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Journal of Marketing Research
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JONAH BERGER and GRAINNE FITZSIMONS*
On July 4, 1997, NASA landed the Pathfinder spacecraft In this article, we examine how repeated incidental expo-
on the surface of Mars. This "Mission to Mars" captured
sure to features of the everyday environment can influence
media attention worldwide over the course of the following
product evaluation and choice. Building on recent process-
ing fluency research (Lee and Labroo 2004; Whittlesea
months, and during this period, candy maker Mars Inc. also
noticed a rather unusual increase in sales (White 1997). 1993), as well as classic work on spreading activation
Although the Mars Bar takes its name from the company(Collins and Loftus 1975), we hypothesize that exposure to
founder and not from Earth's neighboring planet, con- environmental cues repeatedly "prime" perceptually or con-
ceptually related product representations in memory. In
sumers apparently responded to news about the planet Mars
by purchasing more Mars Bars. This was a lucky turn of turn, the resultant ease of processing the product represen-
events for the candy company, but what does it mean fortation can cause increases in product evaluation, purchase
understanding consumer choice? likelihood, and choice (Lee and Labroo 2004; Nedungadi
1990).
Using a combination of laboratory and field methods, we
investigate several hypotheses that further the understand-
*Jonah Berger is Assistant Professor of Marketing, The Wharton
ing of priming effects in the everyday consumer environ-
School, University of Pennsylvania (e-mail: jberger@wharton.upenn.edu).
ment and the processes underlying such effects. First, we
Grainne Fitzsimons is Assistant Professor of Psychology, University of
Waterloo (e-mail: grainne@uwaterloo.ca). Jennifer Aaker, Chip Heath, examine whether consumers whose environments contain
Itamar Simonson, and Christian Wheeler provided useful comments that
more perceptually or conceptually related cues evaluate
greatly strengthened the manuscript. The authors are also grateful for feed-
back from participants at the 2006 Society for Consumer Research Confer-
products more positively and choose them more often. Sec-
ence, the 2007 Judgment and Decision Making Preconference at the Soci- ond, we examine the role of frequency of cue exposure in
ety for Personality and Social Psychology conference, and Stanford's Cafepriming, hypothesizing that increased exposure frequency
Verona sessions. Tai Nicolopoulos provided helpful research assistance.leads to increases in evaluations of related products. By
The authors also thank the associate editor and the two anonymous JMR
reviewers for their constructive feedback. Chris Janiszewski served as doing so, we highlight the underlying role of fluency in
associate editor for this article. producing these effects, and we extend prior research by
demonstrating that an accumulation of previous exposures
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2 JOURNAL OF MARKETING RESEARCH, FEBRUARY 2008
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Environmental Cues, Product Evaluation, and Choice 3
H3: Products are evaluated more positively if consumers are Respondents (N = 144) were approached as they entered
frequently exposed to real-world stimuli with perceptual or
or exited a local supermarket and were asked to complete a
conceptual links to those products.
"Quick Thinking" questionnaire. All participants were
We examine this hypothesis in Field Study 2 and Experi- approached on a Saturday afternoon; half were approached
ments 2 and 4. the day before Halloween (target condition), and half were
Beyond examining these primary effects of conceptual approached a week later (control condition). All other
priming, we also extend prior research by emphasizing the aspects of the study were identical across the two
conditions.
hypothesis that conceptual fluency is the underlying mecha-
nism producing these effects. Prior research in the con- Respondents were told that the experimenters were
sumer domain has not directly tested the underlying mecha- "interested in what things come to mind when people think
nisms: Indeed, Lee and Labroo (2004) note the need for of different categories" and were asked to "list the first
work that tests the underlying role of ease of processing or things that come to your mind" in the categories of candy/
fluency. chocolate and soda. For the candy/chocolate category, they
The current research furthers this goal in two ways: First, were asked to "list eight types of candy/chocolate," and for
we investigate exposure frequency. Prior research has the soda category, they were asked to list six brands of soda.
focused on effects of recent incidental exposure on evalua- We measured product accessibility in two ways. First, we
tions, in which judgments immediately follow cue exposure examined the percentage of lists on which the product was
(i.e., within seconds or minutes; Lee and Labroo 2004; mentioned. Second, we examined the ease with which these
Whittlesea 1993). We examine whether similar effects products came to mind relative to other products in the
result from frequent exposure to conceptual cues. We category, using a "primacy of output" method (Higgins,
hypothesize that the more frequently consumers are King, and Mavin 1982). Items generated earlier in the list
exposed to conceptually linked stimuli in their everyday were considered more accessible in memory. For example,
lives, the higher are the resultant product evaluations, even if Reese's was listed fifth, it received a score of five for that
when judgments are not immediately preceded by cue respondent. If the product did not appear on the list, a score
exposure. was recorded equivalent to the number below the last one
on the list (i.e., nine for chocolates and seven for sodas).
114: As frequency of exposure to conceptually linked stimuli
increases, the positivity of product evaluations increase. Results
We both measure self-reported frequency of exposure As we predicted, orange-associated products were rela-
tively more accessible when the color orange was more
(Experiments 2 and 3) and manipulate it (Experiment 4).
Second, we explore the role of conscious awareness inprevalent in the environment. For the chocolate category,
this process. Because research has suggested a dissociation participants mentioned Reese's more on the day before Hal-
between explicit and implicit responses to prior exposure loween (54%) than one week later (30%; x2(1, N = 144) =
(e.g., Janiszewski 1993; Zajonc 2001), we expect that con- 3.97, p = .05). Similarly, among sodas, participants men-
ceptual priming effects on evaluation are unlikely to dependtioned orange sodas (e.g., Orange Crush, Sunkist) more on
on conscious processing or rehearsal. the day before Halloween (47%) than one week later (30%;
x2(1, N = 143) = 4.37, p < .04). The participants did not
H5: The effects of exposure to conceptually linked stimuli do
generate any other orange products.
not depend on conscious awareness or deliberate learning.
We also examined product ordering within consumers'
We examine this hypothesis in Experiment 4. lists. As we predicted, Reese's was more accessible-that
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4 JOURNAL OF MARKETING RESEARCH, FEBRUARY 2008
Participants
is, it was generated more easily than otherwere told that the experimenter was inter-
products-the
day before Halloween (M = 6.00) estedthan a week
in the types later
of things people like, (M
and to=
ensure that
7.18; t(142) = 2.34, p < .02). Participants also
they had been exposed generated
to the ink color, they were first
orange sodas more easily the day askedbefore
to write a few sentences about (M
Halloween a book=they read
5.84) than a week later (M = 6.21), butAfter
recently. this effect
writing, did
they were askednot
which option they
would
reach significance (t(141) = 1.49, p choose from 20 different choice pairs (e.g., bever-
= .14).
ages, detergents, candies). They were shown pictures of
Discussion
each option; some of the options were related to the color
Consistent with H1, in times when there should orange
have (e.g., Sunkist orange soda), some were related to
been more real-world orange cues in the environment, green (e.g., Lemon-Lime Gatorade), and some were related
orange-related products (e.g., Reese's, orange sodas) to
were
neither (e.g., All detergent).
more accessible. Our results demonstrate that the preva-
Results
lence of environmental cues as simple as color can affect
product accessibility, even in noisy real-world consumer We summed the number of orange-related and green-
environments. related products each participant chose and examined this
It is difficult to explain these results through patterns of in a 2 (environmental cues: orange versus green) x 2 (prod-
holiday consumption. Outside of color, Reese's is not uct color: orange versus green) repeated measures analysis
uniquely linked with Halloween. A separate set of respon- of variance (ANOVA). As we predicted, exposure to differ-
dents (N = 30) did not list Reese's more frequently than ent environmental cues influenced product choice. In addi-
other types of candy (e.g., Snickers, Kit Kat, Hershey's tion to a main effect of(Mproduct color
orange = 6.39 ver-
Kisses) when asked what candy they associated with Hal- SUS MGreen -
= 5.11; F(1, 27) = 6.57, p = .02), th
loween (ps > .20). Furthermore, other chocolate products significant environmental cue x product col
that were highly associated with Halloween (Snickers and (F(1, 27) = 7.23, p = .01). Participants who
Kit Kat) showed no significant boost in accessibility due to orange pen were more likely to choose or
the holiday (x2s(1, N = 144) < 1.00, ps > .20). (M = 7.15) than participants who used a g
As with most field studies, however, threats to internal 5.63; F(1, 27) = 4.46, p = .04). Similarly, pa
validity exist. Rather than increased exposure to the color wrote with a green pen were more likely to
orange, it could be argued that increased direct exposure to products (M = 5.69) than participants who u
the products (on the shelves of the store) or different active pen (M = 4.54; F(1, 27) = 5.05, p = .03). Pen
goals consumers had before Halloween (e.g., to buy some- affect choice of the control products(MOran
thing festive) may have driven the results. The fact that half MGreen 8.31; F < .5, not significant [n.s.]).
the participants completed the survey before entering the
Discussion
store casts doubt on the first possibility, but this study does
not allow us to rule out the second concern. Our next study In support of H2, the results illustrate that exposure to
uses an experimental design to hold constant other aspects perceptually related environmental cues can influence prod-
of the situation while directly manipulating environmental uct choice. Exposure to a colored pen led participants to
cues. choose more products of that same color. Participants chose
more orange (green) products when they were exposed to
EXPERIMENT 1: THE PEN COLOR STUDY
the color orange (green).
Experiment 1 used a more controlled design to examineField Study 1 and Experiment 1 both examine the effects
of existing perceptual links between products and environ-
whether exposure to perceptually related environmental
cues can influence product choice. Participants weremental
asked cues. Field Study 2 and Experiment 2 examine
to complete a survey and were randomly given either whether
an similar effects occur using newly constructed links
orange pen or a green pen to do so. The survey asked that are conceptual in nature. During an initial lab session,
them
to make choices between consumer goods, some of whichparticipants learned a slogan that linked a product to a pre-
viously
were related to the color orange (e.g., Fanta) or green (e.g.,unrelated everyday object. Because linking a prod-
Sprite) and others of which were not linked to eitheruct to a positive object could elicit increased choice or
color
evaluation through conditioning, we chose objects that were
(e.g., Pepsi). We predicted that exposure to perceptually
related environmental cues (in this case, pen color) neutral
would in valence (i.e., dining hall trays and luggage).
influence product choice. That is, participants who used an
FIELD STUDY 2: THE LUGGAGE STUDY
orange pen would be more likely to choose orange-related
products than participants who used a green pen, andField
vice Study 2 examined whether real-world primin
versa. effects extend to purchase likelihood and willingness
pay, in addition to considering conceptual (rather than pe
Method
ceptual) priming effects and newly constructed (rather t
Participants (N = 29) were approached on a university preexisting) links. We investigated whether consumers w
campus, asked to complete a short "Consumer Choice Sur- are frequently exposed to a given cue (a common, everyd
vey," and randomly assigned to a condition. The experi- object) would react to conceptually related products mor
menter carried ten pens in his pocket; half were orange and favorably. Exposure to conceptually related cues sho
wrote in orange ink, and half were green and wrote in green increase a product's fluency (Lee and Labroo 2004) a
ink. After giving them a survey, the experimenter reached lead to greater purchase likelihood and willingness to pay
into his pocket, randomly selected a pen, and gave it to the As in Field Study 1 and Experiment 1, this study take
participant to use to complete the survey. advantage of preexisting differences in exposure to certa
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Environmental Cues, Product Evaluation, and Choice 5
assessed both
environmental cues. We conducted our questions
study on seven-point
before scales).
the As we
beginning of the school year when
expected, these some students
two items were had
highly correlated (r = .81),
already arrived on campus and and others
we averagedhadthem not
to formyet traveled
a purchase likelihood index.
to campus (they would travel between Participants were
Timealso asked
1 to list how
and much they
Time 2 would
of our study). Thus, some participants be willing to pay for(who
the musichad not
player (in yet
dollars).
arrived) would be frequently exposed We also included a few final measures
to luggage (all on seven-point
through
the act of traveling to campus, scales). and Participants
others rated (who howhadmuch they
alreadywould like to
arrived) would not be frequently haveexposed
a digital musicto player, how much having
luggage during, one would
the week of our study. At the onset have made oftheir
the past study,
week more enjoyable, and how much
all partici-
pants were contacted by e-mail and
they liked their were
luggage and repeatedly
dining hall trays. Participants
exposed to a slogan that linked were the alsotarget
asked, "Howproduct
much attention(a did new
you pay to the
digital music player) to an environmental first portion of the study?"
cue. This enabled
Half the us par-to examine
ticipants learned a slogan that linked whether our the
results could be explained
product toby participants
lug- who
gage-a cue whose prevalence varies between these had not yet traveled somehow finding the luggage slogan to
groups-and the other half were exposed to a control slo- be more relevant and thus showing increased elaboration.
gan that linked the product to a cue that should not vary Finally, they were asked whether they had traveled to cam-
across groups (dining hall trays). One week later, all par- pus during the week of the study.
ticipants responded to a follow-up e-mail survey and indi- Results
cated their purchase likelihood and willingness to pay.
Thus, we used a 2 (slogan: luggage versus tray) x 2 (group: Preliminary analyses. Traveling had no influence on how
travelers versus nontravelers) between-subjects design. much participants reported wanting to have a digital music
We hypothesized that these variables would be affected player 4.90 versus MNo Travel = 5.10; F < .5, n.s.)
by our "environment" grouping, which was simply based or whether they thought it would have made their past week
on whether participants traveled between Time 1 (when more enjoyable (M Travel 4.63 versus M No Travel = 4.87; F <
they learned the slogan) and Time 2 (when they completed .5, n.s.). Similarly, traveling did not influence how much
the dependent variables). Participants who had not yet trav- participants liked their luggage (M = 4.45 versus
eled to campus should be exposed to luggage more fre- MNo Travel = 4.53; F < .5, n.s.) or dining hall trays (M Travel =
quently during the week of the study. Consequently, among 3.63 versus MNo Travel 3.78; F < .5, n.s.). Finally, although
participants who learned the slogan linking the product to participants who received the luggage slogan reported pay-
luggage, those who traveled during the study should show ing more attention to Part 1 of the study than participants
greater purchase likelihood and willingness to pay. Travel- who received the tray slogan (M = 5.17 versus 4.58;
ing should have no effect on participants who learned the F(1, 112) = 5.56, p < .02), the slogan x group interaction
control (dining hall tray) slogan. was not significant (F < .75, n.s.), indicating that travelers
did not report paying significantly more attention to the
Method luggage slogan relative to the tray slogan (M versus
4.31) than did nontravelers (M = 5.24 versus 4.84).
A week before the start of the school year, students (N =
116, 64% female) completed the first part of a two-part Main dependent measures. A 2 x 2 ANOVA examined
"Advertising Campaigns" study as part of a larger group of the effect of slogan and group on purchase likelihood and
studies. One participant did not complete all the measures willingness to pay (see Table 1). In addition to the main
and was removed from the analysis. effects of slogan (purchase likelihood: F(1, 112) = 5.68, p =
Slogan exposure. Participants were told that a company .02; willingness to pay: F(1, 112) = 4.06, p = .05), the
was about to release a new digital music player (named analyses revealed the predicted slogan x group interaction
ePlay) and were asked to provide feedback on the com- (purchase likelihood: F(1, 112) = 4.91, p < .03; willingness
pany's upcoming ad campaign. They read an in-depth prod- to pay: F(1, 112) = 3.71, p < .06). Specifically, among par-
uct description and were shown the campaign's slogan. ticipants who received the luggage slogan, those who had
Half received a slogan that linked the product to luggage traveled were more likely to purchase the product (M =
("Luggage carries your gear, ePlay carries what you want to 3.55 versus 2.55; F(1, 112) = 6.68, p = .01) and were will-
hear"), and the other half received a slogan that linked the ing to pay over $50 more to purchase it (M = $103.10 ver-
product to dining hall trays ("Dinner is carried by a tray,
music is carried by ePlay"). Participants then completed
Table 1
several tasks that were designed to link the digital music
EFFECT OF TRAVEL AND SLOGAN ON PURCHASE
player to the designated environmental cue (e.g., reciting
the slogan in their heads or evaluating the slogan in differ- LIKELIHOOD AND WILLINGNESS TO PAY (FIELD STUDY 2)
ent fonts). They also wrote the slogan from memory several
times. In all, they were exposed to the slogan (either Purchase Likelihood Willingness to Pay
directly or by rehearsal) 20 times. No Travel Travel No Travel Travel
Dependent measures. Four days later, participants were
Luggage slogan 2.55a 3.55b $68.16a $103.10b
contacted by e-mail and were asked to complete the second
Tray slogan 2.50a 2.22a $67.05a $50.31a
part of the study (dependent and ancillary measures). Par-
ticipants responded to two questions regarding purchase Notes: Within each dependent variable, means with
scripts differ significantly at p < .05. Participants repor
likelihood ("How interested are you in purchasing the ePlay
likelihood and greater willingness to pay for a digital m
digital music player?" and "How likely would you be to was linked conceptually to cues that were encountered
purchase an ePlay digital music playerT' participants everyday environment.
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6 JOURNAL OF MARKETING RESEARCH, FEBRUARY 2008
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Environmental Cues, Product Evaluation, and Choice 7
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8 JOURNAL OF MARKETING RESEARCH, FEBRUARY 2008
Results
Figure 2
Preliminary analyses. Participants who ate in dining CONCEPTAULLY LINKING A PRODUCT TO A CUE THAT
halls that used trays reported seeing trays more frequently
FREQUENTLY APPEARS IN THE ENVIRONMENT CAN
in the past week than participants whose dining halls did
INCREASE PRODUCT CHOICE (EXPERIMENT 3)
not use trays (M = 5.89 versus 1.42; t(57) = 13.02, p <
.001). There were no differences in liking for trays across
the conditions (M Frequently Cued = 4.43 versus M -Noncued =- 3 2.69
2.60
3.96 versus M Competing Slogan = 4.13; F < 1, n. s . ). 2.31 2.34
2.16
Using federal serving-size guidelines, a coder (blind to ,2.18
the conditions) recorded the number of fruit and vegetable 2
aFos
versus frequently cued versus competing slogan) repeated High Exposure Low Exposure Competing Slogan
measures analysis of covariance (ANCOVA) found no sig-
Preslogan Postslogan
nificant week x day x condition interaction (F(6, 165) =
1.05, p > .5); thus, we collapsed across days of the week
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Environmental Cues, Product Evaluation, and Choice 9
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10 JOURNAL OF MARKETING RESEARCH, FEBRUARY 2008
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Environmental Cues, Product Evaluation, and Choice 11
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12 JOURNAL OF MARKETING RESEARCH, FEBRUARY 2008
ciations withThe
tual primes increased ease of processing. shopping),
setand ofthus the same cue may have
results
also suggests that conceptual fluency effects
different effects are
on different not
groups (Wheeler and Berger
dependent on deliberate learning of the
2007). conceptual
Consequently, link,
marketers can
should be aware of the spe-
operate outside of awareness, and cific
canlinks occur for
among the novel
group they are and
trying to reach.
familiar brands. These results also speak to marketers' efforts to make
These findings contribute to thetheir
understanding ofsales.
slogans catchy to increase the In Experiment 3, par-
influence of real-world environments on consumer behav- ticipants liked the comparison slogan more and found it
ior. People do not choose products in a vacuum, but little ismore persuasive. Nonetheless, the slogan that was more
known about the role of daily environments in shaping con- effective was the one that linked the product to a commonly
sumer choice. By showing that cues have an impact even inencountered feature of the participants' everyday environ-
noisy real-world situations, this work extends psychological ment. Thus, although catchiness may indeed be important,
research on priming (e.g., Dijksterhuis and Bargh 2001) this result suggests that marketers should also pay greater
and marketing research on the effects of cue exposure (e.g.,
attention to whether their slogans (and products) will be
Lee 2002; Shapiro 1999). The ecological validity of prim- cued by the environment.
ing has recently attracted interest in both marketing and More generally, these results speak to the importance of
psychology literature streams (Bargh 2006; Dikjsterhuis etexamining how the distribution of cues in different environ-
al. 2005; Simonson 2005); our findings support the rele-
ments affects consumer behavior. Although laboratory-
vance of this research for real marketing contexts. based studies have made great strides in understanding the
These findings also support Lee and Labroo's (2004) mechanisms behind the effects on primes on behavior,
argument that exposure to related cues can influenceresearch is just beginning to examine how these effects play
responses to a stimulus through conceptual and perceptualout in real-world consumer environments (Berger and
connections. Most research on cue exposure has focused onHeath 2005; Berger, Meredith, and Wheeler 2006; North,
the influence of direct exposure to a stimulus (e.g., ZajoncHargreaves, and McKendrick 1997). Environmental cues
1968). Our findings show that cue exposure can affect atti-influence the success of implementation intentions (Goll-
tudes not only toward the exposed object but also toward witzer 1999), trigger addictive behaviors (Bernheim and
any object that shares a conceptual relationship (see also
Rangel 2004), and influence the salience of cultural identi-
Lee and Labroo 2004; Nedungadi 1990; Whittlesea 1993).ties (Hong et al. 2000). Consequently, the distribution of
By moving beyond the use of preexisting conceptual linkscues in different environments should have important
by constructing novel associations, the results provide affects
a on the prevalence of different behaviors in those
powerful demonstration of the impact of conceptual prim-
environments (for methods of measuring cue distribution,
ing effects on consumer behavior.
see Berger and Heath 2005; Saiz and Simonsohn 2007).
Finally, these findings contribute to recent research on In conclusion, marketers should consider the nature of
conceptual fluency. Prior research has focused on the
consumer environments when designing product names,
effects of recent exposure on judgment and decision mak-
packages, and advertising campaigns. A car dealership in
ing, showing that conceptually related stimuli are evaluated
Minnesota might consider linking itself to cold weather or
more positively immediately after priming. Our findings
mittens, whereas a restaurant in Arizona might want to con-
extend this work by suggesting that similar effects can
sider links to the dry climate. Depending on what planet
result from frequent exposure to a related stimulus. This
NASA decides to go to next, the Mars candy company
finding suggests that conceptual fluency can "accumulate"
might even want to think about introducing a new candy
in some sense over time. In support of previous research on
bar.
the role of fluency in cue-exposure effects (Lee and Labroo
2004; Whittlesea 1993), our findings also show that an REFERENCES
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