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WARNING: PHOTOSENSITIVITY/EPILEPSY/SEIZURES
A very small percentage of individuals may experience epileptic seizures or blackouts when exposed
to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television CONTENTS
screen or when playing video games may trigger epileptic seizures or blackouts in these individuals.
These conditions may trigger previously undetected epileptic symptoms or seizures in persons who GETTING STARTED . . . . . . . . . . . . . . . . 2
have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic INTRODUCTION . . . . . . . . . . . . . . . . . . 4
condition or has had seizures of any kind, consult your physician before playing. IMMEDIATELY
DISCONTINUE use and consult your physician before resuming gameplay if you or your child GETTING INTO THE GAME . . . . . . . . . . . 5
experience any of the following health problems or symptoms: MENU SELECTION . . . . . . . . . . . . . . . . . . . . . . . . . 5
SAVING AND LOADING THE GAME . . . . . . . . . . . . . . 7
• dizziness • eye or muscle twitches • disorientation • any involuntary movement
• altered vision • loss of awareness • seizures or convulsion. CONTROLS . . . . . . . . . . . . . . . . . . . . . . 8
PLAYSTATION ® 3 CONTROLS . . .... . . . . . . . . . . . . 8
RESUME GAMEPLAY ONLY ON APPROVAL OF YOUR PHYSICIAN.
______________________________________________________________________________ COMBAT CONTROLS . . . . . . . . .... . . . . . . . . . . . . 8
ITEM CONTROLS . . . . . . . . . . .... . . . . . . . . . . . . 9
Use and handling of video games to reduce the likelihood of a seizure
MOTION SENSITIVE CONTROLS ... . . . . . . . . . . . . 9
• Use in a well-lit area and keep as far away as possible from the television screen. EXPERIENCE AND UPGRADES . .... . . . . . . . . . . . . 9
• Avoid large screen televisions. Use the smallest television screen available.
• Avoid prolonged use of the PlayStation®3 system. Take a 15-minute break during each hour of play. COMBAT . . . . . . . . . . . . . . . . . . . . . . . 10
• Avoid playing when you are tired or need sleep. STRIKE . . . . . . .... . . . . . . . . . . . . . . . . . . . . . 10
______________________________________________________________________________ COUNTER . . . . . .... . . . . . . . . . . . . . . . . . . . . . 10
Stop using the system immediately if you experience any of the following symptoms: lightheadedness, CAPE STUN . . . .... . . . . . . . . . . . . . . . . . . . . . 10
nausea, or a sensation similar to motion sickness; discomfort or pain in the eyes, ears, hands, arms, REDIRECT/EVADE ... . . . . . . . . . . . . . . . . . . . . . 10
or any other part of the body. If the condition persists, consult a doctor. GADGETS . . . . . .... . . . . . . . . . . . . . . . . . . . . . 10

NOTICE: GADGETS . . . . . . . . . . . . . . . . . . . . . . 11
Use caution when using the DUALSHOCK®3 wireless controller motion sensor function. When using the BATARANG . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
DUALSHOCK®3 wireless controller motion sensor function, be cautious of the following points. If the GRAPNEL GUN . . . . . . . . . . . . . . . . . . . . . . . . . . 11
controller hits a person or object, this may cause accidental injury or damage. Before using, check OTHER GADGETS . . . . . . . . . . . . . . . . . . . . . . . . 11
that there is plenty of space around you. When using the controller, grip it firmly to make sure it DETECTIVE MODE . . . . . . . . . . . . . . . . 12
cannot slip out of your hand. If using a controller that is connected to the PS3™ system with a USB
cable, make sure there is enough space for the cable so that the cable will not hit a person or object. ENVIRONMENTAL ANALYSIS . . . . . . . . . 13
Also, take care to avoid pulling the cable out of the PS3™ system while using the controller. IN-GAME MENUS . . . . . . . . . . . . . . . . . 14
WARNING TO OWNERS OF PROJECTION TELEVISIONS: WAYNETECH . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Do not connect your PS3™ system to a projection TV without first consulting the user manual for your THE RIDDLER’S CHALLENGE . . . . . . . . . . . . . . . . . 15
projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen. MAP AND OBJECTIVES . . . . . . . . . . . . . . . . . . . . . 15
CHARACTER BIOS . . . . . . . . . . . . . . . . . . . . . . . . 16
HANDLING YOUR PS3™ FORMAT DISC: PLAY AS THE JOKER . . . . . . . . . . . . . . . . . . . . . . 17
• Do not bend it, crush it or submerge it in liquids. • Do not leave it in direct sunlight or near a radiator
or other source of heat. • Be sure to take an occasional rest break during extended play. • Keep this CREDITS . . . . . . . . . . . . . . . . . . . . . . 19
disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean WARRANTY & SUPPORT . . . . . . . . . . . . 23
the disc with a lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use
solvents or abrasive cleaners.

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GETTING STARTED GETTING STARTED

PlayStation®3 system Using the DUALSHOCK®3 wireless controller (for PlayStation®3)


Starting a game: Before use, carefully read the instructions supplied with the PS3™ Port indicators USB connector
computer entertainment system. The documentation contains information on setting up and
using your system as well as important safety information. L2 button R2 button
L1 button R1 button
Check that the MAIN POWER switch (located on the system rear) is turned on. Insert the Batman
Arkham Asylum disc with the label facing up into the disc slot. Select the icon for the software button
title under [Game] in the PS3™ system’s home menu, and then press the S button. Refer to Directional button
this manual for information on using the software. buttons button
Quitting a game: During gameplay, press and hold down the PS button on the wireless button
controller for at least 2 seconds. Then select “Quit Game” from the screen that is displayed.
Left stick/ Right stick/
Hint To remove a disc, touch the eject button after quitting the game. L3 button* R3 button*

SELECT button START button


Saved data for PS3™ format software
Saved data for PS3™ format software is saved on the system’s hard disk. PS button
The data is displayed under “Saved Game Utility” in the Game menu. * The L3 and R3 buttons function when the sticks are pressed.

Note: To use the controller, you must first register or “pair” the controller with the
PS3™ system and assign a number to the controller. For details, refer to the instructions
supplied with the system.

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INTRODUCTION GETTING INTO THE GAME

It’s going to be a long night... Menu Selection

After a seemingly random attack by The Joker at the Mayor’s office,


Use the Directional buttons or Left stick to cycle through the game
Batman ™ is returning his greatest nemesis to Arkham Asylum ™ ,
options. Press the S button to select and the A button to return.
Gotham City’s institute for the criminally insane.

But The Joker has a plan and escape is only Title Menu
the beginning. By the time the sun rises Press Start Start a new game.
over Gotham, he will have turned Arkham Saved Game Select Proceed to the Saved Game Select screen.
Island into his twisted playground, Main Menu Select from Story Mode, Challenge Mode, Character Bios,
Character Trophies, and Options.
and broken the Dark Knight ™ himself.
Continue Story Play the main Batman: Arkham Asylum Story Mode.
(Starting a new game gives the option of Easy, Normal
Can even Batman survive a night locked up or Hard gameplay.)
with ALL of Gotham’s freaks and madmen? Challenge Mode Unlock a variety of challenges and test your skills
against the best in the world.
Downloadable Content Access new, exciting game content.
Character Bios Access a variety of unlockable Character Bios about Batman’s
allies and enemies, all with unique artwork from DC Comics’
WildStorm Productions.
Character Trophies View a gallery of character trophies. Collect additional
trophies by playing through the main story.

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Options Select options to change the following in-game settings:


Saving and Loading the game
Game Options
Invert Look: Toggle invert on/off.
Invert Rotation: Toggle rotation on/off. Every level in the game has a number of checkpoints to pass.
Invert Flight: Toggle on/off. This icon appears on the screen, informing you when Batman
Vibration: Enable or disable controller vibration. has passed a checkpoint and the game is saving your progress.
Camera Assist: Enable or disable camera assist. Please do not turn off your console for the duration of the icon
being on screen, or your progress may be lost.
Brightness: Adjust the brightness of the game.
When you reselect your profile at the start of a game,
Motion Sensor Function: Enable or disable wireless controller tilt controls.
it will load the last checkpoint passed.
Audio Options
Subtitles: Turn the subtitles on/off.
SFX Volume: Adjust the SFX volume.
Music Volume: Adjust the music volume.
Dialogue Volume: Adjust the dialogue volume.

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ITEM CONTROLS
CONTROLS
BATMAN ITEM CONTROLS
®
PlayStation 3 CONTROLS Control Action
Q button (Hold) Ready Gadget
BATMAN MOVEMENT CONTROLS E button Use Gadget
Control Action W button (Tap) Toggle Detective Mode
Left stick Movement—Sneak/Walk/Run W button (Hold) Environmental Analysis
Right stick Rotate camera Directional button ZXCV Select Gadget
R button Crouch q button Map/Level Up
A button Drop down
S button Run/Glide/Use MOTION SENSITIVE CONTROLS
S button (Double-tap) Evade
f button Zoom Batman: Arkham Asylum supports motion sensitive controls for the following actions:
E button Grapple —To control Batman’s direction when gliding.
. button Center camera —To control the direction of the Remote Controlled Batarang upgrade.
R + S buttons (When standing by a corner) Corner cover —To shake off certain types of enemies.

COMBAT CONTROLS EXPERIENCE AND UPGRADES


Defeating enemies, rescuing innocent civilians, gathering evidence, solving puzzles,
BATMAN COMBAT CONTROLS and bringing villains to justice will all earn Batman experience points (XP). When
Control Action you’ve earned enough XP, you can choose from a range of upgrades to help you
F button Strike overcome the challenges of Arkham Island.
D button Counter/Silent Takedown
A button Cape Stun
S+F buttons Throw (Requires upgrade)
A+D buttons Takedown (Requires upgrade)
Q button (Tap) Quick Batarang ™
R button x2 Quick Batclaw ™ (Requires upgrade)
S button x2 (When pressing toward an enemy) Redirect
R + D buttons (Next to a prone enemy) Ground Takedown

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COMBAT GADGETS
As Batman encounters enemies he can fight them with a variety of moves. At the start of the game, Batman has the following gadgets:
Strike: This is Batman’s standard attack, unleashing a volley of blows to his enemy Batarang
with the F button. Use the Batarang to stun inmates, cut rope and disable
Counter: When enemies display the icon, Batman can perform a counter move equipment. Tap the Q button to quickly throw
with the D button, breaking their attack. the Batarang, or hold the Q button to aim it
Cape Stun: This move temporarily stuns any attacker. For armed melee enemies, and then press the E button to throw it.
Batman should stun them with the A button to break their block, leaving them open Grapnel Gun
to the strike attack. The Grapnel Gun allows Batman to move
Redirect/Evade: Gain distance or jump over an enemy to attack from behind by to higher areas of the environment,
double-tapping the S button. and swing out of harm’s way
Gadgets: Batman’s gadgets, such as the Batarang, can also be used to vary attacks when under fire.
with a mix of stun and impact moves. Grapple points are highlighted
With each successful attack, Batman’s multiplier increases; this earns a combo on-screen by the Grapple icon.
bonus at the end of each fight with additional XP for combat variety. Earning XP
also replenishes Batman’s health.
Other gadgets
Unlocking abilities also gives access to unique moves that can provide new forms
of attack or unleash devastating damage on opponents. As Batman levels up, you will be able to unlock
unique gadgets and upgrades to progress deeper
into the asylum, and fully explore previous areas
when you revisit them.

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DETECTIVE MODE ENVIRONMENTAL ANALYSIS


Batman’s cowl is a high-tech miracle of engineering. Aside from preserving his Arkham Asylum is an old building full of history and intrigue. All of Batman’s
identity and providing protection, its prototype computer systems, years ahead most dangerous foes have spent time here and left their mark. Batman can use
of anything in civilian use, continuously analyze visual data and log items to aid Environmental Analysis to locate and store this information, and in turn earn XP.
Batman in forensic investigations. Detective Mode allows Batman to filter this Environmental Analysis is vital to locating and solving all the challenges left
information in order to isolate evidence and forensic trails, and develop tactical by Edward Nigma ™ , AKA The Riddler ™ .
analysis on a situation. To activate Environmental Analysis, hold down the W button.
To activate Detective Mode, press the W button.
During Detective Mode enemies are also analyzed to gauge their threat level
depending on what items they have.

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IN-GAME MENUS The Riddler’s Challenge


“My goal is simple! You complete a series of amusingly taxing
Press the q button to access the in-game menus, and cycle challenges and, well, you'll see.”
with the Q / E buttons to view the following sections:
As if the situation at Arkham wasn't bad enough, Edward Nigma, AKA the Riddler has
littered Arkham Island with puzzles and challenges for Batman to solve. The Riddler
WayneTech ™ believes he is Batman's superior, and it is up to you to prove him wrong.

A variety of abilities are also


available as you gain XP by
defeating enemies and finding
secrets within the asylum.
Use these abilities to level up
and unlock new combat abilities,
item features, and player upgrades.

Map and Objectives


The Map Screen provides a layout of Arkham Island, your current objectives,
and Batman’s location in the game world.
Use the W / R buttons to zoom in/out.
To jump to Batman’s location, press the F button .

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Character Bios Play as The Joker


As Batman meets key characters and gathers evidence about them, their details are Become The Joker in Challenge Maps
unlocked in the Character Bios Section.
From here, Batman can play audio records and cycle through Character Attributes. Experience a whole new set of unique fighting moves as well as The Joker’s demented
tricks and gadgets.
To play an evidence recording, highlight the Tape icon
and press the S button.
How to Download The Joker
To cycle Character Attributes, press the F button.
1: Connect the PlayStation ® 3 to a broadband internet connection.
2: Register for a PlayStation ® Network account (more information on
www.playstation.com).
3: Sign into your PlayStation ® Network account.
4: From the XMB, select PlayStation ® Network > PlayStation ® Store.
5: Go to the Batman: Arkham Asylum Downloadable Content area on the
PlayStation ® Store.
6: Select Download Play as THE JOKER Challenge Maps.
7: Now you will be able to play as THE JOKER in the Challenge Mode section
of the game on up to 8 maps that you have unlocked in the game’s Story Mode.

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CREDITS
ROCKSTEADY Lead Character Artist: EIDOS, INC
ANDREW COOMBES
STUDIOS, LTD. Character Artists: ALBERT FELIU, PABLO SALES & MARKETING
Batman Created By: BOB KANE HOYOS, RODOLFO DE SOUZA SILVA Executive Vice President:
Game Director: SEFTON HILL Lead Cinematic Artist: PAUL BOULDEN ROBERT LINDSEY
Studio Director: JAMIE WALKER Cinematic Artists: DAVID FIALA, ART Marketing Director: KARL STEWART
Senior Producers: DANIEL BAILIE,
LENAVAT, MARK PERCEVAL-MAXWELL
Regional Sales Manager:
NATHAN BURLOW Cinematics FX Artist: PAUL CLONEY
HOLLY ROBINSON
Art Director: DAVID HEGO Written By: PAUL DINI
Sales & Marketing Services Manager:
Audio Director: NICK ARUNDEL Lead Narrative Designer: PAUL CROCKER
ILANA BUDANITSKY
Technical Director: BEN WYATT Lead Level Designer : IAN BALL
Designers: BILL GREEN, MAGALI OPERATIONS
Associate Producers:
SCOTT BURFITT, GERALD SMITH STRETTON, JAMIE WHITWORTH Director of Finance & Operations:
Art Producer: Lead AI Programmer: TIM HANAGAN MICHAEL POON
WAYNE BILLINGHAM Pro grammers: PAUL DENNING, IT Director: BRIAN VENTURI
Lead Environment Artist: ADAM DOHERTY, ADAM GOH, BEN Legal & Business Affairs Manager:
WILLIAM SMITH NICHOLSON, TIM RENNIE, ANDREW CLINT WAASTED
Artists: LEE ADAMSON, MICHAEL BEL
ROWSE, ALEX SNAPE, MARK WELCH
Senior Manager of Human Resources:
GILL, JAMIE FIELD, LUKAS JEVCAK, Engine Programmers: JOHN GAY, MICHAEL WHARTON
DUSAN KEREKES, REMI LEFORT, SIMON HARGRAVE, MILES MACKLIN
JOHN SOUTHGATE, KARL STJERNBERG, Lead Quality Assurance: STAFF
ALEX UNDERHILL, YANNIS ZIAKAS ASHRAF MOHAMMAD Staff: KAREN CONROE, JOHN GLASS, ROBERT
Concept Artists: JOHN GRAVATO, Quality Assurance: RAY MULLEN, HERNANDEZ, CORINNA JEVONS, PATRICK
KAN MUFTIC, LEE OLIVER ANTHONY WICKER, JAMES WICKER LACISTE, CRISTINA MCCLANAHAN, KATHIE
FX Artists: INGMAR CLARYSSE, Support Staff: ADRIAN HILL, MCCLURE, STEPHEN PEDERSEN, ANDRE
MERTER HUSSEIN BENJAMIN NIAS, MAGDALENA RODRIGUEZ, TRAVIS ROGERS, LENA
ORDYK, BEN PARKINSON SPARKS-ANDERSON
Lead Animator: ZAFER COBAN
Lead Mo-Cap Animator: JAMES NORMAN Special Thanks: DARREN BARNETT, Special Thanks to the Warner Bros.
JEFF BENOIT, ARAN DHARMERATNAM, Interactive Team: MATTHEW GEYER,
Animators: MAX FANNING, SALINEE
MARK STEPHENSON, DREW WILSON, BLAKE HENNON, JESSICA HOLLOWAY,
MUKHOOD, NIAMH TIERNEY, ANNE MARKO, ANDREW MEENGERN,
BATMAN: ARKHAM ASYLUM Software © 2010 Square Enix Ltd. Co-published by Eidos, Inc. and Warner Bros. Interactive Entertainment, ADAM VINCENT VICON
a division of Warner Bros. Home Entertainment Inc. Developed by Rocksteady Studios Ltd. Rocksteady and the Rocksteady Logo are Outsource Partners: ENGINE ROOM KEHAU RODENHURST, PHILIP SER,
Audio Programmer: ANTHONY LLOYD REMI SKLAR, GREG WU
trademarks of Rocksteady Studios Ltd. Eidos and the Eidos Logo are trademarks of Square Enix Ltd. GAMES, MINE LOADER SOFTWARE,
Sound Designers: LEE BANYARD,
MOBILITY ART, REDJADE Thanks to: JULIE GILES
BATMAN and all characters, their distinctive likenesses, and related elements are trademarks of DC Comics © 2010. ANDREW RILEY
All Rights Reserved.
WBIE LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc. 19
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LIMITED WARRANTY CONDITION, UNINTERRUPTED USE,


You are aware and agree that use of the Game MERCHANTABILITY, FITNESS FOR A PARTICULAR
Software and the media on which it is recorded is at PURPOSE, OR NONINFRINGEMENT. NO ORAL OR
CREDITS your sole risk. Square Enix warrants to the original
consumer purchaser of the Game Software that the
WRITTEN ADVICE OR INFORMATION GIVEN BY
SQUARE ENIX OR ANY OF ITS AUTHORIZED
recording medium on which the Game Software is REPRESENTATIVES SHALL CREATE A WARRANTY OR
recorded shall be free from defects in material and IN ANY WAY INCREASE THE SCOPE OF THIS LIMITED
SQUARE ENIX Group Communications Director: External Games Designer: WILLIAM workmanship for a period of ninety (90) days from the WARRANTY.
CHRIS GLOVER BEACHAM, RUSSELL KERRISON original date of purchase (the “Limited Warranty”). If Some states and jurisdictions do not allow the
EUROPE a defect covered by the Limited Warranty occurs exclusion of, or limitations on, limited or implied
Group Community Manager: Brands Controller:
during this ninety (90) day period, the defective Game warranties, and in such states and jurisdictions,
Chief Executive Officer: PHIL ROGERS KEIR EDMONDS KATHRYN CLEMENTS Software shall be replaced by the retailer from which Square Enix’s and its licensors’ liability shall be
Head of Legal And Business Affairs: Senior Brand Manager: you purchased the Game Software, free of charge. limited in duration and effect to the maximum extent
Chief Financial Officer: ROBERT BRENT permitted by law. You may have other rights that vary
CHARLOTTE OSBORNE TREVOR BURROWS Please retain the original or a photocopy of your dated
Chief Operating Officer: sales receipt to establish the date of purchase for in- from state-to-state or from jurisdiction-to-jurisdiction.
JÜRGEN GOELDNER Legal and Business Affairs Manager: Assistant Brand Manager: warranty replacement. For replacement, return the
LUCY KAULBACK LUKE WILLOUGHBY product, with its original packaging and receipt, to the LIMITATIONS ON DAMAGES
Chief Technical Officer: retailer from which the software was originally IN NO EVENT SHALL SQUARE ENIX OR ITS
JULIEN MERCERON Global Communications Manager: purchased. In the event that you cannot obtain a LICENSORS BE LIABLE FOR SPECIAL, INCIDENTAL, OR
LONDON STUDIOS GARETH RAMSAY replacement from the retailer, please contact Square CONSEQUENTIAL DAMAGES RESULTING FROM
Life President: IAN LIVINGSTONE Enix at (310) 846-0345. POSSESSION, USE OR MALFUNCTION OF THE GAME
Square Enix London Studios General Community Manager: SOFTWARE, INCLUDING WITHOUT LIMITATION ANY
Group Marketing Director:
Manager: LEE SINGLETON MIKE OLDMAN THE FOREGOING IS YOUR SOLE AND EXCLUSIVE LOSSES OR DAMAGES CONNECTED WITH OR
SARAH HOEKSMA CONSISTING OF LOST PROFITS, DAMAGE TO
Producers: MATT O’ DRISCOLL , Product Acquisitions Coordinator: REMEDY FOR THE EXPRESS LIMITED WARRANTY
Group Strategic Planning Director: SET FORTH IN THIS SECTION. PROPERTY, LOST OR CORRUPTED DATA OR FILES,
JONATHAN EARDLEY CASPAR GRAY LOSS OF GOODWILL, CONSOLE, COMPUTER OR
FABIEN ROSSINI
Associate Producer: JOE BEST Special Thanks: DARREN BARNETT EXCLUSIONS AND DISCLAIMERS HANDHELD DEVICE FAILURE, ERRORS AND LOST
This Limited Warranty does not apply if the defects BUSINESS OR OTHER INFORMATION AS A RESULT OF
have been caused by your negligence, accident, POSSESSION, USE OR MALFUNCTION OF THE GAME
unreasonable use, modification, tampering, or any SOFTWARE, OR PERSONAL INJURIES, EVEN IF
other causes not related to defective materials or SQUARE ENIX HAS BEEN ADVISED OF THE
manufacturing workmanship, and Square Enix and its POSSIBILITY OF SUCH LOSS OR DAMAGES.
licensors shall not be held liable for any damage, FURTHERMORE, IN NO EVENT SHALL SQUARE ENIX
injury or loss if caused as a result of any of these OR ITS LICENSORS BE LIABLE FOR SPECIAL,
reasons. The Limited Warranty does not apply to used CONSEQUENTIAL OR INCIDENTAL DAMAGES
BATMAN: ARKHAM ASYLUM SOFTWARE © Square Enix Ltd 2010. SQUARE ENIX and the SQUARE ENIX logo Game Software or to Game Software acquired through RESULTING FROM THE BREACH OF ANY EXPRESS OR
are registered trademarks of Square Enix Holdings Co. Ltd. Eidos and the Eidos logo are trademarks of Square private transactions between individuals or purchased IMPLIED WARRANTIES OR ANY OTHER TERMS OF
Enix Ltd. Developed by Rocksteady Studios Ltd. Rocksteady and the Rocksteady logo are trademarks of from online auction sites, which transactions and THIS AGREEMENT. SQUARE ENIX’S TOTAL LIABILITY
Rocksteady Studios Ltd. Unreal ® is a registered trademark of Epic Games, Inc. Unreal ® Engine, Copyright purchases are not authorized by Square Enix. IN ALL CASES SHALL NOT EXCEED THE ACTUAL
1998 - 2010, Epic Games Inc. Uses Bink Video. Copyright © 1997 - 2010 RAD Game Tools, Inc. Uses FMODEX The provisions of this Limited Warranty are valid in PRICE PAID FOR THE GAME SOFTWARE. THE
Sound System. Firelight Technologies. Uses Scaleform GFx © 2010 Scaleform Corporation. Portions of this the United States and Canada only. FOREGOING APPLIES EVEN IF ANY REMEDY FAILS OF
software utilize SpeedTree®RT technology (©2010 Interactive Data Visualization, Inc.). SpeedTree® is a ITS ESSENTIAL PURPOSE.
registered trademark of Interactive Data Visualization, Inc. The rating icon is a registered trademark of the OTHER THAN EXPRESSLY SET FORTH IN THIS
Entertainment Software Association. All other trademarks are the property of their respective owners. All DOCUMENT, THE GAME SOFTWARE IS PROVIDED “AS For information and support
rights reserved. IS,” WITHOUT WARRANTY OF ANY KIND, EITHER by Square Enix, Inc.,
EXPRESS OR IMPLIED, INCLUDING WITHOUT go to www.square-enix.com/na
BATMAN and all characters, their distinctive likenesses, and related elements are trademarks LIMITATION ANY IMPLIED WARRANTIES OF
of DC Comics © 2010. All Rights Reserved.
WBIE LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc.
(s10)
“PlayStation”, “DUALSHOCK” and “SIXAXIS” are registered trademarks and “PS3” is a trademark of Sony Computer
Entertainment Inc. The ESRB rating icons are registered trademarks of the Entertainment Software Association.

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