an UP state.
learned.
➢ It is useful for testing and important
in the OSPF routing process.
ROUTING TABLE
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REMOTE NETWORK ROUTING ENTRIES ❖ The router only knows about its
own directly connected networks.
❖ Static and dynamic routes cannot
exist in the routing table without
first configuring a router’s own
directly connected networks.
❖ The router cannot send packets out
an interface unless that interface is
enabled with an IP address and
subnet mask.
STATIC ROUTE
➢ It is defined using the network
address and subnet mask of the
remote network and the IP address
DIRECTLY CONNECTED NETWORK
of the next-hop router.
➢ It is a network that is directly
attached to one of the router DYNAMIC ROUTING
interfaces. ➢ It is used by routers to share
➢ It is added to the routing table information about the reachability
when activated. and status of remote networks.
➢ It performs network discovery and
REMOTE NETWORK maintaining routing tables.
➢ It is a network that is not directly
connected to a router. IPv4 ROUTING PROTOCOLS
➢ It is added to the routing table ❖ EIGRP – Enhanced Interior Gateway
using two methods: Dynamic Routing Protocol
Routing Protocols and Static ❖ OSPF – Open Shortest Path First
Routes. ❖ IS-IS – Intermediate System-to-
Intermediate System
❖ DYNAMIC ROUTING PROTOCOLS
❖ RIP – Routing Information Protocol
➢ Routes to remote networks
that were learned IPv6 ROUTING PROTOCOLS
automatically by the routes. ❖ RIPng (RIP next generation)
❖ STATIC ROUTES ❖ OSPF v3
➢ Routes manually configured. ❖ EIGRP for IPv6
❖ MP-BGP4 (Multicast Protocol-
BEFORE ANY STATIC OR DYNAMIC Border Gateway Protocol)
ROUTING IS CONFIGURED
ROUTING TABLE PRINCIPLES
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METRIC (VALUE)
PATH DETERMINATION
➢ It is the protocol uses to determine
➢ It is the process of how the router
the distance to the destination
determines which path to use when
network
forwarding a packet.
HOP COUNT ➢ The router searches its routing
➢ It is the number of routers that a table for a network address that
packet must traverse between the matches the packet’s destination
source and destination networks. network
➢ The fewer number of hops (lowest
metric), the better the route.
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❖ CAPABILITY
USES OF STATIC ROUTING
➢ It is the type of device.
❖ Provides ease of routing table
❖ PLATFORM maintenance in smaller networks
➢ It is the hardware platform ❖ Routing to and stub networks
of the device. ❖ Uses a single default route to
represent a path to any network
TWO WAYS ON HOW A ROUTER LEARNS that does not have a more specific
ABOUT REMOTE NETWORKS
match with another route in the
❖ MANUALLY - Remote networks are
routing table
manually entered into the route
table using static routes.
STUB NETWORK
❖ DYNAMICALLY - Remote routes
➢ It is a network accessed by a single
are automatically learned using a
route, and the router has no other
dynamic routing protocol.
neighbors.
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RIPv1 SUPERNET
➢ Only needed to propagate the ➢ It summarizes multiple network
network address of known routes addresses with a mask that is less
and did not need to include the than (or a summary of) the classful
subnet mask in the routing update. mask.
SUMMARY ROUTE
➢ It is a single route that can be used
to represent multiple routes.
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VLSM ❖ ALGORITHM
➢ It allows the use of different masks ➢ It is a finite list of steps used in
for each subnet.
accomplishing a task.
➢ It is simply subnetting a subnet.
➢ It is used for processing routing
➢ It can be thought of as sub-
information and for best-path
subnetting
determination.
ROUTE SUMMARIZATION
❖ ROUTING PROTOCOL MESSAGES
➢ It is also known as route
➢ It is for discovering neighboring
aggregation.
routers.
➢ It is the process of advertising a
➢ It exchanges, learns, and
contiguous set of addresses as a
maintains accurate network
single address with a less-specific,
routing information.
shorter subnet mask.
➢ It helps reduce the number of
PURPOSE OF DYNAMIC ROUTING
entries in routing updates and
PROTOCOLS
lowers the number of entries in
local routing tables.
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❖ Maintaining up-to-date routing
information IT203
CHAPTER 3 – DYNAMIC ROUTING ❖ Choosing the best path to
destination networks
ROUTING PROTOCOLS
❖ Ability to find a new best path if the
➢ It is used to facilitate the exchange
current path is no longer available
of routing information between
routers. ADVANTAGES OF DYNAMIC ROUTING
❖ Less administrative overhead.
❖ Scales better.
COMPONENTS OF DYNAMIC ROUTING ❖ Less prone to configuration errors.
PROTOCOLS ❖ Suitable in all topologies where
❖ DATA STRUCTURES multiple routes are required
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IT203 ❖ Each
router uses the LSPs to
LINK-STATE construct a database that is a
➢ These are routing protocols that complete map of the topology and
are like road maps. computes the best path to each
➢ They create a topological map of destination network.
the network and each router uses
this map to determine the shortest NEIGHBOR
path to each network ➢ It is any other router that is
enabled with the same link-state
routing protocol.
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➢ The flooding
HELLO PACKETS of link-state
➢ These continue to be exchanged packets can
between two adjacent neighbors. adversely
➢ These serve as a keepalive function affect the
to monitor the state of the available
neighbor. bandwidth on
a network.
LINK-STATE PACKET (LSP) IS-IS
➢ It contains the link-state ➢ It was designed by International
information about the sending Organization for Standardization
(ISO).
router’s link.
➢ It is sent only during initial startup
CLASSFUL PROTOCOL
of the router or routing protocol or ➢ This does not send subnet mask
when there is a change in the information in routing updates and
topology (link going down or it must be the same throughout the
coming up) or a neighbor entire topology.
adjacency being established or ➢ This does not support
discontiguous networks.
broken.
CLASSLESS PROTOCOL
LINK STATE REQUIREMENTS ➢ This includes subnet mask
❖ MEMORY REQUIREMENTS information in routing updates and
➢ Link-state protocols require it does not have to be the same
more throughout the enitre topology.
memory, more
CONVERGENCE
CPU processing
➢ The network has converged when
and, at times, all routers have complete and
more bandwidth accurate information about the
❖ PROCESSING REQUIREMENTS network.
➢ Link-state ➢ Slower convergence: RIP; Faster
protocols can also convergence: EIGRP and OSPF
require more CPU
processing.
❖ BANDWIDTH REQUIREMENTS
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Static 1
LEVEL 1 PARENT ROUTE
EIGRP Summary 5
➢ It is created whenever a route with
External BGP 20 a mask greater than the classful
mask is entered into the routing
Internal EIGRP 90 table.
PREFERRED ROUTE
➢ It is the route with the greatest
number of equivalent leftmost bits,
or the longest match.