Вы находитесь на странице: 1из 26

NV JS ON MN ZH JD FGD YB RA

3rd skin niks dr3

3rd skin niks dr3


PROJECT OBJECTIVE TECHNIQUE CONCEPT LOGIC PRODUCT

3rd skin niks dr3

brief

Just like our clothing is an extension of who we are


as individuals by expressing ones personality and style, the
home should also be such a place. In light of enriching the
experience of the home and creating an environment that
responds to ones activity, the idea of manipulating soft sur-
faces comes across as a catalyst for such an intervention.
3rd skin is a new ambiguous layer applied in the
home that establishes a connection with the user just as our
second skin of clothing would – even though it is removed
from the body it is linked to the user where it senses ones
habits in a space, adding a layer of spectacle and interest.
PRODUCT LOGIC CONCEPT TECHNIQUE OBJECTIVE PROJECT

3rd skin niks dr3

input/output

Intelligent ornament reacting in a space:

01. User input = specific user output


intput output

02. Adjusting to pattern of living - program - customizing


- sensing the space to specific
environment user
03. Space customization - adjusting to - reflects user’s
pattern of liv- personality
ing
04. Combining different sorces and creating a network

k
r
o
w
t
e
n
PROJECT OBJECTIVE TECHNIQUE CONCEPT LOGIC PRODUCT

3rd skin niks dr3

soft surfaces arduino


[fabric]
PRODUCT LOGIC CONCEPT TECHNIQUE OBJECTIVE PROJECT

3rd skin niks dr3

intelligent ornament
PROJECT OBJECTIVE TECHNIQUE CONCEPT LOGIC PRODUCT

3rd skin niks dr3

smart personalization

How would your home feel with smart ornaments

01. Adding another dimension to the space

02. Interactive

03. Responding to the environment

04. Personalizing space

05. Combining beauty with function


PRODUCT LOGIC CONCEPT TECHNIQUE OBJECTIVE PROJECT

3rd skin niks dr3

application

Extending the possibilities:

What if every surface in the home were embeded with technology

surfaces
vertical
living room

horizontal
surfaces
bedroom

kitchen

dining room

linens
furniture
PROJECT OBJECTIVE TECHNIQUE CONCEPT LOGIC PRODUCT

3rd skin niks dr3

the pleat

Using the basic pleat as a form of structure in order


to add dimension and movement.

http://www.pleatfarm.com/2010/06/13/featuring-elizabeth-
delfs/
issey miyake
3rd skin niks dr3

examples

http://www.metmuseum.org/toah/works-of-art/2003.79.16 http://www.metmuseum.org/toah/works-of-art/2003.79.16
PRODUCT
LOGIC
CONCEPT
TECHNIQUE
OBJECTIVE

http://www.pleatfarm.com/2009/09/21/pleated-structures http://www.threadsmagazine.com/item/14259/pleat-school
-by-deepa-panchamia/
the pleat
PROJECT
PROJECT
OBJECTIVE

3rd skin niks dr3

hussein chalayan
TECHNIQUE
CONCEPT

examples
LOGIC

http://www.youtube.com/watch?v=g3gZZCm6Th http://www.youtube.com/watch?v=lCJVtAWzLi
g&feature=related c&feature=related
PRODUCT

http://www.youtube.com/watch?v=Xdhb4RD http://www.youtube.com/watch?v=nNcmQYo2rO
XS8w&feature=related g&feature=related
structure + movement
PRODUCT LOGIC CONCEPT TECHNIQUE OBJECTIVE PROJECT

3rd skin niks dr3

the pleat
PROJECT OBJECTIVE TECHNIQUE CONCEPT LOGIC PRODUCT

3rd skin niks dr3

the pleat as structure


PRODUCT LOGIC CONCEPT TECHNIQUE OBJECTIVE PROJECT

3rd skin niks dr3

shape memory alloy

When a shape memory alloy is in its cold state, the


metal can be bent or stretched and will hold those shapes
until heated above the transition temperature. Upon heat-
ing, the shape changes to its original. When the metal cools
again it will remain in the hot shape, until deformed again.
Shape memory alloys have different shape memo-
ry effects. Two common effects are one-way and two-way
shape memory

One-way memory effect


With the one-way effect, cooling from high tempera-
tures does not cause a macroscopic shape change. A defor-
mation is necessary to create the low-temperature shape.
On heating, transformation starts at As and is completed at
Af (typically 2 to 20 °C or hotter, depending on the alloy or
the loading conditions). As is determined by the alloy type
and composition. It can be varied between −150 °C and 200

http://en.wikipedia.org/wiki/Shape_memory_alloy
°C.

Two way memory effect


The two-way shape memory effect is the effect that
the material remembers two different shapes: one at low
temperatures, and one at the high temperature shape. A ma-
terial that shows a shape memory effect during both heating
and cooling is called two-way shape memory.
PROJECT OBJECTIVE TECHNIQUE CONCEPT LOGIC PRODUCT

3rd skin niks dr3

transformation

Screen privacy adjusts to specific user

01 02 03 04
PRODUCT LOGIC CONCEPT TECHNIQUE OBJECTIVE PROJECT

3rd skin n
niikkss d
drr3
3

combining light with structure


PROJECT OBJECTIVE TECHNIQUE CONCEPT LOGIC PRODUCT

3rd skin niks dr3

performance

Responsive Window Treatment

Creating a smart window treatment that combines


flexible photovoltaic panels in conjunction with LED lights.
The idea is to store as much energy during the day and
release it during the night when needed. The treatment is
programmed to respond to human activity in the space main-
taining a seamless transition through all 3 stages.

PV panel

fabric
PRODUCT LOGIC CONCEPT TECHNIQUE OBJECTIVE PROJECT

3rd skin niks dr3

performance

3 stages of performance:

01. Highest intensity = low lighting

02. Dim down = med lighting

03. Off = high lighting


PROJECT OBJECTIVE TECHNIQUE CONCEPT LOGIC PRODUCT

3rd skin niks dr3


jim campbell
performance

Low-Rez Display

- Adding an overlay to defuse LED lights

- Displaying the weather / time

http://www.fondation-langlois.org/e-art/e/jim-campbell.html
PRODUCT LOGIC CONCEPT TECHNIQUE OBJECTIVE PROJECT

niikkss d
3rd skin n drr3
3

PROTOTYPE
PROJECT OBJECTIVE TECHNIQUE CONCEPT LOGIC PRODUCT

3rd skin niks dr3

mechanics
int avrageA=0; // Critical Threshold of Sensor A

int SensorATime;// Time stamp for Sensor A

void setup(){

Serial.begin(9600);//Begining Serial Connection

pinMode(11,OUTPUT);//LED A is connected to digital pin 11 PWM for dimming

//The next three lines is reading from sensor A connected toAnalog pin 0 for 20 times

fabric
//Sensor A calibration

//To get and average

for (int i=0; i<20; i++){

avrageA=avrageA+analogRead(0);

//The result is devided by 20 to give us the average led


avrageA=avrageA/20;

//The system tells me that calibration is done

Serial.println(“System Ready”);

void loop(){

int inA = analogRead(0);// Reading Sensed data from Sensor A

//Serial.println(inA);//Writing to Serial port allows us to debug

if(inA<avrageA){//if shadow is casted

SensorATime=millis();

analogWrite(11,255);//Turn on LED to maximum

if(inA>=avrageA/3){//if shadow is not casted

int timeDifferenceA=millis()-SensorATime; //Howfar ago shadow was casted

if(timeDifferenceA<6000){

float dimValueA= constrain(255+(timeDifferenceA*(-255.0/5000)),0,255);//mapping


10k resistor
time difference to dim value

analogWrite(11,int(dimValueA));//Turning the LED on based on time

}
}
}
photocell
PRODUCT LOGIC CONCEPT TECHNIQUE OBJECTIVE PROJECT

3rd skin niks dr3


PROJECT OBJECTIVE TECHNIQUE CONCEPT LOGIC PRODUCT

3rd skin niks dr3


PRODUCT LOGIC CONCEPT TECHNIQUE OBJECTIVE PROJECT

3rd skin niks dr3

LIGHTS OFF
PROJECT OBJECTIVE TECHNIQUE CONCEPT LOGIC PRODUCT

3rd skin n
niikkss d
drr3
3

MED LIGHT
PRODUCT LOGIC CONCEPT TECHNIQUE OBJECTIVE PROJECT

3rd skin nnikikssddrr33

HIGH LIGHT
PROJECT OBJECTIVE TECHNIQUE CONCEPT LOGIC PRODUCT

EMBEDED TECHNOLOGY PATENT [26]


INTELLIGENT PLEAT(2010)
Patent Number: 0,0000,001

Fig. 1 Fig. 2 (54)Patent for “Intel-


ligent Pleat”
( 5 4 ) METHOD OF CREATING A
RESPONSIVE SOFT TREATMENT BY
REVOLUTIONIZING THE STANDARD PLEAT.

( 7 6 ) Inventors: Reem Abuzeid

Correspondence Address:
MIT
TEL: +(966) 504 682557

Fig. 3 Fig. 4
( 2 1 ) Initial Application:
CAMBRIDGE, MA
( 2 2 ) F i l e d ..............2010

[26] ABSTRACT
The home should be a place for self
expression and creativity. In light of
enriching ones experience and creating an
environment that responds to ones activity
and presence, the idea of bringing
performance and spectacle to the home comes
into play. Hence, manipulating textiles and
soft surfaces becomes a catalyst for such
an intervention.
Fig. 5 Fig. 6

Вам также может понравиться