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Games People Play: the Psychology of Human Relationships: Eric Berne

Article  in  The British Journal of Psychiatry · March 1988


DOI: 10.1192/S0007125000219247

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British Journal of Psychiatry (1988), 152, 440—442

Books Reconsidered

Games People Play: The Psychology of Human Relationships: Eric Berne*

Games People Play is the second offour major books According to Berne, two of the more basic psycho
written by Berne describing his theory of psycho logical needs people have are firstly to receive
therapy, which is called transactional analysis. The recognition from other people and secondly to struc
other three are Transactional Analysis in Psycho ture their time. An act of recognition is colloquially
therapy(1961), Principles ofGroup Treatment(1966), known as a stroke, and these strokes may lead to
and What Do You Say After You Say Hello? (1972). either positive or negative feelings. While Berne does
Berne himself was an American psychiatrist, who not always appear to be consistent in the way that he
although he was trained as a psychoanalyst was categorises phenomena, there seem to be six main
never accepted as one. Since his death in 1970, trans short-term ways in which people can structure their
actional analysis, orTA as it is colloquially called, has time when with others. These, in order of their
continued to flourish with its own organisation, the increasing complexity and their increasing potential
International Transactional Analysis Association, to provide strokes, are: (1) withdrawal (e.g. day
and quarterly periodical, the Transactional Analysis dreaming); (2) rituals (e.g. greetings); (3) activities
Journal. There is usually a chapter devoted to it in (e.g. problem-solving); (4) pastimes (e.g. discussing
most textbooks of psychotherapy, such as Corsii's holidays); (5) games; and (6) intimacy. Intimacy is
(1973) exemplary Current Psychotherapies. Conse the highest and most satisfying form of social inter
quently, it is important to bear in mind that this book action and perhaps may be best described as the
ispart of a corpus of ideasand of a movement that open and honest expression of spontaneous feelings.
seems to be maintaining its influence. However, as Unfortunately, it would appear that many people
a theory it appears as yet to have generated very are brought up to believe that playing games is
little empirical research concerned with testing its being intimate, and thereby deprive themselves of
underlying assumptions. experiencing more fulifiling personal relationships.
Transactional analysis consists of four kinds of Although it is possible to describe games without a
analyses: structural, transactional, game, and script knowledge of structural and transactional analysis,
analysis. This book describes the first three of these, the formal analysis of a game as it is usually pre
but devotes most of its time to game analysis. In fact, sented in this book employs such analyses. However,
it was written in response to requests for lists of and it would seem that the validity of this concept does
further information about transactional games that not depend on these analyses also being valid. In
people play. It still provides the fullest and most other words, the idea of a game may be of value
detailed account of games that has yet appeared outside this particular theoretical context. Structural
in expositions of transactional analysis, although analysis involves determining which one of three
Berne recognised that many of his descriptions were phenomenological or ego states a person is in. These
incomplete. Consequently, there is no better source three states are colloquially and most simply referred
to turn to for a comprehensive treatment of games. to as the Parent, the Adult, and the Child. The Parent
Although some other ways of looking at games represents the behaviours (in the broadest sense) of
have been subsequently proposed, later accounts of other important people that the person has adopted,
transactional analysis do not seem to emphasise the the Child consists of those behaviours that the person
importance of games as a means for understanding showed up until what may be seen to be the arbitrary
human behaviour. age of six, and the Adult, theoretically somewhat
In order to comprehend what Berne means by a simplistically and implausibly, is supposed to cover
game, it is helpful to outline a few of the main ideas the objective analysis of data. Functionally, the
of transactional analysis that are pertinent to it. Child may be thought of as consisting of two parts:

New York: Grove Press (1964); Harmondsworth: Penguin (1968). 173 pp.
BOOKS RECONSIDERED 441
the Natural Child, and the Adapted Child. The is. Despite this, however, Berne strongly implies that
Adapted Child is the way that the six-and-under year most people play games and that game-playing may
old reacts to important others, while the Natural be more common than intimacy in close relation
Child constitutes the child's true nature, which may ships. Pastimes, in fact, are used to find people who
be seen as being analogous to the Rogerian notion will make the most compatible players, since a game
of the actualising tendency. Intimacy, then, is a involves two or more people enacting complementary
function ofthe Natural Child. roles.
A transaction is an exchange of strokes between The two games that were first discovered and are
two people. Three kinds of transactions have been most fully described are colloquially called “¿Why
distinguished and each of these has a rule of com don't you —¿
yes but―and “¿If
it weren't for you―.
munication associated with it which predicts what is “¿Whydon't you —¿
yes but―is most commonly
likely to happen. The simplest transaction is called a played at parties and in all kinds of groups, includ
complementary one and only involves two ego states ing psychotherapy groups. It can be played by a
(such as Parent and Child). The rule associated with number of different people. The protagonist or
this type of transaction is that communication will agent, sometimes called “¿White―,
starts by present
proceed smoothly on the issue being discussed. ing a problem. The respondents suggest possible
Communication will break down if the second type solutions to the problem, perhaps beginning with a
of transaction, a cross transaction, occurs. This “¿Whydon't you . . .?“.
To each of these the agent
involves a transaction between three or four ego objects with a “¿Yes,but . . .“.
At the overt social
states, where the ego state that the stroke comes level the agent seems to be requesting help on an
from is not addressed. Complementary and crossed Adult-to-Adult basis. However, at the ulterior
transactions take place most frequently in rituals, psychological level, the agent's Child is challenging
pastimes and activities. The third kind of trans the respondent's Parent to provide an answer to an
action, an ulterior transaction, occurs at two levels insoluble problem. The payoff for the agent in this
and forms the basis of games. At the social level there game is being reassured that other people cannot
is an overt message (e.g. “¿Will
you help me with my be of help. “¿If
it weren't for you―is the most com
work?―)which is somewhat different from that at the mon game played between spouses. The agent com
psychologicalcovertone(e.g. “¿Iwant tobealone with plains that the other person prevents them from
you―).The rule of communication accompanying doing what they want to do. At the overt, social
ulterior transactions states that the outcome of such level the respondent's Parent tells the agent's Child
an exchange will be determined by the psychological what they must do, while the agent's Child com
rather than the social level. The analysis of single plains of being restricted. At the ulterior, psycho
transactions is called transaction analysis proper, logical level, however, this is a Child-to-Child inter
to distinguish it from the theory of transactional action in which the agent wants to be protected
analysis. from some frightening situation.
A game, then, consists of a set of ulterior trans For these, and some of the other games described,
actions. This distinguishes it from rituals, pastimes, Berne tries to provide a formal or theoretical analysis,
and activities. However, this statement does not which includes the following features: (1) a general
constitute a sufficient definition of a game. It is also description of the game (the thesis); (2) the way in
necessary that none of the players are fully aware of which it can be thwarted (the antithesis); (3) its aim;
what they are doing. If one of the players is conscious (4) the roles that it requires; (5)its underlying psycho
of what is happening, then it becomes a manoeuvre dynamic motivation; (6) an example of a childhood
or ploy. Games are played to obtain certain feelings and adult form; (7) a transactional analysis of a typi
and to confirm particular attitudes about oneself or cal situation; (8) the minimum moves involved; (9) its
others. These feelings and attitudes can be either biological, existential, and internal and external
positive or negative, but since people seek psycho psychological and social advantages; and occasion
therapeutic help primarily for personal difficulties, ally (10) examples of other related games. The anti
most of the games that Berne has identified have thesis, for example, of “¿Why
don't you —¿
yes but―is
negative outcomes. They can be recognised by their to concur with the difficulty of the problem, while
repetitive nature and the consistent feelings that they that of “¿If
it weren't for you―is to allow the other
evoke, and can take place over varying lengths of person to do what they want to do. After describing
time. In general, people who are psychologically dis in some detail what a game is, Berne outlines a
turbed play games more intensely, although it is not number of games that have been discovered in terms
clear whether this manifests itself in how frequently of the situations that they are most likely to be found.
they are played or in how intense the feeling or payoff These are: Life games (e.g. “¿Alcoholic―),
Marital
442 BOOKS RECONSIDERED

games (e.g. “¿Ifit weren't for you―), Party games It consists of asking the following questions: (1) what
(e.g. “¿Why don't you —¿yes but―), Sexual games keeps happening over and over again?; (2) how does
(e.g. “¿Rapo―),
Underworld games (e.g. “¿Cops and it start?; (3) what happens next?; (4) what happens
robbers―), Consulting Room games (e.g. “¿I'm after that?; (5) how does it end?; and (6) how do you
only trying to help you―), and Good games (e.g. feel after it ends? This method could be profitably
“¿Cavalier―). used to determine the extent and kind of games that
After more than 20 years, Games People Play are most commonly played. For those, however,
remains a highly provocative and original book. who are more interested in transactional analysis as
Although game analysis does not seem to play a large an approach to therapy, Berne's best book on this
role in the therapeutic practice of transactional subject is Transactional Analysis in Psychotherapy.
analysis, this has been Berne's most popular book. A more recent and up-to-date text which provides
The Penguin edition of it has sold more than 470 000 an account of later developments in transactional
copies, compared with over 157 750 copies of the analysis is Woollams & Brown's (1979) TA: The
Corgi edition of What Do You Say After You Say Total Handbook of Transactional Analysis.
Hello? Although it is frequently cited, it has stimu
lated little research. One of the more enticing aspects
of the concept of a game is that it draws attention to References
what may be recurring patterns of social interaction. BERNE,E. (1961) Transactional Analysis in Psychotherapy. New
A weakness of Berne's own analysis is that he does not York: Grove Press.
generally provide a satisfactory account of what the —¿(1966)PrinciplesofGroupTreatment.NewYork:GrovePress
and Oxford University Press.
payoff is for the respondent in a game. Since games —¿ (1972) What Do You Say After You Say Hello? New York:
involve at least two players, it should be possible to Grove Press.
describe the transaction in terms of the two comple CoR.SINI,
R. J. (ed.)(1973)CurrentPsychotherapies(2nd
edn, 1979).
mentary games that are enacted. While the number Itasca, Ill: F. E. Peacock.
JAMES, J. (1973) The game plan. Transactional Analysis Journal, 3,
of games that are covered may appear daunting, a 194—197.
simpler method for discovering games has been pro WOOLLAMS, S. & BROWN, M. (1979) TA: The Total Handbook of
posed by James (1973), which he calls the game plan. Transactional Analysis. Englewood Cliffs, NJ: Prentice Hall.

Duncan Cramer, Lecturer in Social Psychology, Department of Social Sciences, Loughborough University of
Technology

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