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_DEATH 1 FROM BE SKIES Baca AERIAL Sip INTHE 41st aiid Air War MISSIONS , ny that fights on the bat * os arty sset for certain types of missions. ‘ous firepower makes them an invaluable : : Taunch flank attacks, and blast enemy defence lines. gral part of amo 4, mobility and feroci pridgeheads in enemy territory a 5 of high speed abs slebook already includes a se wu multiply that by the ‘Ain Wan Mission TABLE vig face, and the mya cilferen Deadly Bridgehead Scramble Aerial Assault Death From the Skies! feel th Homever ok has four new 1 hind of missions that Flyers excel at. The new Air War missions that you can use ‘THE BATTLE FOR CARDRIM The new Air War missions can be linked together to fight 4. campaign based on the Battle for Cardrim. In two of the battles, one side must include an allied detachment chosen vicvegone wo wme pains to make se tha each mission __fFom a specified army list. For example, the firs battle is halanced as possible and that they provide both sides fought using Space Marines with Necron allies, fighting Jat inorder win, you wll eed to be prepared o think aoeefeerand quickly adapt to the new circumstances DETERMINING THE WINNER OF THE CAMPAIGN the misons wil throw at you-You may be called on to “The player that wins the most missions also wins the launch an aerial offensive or fight t hold a defensive campaign. If both players win the same number of missions, bridgehead dep behind enemy lines. Tried and trusted _the campaign is a dra tac ll need wo be rethought in the face ofthese new cialenges, and you wll need to be ready to think outside THE Missions the boxto onder to wi Fight the four Air War missions in the following order. Mission 1: Deadly Bridgehead. Space Marines with Necron HOWTO USE AIR WAR MISSIONS allies versus Orks. The Space Marines are the Attackers. All sve uighforato we a Ale War mision it only _Necron units have the Outflank spel rule, but must all ies handful of minor modifications to the Fighting __ startin reserve and may not arrive from Reserves on fate rules in the Warhammer 40,000 rulebook, These sage ae GRE explained in detail next, but they boil down to: Mission 2: Seramblet Space Marines versus Orks. ceca rant an Ai Wie mini: ifyou win You ‘There are no allies in this mission. The Space Marines 5 ission table ins are ‘ar Mision table And that’ itt ce ER Tit Mission Mision 3: Aerial Asst. Necrons versus Orks with S ier Marine allie ‘ pace tment OOF your opponent wih Ouse an Air War payer Beer The Ork you must rollof at = " " Ep (ee the Warhammer 40,004 es ae as :

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