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Niharika Jain-3D Artist/Animator

niharikj@andrew.cmu.edu https://niharikajain.myportfolio.com 412-583-2833

EDUCATION
Master of Entertainment Technology Pittsburgh, PA
Carnegie Mellon University- Entertainment Technology Centre May 2019
Bachelor of Computer Science Engineering New Delhi, India
SRM University June 2017

SKILLS
 Autodesk Maya, Adobe After Effects , Adobe Animate CC, Zbrush, Adobe Photoshop, Adobe Illustrator
 HTC Vive, Apple AR kit, Microsoft HoloLens, Makey-Makey
 MEL Script, Python, HTML, CSS, Core Java, JavaScript, COBOL

ACADEMIC PROJECTS
Sirena- 3D Animator/ Compositor Spring 2019
Working in a five-person animation studio producing a short film, Sirena. The film will be an adaptation of the “Sirena of Guam”
myth. Through a traditional animation pipeline, we hope to present the legend of a young girl as she transforms into a beautiful
mermaid.
• Responsible for animating the main character Sirena.
• Responsible for setting up cameras as per the storyboards for the film.
• Responsible for compositing all the shots as part of post-processing.

Miracle Workshop- Animator/3D Artist (Give Kids the World, Florida) Spring 2018 –Fall 2018
A collaborative project to retrofit Tom Foolery, an existing mechanical puppet and design him to be a robust animatronic figure,
operated by their staff for performing different shows for children and their families who visit the village.
• Responsible for rigging the 3D model of the puppet as per the mechanical design.
• Responsible for working on the character profile, character traits and represent them through the animations.
• Responsible for cleaning up the animations after converting from Maya using 3D converter into data readable by motors.
• Work with the show programmer to smooth out and test the animations on the animatronic

Building Virtual Worlds at Entertainment Technology Centre- 3D Artist Fall 2017


Worked in different teams over five rounds to create different experiences or Worlds using different platforms.
• Learned about the character development pipeline. Modelled, Rigged and animated characters for different worlds.
• Developed environment assets based on concept art that would help in enhancing the story.
• Responsible for texturing the 3D assets and optimizing the assets based on the platform.
• Learned about different animation techniques like using blend shapes and rigging a model using IK controllers.

EXPERIENCE
Carnegie Mellon University – Intro to Maya TA Jan 2019 – Current
 Responsible for assisting the professor during classes and resolve any doubts for the students.
 Responsible for teaching the students about best practices for modelling, rigging and animation.

Tata Consultancy Services – UI/UX Designer Sept 2014-Aug 2017


 Worked in a team coordinating with Project manager to create a user interface for CVS pharmacy for their pharmacists.
 Learned about creating user interface and carrying out animations in IBM mainframes using COBOL and JCL languages

PERSONAL
 Dancing, Painting, Photography, Story Writing, Playing Guitar, Playing Football, Designing comics

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