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Secondary

Activity Book

SummerReadingClub.org.au
Fairytale Fortunes
1. Copy and cut around the outside frame ( ) of the Fortune Teller to make a large square,
2. Fold the large square in half along the dotted line and in half again to make a small square,
3. Open the square out and turn the paper over so the top is blank,
4. Fold each corner into the middle,
5. Turn the paper over. Write your fortunes/tangled character phrases in each of the blank quadrants.
One phrase has been provided for you.
6. Once all your fortunes are written, fold each corner into the middle.
7. Turn the Fortune Teller over so the pictures face up. Fold your Fortune Teller in half so that the pictures face out.
8. Slide your thumb and your finger behind two of the pictures and press together so they bend round and touch
9. Turn over and repeat with the thumb and finger of the other hand for the other two pictures
10. For a step by step demonstration on folding your Fortune Teller, go to
http://www.origami-instructions.com/origami-fortune-teller.html
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8 3

fairest of them all?”


the wall, who is the
“Mirror, mirror on

7 4
6

5
Draw yourself doing the Summer Reading Club—
Untangled Tales!

Scan and send your picture to summerreadingclub@slq.qld.gov.au to be uploaded to our National


Picture Gallery! Be sure to include your first name, state and age in your email! (e.g. Wolf, QLD, 14)

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Fairy Tale Crossword Copyright © 2000 Barb Willner

1 2 3

5 6 7 8 9 10

11 12

13 14

15

16 17

18 19 20

21 22 23

24 25

26 27 28 29 30

31 32

33

34 35

36

37 38 39 40

41

42 43

Across 24. Additional Down 22. She married Prince


1. King’s daughter 28. _________ upon a time 1. Storyline Charming
3. Come in 31. Courageous, fearless 2. Cinderella’s was evil 23. Running competition
5. Lesson of a story 32. Fair 3. Female sheep 25. Locomotive
8. Batman & Robin are Super 33. The miller’s daughter spun 4. Female chickens 26. Once upon a ___________
_________ this into gold 5. Black ________________ 27. Unlikely race winner
10. Used to colour fabric 34. Beginning, middle, 6. Meet me _______ school 29. Happily __________ after
11. Feline _________ 7. Moral 30. Hans Christian
12. Hot drink 35. What your ears do 9 Will you promise not to tell _________________
13. The __________ of 37. Genies grant these my ___________? 31. Blankets and sheets
Bremen 39. Wicked creatures; tend to 10. Snow White and the 36. _______ are you?
15. Go it alone live under bridges Seven __________ 37. You and I
16. Play a role 41. Hansel pushed the witch 14. Took a seat 38. ‘Electric fish’
17. Proper name into this 16. The Little Mermaid’s name 40. You use this to pout
18. Look for treasure 42. He travelled to Lilliput 18. This place
19. Chores, duties 43. Once ___________ a time 20. Unhappy
21. ______________ chest 21. Stories

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Colour by Numbers
What mysterious character is hidden inside these squares? Colour by numbers to find out:

0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0

0 0 0 0 0 0 1 1 1 0 0 0 0 4 4 4

0 0 0 0 0 0 1 1 1 0 0 0 0 4 4 4

0 0 0 0 0 1 1 1 1 1 0 0 0 4 4 4

0 0 0 1 1 1 1 1 1 1 1 1 0 0 4 0

0 0 0 0 0 5 3 5 3 5 0 0 0 0 4 0

5 5 0 0 0 5 5 5 5 5 0 0 0 5 4 5

5 1 0 0 0 5 2 2 2 5 0 0 0 1 4 0

0 1 1 0 0 0 5 5 5 0 0 0 1 1 4 0

0 0 1 1 0 1 1 1 1 1 0 1 1 0 4 0

0 0 0 1 1 1 1 1 1 1 1 1 0 0 4 0

0 0 0 0 1 1 1 1 1 1 1 0 0 0 4 0

0 0 0 0 1 1 1 1 1 1 1 0 0 0 4 0

0 0 0 1 1 1 1 1 1 1 1 1 0 0 4 0

0 0 1 1 1 1 1 1 1 1 1 1 1 0 0 0

0 0 0 0 0 1 0 0 0 1 0 0 0 0 0 0

0 0 0 0 0 1 0 0 0 1 0 0 0 0 0 0

0 0 0 0 1 1 0 0 0 1 1 0 0 0 0 0

0 0 0 1 0 1 0 0 0 1 0 1 0 0 0 0

0 = white 1 = black 2= red 3 = blue 4 = yellow 5 = pink

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Traditional Tales
Heroes, villains, princesses and queens! Without these characters there would be no tales. Can you find
all the fairytale characters hidden below?

CASTLE CINDERELLA DRAGON DWARF ELF EVIL FROG


GRETEL HANSEL KING MAGIC MAGICIAN PRINCE PRINCESS
QUEEN SNOW WHITE WITCH WIZARD WOLF

K P F L B V O A I N Y C B A
O G E L Q A G L I V E M U L
Y A Z T E E D G E T K Q W E
E L T L I P C W I X R E L T
D L R M S H Z N A P O B Q E
R E E D H S W H I R E O T R
A R L Z M S E W F R F R L G
Z E T W G Q H C O I P R V M
I D S I N B Q N N N U K O A
W N A T I J U O R I S B O G
D I C C K S E G A C R W I I
P C D H Z T E A L G O P Y C
L E S N A H N R Z L Z X L S
D D E T K M O D F M G Y W Y
Z K M A G I C I A N B S L D

Challenge —
How many fairytale type movies can you identify containing one or more of these characters?

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Colour Me In!

Want more to colour in? Go to http://www.coloring-pages-for-all-ages.com/fantasy-coloring-pages.html

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LITTLE RED RIDING HOOD
Cryptogram puzzles are sentences or paragraphs that are encrypted with a letter substitution. Each
of these puzzles uses a different letter substitution encryption. An example of a letter substitution
encryption may be like this: The word ONCE could be encoded FCQB if O=F, N=C, C=Q, & E=B.
Find the right letter substitutes for each puzzle to solve these cryptograms.

RED RIDING HOOD—THE BEGINNING


A B C D E F G H I J K L M
N P O
N O P Q R S T U V W X Y Z
U

FCQB REFC G XSIB XVBPB NGT G WBGP OSXXOB ZSPO

N V F N G T O F K B W M L B K B P L F C B N V F O F F Y B W G X V B P,

MRX IFTX FH GOO ML VBP ZPGCWIFXVBP GCW XVBPB

NGT CFXVSCZ XVGX TVB NFROW CFX VGKB ZSKBC XF

X V B Q V S O W. F C Q B T V B Z G K B V B P G O S X X O B P S W S C Z

V F F W F H P B W K B O K B X N V S Q V T R S X B W V B P. . .

RED ENCOUNTERS THE WOLF


A B C D E F G H I J K L M
A
N O P Q R S T U V W X Y Z
R D G N

XW MBO FKU GX MBO TOKWPQXGMBO’I MXDIB,VEGGVB

OBP OEPEWT MXXP QBG K FXVS. IMB GXVP GMB FXVS

KNXDG MBO GOEH GX MBO IEAC TOKWPQXGMBO’I

MXDIB. GMB FXVS GOEACBP GMB UXDWT TEOV GX

PBVKU MBO ZEIEG IX GMB FXVS FXDVP TBG GX

TOKWPQK’I SEOIG.

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CRYPTOGRAM PUZZLES
A FAMOUS PASSAGE
A B C D E F G H I J K L M
W A H
N O P Q R S T U V W X Y Z
T

“VL! SMJWYOVZLUM, DLJZ

FES UJMC AVX LJNU!” CLU

C J E Y. “ J H H Z L U F U Z Z U M Z V

L U J M A V X D E Z L , O A G L E H Y, ”

ZLU DVHQ MUBHEUC. “FXZ

SMJWYOVZLUM, DLJZ FES

UAUC AVX LJNU!” CLU

C J E Y. “ J H H Z L U F U Z Z U M Z V
Photo Credit: The Big Bad Wolf enters Grandma’s Cottage
on Karen’s Whimsey, Public Domain Images
CUU AVX DEZL, OA YUJM,”

Z L U D V H Q C J E Y. “ V L ! F X Z

SMJWYOVZLUM, DLJZ J ZUMMEFHU FES OVXZL AVX

L J N U , ” C L U C J E Y.

CHALLENGE ACTIVITY: CRYPTIFY THE ENDING


Write and encrypt your tangled end to this tale. Pass your encrypted tale along to a friend to see if they
can solve your puzzle! Don’t forget to give them a couple of letters to help them along.

A B C D E F G H I J K L M

N O P Q R S T U V W X Y Z

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Genie Boggle Rules
A genie will only grant you three wishes, but in Genie Boggle, generate as many words as you can from
the boggle grid. To increase the challenge, set yourself a time limit and/or play with a group of friends.

To play with others:


• Make enough copies for 1 Dragon Boggle page for each player. Each player also needs a pen or
pencil. You’ll also need a watch that can time for 2 minutes.

• Pass out copies of the boggle game pages and a pencil to each player. Pass the page to each
player up-side-down so that nobody has an advantage of seeing the page first. Set the timer to 2
minutes. At the start of the 2 minutes players will turn over their pages and start looking for words.

• Players can write down words they find in the grid that match the following rules:
• The letters in the words must be connected in the same order in the grid.
• The letters can be connected by an edge or a corner.
• The word doesn’t have to appear in a straight line. It can be tangled around.
• Each letter in the word must uniquely appear in the grid. For example, if the word is ERASE, the
letter E must appear twice in the grid. The word can’t just loop back and re-use the same E.
• Words must be at least 4 letters long
• Words cannot be a proper noun, such as a name or place.

Here’s an example:

T E O V T E O V

E S R F L S R F

W N A P W N A P

C A R I C A R I
This is a valid occurrence of the This is NOT a valid occurrence of the word ERASE in the grid
word ERASE in the grid. since there needs to be another E for the end of the word

Scoring Your Boggle Game


Points are earned no one else has found a word that you have and that word is a valid word from the grid.

To determine which words can score, each person reads their list of words. If any players have the same
word, then the word must be crossed off their lists. When the first player is finished with their list, then the
next player reads through their list and players cross off duplicate words. This continues until everyone
had read their list and has a list of unique words they have found. Here is how to score the words:
• Less than 4 letters= 0 pts (invalid • 6 letters = 2 pts
boggle word) • 7 letters = 3 pts
• 4 letters = 1 pt • 8 letters = 5 pts
• 5 letters = 1 pt • 9 letters or more = 11 pts

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GENIE BOGGLE

N A F E S
T Y I B H
A S R T N
F Y E A M
L I R C E

_________________ _________________ _________________ _________________ _________________

_________________ _________________ _________________ _________________ _________________

_________________ _________________ _________________ _________________ _________________

_________________ _________________ _________________ _________________ _________________

_________________ _________________ _________________ _________________ _________________

_________________ _________________ _________________ _________________ _________________

_________________ _________________ _________________ _________________ _________________

_________________ _________________ _________________ _________________ _________________

_________________ _________________ _________________ _________________ _________________

_________________ _________________ _________________ _________________ _________________

_________________ _________________ _________________ _________________ _________________

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A-MAZE-ING JOURNEYS
Myths, legends, folk tales and fairy tales often tell stories of amazing journeys. Can you find the correct
path from the green arrow to the red arrow!

KRAZYDAD.COM/PUZZLES © 2012 KrazyDad.com

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TESTING TALES
Can you answer these brainteasers by Tony Augarde?

1. In Hans Christian Andersen’s story “The Ugly Duckling”,


what did the ugly young bird grow into?

2. In the story “The Princess and the Pea”, how did the
prince’s mother test that the princess was genuine?

3. Which American comic actor played the title role in the


1952 film “Hans Christian Andersen”?

4. In “The Sleeping Beauty”, how long did the princess


sleep before she was released by the kiss of a young
prince?

5. A statue of Hans Andersen’s Little Mermaid is at the


harbour entrance of which city?

6. Which fairy tale includes the words “Grandmother, what


big eyes you have!”

7. Which fairy tale is about a man who married Alice


Fitzwarren and becomes Mayor of London three times?

8. In “Jack and the Beanstalk”, what did Jack give in


exchange for the beans which grew into a beanstalk?

9. The original Brothers Grimm version of “Snow White and


the Seven Dwarfs” gives no names for the dwarfs. Can
you give six of the seven names they had in Disney’s
film version?

10. Which composer turned the story of “Hansel and Gretel”


into an opera in 1893?

How did you do?


0–1 Mmmm, not exactly brilliant.
2–5 A reasonable stab.
6–8 A good showing. But there’s still room for
improvement!
9–10 You really know your stuff. Well done!

Need help? Try searching for the answers out online!

From: http://librarianbrain.wordpress.com/2012/10/19/brain-
teaser-fairy-tales/

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Cinderella Story Board
Use the story board template below to write and illustrate your own tangled version of Cinderella.
Re-tell this famous tale with a modern twist; create a skate-boarding Cinderella, hip-hop, high-fashion,
science fiction or Cinder-fella tale! Grab some extra pieces of paper if you need more frames!

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P.2 Fairy tale crossword A Famous Passage
Source: Copyright © 2000 Barb Willner, All rights reserved
www.SquiglysPlayhouse.com
A B C D E F G H I J K L M
Y P S W I B C L A H R
Across 1 – Princess; 3 – Enter; 5 – Moral; 8 – Heroes; 10 –
Dye; 11 – Cat; 12 – Tea; 13 – Musicians; 15 – Solo; 16 – Act; N O P Q R S T U V W X Y Z
17 – Title; 18 – Hunt; 19 – Tasks; 21 – Treasure; 24 – Extra; V M F G E O N U D T
28 – Once; 31 – Brave; 32 – Even; 33 – Straw; 34 – Ending;
35 – Hear; 37 – Wishes; 39 – Trolls; 41 – Oven; 42 – Gulliver; P.10 A-maze-ing journeys
43 – Upon
Sourced from: http://krazydad.com/mazes/sfiles/KD_
Down 1 – Plot; 2 – Stepmother; 3 – Ewe; 4 – Hens; 5 – Mazes_ST_v7.pdf
Magic; 6 – At; 7 – Lesson; 9 – Secret; 10 – Dwarfs; 14 – Sat; Super Tough Mazes, Book 7, Puzzle 17
16 – Ariel; 18 – Here; 20 – Sad; 21 – Tales; 22 – Snow White;
23 – Race; 25 – Train; 26 – Time; 27 – Tortoise; 29 – Ever;
30 – Andersen; 31 – Bedding; 36 – Who; 37 – We; 38 – Eel;
40 – Lip
P.3 Colour by numbers
Witch and Broom
P.4 Traditional tales wordsearch
_ _ F _ _ _ _ _ _ _ _ _ _ _
_ _ E L _ _ _ L I V E _ _ L
_ A _ T E E D _ _ _ _ _ _ E
_ L _ _ I _ C W _ _ _ _ _ T
D L _ _ S H _ N A _ _ _ _ E
R E E _ _ S W _ I R _ _ _ R
A R L _ _ _ E W _ R F _ _ G
Z E T W G _ _ C O _ P R _ M
I D S I N _ Q N N N _ _ O A
W N A T I _ U O _ I S _ _ G
_ I C C K _ E G _ _ R W _ I
_ C _ H _ _ E A _ _ O P _ C
L E S N A H N R _ L _ _ _ _ © 2012 KrazyDad.com
_ _ _ _ _ _ _ D F _ _ _ _ _
P.11 Testing tales
_ _ M A G I C I A N _ _ _ _
1. A swan; 2. By placing a pea in the bed of the princess,
which was then covered by 20 mattresses and 20
P.6-7 Little Red Riding Hood cryptograms featherbeds; 3. Danny Kaye; 4. 100 years; 5. Copenhagen;
Activity sourced from: http://www.printactivities.com/ 6. Red Riding Hood; 7. Dick Whittington and His Cat; 8. His
Cryptogram-Puzzles/little-red-riding-hood-cryptogram- cow; 9. Doc, Sleepy, Sneezy, Grumpy, Happy, Bashful and
puzzles-1.html Dopey; 10. Engleburt Humperdinck.
Red Riding Hood—The Beginning
A B C D E F G H I J K L M
E N P O A F M V Y B
N O P Q R S T U V W X Y Z
W L R C U I S H D T K G
Red Encounters the Wolf
A B C D E F G H I J K L M
C E K U I W T P S A H
N O P Q R S T U V W X Y Z
B R D M F G Y L N O V
help untangle the activities in this booklet!
Are you a little tangled up? Use these solutions to
Solutions
READING LOG

Name:

TITLE AUTHOR

5 books! If you really liked one, why not write a review on the Summer Reading Club website.

10

10 books – what a brilliant effort! If you like, collect a new reading log
from your local library and keep reading.

SummerReadingClub.org.au

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