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Please note: This procedure involves editing a game file; create a backup copy of the file

before proceeding. Utilize your text editor to edit the "civ4config" file in the game folder.
Change the "CheatCode = 0" line to "CheatCode = chipotle". While playing a game, press
~ to display the console window. Submit one of the codes below to activate the
corresponding cheat function:

Codes

Display all console window codes - help

Change players gold; 0 is active player - Player.changeGold [player number], [gold]

Set players gold; 0 is active player - Player.setGold [player number], [gold]

Stop music - Sound.noMusic

Reload audio scripts - Sound.reload

Stop Soundscape from playing - Sound.stopSoundScape

Play sound - AS2D, AS3D, ASSS - Sound.play string [filename]

Finds entities with black emissivity - Graphics.FindBlackPlotsAndCities

Hide attachable - Graphics.HideAttachables

Force light update on all entities - Graphics.ForceLightingUpdate

Rebuild terrain and lighting - Graphics.ReBuildTerrain

Set Hill scale - Graphics.SetHillScale [floating number]

Set Peak scale - Graphics.SetPeakScale [floating number]

Set water plane height - Graphics.setWaterHeight [floating number]

Set render depth for quad tree - Graphics.quadTreeDepth [integer]

Toggle water - Graphics.toggleWater

Display terrain - Graphics.displayTerrain bool bOn

Toggle grids - Graphics.toggleGridMode

Dump texture palette - Graphics.showTexturePalette

Set texturing - Graphics.setTextureMode bool bOn

Set wireframe - Graphics.setWireframe bool bOn

Morph the globeview count times - Profile.morphGlobe [integer]

Rebuild city indicated number of times - Profile.rebuildCity [x coordinate], [y


coordinate], [integer]
Rebuild plot indicated number of times - Profile.rebuildPlot [x coordinate], [y
coordinate], [integer]

Dump animation information to debugging window - Profile.dumpAnimLog

Set minimum time to capture spikes; set to 0 to disable spikelock -


Profile.setSpikeThreshold
[milliseconds]

Dump console command history - Console.History

Writes HTML documentation for the current console commands -


Console.CreateDocumentation
[filename]

Clear the console - Console.Clear

Display current logging status - Log.status

Toggle logging - Log.toggle

Clear the log file - Log.clear

Erase units and cities from map - Map.empty

Fill map with units and cities for performance testing - Map.fill

Replot Goodies - Map.generateGoodies

Replot Bonuses - Map.generateBonuses

Replot Features - Map.generateFeatures

Replot Rivers - Map.generateRivers

Erase Rivers, Features, Bonuses and Goodies - Map.eraseGameElements

Replace Rivers, Features, Bonuses and Goodie - Map.replaceGameElements

Change the active landscape info - Map.setActiveLandscapeID [landscape number]

Erase all plots - Map.erasePlots

Reload Game Text xml files - Xml.reloadGameText

Reload Civ4TerrainSettings.xml - Xml.reloadLandscapeInfo

Reload Civ4ArtDefines.xml - Xml.reloadArtDefines

Toggle output of texture loads/accesses to debug output -


Game.toggleTextureAccessInfo

Force AI to play for indicated number of turns - Game.AIPlay [integer]

Create sequences associated with the selected unit - Game.createSelectedUnitKFs


Free sequences associated with the selected unit - Game.freeSelectedUnitKFs

Save WorldBuilder save description file - Game.saveWorldBuilderSave [filename]

Toggle Animation Test Tool - Game.toggleAnimationTest

Show GFC directory chooser - Game.gfcDirChooser

Show GFC file dlg window - Game.gfcfiledlg

Show GFC test popup - Game.testGFC [integer]

Show test popup - Game.testFont bool bEnable

Show the Python test popup - Game.testPythonPopup

Show test popup - Game.testPopup

Scroll to the bottom - Game.scrollBottom

Scroll to the top - Game.scrollTop

Clear the listbox below - Game.clear

Display the help popup - Game.helpScreen

Toggle debug mode - Game.toggleDebugMode

Debugging - Game.showWBPalette bool bCreate

Compute md5 checksum for the directory tree specified - App.calcFolderChechsum


[directory]

Set debugging value - App.setMooseDbg2 [integer]

Set debugging value - App.setMooseDbg1 [integer]

TGA full screen shot in .ScreenShot directory; requires "AllowScreenShots=1" in ini. -


App.takeFullScreenShot

TGA screen shot in .ScreenShot directory; requires "AllowScreenShots=1" in ini. -


App.takeScreenShot

Set maximum frame rate; 0 to disable - App.setMaxFrameRate [floating number]

Update existing value in the ini file - App.setIniFile [group key], [key], [value]

Crash game - App.crash

Return the application link time - App.getBuildTime

Test player unit iteration - Player.testUnitIter [integer]

DEBUG MODE COMMANDS


Use the following commands after enabling the "Game.toggleDebugMode" code:

Commands

Display debug menu - [Ctrl] + D

Increase gold by 1,000 - [Ctrl] + 4

Increase highlighted unit's strength by 0.2 - [Shift] + ]

Decrease highlighted unit's strength by 0.2 - [Shift] + [

Increase highlighted city's population by 1 - [Shift] + [Plus]

Increase highlighted city's culture by 10 - [Ctrl] + [Plus]

Instant production completion for highlighted city - [Plus]

Level up highlighted unit - [Ctrl] + [Plus]

Insert unit/city - [Ctrl] + [Shift] + Left Mouse Button

World editor - [Ctrl] + W

Here is the intro video:

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