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Checklist
Okay, this checklist doesn’t actually cover any part of creating an amazing game. Instead, it’s a
list of all the things I’ve thought of that are required to ship a game in 2018, in addition to the
actual and tremendous task of making a great game. It is a culled and expanded list from my
own project and is geared toward Indie devs who are developing standalone games to be sold
via Steam and other channels.
This list is very much a work in progress. While I’ve shipped several games, I have not launched
a standalone title as an Indie Developer. So if you think of something important that’s not on this
list or think I’ve got something wrong, tweet at me (@wx3labs), or respond to the Reddit post
and I’ll update this.