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Autodesk Inventor Essentials Training

Introduction:
Autodesk Inventor Essentials Training is designed for new and beginner Autodesk
Inventor users who want to learn the essential tool and principles of 3D parametric part
design, assembly design and creating production-ready part assembly drawings using
Autodesk Inventor. The course is designed to give students an excellent foundation to
understand and familiarize with the features and commands of Inventor.

Course Details
Autodesk Inventor Essential Training
Objective  Utilize the Design Support system and on line help
 Create, Constrain, and Edit sketched features
 Effectively work with Construction Planes, Axes and Points
 Fillets, Chamfers, Shells and Patterns
 Create Views, Sheets, Title blocks, and edit part drawings
 Use Assembly modeling to Create, Place and Constrain components
 Design and sketch adaptive parts with features and occurrences
 Manage model data using Templates and Design Assistant
 Exchange model data by Linking, Translating and Importing

Prerequisite  A working knowledge of basic design/drafting procedures and


terminology.
 Working knowledge of Microsoft® Windows®.
 Newcomers to Autodesk Inventor
 Users who have previously used a different CAD tool & are looking to
migrate to Autodesk Inventor
Manual Autodesk Inventor Essentials User Guide 1 & 2
Duration 3 days ( 21 hours)
Venue Lot B3-1, Block B, Jalan Selaman 1, Dataran Palma, Off Jalan Ampang,
68000 Ampang, Selangor.
Support Trainees are entitled to get 3 months e-mail & phone support from Acad
Systems Sdn Bhd to help with any post-training issues.
Training Curiculum
DAY 1
Chapter 1: Introduction to Autodesk Chapter 2: Creating the Base Feature
Inventor
 Creating a New Part File
 Autodesk Inventor Fundamentals  Sketched Base Features
 Autodesk Inventor Interface  Primitive Base Features
 Model Manipulation  Chapter exercise
 Chapter exercise
Chapter 3: Sketching Geometry Chapter 4: Additional Sketching Tools

 Sketch Geometry  Advanced Editing Tools


 Chapter exercise  Rectangular Sketch Patterns
 Circular Sketch Patterns
 Over-Dimensioned Sketches
 Sketch Preferences
 Chapter exercise
Chapter 5: Sketched Secondary Features Chapter 6: Creating Pick and Place
Features
 Extruded Secondary Features
 Revolved Secondary Features  Edge Chamfer
 Using Existing Geometry  Constant Fillets
 Editing Sketched Secondary Features  Variable Fillets
 3D Grip Modification  Face Fillets
 Chapter exercise  Full Round Fillets
 Straight Holes
 Threads
 Editing Pick and Place Features
 Creation Sequence
 Chapter exercise
Chapter 7: Work Features Chapter 8: Equations

 Work Planes  Equations


 Work Axes  Parameters
 Work Points  Chapter exercise
 Chapter exercise
Chapter 9: Additional Features Chapter 10: Model and Display
Manipulation
 Face Draft
 Splitting a Face or Part  Reordering Features
 Shells  Inserting Features
 Ribs  Suppressing Features
 Bend Part  Section Views
 Chapter exercise  Design Views
 Chapter exercise

DAY 2

Chapter 11: Fixing Problems Chapter 12: Sweep Features

 Sketch Failure  Sweep Features


 Feature Failure  Chapter exercise
 Chapter exercise
Chapter 13: Loft Features Chapter 14: Duplication Tools

 Rail Lofts  Rectangular Feature Patterns


 Center Line Lofts  Circular Feature Patterns
 Advanced Loft Options  Mirror Parts or Features
 Chapter exercise  Manipulate Patterns and Mirror
Features
 Chapter exercise
Chapter 15: Feature Relationships Chapter 16: Assembly Environment

 Establishing Relationships  Assembling Components using


 Controlling Relationships Constraints
 Investigating Relationships  Content Center
 Changing Relationships  Assembly Browser
 Chapter exercise  Saving Files
 Chapter exercise
Chapter 17: Joint Connections Chapter 18: Manipulating Assembly
Display
 Assembling Components using Joints
 Chapter exercise  Moving and Rotating Assembly
Components
 Suppressing Constraints
 Component Display
 Selection Options in Assemblies
 Chapter exercise
Chapter 19: Model Information Chapter 20: Design Presentation and
Animation
 Measurement Tools
 Model Properties  Exploded View Presentations
 Chapter exercise  Chapter exercise

DAY 3

Chapter 21: Assembly Tools Chapter 22: Assembly Parts and


Features
 Replacing Components
 Restructuring Components  Assembly Parts
 Driving Constraints  Assembly Features
 Contact Solver  Chapter exercise
 Interference
 Error Recovery
 Chapter exercise
Chapter 23: Assembly Bill of Materials Chapter 24: Working With Projects
 New Projects
 Create Virtual Components
 Resolving Links
 Create Bill of Materials
 The Vault Browser
 Chapter exercise
 Chapter exercise
Chapter 25: Drawing Basics Chapter 26: Detailing Drawings

 New Drawing Views  Dimensions


 Manipulating Views  Drawing Sheets
 Chapter exercise  Parts List
 Balloons
 Styles and Standards
 Hatching
 Chapter exercise
Chapter 27: Drawing Annotations Chapter 28: Customizing Autodesk
Inventor
 Text
 Symbols  Application Options
 Hole and Thread Notes  Document Settings
 Chamfer Notes  File Properties
 Center Marks and Center Lines  Changing Part Units
 Hole Tables  Command Customization
 Revision Tables and Tags  Chapter exercise
 Chapter exercise

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