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Scenario: You have been hired as a GAME DEVELOPER by a company that is trying to break into the youth
market. This company is excited to have you use your creativity to research, write/design, build, and test a game for
a young audience. You will use your many talents for this task.
SOI:
Different forms of communication can impact how effectively an idea or theme is expressed.
Task Description
GOAL To create an exciting game which combines a story that you have written with a style of game that is both appropriate for
the story and engaging for the user.
AUDIENCE Your client is the game development company and the Technical Director (me).
SITUATION You are in the first few weeks of a new job as a GAME DEVELOPER.
ATL Skills
Information Literacy - Research primary and secondary information
- Research how to code and using codebanks
Goal Setting and Time Management - Follow and maintain PROJECT TIMELINE
TABLE OF CONTENTS
I was so nervous that I didn’t realize I started running. I was on the cross country running team and we had a meet in PTIS. I have
never run a cross country race before. I ran 800 meters in grade 6, but I know it will be a lot harder in cross country. During the first
quarter of the running, I tried to keep my pace slow and steady. It was only 200 meters and everyone is already in front of me. I am
scared that I will get last, I am scared that I can’t finish the race, I am scared that my sister will finish it before me. thousands of
thoughts ran through my mind; I am scared.
“400 meters,” I thought to myself even though I don’t really know the exact distance. I tried not to get tired and to keep my pace slow,
but it didn’t work, I am already getting tired. “You are not tired, you are not tired,” I told myself, “This is a 2k run and I can’t be tired at
only 400 meters.” By the time I was about 600 meters, I knew I was going to get last because I couldn’t even see a single person in
front of me. I don’t understand how they can run so fast.
“800 meters, keep going,”, I guess again and hoping I am right. To distract myself from tiredness, I focused on my breathing, a deep
inhale and a deep exhale, a deep inhale and a deep exhale… but the more I thought about it, the harder it is to breathe. I thought
about giving up, but this is when my hope came back again: I saw the red cone, the cone that tell you it’s half way. I quickly decided
to keep going, because I know I am half way and just a few more steps, then I will finish.
“1000 meters, you are half way,” telling myself again. I am breathing heavily and I felt tired, really tired. I tried to distract myself from
tiredness again by looking at the view, there is a lake and a farm next to the track, and it is really pretty, so I forgot all of my tiredness
and I keep reminding myself that I am not tired and I still have energy left. Thinking about other stuff actually helped me a lot; I didn’t
realize I was even running.
Then I saw people, 3 people in front of me, but they were walking. I know that I can beat them, so I ran and ran hoping that I can run
past them. They started to run again when they saw me run past them. The girl sprinted in front of me and started to walk again; I
ignored her, trying to keep the same pace as before. She walked slower and slower, I am alone again on the track.
“1500 meters, I can’t make it.” I felt like a water balloon, loose and wobbly. I am breathing heavily, the back of my legs feel like they
are pulling and sore. I have this feeling like I am a really light feather and I am floating, I can’t feel my legs, and my lungs. Then I
started to feel dizzy , everything I saw was blurry, I wanted to stop but I can’t. My legs won’t listen to me and all I can do it keep going.
My chest hurt, my knees hurt and everything is just so wrong.
I have a second thought of giving up, but then a sound cheers me up again. I heard people yelling and whistling, I am almost finished.
I saw the finish line, there’s lots of people standing on the sides of the road. I saw Ms Mara and my teammates, so I woke myself up
and started to run faster. There were people behind me trying to catch up with me. I started sprinting but I couldn’t run any faster. it
felt like there is a giant magnet behind me and it is pulling me. No matter how fast I ran, I felt like I am still going the same pace.
Finally with a few people right behind me, I crossed the finish line.
When I crossed the line, my whole vision turned upside down and I couldn’t see very clearly as I turned my head. But I am so proud
that I finished my first cross country race and I am really hoping for the next one. Even though I didn’t win, I am so glad that I pushed
myself through my limit and finished the race.
Task Clarification:
(create a Mind Map of the information you will need to research to complete this project. consider how you will get this information)
Mind map of the interview
What game i am looking for
RESEARCH AND ANALYSIS 2: ANALYZE EXISTING PRODUCTS
Level 1-2 Level 3-4 Level 5-6 Level 7-8
Task Clarification:
QUESTION 3: are we going to give our game to our user to try? And when?
the game is that you use your arrow key to control the triangle to move left and right.
But you need to avoid the square to be able to win or get the highest score
i. States some of the main i. Develops a basic d esign i. Develops a design brief, i. Develops a design brief,
findings of relevant brief, which outlines some which outlines the which presents the analysis
research. of relevant research. findings of relevant of relevant research.
research.
Task Clarification:
WHAT DOES THE TECHNICAL DIRECTOR WANT? (consider quoting specific information)
The technical director wants us to have a game that will be creative and fun, but the main things is that mr. john want us to be able to have a
game that shows our story clear and connect them.
The user wants us to have a game that is fun and a bit challenging. They also think that the game should look good because it is important that
the game looks fun not just actually fun.
WHAT GAME TYPE IS BEST FOR MY NARRATIVE? HOW DO YOU KNOW IT IS THE BEST?
I think a running game will be the best type of game for my story because my story is about me running in the cross country.
(paragraph starter: “The best game type for my narrative is _______ because ______ .”)
DESCRIBE (in general terms) THE TYPE OF GAME YOU WILL CREATE
I will create a game that involve running on the road or some places but with a little hidden twist. But i really want my game to be different than
other running games so i will add some other bit of part from the other type of games to make id different.
i. Lists a few basic success i. Constructs a list of the i. Develops design i. Develops a design
criteria for the design of a success criteria for the specifications, which specification which outlines
solution design of a solution. identify the success the success criteria for the
criteria for the design of design of a solution based on
a solution. the data collected.
Task Clarification:
DESIGN SPECIFICATION 1
DESIGN SPECIFICATION 2
Really easy, people can just play Medium level, the game is not people need a few time to get use Can never get to the end
without concentrating challenging enough to it
DESIGN SPECIFICATION 3
I can’t finish the game I can only finish half of the game I finish most of the game I finish the whole game
DESIGN SPECIFICATION 4
My classmate have no idea what My classmate can guess what my My classmate can know what my My classmate know what my story
my story is about base on the story was but wasn’t so sure story is about but my game need is about right away.
game to connect more with the story
DESIGN SPECIFICATION 5
No decoration at all With some colour but doesn’t Look ok but not the best Look amazing!
really make the game look good
DEVELOPING IDEAS 2: DEVELOP DESIGN IDEAS
Level 1-2 Level 3-4 Level 5-6 Level 7-8
ii. Presents one design idea, ii. Presents a few feasible ii. Presents a range of ii. Presents a range of feasible
which can be interpreted by design ideas, using an feasible design ideas, design ideas, using an
others. appropriate medium(s) or using an appropriate appropriate medium(s) and
explains key features, medium(s) and explains annotation, which can be
which can be interpreted by key features, which can correctly interpreted by
others. be interpreted by others. others.
Task Clarification:
Features:
● The game was set as a maze with obstacle
● The game will be control by the up, down, left and right arrow
key
● The goal is to get to the end of the maze without touching the
wall and the obstacle
DESIGN IDEA 2
Features:
● The game will be control by the left arrow key and the right
arrow key
DESIGN IDEA 3
Features:
● The game is a maze and there is only one way out
● The path that the player have been through will be wipe out
● The player press left key and the ball will go to the right and if
the right key will go to left.
DEVELOPING IDEAS 3: PRESENT THE CHOSEN DESIGN
Level 1-2 Level 3-4 Level 5-6 Level 7-8
iii. iii. Outlines the main reasons iii. Presents the chosen iii. Presents the chosen design
for choosing the design with design and outlines the and outlines the reasons for
reference to the design main reasons for its its selection with reference to
specification. selection with reference to the design specification.
the design specification.
CHOSEN DESIGN
Key Features:
● Look like a normal running game
● The ball goes to the opposite direction when you press the left
and right arrow key
DESIGN SPECIFICATION 2
Really easy, people can just play Medium level, the game is not people need a few time to get use Can never get to the end
without concentrating challenging enough to it
DESIGN SPECIFICATION 3
I can’t finish the game I can only finish half of the game I finish most of the game I finish the whole game
DESIGN SPECIFICATION 4
My classmate have no idea what My classmate can guess what my My classmate can know what my My classmate know what my story
my story is about base on the story was but wasn’t so sure story is about but my game need is about right away.
game to connect more with the story
DESIGN SPECIFICATION 5
No decoration at all With some colour but doesn’t Look ok but not the best Look amazing!
really make the game look good
iv. Outlines each step in a iv. Constructs a plan, which v. Constructs a logical plan,
plan that contains some considers time and which outlines the efficient
details, resulting in peers resources, sufficient for use of time and resources,
having difficulty following peers to be able to follow sufficient for peers to be able
the plan to create the to create the solution. to follow to create the
solution. solution.
Task Clarification:
First, I will build my game’s background. I need about 1 hour to build it because i need to learn with the
tutorial and try with different code. 1 hour
Second, I will build my character and code it to get ready to start, i will need about 30 min to 1 hour to
make it. 30 min to 1 hour
Third, I will build the obstacle and code it, i will make it move and can’t touch my character. I will need 1 to
2 hour 1 hour to 2 hour
Fourth, I will make decoration and make any changes that i need to make. It will take me 1 hour to 2 hour 1 to 2 hour
CREATING AND IMPROVING THE SOLUTION 2: Daily Building Journal
Date: Feb 7, 2019
Step-by-Step Description:
● The first page on my game is the first picture
● And second page will be a ball right there that can move left and
right horizontally.
Step-by-Step Description:
● The word on the screen will only appear when the game haven’t
started yet
● When the game is started click the space and the word will
disappear
Step-by-Step Description:
● To make my game a bit challenging, the ball will move to left
when you click the right arrow. And move to the right when the
left arrow is clicked
● I code the ball so when the game first started they are invisible.
After the space is clicked the ball will show and be able to move
● The obstacle will appear when the space is pressed and the
game started.
Step-by-Step Description:
● I coded the obstacle so when the ball touch it, they immediately
stop and the whole game will be paused.
● If the space is pressed, the obstacle will move from the top to
bottom and the ball will have to avoid it.
i. Defines a testing method, i. Describes a relevant i. Describes relevant testing i. Describes detailed and
which is used to measure the testing method, which methods, which generates relevant testing methods,
success of the solution. generates data, to measure data, to measure the which generate accurate
the success of the solution. success of the solution.
ii. Outlines changes made to ii. Outlines changes made to data, to measure the success
the chosen design or plan the chosen design and of the solution.
when making the solution. plan when making the ii. Explains changes made to
solution. the chosen design and plan
when making the solution.
Task Clarification:
● Create TEST #1. Describe the test and what data you will collect.
● Create a list of changes you will make to your game and justify why they are necessary.
● Make the changes before you conduct TEST # 2
Description of Test:
● I will do a test of my game with a survey. I will give my user the game i created.
They will play the game and answer some question. I will collect their opinion
and try to make some changes that the user suggest.
Describe the and Explain CHANGES you will make to your game before conducting TEST #2:
● I will add more obstacle and decrease the speed of the game
CREATING AND IMPROVING THE SOLUTION 5/6:
DESIGN TESTING METHODS #2 + JUSTIFY CHANGES #2
Level 1-2 Level 3-4 Level 5-6 Level 7-8
ii. Defines a testing method, iii. Describes a relevant iii. Describes relevant iii. Describes detailed and
which is used to measure the testing method, which testing methods, which relevant testing methods,
success of the solution. generates data, to measure generates data, to which generate accurate
the success of the solution. measure the success of data, to measure the success
iv. Outlines changes made to the solution. of the solution.
the chosen design or plan iv. Outlines changes made v. Explains changes made to
when making the solution. to the chosen design and the chosen design and plan
plan when making the when making the solution.
solution.
Task Clarification:
● Create TEST #2. Describe the test and what data you will collect.
● Create a list of changes you will make to your game and justify why they are necessary.
● Make the necessary changes before you finish your game
Describe and Explain the CHANGES you will make to your game before finishing your game:
● I will first put more obstacle in the game
● I will also decorate my game a little if i have time
EVALUATING #1:EVALUATE THE SUCCESS OF THE SOLUTION
Level 1-2 Level 3-4 Level 5-6 Level 7-8
iii. States the success of the v. Outlines the success of the v. Describes the success of v. Explains the success of the
solution. solution against the design the solution against the solution against the design
specification based on the design specification specification based on
relevant product testing. based on relevant authentic product testing.
product testing.
Task Clarification:
● Copy/Paste your Design Specifications below.
● State/Outline the success of your game based on each of your Design Specifications
DESIGN SPECIFICATION 1
Really easy, people can just play Medium level, the game is not people need a few time to get use Can never get to the end
without concentrating challenging enough to it
DESIGN SPECIFICATION 3
I can’t finish the game I can only finish half of the game I finish most of the game I finish the whole game
My classmate have no idea what My classmate can guess what my My classmate can know what my My classmate know what my story
my story is about base on the story was but wasn’t so sure story is about but my game need is about right away.
game to connect more with the story
DESIGN SPECIFICATION 5
No decoration at all With some colour but doesn’t Look ok but not the best Look amazing!
really make the game look good
vi. Outlines the impact of the vi. Describes the impact of vi. Describes the impact of the
solution on the the solution on the solution on the client/target
client/target audience. client/target audience, with audience
guidance.
Task Clarification:
My user like my game because they think my game is simple but fun. They think the game is also fun with the little trick. But they would want me
to improve more on making more obstacle and level in the game. If i have more time, they said adding more element like moving obstacle or
obstacle in different shape.
(sentence frame: “My users like my game because _____.”)
(sentence frame: “My users don’t like my game because ____ .”)
HOW DID YOUR CHOICE OF GAME TYPE FIT WITH YOUR NARRATIVE?
My choice of game type is running and avoiding obstacle. I think it fit my story because my story is about running and i make the right arrow key
run to the left and left arrow key run into the left. This showed the dizzy feeling i felt during the run.
(sentence frame: “My choice of Game Type fit my narrative because _______ .”)
END OF UNIT REFLECTION
● My greatest success in this unit is learning how to make a game. I learn how to code on the website scratch. Even though i didn’t finish
and made my game perfect, i learned a lots during this unit.
● My biggest challenge is coding the obstacle because they have to be in different position every time and non stoping. I tried to find a way
to do it but the easiest is to write the code for every one of them.
(sentence starter: “My greatest success/challenge was _____ because _____ .”)
Statement DIfferent forms of communication can impact how effectively on idea is expressed.
of
Inquiry
How did learning to combine NARRATIVE and GAMES help you understand stories better?
1: the game help showing more details in the 2: the game can give the audience the feeling 3: when the game and narrative combine
narrative. of them in the story because of visual. together the story became more interesting.
How did creating a game change the way you expressed the ideas in your narrative?
After creating a game i got more ideas on how to describe the action a character have and the things around. And i can write my story
more exciting and interesting.
What are the three most important skills you used during this unit? Explain:
● I learn about the researching skill, i ● I also learn communication skills. I ● I learn how to set goal and make
learn research about the good learn how to tell a story through the changes in my game. I get feedback
example. game by the character movement and from user and improve.
the setting in the game
This unit we worked on the ATL SKILLS of INFORMATION LITERACY and GOAL SETTING. Which one was the hardest? Why?
In this unit, i think the most challenging skill is goal setting skill, because i set myself a goal but sometime i mess up and couldn’t follow my goal
properly.
(sentence starter: “This unit I found the skill of ______ to be most challenging because ______ .”)
I learn how to tell a story through a game and try to connect them together in different representation.
I will manage my time better next time because i don’t have enough time to finish my game and improve it better.