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MITHRAL
MOURNINGSTEEL Prized by elves and dwarves alike, mithral has
L ong associa ted with demonic cults, been forged into some of the world's finest
mourningsteel is actually a relatively benign crea tions. Noble personages laud it for its
alloy crea ted through a merging of s teel and beauty, making mithral a coveted choice for
rare red clay. H owever, that hasn't s topped jewelry and ceremonial armor.
demonic cults from embracing th e associa tion Description: Mithra! is a fl exib le metal, li ghter
and utilizing mourningsteel heavily for th eir than iron but just as hard. It has a natural
weapons and tools. pearly tone, as well as a si lvery surface that
Description: Mourningsteel is a shiny metal gli stens when polished.
suffused with streaks of brilliant crimson. Used Natural Properties: Items made of Mithra!
predominantly for weapons, mourning stee l weigh half as much as comparab le items. (This
hisses as it passes through the air, traveling property doesn 't affect th e cos t or amount used
faster and striking deeper than conventiona l in crafting).
weapons. Weapons. If mithril weapons don't have the
Natural Properties: Tasks that require the H eavy property, they gain the Finesse property.
cutting edge of a mourningsteel blade can be Otherwise, they lose the H eavy property.
comp leted in half the time. Examples include Annor. Mithra! armor pieces never impose
cutting through a wall of vines, or sawing disadvantage on Dexterity(Stealth) checks or
through a wooden board. have a Strength requirement.
Weapons. Weapons made of mourningsteel Example Item: Mithra! Tinker's Tools.
ignore resistance to non-magical s lashing Mithra! tinker's tools can be made considerab ly
damage. finer without increasing fragility, a ll owing for
Example Item: Mourningsteel saw. more delicate work. When you make a tinker 's
A carpenter wielding a mourningsteel saw will tools check involving sma ll , delicate parts, such
finish his task far ea rli er than one wielding a as assemb ling a clock or repairing a construct,
conventional tool. you get a +S bonus on the check.
Stormphrax Axe
STORMPHRAX
In rare cases, grea t s torms from the el-emental
plane of air have been known to cross into the
prime material. When a bolt of lightning is
released from one of these raging maelstroms,
it crystallizes upon impact with the ground to
form a jagged spire of glimmering s tormphrax.
Description: Stormphrax is a crysta l of
OBSIDIAN concentrated li ghtning, e lementa l power
Arising in th e wake of volcanic activity, incarnate. It takes the appearance of a pure,
obsidian is most commonly found buried at the li ght blue crystal with bright tendrils of
base of long-dorman t mountains. Although e lectrica l power coursing below the surface.
brittle, it naturally fractures into shear edges Despite maintaining a brittle integrity, it's
and smooth planes, a necessity for crafting instability makes crafting with it a difficult
knives and arrowheads in days long past. prospect.
Description: Obsidian holds the appearance of Natural Properties: When a fragment of
a shard of glass, but with a natural shade stormphrax is snapped or destroyed, it
ranging from deep purple to black. Smooth and annihi lates and deals 3dl0 li ghtning damage to
reflective, obsidian will often display its each creature within 10 feet of it. Even when
contours with a glossy sheen. stab le , sparks jump to it from metallic surfaces
Creation: Crafting obsidian into an object that within 10 feet of it, and it constantly emits an
prominently features sharp edges takes half as audib le buzzing sound. Any creature that
much time. comes in contact with it gets shocked and can't
Natural Properties: Coming into sharp contact take reactions until the beginning of its next
with an Obsidian object may cause a creature turn. Worn and carried items usually include
to take ld4 piercing or s lashing damage. (This padding that protects the owner from this effect.
property does not increase the damage dealt by Weapons. Weapons made of stormphrax
obsidian weapons, or allow obsidian armor to deal li ghtning damage rather than their regular
inflict return damage.) type, and a creature hit by one can't take
Weapons. Weapons made of Obsidian that reactions until the beginning of its next turn
deal either piercing and s lashing damage gain due to the natural property of stormphrax.
the positive benefits of both damage types, and Annor. Creatures wearing armor made of
only suffer downsides that affect both damage stormphrax have resistance to li ghtning
types. damage. (Striking a creature wearing
Annor. When a creature makes a grapp le stormphrax armor doesn't provoke the
attempt against a creature wearing obsidian shocking natural property.)
armor, it takes ld4 s lashing damage. Example Item: Metal Detector.
Example Item: Obsidian Signet Ring. In the presence of stormphrax, sparks jump
Unarmed strikes made with a hand wearing an from metallic objects even when they are
obsidian signet ring deals ld4 piercing damage comp lete ly obscured, a ll owing for easy
rather than their regular amount and type. detection.
Skybo ugh Amber Shield Transcendental Bronze Sword
TRANSCENDENTAL BRONZE
Perhaps the rarest of all metals, this
mysterious elemen t only forms in the far
reaches of the outer planes. Transcendental
SKYBOUGH AMBER bronze distorts the weave into multi-
In the elemen tal plane of air, colossal, buoyant dimensional spirals, endlessly echoing every
trees known as Skyboughs raise their branches twist and vibration that passes through it.
to th e heavens. Although wood harvested from Description: Transcendental bronze is a soft
a skybough quickly loses its buoyant metal with a burnished surface ranging in co lor
properties, its hardened sap does not. from coppery to go lden depending on the angle
Description: Skybough amber has a brilliant of the li ght. A faint hum can be heard when the
white sheen, like a luminous pearl. Warm and metal is touched by magic.
soft to the touch, it leave a pleasant milky scent Creation: Transcendental bronze can be made
in the air. Raw sap must be left to harden for into magic items 5 times faster than usual.
two months before it becomes hard enough to Natural Properties: When transcendental
work with. bronze comes under the effect of a spe ll which
Natural Properties: Skybough amber weighs lasts for 1 minute or longer, it internalizes the
nothing, and it s lowly floats to the ground when spe ll , causing it to persist for 24 hours. The
released. spe ll persists even if the caster fails to
As the amber increases in temperature, its maintain concentration or chooses to end the
buoyant force increases. In hot conditions, it spe ll. The caster sti ll has full contro l over the
rises into the air and reaches equi librium while behavior of the spe ll; for examp le, they could
bearing weight equa l to its vo lum e . In furnace- use their bonus action to reapply the damage
like conditions, it can bear up to 10 times its of an internalized Heat Metal spe ll. When an
weight equiva lent before reaching equi librium. internalized spe ll reaches its origina l duration,
(Since skybough amber is weightless, it can't be its effects immediately end on a ll creatures and
measured by weight. One pound is considered objects beyond the bronze item. For examp le ,
to be equal to one 6 inch square block.) if an Animate Objects spe ll is cast on one
Weapons. When skybough amber bronze object and nine regular objects, the
ammunition is fired from a ranged weapon, or regular objects wi ll be animated for 1 minute
a weapon with the thrown property is thrown, whi le the bronze object wi ll be animated for 24
the range of the attack is doubled. Melee hours.
weapons that don't have the thrown property Only one spe ll can be internalized at a time.
gain it (range 20/60) but don't have their range Whenever a new spe ll becomes internalized, a
doubled. Additionally, weapons gain the finesse previously internalized spe ll immediately ends
property. if it has passed its original duration or the
Armor. Creatures wearing armor made of caster did not maintain concentration.
skybough amber fall at a rate of 60 feet per Armor. Transcendental bronze armor a lso
round, don't take fall damage , and can land on internalizes spe ll s that were cast upon its
their feet. wearer. If the armor is doffed, the spe ll 's effect
Example Item: Flying Ship. is suppressed until a creature dons the armor.
Skyships fly using massive deposits of Example Item: Hooded Lanturn of Darkness.
skybough amber contained in the ships core. A lanturn made of transcendental bronze
The a ltitude of the ship is contro ll ed by heating wi ll maintain the Darkness spe ll for 24 hours.
or coo ling the deposit through a system of The hood can be flipped down to quickly
furnaces. contain the spe ll.
True Ice Trident
TRUElCE
In the deep north, and at the peaks of the
highest mountains, the raw cold of the
elemental plane of ice seeps through into the
prime material. Suppressed to an
unfathomably low temperature, the ice that
forms there loses it's ability to thaw. Known as
true ice, items built of this material can
withstand the fiery heart of a volcano, never
mind the heat of the sun.
Description: The enormous density of true ice
makes it heavier than lead and stronger than
steel. Though it looks much like regular ice, it's
darker, stormier interior betrays its nature. A
room containing true ice instantly feels chillier,
and a creature in contact with true ice feels as
though it's vital force is being drained from it's
body.
Natural Properties: True ice never melts, and
it's immune to any effect that would harm it due
to heat. Any nonmagical flames that come
within 5 feet of true ice are automatically ARTIST CREDIT
extinguished, and any creature that come into Homebrew by: Belithioben
contact with it has its speed reduced by 10 feet
until its next turn. Worn and carried items
usually include padding that protects the owner Crystal Cave: firedudewraith
from this effect.
Weapons. Weapons made of true ice deal Dwarf: Mike Capprotti
cold damage rather than their regular damage
type, and a creature hit by one has its speed
reduced by 10 feet until it's next turn due to the Adamantine: AnthonyJones
natural property of true ice.
Armor. Creatures wearing armor made of Greenweave: almanegra
true ice have resistance to fire damage.
(Striking a creature wearing true ice armor
doesn't provoke the slowing natural property.) Hartwood: Gaudi Buendia
Example Item: Firefighting rod. Fires can be
quickly extinguished using a pole with a shard Mythral: Tsabo6
of true ice at its tip. The pole can be waved
back and forth over the flames from a safe
distance.
All other arms and armor: slipled ©'
sage525