Вы находитесь на странице: 1из 53

3D COMMANDS  3DFACE

Creates a three-sided or four-sided surface in 3D space.

 3D  3DFLY

Creates 3D polygon mesh objects in common geometric Changes the 3D view in a drawing interactively to create the
shapes that can be hidden, shaded, or rendered. appearance of flying through the model.

 3DALIGN  3DFORBIT

Aligns objects with other objects in 2D and 3D. Rotates the view in 3D space without constraining roll.

 3DARRAY  3DMESH

Creates a 3D matrix of objects in a rectangular or polar Creates a free-form polygon mesh.


arrangement.
 3DMOVE
 3DCLIP
In a 3D view, displays the 3D Move gizmo to aid in moving
Starts an interactive 3D view and opens the Adjust Clipping 3D objects a specified distance in a specified direction.
Planes window.
 3DORBIT
 3DCONFIG
Rotates the view in 3D space, but constrained to horizontal and
Sets options that affect 3D display performance. vertical orbit only.

 3DCORBIT  3DORBITCTR

Rotates the view in 3D space with continuous motion. Sets the center of rotation in 3D Orbit view.

 3DDISTANCE  3DPAN

Starts the interactive 3D view and makes objects appear closer When a drawing is in a Perspective view, starts the interactive
or farther away. 3D view and enables you to drag the view horizontally and
vertically.
 3DDWF
 3DPOLY
Creates a 3D DWF or 3D DWFx file of your 3D model and
displays it in the DWF Viewer. Creates a 3D polyline.
 3DPRINT A COMMANDS
Sends a 3D model to a 3D printing service.
 ABOUT
 3DROTATE
Displays information about AutoCAD
In a 3D view, displays the 3D Rotate gizmo to aid in revolving
3D objects around a base point.  ACISIN

 3DSCALE Imports an ACIS (SAT) file and creates 3D solid, body, or


region objects.
In a 3D view, displays the 3D Scale gizmo to aid in resizing
3D objects.  ACISOUT

 3DSIN Exports a body object, solid, or region to an ACIS file.

Imports an Autodesk 3ds MAX (3DS) file.  ACTBASEPOINT

 3DSWIVEL Inserts a base point in an action macro.

Changes the target of the view in the direction that you drag.  ACTMANAGER

 3DWALK Manages action macro files.

Changes the 3D view in a drawing interactively to create the  ACTRECORD


appearance of walking through the model.
Starts the Action Recorder.
 3DZOOM
 ACTSTOP
Zooms in and out in a perspective view.
Stops the Action Recorder and provides the option of saving
the recorded actions to an action macro file.

 ACTUSERINPUT

Pauses for user input in an action macro.

 ACTUSERMESSAGE

Inserts a user message into an action macro.


 ADCCLOSE  ANNOUPDATE

Closes DesignCenter. Updates existing annotative objects to match the current


properties of their styles.
 ADCENTER
 APERTURE
Manages and inserts content such as blocks, xrefs, and hatch
patterns. Controls the size of the object snap target box.

 ADCNAVIGATE  APPLOAD

Loads a specified DesignCenter drawing file, folder, or Loads and unloads applications and defines which applications
network path. to load at startup.

 ADJUST  ARC

Adjusts the fade, contrast and monochrome settings of the Creates an arc.
selected image or underlay (DWF, DWFx, PDF, or DGN).
 ARCHIVE
 ALIGN
Packages the current sheet set files for archive.
Aligns objects with other objects in 2D and 3D
 AREA
 AMECONVERT
Calculates the area and perimeter of objects or of defined
Converts AME solid models to AutoCAD solid objects. areas.

 ANIPATH  ARRAY

Saves an animation file of a camera moving or panning in a Creates multiple copies of objects in a pattern.
3D model.
 ARX
 ANNORESET
Loads, unloads, and provides information about ObjectARX
Resets the locations of all alternate scale representations of the applications.
selected annotative objects.
 ATTACH

Inserts an external reference, image, or underlay (DWF,


DWFx, PDF, or DGN files) in the current drawing.
 ATTACHURL  AUTOCONSTRAIN

Attaches hyperlinks to objects or areas in a drawing. Applies geometric constraints to a selection set of objects
based on orientation of the objects relative to one another.
 ATTDEF
 AUTOPUBLISH
Creates an attribute definition for storing data in a block.
Publishes drawings to DWF, DWFx, or PDF files
 ATTDISP automatically to a specified location.

Controls the visibility overrides for all block attributes in a


drawing.

 ATTEDIT

Changes attribute information in a block.

 ATTEXT

Extracts attribute data, informational text associated with a


block, into a file.

 ATTIPEDIT

Changes the textual content of an attribute within a block.

 ATTREDEF

Redefines a block and updates associated attributes.

 ATTSYNC

Updates block references with new and changed attributes


from a specified block definition.

 AUDIT

Evaluates the integrity of a drawing and corrects some errors.


B COMMANDS  BATTORDER

Specifies the order of attributes for a block.

 BAUTHORPALETTE
 BACKGROUND
Opens the Block Authoring Palettes window in the Block
Obsolete. BACKGROUND functionality has been merged into Editor.
the VIEW command.
 BAUTHORPALETTECLOSE
 BACTION
Closes the Block Authoring Palettes window in the Block
Adds an action to a dynamic block definition. Editor.

 BACTIONBAR  BCLOSE

Displays or hides action bars for a selection set of parameter Closes the Block Editor.
objects.
 BCONSTRUCTION
 BACTIONSET
Converts geometry into construction geometry.
Specifies the selection set of objects associated with an action
in a dynamic block definition.  BCPARAMETER

 BACTIONTOOL Applies constraint parameters to selected objects, or converts


dimensional constraints to parameter constraints.
Adds an action to a dynamic block definition.
 BCYCLEORDER
 BASE
Changes the cycling order of grips for a dynamic block
Sets the insertion base point for the current drawing. reference.

 BASSOCIATE  BEDIT

Associates an action with a parameter in a dynamic block Opens the block definition in the Block Editor.
definition.
 BESETTINGS
 BATTMAN
Displays the Block Editor Settings dialog box.
Manages the attributes for a selected block definition.
 BGRIPSET  BPARAMETER

Creates, deletes, or resets grips associated with a parameter. Adds a parameter with grips to a dynamic block definition.

 BHATCH  BREAK

Fills an enclosed area or selected objects with a hatch pattern Breaks the selected object between two points.
or gradient fill.
 BREP
 BLIPMODE
Removes the history from 3D solid primitives and composite
Controls the display of marker blips. solids.

 BLOCK  BROWSER

Creates a block definition from selected objects. Launches the default web browser defined in your system's
registry.
 BLOCKICON
 BSAVE
Generates preview images for blocks displayed in
DesignCenter. Saves the current block definition.

 BLOOKUPTABLE  BSAVEAS

Displays or creates a lookup table for a dynamic block Saves a copy of the current block definition under a new name.
definition.
 BTABLE
 BMPOUT
Displays a dialog box to define variations of a block.
Saves selected objects to a file in device-independent bitmap
format.  BTESTBLOCK

 BOUNDARY Displays a window within the Block Editor to test a dynamic


block.
Creates a region or a polyline from an enclosed area.
 BVHIDE
 BOX
Makes objects invisible in the current visibility state or all
Creates a 3D solid box. visibility states in a dynamic block definition.
 BVSHOW C COMMANDS
Makes objects visible in the current visibility state or all
visibility states in a dynamic block definition.  CAL

 BVSTATE Evaluates mathematical and geometric expressions.


Creates, sets, or deletes a visibility state in a dynamic block.  CAMERA

Sets a camera and target location to create and save a 3D


perspective view of objects.

 CHAMFER

Bevels the edges of objects.

 CHANGE

Changes the properties of existing objects.

 CHECKSTANDARDS

Checks the current drawing for standards violations.

 CHPROP

Changes the properties of an object.

 CHSPACE

Moves objects between model space and paper space.

 CIRCLE

Creates a circle.

 CLASSICIMAGE

Manages referenced image files in the current drawing


 CLASSICLAYER  COMMANDLINEHIDE

Opens the modal Layer Properties Manager. Hides the Command Line window.

 CLASSICXREF  COMPILE

Manages referenced drawing files in the current drawing Compiles shape files and PostScript font files into SHX files.

 CLEANSCREENOFF  CONE

Restores display of toolbars and dockable windows (excluding Creates a 3D solid cone.
the command line).
 CONSTRAINTBAR
 CLEANSCREENON
A toolbar-like UI element that displays the available geometric
Clears the screen of toolbars and dockable windows constraints on an object.
(excluding the command line).
 CONSTRAINTSETTINGS
 CLIP
Controls the display of geometric constraints on constraint
Crops a selected external reference, image, viewport, or bars.
underlay (DWF, DWFx, PDF, or DGN) to a specified
boundary.  CONVERT

 CLOSE Optimizes 2D polylines and associative hatches created in


AutoCAD Release 13 or earlier.
Closes the current drawing.
 CONVERTCTB
 CLOSEALL
Converts a color-dependent plot style table (CTB) to a named
Closes all currently open drawings. plot style table (STB).

 COLOR  CONVERTOLDLIGHTS

Sets the color for new objects. Converts lights created in previous drawing file formats to the
current format.
 COMMANDLINE

Displays the Command Line window.


 CONVERTOLDMATERIALS  COPYTOLAYER

Converts materials created in previous drawing file formats to Copies one or more objects to another layer.
the current format.
 CUI
 CONVERTPSTYLES
Manages the customized user interface elements in the
Converts the current drawing to either named or color- product.
dependent plot styles.
 CUIEXPORT
 CONVTOSOLID
Exports customized settings from the main CUIx file to an
Converts 3D meshes and polylines and circles with thickness enterprise or partial CUIx file.
to 3D solids.
 CUIIMPORT
 CONVTOSURFACE
Imports customized settings from an enterprise or partial CUIx
Converts objects to 3D surfaces. file to the main CUIx file.

 COPY  CUILOAD

Copies objects a specified distance in a specified direction. Loads a CUIx file.

 COPYBASE  CUIUNLOAD

Copies selected objects to the Clipboard along with a specified Unloads a CUIx file.
base point.
 CUSTOMIZE
 COPYCLIP
Customizes tool palettes and tool palette groups.
Copies selected objects to the Clipboard.
 CUTCLIP
 COPYHIST
Copies selected objects to the Clipboard and removes them
Copies the text in the command line history to the Clipboard. from the drawing.

 COPYLINK  CYLINDER

Copies the current view to the Clipboard for linking to other Creates a 3D solid cylinder.
OLE applications.
D COMMANDS  DELAY

Provides a timed pause within a script.

 DELCONSTRAINT
 DATAEXTRACTION
Removes all geometric and dimensional constraints from a
Extracts drawing data and merges data from an external source selection set of objects.
to a data extraction table or external file
 DETACHURL
 DATALINK
Removes hyperlinks in a drawing.
The Data Link dialog box is displayed.
 DGNADJUST
 DATALINKUPDATE
Adjust the fade, contrast, and monochrome settings of a DGN
Updates data to or from an established external data link. underlay.

 DBCONNECT  DGNATTACH

Provides an interface to external database tables. Insert a DGN file as an underlay into the current drawing.

 DBLIST  DGNCLIP

Lists database information for each object in the drawing. Crops the display of a selected DGN underlay to a specified
boundary.
 DDEDIT
 DGNEXPORT
Edits single-line text, dimension text, attribute definitions, and
feature control frames. Creates one or more DGN files from the current drawing.

 DDPTYPE  DGNIMPORT

Specifies the display style and size of point objects. Imports the data from a DGN file into a new DWG file.

 DDVPOINT  DGNLAYERS

Sets the 3D viewing direction. Controls the display of layers in a DGN underlay.
 DGNMAPPING  DIMCONTINUE

Allows users to create and edit user-defined DGN mapping Creates a dimension that starts from an extension line of a
setups. previously created dimension.

 DIM and DIM1  DIMDIAMETER

Accesses Dimensioning mode. Creates a diameter dimension for a circle or an arc.

 DIMALIGNED  DIMDISASSOCIATE

Creates an aligned linear dimension. Removes associativity from selected dimensions.

 DIMANGULAR  DIMEDIT

Creates an angular dimension. Edits dimension text and extension lines.

 DIMARC  DIMINSPECT

Creates an arc length dimension. Adds or removes inspection information for a selected
dimension.
 DIMBASELINE
 DIMJOGGED
Creates a linear, angular, or ordinate dimension from the
baseline of the previous or selected dimension. Creates jogged dimensions for circles and arcs.

 DIMBREAK  DIMJOGLINE

Breaks or restores dimension and extension lines where they Adds or removes a jog line on a linear or aligned dimension.
cross other objects.
 DIMLINEAR
 DIMCENTER
Creates a linear dimension.
Creates the center mark or the centerlines of circles and arcs.
 DIMORDINATE
 DIMCONSTRAINT
Creates ordinate dimensions.
Applies dimensional constraints to selected objects or points
on objects.
 DIMOVERRIDE  DIVIDE

Controls overrides of system variables used in selected Creates evenly spaced point objects or blocks along the length
dimensions. or perimeter of an object.

 DIMRADIUS  DONUT

Creates a radius dimension for a circle or an arc. Creates a filled circle or a wide ring.

 DIMREASSOCIATE  DRAGMODE

Associates or reassociates selected dimensions to objects or Controls the way dragged objects are displayed.
points on objects.
 DRAWINGRECOVERY
 DIMREGEN
Displays a list of drawing files that can be recovered after a
Updates the locations of all associative dimensions. program or system failure.

 DIMSPACE  DRAWINGRECOVERYHIDE

Adjusts the spacing between linear dimensions or angular Closes the Drawing Recovery Manager.
dimensions.
 DRAWORDER
 DIMSTYLE
Changes the draw order of images and other objects.
Creates and modifies dimension styles.
 DSETTINGS
 DIMTEDIT
Sets grid and snap, polar and object snap tracking, object snap
Moves and rotates dimension text and relocates the dimension modes, Dynamic Input, and Quick Properties.
line.
 DSVIEWER
 DIST
Opens the Aerial View window.
Measures the distance and angle between two points.
 DVIEW
 DISTANTLIGHT
Defines parallel projection or perspective views by using a
Creates a distant light. camera and target.
 DWFADJUST E COMMANDS
Adjust the fade, contrast, and monochrome settings of a DWF
or DWFx underlay.
 EATTEDIT
 DWFATTACH
Edits attributes in a block reference.
Insert a DWF or DWFx file as an underlay into the current
drawing.  EATTEXT
 EDGE
 DWFCLIP
Changes the visibility of 3D face edges.
Crops the display of a selected DWF or DWFx underlay to a
specified boundary.  EDGESURF

 DWFFORMAT Creates a mesh between four contiguous edges or curves.

Sets the default format to DFW or DWFx for the PUBLISH,  ELEV
3DDWF, EXPORT, EXPORTDWF, AND EXPORTDWFX
commands. Sets elevation and extrusion thickness of new objects.

 DWFLAYERS  ELLIPSE

Controls the display of layers in a DWF or DWFx underlay. Creates an ellipse or an elliptical arc.

 DWGPROPS  ERASE

Sets and displays the file properties of the current drawing. Removes objects from a drawing.

 DXBIN  ETRANSMIT

Imports an AutoCAD DXB (drawing interchange binary) file. Packages a set of files for Internet transmission.

 EXPLODE

Breaks a compound object into its component objects.

 EXPORT

Saves the objects in a drawing to a different file format.


 EXPORTDWF  EXTRUDE

Creates a DWF file and allows you to set individual page setup Extends the dimensions of a 2D object or 3D face into 3D
overrides on a sheet by sheet basis. space.

 EXPORTDWFX

Creates a DWFx file where you can set individual page setup
overrides on a sheet-by-sheet basis.

 EXPORTLAYOUT

Creates a visual representation of the current layout in the


model space of a new drawing.

 EXPORTPDF

Creates a PDF filewhere you can set individual page setup


overrides on a sheet-by-sheet basis.

 EXPORTSETTINGS

Sets the export setting for a file.

 EXPORTTOAUTOCAD

Creates a new DWG file with all AEC objects exploded.

 EXTEND

Extends objects to meet the edges of other objects.

 EXTERNALREFERENCES

Opens the External References palette.

 EXTERNALREFERENCESCLOSE

Closes the External References palette.


F COMMANDS  FREESPOT

Creates a free spotlight, which is similar to a spotlight but


without a specified target
 FIELD
 FREEWEB
Creates a multiline text object with a field that can be updated
automatically as the field value changes Creates a free weblight which is similar to a weblight but
without a specified target
 FILL

Controls the filling of objects such as hatches, 2D solids, and


wide polylines.

 FILLET

Rounds and fillets the edges of objects.

 FILTER

Creates a list of requirements that an object must meet to be


included in a selection set.

 FIND

Finds the text that you specify, and can optionally replace it
with other text.

 FLATSHOT

Creates a 2D representation of all 3D objects based on the


current view.

 FOG

Obsolete
G COMMANDS H COMMANDS

 GEOGRAPHICLOCATION  HATCH
Specifies the geographic location information for a drawing Fills an enclosed area or selected objects with a hatch pattern,
file. solid fill, or gradient fill.
 GEOMCONSTRAINT  HATCHEDIT
Applies or persists geometric relationships between objects or Modifies an existing hatch or fill.
points on objects.
 HELIX
 GOTOURL
Creates a 2D spiral or 3D spring.
Opens the file or web page associated with the hyperlink
attached to an object.
 HELP
 GRADIENT
Opens the Help window.
Fills an enclosed area or selected objects with a gradient fill.
 HIDE
 GRAPHSCR
Regenerates a 3D wireframe model with hidden lines
suppressed.
Switches from the text window to the drawing area.
 HIDEPALETTES
 GRID
Hides currently displayed palettes (including the command
Displays a grid pattern in the current viewport. line).
 GROUP  HLSETTINGS
Creates and manages saved sets of objects called groups. Controls the display properties of models.

 HYPERLINK

Attaches a hyperlink to an object or modifies an existing


hyperlink.
 HYPERLINKOPTIONS I COMMANDS
Controls the display of the hyperlink cursor, tooltips, and
shortcut menu.
 ID

Displays the UCS coordinate values of a specified location.

 IMAGE

Displays the External References palette.

 IMAGEADJUST

Controls the image display of the brightness, contrast, and fade


values of images.

 IMAGEATTACH

Inserts a reference to an image file.

 IMAGECLIP

Crops the display of a selected image to a specified boundary.

 IMAGEQUALITY

Controls the display quality of images.

 IMPORT

Imports files of different formats into the current drawing.

 IMPRESSION

Gives a CAD drawing a hand-drawn look by exporting it for


rendering in Autodesk Impression.
 IMPRINT J COMMANDS
Imprints 2D geometry on a 3D solid or surface, creating
additional edges on planar faces.
 JOIN
 INSERT
Joins similar objects to form a single, unbroken object.
Inserts a block or drawing into the current drawing.
 JPGOUT
 INSERTOBJ
Saves selected objects to a file in JPEG file format.
Inserts a linked or embedded object.
 JUSTIFYTEXT
 INTERFERE
Changes the justification point of selected text objects without
Creates a temporary 3D solid from the interferences between changing their locations.
two sets of selected 3D solids.

 INTERSECT

Creates a 3D solid, surface, or 2D region from overlapping


solids, surfaces, or regions.

 ISOPLANE

Specifies the current isometric plane.


L COMMANDS  LAYFRZ

Freezes the layer of selected objects.

 LAYCUR  LAYISO

Changes the layer property of selected objects to the current Hides or locks all layers except those of the selected objects.
layer.
 LAYLCK
 LAYDEL
Locks the layer of a selected object.
Deletes all objects on a layer and purges the layer.
 LAYMCH
 LAYER
Changes the layer of a selected object to match the destination
Manages layers and layer properties. layer.

 LAYERCLOSE  LAYMCUR

Closes the Layer Properties Manager. Sets the current layer to that of a selected object.

 LAYERP  LAYMRG

Undoes the last change or set of changes made to layer Merges selected layers into a target layer, removing the
settings. previous layers from the drawing.

 LAYERPALETTE  LAYOFF

Opens the modeless Layer Properties Manager. Turns off the layer of a selected object.

 LAYERPMODE  LAYON

Turns the tracking of changes made to layer settings on and Turns on all layers in the drawing.
off.
 LAYOUT
 LAYERSTATE
Creates and modifies drawing layout tabs.
Saves, restores, and manages named layer states.
 LAYOUTWIZARD  LENGTHEN

Creates a new layout tab and specifies page and plot settings. Changes the length of objects and the included angle of arcs.

 LAYTHW  LIGHT

Thaws all layers in the drawing. Creates a light.

 LAYTRANS  LIGHTLIST

Translates the layers in the current drawing to specified layer Turns on and off the Lights in Model palette that lists all lights
standards. in the model.

 LAYULK  LIGHTLISTCLOSE

Unlocks the layer of a selected object. Closes the Lights in Model window.

 LAYUNISO  LIMITS

Restores all layers that were hidden or locked with the Sets and controls the limits of the grid display in the current
LAYISO command. Model or layout tab.

 LAYVPI  LINE

Freezes selected layers in all layout viewports except the Creates straight line segments.
current viewport.
 LINETYPE
 LAYWALK
Loads, sets, and modifies linetypes.
Displays objects on selected layers and hides objects on all
other layers.  LIST

 LEADER Displays property data for selected objects.

Creates a line that connects annotation to a feature.  LIVESECTION

Turns on live sectioning for a selected section object.


 LOAD M COMMANDS
Makes shapes available for use by the SHAPE command.

 LOFT  MARKUP

Creates a 3D solid or surface in the space between several Opens the Markup Set Manager.
cross sections.
 MARKUPCLOSE
 LOGFILEOFF
Closes the Markup Set Manager.
Closes the text window log file opened by LOGFILEON.
 MASSPROP
 LOGFILEON
Calculates the mass properties of regions or 3D solids.
Writes the text window contents to a file.
 MATCHCELL
 LTSCALE
Applies the properties of a selected table cell to other table
cells.

 LWEIGHT  MATCHPROP

Sets the current lineweight, lineweight display options, and Applies the properties of a selected object to other objects.
lineweight units.
 MATERIALATTACH

Associates materials with layers.

 MATERIALMAP

Displays a material mapping gizmo to adjust the mapping on a


face or an object.

 MATERIALS

Shows or hides the Materials window.


 MATERIALSCLOSE  MESHPRIMITIVEOPTIONS

Closes the Materials window. Displays the Mesh Primitive Options dialog box, which sets
the tessellation defaults for primitive mesh objects.
 MEASURE
 MESHREFINE
Creates point objects or blocks at measured intervals along the
length or perimeter of an object. Multiplies the number of faces in selected mesh objects or
faces.
 MEASUREGEOM
 MESHSMOOTH
Measures the distance, radius, angle, area, and volume of
selected objects or sequence of points. Converts 3D objects such as polygon meshes, surfaces, and
solids to mesh objects.
 MENU
 MESHSMOOTHLESS
Loads a customization file.
Decreases the level of smoothness for mesh objects by one
 MENULOAD level.

Obsolete  MESHSMOOTHMORE

 MENUUNLOAD Increases the level of smoothness for mesh objects by one


level.
Obsolete
 MESHSPLIT
 MESH
Splits a mesh face into two faces.
Creates a 3D mesh primitive object such as a box, cone,
cylinder, pyramid, sphere, wedge, or torus.  MESHUNCREASE

 MESHCREASE Removes the crease from selected mesh faces, edges, or


vertices.
Sharpens the edges of selected mesh sub-objects.
 MINSERT
 MESHOPTIONS
Inserts multiple instances of a block in a rectangular array.
Displays the Mesh Tessellation Options dialog box, which
controls default settings for converting existing objects to
mesh objects.
 MIRROR  MLSTYLE

Creates a mirrored copy of selected objects. Creates, modifies, and manages multiline styles.

 MIRROR3D  MODEL

Creates a mirrored copy of selected objects across a mirroring Switches from a layout tab to the Model tab.
plane.
 MOVE
 MLEADER
Moves objects a specified distance in a specified direction.
Creates a multileader object.
 MREDO
 MLEADERALIGN
Reverses the effects of several previous UNDO or U
Aligns and spaces selected multileader objects. commands.

 MLEADERCOLLECT  MSLIDE

Organizes selected multileaders that contain blocks into rows Creates a slide file of the current model viewport or the current
or columns, and displays the result with a single leader. layout.

 MLEADEREDIT  MSPACE

Adds leader lines to, or removes leader lines from, a Switches from paper space to a model space viewport.
multileader object.
 MTEDIT
 MLEADERSTYLE
Edits multiline text.
Creates and modifies multileader styles.
 MTEXT
 MLEDIT
Creates a multiline text object.
Edits multiline intersections, breaks, and vertices.
 MULTIPLE
 MLINE
Repeats the next command until canceled.
Creates multiple parallel lines.
 MVIEW N COMMANDS
Creates and controls layout viewports.

 MVSETUP  NAVSMOTION

Sets up the specifications of a drawing. Displays the ShowMotion interface.

 NAVSMOTIONCLOSE

Closes the ShowMotion interface.

 NAVSWHEEL

Displays a wheel that contains a collection of view navigation


tools.

 NAVVCUBE

Controls the visibility and display properties of the ViewCube


tool.

 NETLOAD

Loads a .NET application.

 NEW

Creates a new drawing.

 NEWSHEETSET

Creates a new sheet set data file that manages drawing layouts,
file paths, and project data.

 NEWSHOT

Creates a named view with motion that is played back when


viewed with ShowMotion.
 NEWVIEW O COMMANDS
Creates a named view with no motion.

 OBJECTSCALE

Adds or deletes supported scales for annotative objects.

 OFFSET

Creates concentric circles, parallel lines, and parallel curves.

 OLELINKS

Updates, changes, and cancels existing OLE links.

 OLESCALE

Controls the size, scale, and other properties of a selected OLE


object

 OOPS

Restores erased objects.

 OPEN

Opens an existing drawing file.

 OPENDWFMARKUP

Opens a DWF or DWFx file that contains markups.

 OPENSHEETSET

Opens a selected sheet set.

 OPTIONS

Customizes the program settings.


 ORTHO P COMMANDS
Constrains cursor movement to the horizontal or vertical
direction.
 PAGESETUP
 OSNAP
Controls the page layout, plotting device, paper size, and other
Sets running object snap modes. settings for each new layout.

 PAN

Moves the view in the current viewport.

 PARAMETERS

Controls the associative parameters used in the drawing.

 PARAMETERSCLOSE

Closes the Parameters Manager palette.

 PARTIALOAD

Loads additional geometry into a partially opened drawing.

 PARTIALOPEN

Loads geometry and named objects from a selected view or


layer into a drawing.

 PASTEASHYPERLINK

Creates a hyperlink to a file, and associates it with a selected


object.

 PASTEBLOCK

Pastes objects from the Clipboard into the current drawing as a


block.
 PASTECLIP  PFACE

Pastes objects from the Clipboard into the current drawing. Creates a 3D polyface mesh vertex by vertex.

 PASTEORIG  PLAN

Pastes objects from the Clipboard into the current drawing Displays the plan view of a specified user coordinate system
using the original coordinates.
 PLANESURF
 PASTESPEC
Creates a planar surface.
Pastes objects from the Clipboard into the current drawing and
controls the format of the data.  PLINE

 PCINWIZARD Creates a 2D polyline.

Displays a wizard to import PCP and PC2 configuration file  PLOT


plot settings into the Model tab or current layout.
Plots a drawing to a plotter, printer, or file.
 PDFADJUST
 PLOTSTAMP
Adjust the fade, contrast, and monochrome settings of a PDF
underlay. Places a plot stamp on a specified corner of each drawing and
logs it to a file.
 PDFATTACH
 PLOTSTYLE
Insert a PDF file as an underlay into the current drawing.
Controls the named plot styles that are attached to the current
 PDFCLIP layout and can be assigned to objects.

Crops the display of a selected PDF underlay to a specified  PLOTTERMANAGER


boundary.
Displays the Plotter Manager, where you can add or edit a
 PDFLAYERS plotter configuration.

Controls the display of layers in a PDF underlay.  PNGOUT

 PEDIT Saves selected objects to a file in a Portable Network Graphics


format.
Edits polylines and 3D polygon meshes.
 POINT  PUBLISH

Creates a point object. Publishes drawings to DWF, DWFx, and PDF files, or to
plotters.
 POINTLIGHT
 PUBLISHTOWEB
Creates a point light that radiates light in all directions from its
location. Creates HTML pages that include images of selected
drawings.
 POLYGON
 PURGE
Creates an equilateral closed polyline.
Removes unused items, such as block definitions and layers,
 POLYSOLID from the drawing.

Creates a 3D wall-like polysolid.  PYRAMID

 PRESSPULL Creates a 3D solid pyramid.

Presses or pulls bounded areas.

 PREVIEW

Displays the drawing as it will be plotted.

 PROPERTIES

Controls properties of existing objects.

 PROPERTIESCLOSE

Closes the Properties palette.

 PSETUPIN

Imports a user-defined page setup into a new drawing layout.

 PSPACE

Switches from a model space viewport to paper space.


Q COMMANDS  QUICKCUI

Displays the Customize User Interface Editor in a collapsed


state.
 QCCLOSE
 QUIT
Closes QuickCalc. Exits the program.
 QDIM  QVDRAWING
Quickly creates a series of dimensions from selected objects.
Displays open drawings and layouts in a drawing in preview
images.
 QLEADER
 QVDRAWINGCLOSE
Creates a leader and leader annotation.
Closes preview images of open drawings and layouts in a
 QNEW drawing.

Starts a new drawing with a selected drawing template file.  QVLAYOUT

 QSAVE Displays preview images of model space and layouts in a


drawing.
Saves the current drawing using the file format specified in the
Options dialog box.  QVLAYOUTCLOSE

 QSELECT Closes preview images of model space and layouts in a


drawing
Creates a selection set based on filtering criteria.

 QTEXT

Controls the display and plotting of text and attribute objects.

 QUICKCALC

Opens the QuickCalc calculator.


 REFCLOSE
R COMMANDS
Saves back or discards changes made during in-place editing
of a reference (an xref or a block).

 REFEDIT
 RAY
Edits a block or an xref directly within the current drawing.
Creates a line that starts at a point and continues to infinity.
 REFSET
 RECOVER
Adds or removes objects from a working set during in-place
Repairs and then opens a damaged drawing file.
editing of a reference (an xref or a block).
 RECOVERALL
 REGEN
Repairs a damaged drawing file along with all attached xrefs.
Regenerates the entire drawing from the current viewport.
 RECTANG
 REGENALL
Creates a rectangular polyline.
Regenerates the drawing and refreshes all viewports.
 REDEFINE
 REGENAUTO
Restores AutoCAD internal commands overridden by
Controls automatic regeneration of a drawing.
UNDEFINE.
 REGION
 REDO
Converts an object that encloses an area into a region object.
Reverses the effects of previous UNDO or U command.
 REINIT
 REDRAW
Reinitializes the digitizer, digitizer input/output port, and
Refreshes the display in the current viewport.
program parameters file
 REDRAWALL
 RENAME
Refreshes the display in all viewports.
Changes the names assigned to items such as layers and
dimension styles.
 RENDER  RESUME

Creates a photorealistic or realistically shaded image of a 3D Continues an interrupted script.


solid or surface model.
 REVCLOUD
 RENDERCROP
Creates a revision cloud using a polyline.
Renders a specified rectangular area, called a crop window,
within a viewport.  REVERSE

 RENDERENVIRONMENT Reverses the order of vertices of the selected lines, polylines,


splines, and helixes.
Controls visual cues for the apparent distance of objects.
 REVOLVE
 RENDEREXPOSURE
Creates a 3D solid or surface by sweeping a 2D object around
Provides settings to adjust the global lighting for the most an axis.
recently rendered output.
 REVSURF
 RENDERPRESETS
Creates a mesh by revolving a profile about an axis.
Specifies render presets, reusable rendering parameters, for
rendering an image.  RIBBON

 RENDERWIN Opens the ribbon window.

Displays the Render window without starting a rendering  RIBBONCLOSE


operation.
Closes the ribbon window.
 RENDSCR
 RMAT
Obsolete
Obsolete
 RESETBLOCK
 ROTATE
Resets one or more dynamic block references to the default
values of the block definition. Rotates objects around a base point.
 ROTATE3D S COMMANDS
Moves objects about a 3D axis.

 RPREF  SAVE

Displays or hides the Advanced Render Settings palette for Saves the drawing under the current file name or a specified
access to advanced rendering settings. name.

 RPREFCLOSE  SAVEAS

Closes the Render Settings palette if it is displayed. Saves a copy of the current drawing under a new file name.

 RSCRIPT  SAVEIMG

Repeats a script file. Saves a rendered image to a file.

 RULESURF  SCALE

Creates a mesh that represents the surface between two lines or Enlarges or reduces selected objects, keeping the proportions
curves. of the object the same after scaling.

 SCALELISTEDIT

Controls the list of scales available for layout viewports, page


layouts, and plotting.

 SCALETEXT

Enlarges or reduces selected text objects without changing


their locations.

 SCRIPT

Executes a sequence of commands from a script file.

 SECTION

Uses the intersection of a plane and solids, surfaces, or mesh to


create a region.
 SECTIONPLANE  SETUV

Creates a section object that acts as a cutting plane through 3D Obsolete


objects.
 SETVAR
 SECTIONPLANEJOG
Lists or changes the values of system variables.
Adds a jogged segment to a section object.
 SHADEMODE
 SECTIONPLANESETTINGS
Starts the VSCURRENT command.
Sets display options for the selected section plane.
 SHAPE
 SECTIONPLANETOBLOCK
Inserts a shape from a shape file that has been loaded using
Saves selected section planes as 2D or 3D blocks. LOAD.

 SECURITYOPTIONS  SHAREWITHSEEK

Specifies password or digital signature options for a drawing Uploads blocks or drawings to the Autodesk Seek website.
file.
 SHEETSET
 SEEK
Opens the Sheet Set Manager.
Opens a web browser and displays the Autodesk Seek home
page  SHEETSETHIDE

 SELECT Closes the Sheet Set Manager.

Places selected objects in the Previous selection set.  SHELL

 SETBYLAYER Accesses operating system commands.

Changes the property overrides of selected objects to ByLayer.  SHOWMAT

 SETIDROPHANDLER Obsolete

Specifies the default type of i-drop content for the current  SHOWPALETTES
Autodesk application.
Restores the display of hidden palettes.
 SIGVALIDATE  SPACETRANS

Displays information about the digital signature attached to a Calculates equivalent model space and paper space lengths in a
drawing file. layout.

 SKETCH  SPELL

Creates a series of freehand line segments. Checks spelling in a drawing.

 SLICE  SPHERE

Creates new 3D solids and surfaces by slicing, or dividing, Creates a 3D solid sphere.
existing objects.
 SPLINE
 SNAP
Creates a smooth curve that passes through or near specified
Restricts cursor movement to specified intervals. points.

 SOLDRAW  SPLINEDIT

Generates profiles and sections in layout viewports created Edits a spline or spline-fit polyline.
with SOLVIEW.
 SPOTLIGHT
 SOLID
Creates a spotlight that emits a directional cone of light.
Creates solid-filled triangles and quadrilaterals.
 STANDARDS
 SOLIDEDIT
Manages the association of standards files with drawings.
Edits faces and edges of 3D solid objects.
 STATUS
 SOLPROF
Displays drawing statistics, modes, and extents.
Creates 2D profile images of 3D solids for display in a layout
viewport.  STLOUT

 SOLVIEW Stores solids in an ASCII or binary file.

Creates orthographic views, layers, and layout viewports


automatically for 3D solids.
 STRETCH T COMMANDS
Stretches objects crossed by a selection window or polygon.

 STYLE  TABLE

Creates, modifies, or specifies text styles. Creates an empty table object.

 STYLESMANAGER  TABLEDIT

Displays the Plot Style Manager, where you can revise plot Edits text in a table cell.
style tables.
 TABLEEXPORT
 SUBTRACT
Exports data from a table object in CSV file format.
Combines selected 3D solids, surfaces, or 2D regions by
subtraction.  TABLESTYLE

 SUNPROPERTIES Creates, modifies, or specifies table styles.

Displays the Sun Properties window.  TABLET

 SUNPROPERTIESCLOSE Calibrates, configures, and turns on and off an attached


digitizing tablet.
Closes the Sun Properties window.
 TABSURF
 SWEEP
Creates a mesh from a line or curve that is swept along a
Creates a 3D solid or surface by sweeping a 2D object along a straight path.
path.
 TARGETPOINT
 SYSWINDOWS
Creates a target point light.
Arranges windows and icons when the application window is
shared with external applications.  TASKBAR

Controls how drawings are displayed on the Windows taskbar.


 TEXT  TOOLBAR

Creates a single-line text object. Displays, hides, and customizes toolbars.

 TEXTEDIT  TOOLPALETTES

Edits a dimensional constraint, dimension, or text object. Opens the Tool Palettes window.

 TEXTSCR  TOOLPALETTESCLOSE

Opens the text window. Closes the Tool Palettes window.

 TEXTTOFRONT  TORUS

Brings text and dimensions in front of all other objects in the Creates a donut-shaped 3D solid.
drawing.
 TPNAVIGATE
 THICKEN
Displays a specified tool palette or palette group.
Converts a surface into a 3D solid with a specified thickness.
 TRACE
 TIFOUT
Creates solid lines.
Saves selected objects to a file in TIFF file format.
 TRANSPARENCY
 TIME
Controls whether background pixels in an image are
Displays the date and time statistics of a drawing. transparent or opaque.

 TINSERT  TRAYSETTINGS

Inserts a block in a table cell. Controls the display of icons and notifications in the status bar
tray.
 TOLERANCE
 TREESTAT
Creates geometric tolerances contained in a feature control
frame. Displays information about the drawing's current spatial index.
 TRIM U COMMANDS
Trims objects to meet the edges of other objects.

 U

Reverses the most recent operation.

 UCS

Manages user coordinate systems.

 UCSICON

Controls the visibility and placement of the UCS icon.

 UCSMAN

Manages defined user coordinate systems.

 ULAYERS

Controls the display of layers in a DWF, DWFx, PDF, or DGN


underlay.

 UNDEFINE

Allows an application-defined command to override an


internal command.

 UNDO

Reverses the effect of commands.

 UNION

Combines selected 3D solids, surfaces, or 2D regions by


addition.
 UNITS V COMMANDS
Controls coordinate and angle display formats and precision.

 UPDATEFIELD  VBAIDE

Manually updates fields in selected objects in the drawing Displays the Visual Basic Editor.

 UPDATETHUMBSNOW

Manually updates thumbnail previews in the Sheet Set


Manager and the Quick View tool.

Summary

The Visual Basic Editor is displayed.

Use the Visual Basic Editor to edit code, forms, and references
for any loaded global Visual Basic for Applications (VBA)
project or any embedded VBA project in an open drawing.

You can also debug and run projects from the Visual Basic
Editor.
 VBALOAD  VBAMAN

Loads a global VBA project into the current work session. Manages VBA project operations using a dialog box.

VBA projects are stored in a separate file with a .dvb extention. Once
loaded, the modules and macros of a VBA project are available in the
Macros dialog box. Summary

The Open VBA Project dialog box (a standard file selection dialog box) is Loads, unloads, saves, creates, embeds, and extracts VBA
displayed. projects.

There is no limit to the number of Visual Basic for Applications (VBA) The VBA Manager is displayed.
projects you can load. Any project referenced by the selected project will
also be loaded, if available.

You cannot use this dialog box to load embedded VBA projects.
Embedded projects are loaded when you open the drawing containing the
project, and they are unloaded when you close the drawing.

If you select Open Visual Basic Editor, the Visual Basic Editor is opened
after the selected project is loaded. For information about the Visual Basic
Editor, see the ActiveX and VBA Developer's Guide.

If FILEDIA is set to 0 (zero), or if you enter -vbaload at the Command


prompt, VBALOAD displays command prompts.

Open VBA project <>: Enter the path and file name of the project to open

If the selected project contains macros, the AutoCAD Macro Virus


Protection dialog box is displayed.
 VBARUN  VBASTMT

Runs a VBA macro. Executes a VBA statement at the AutoCAD Command


prompt.

A Visual Basic statement is a complete instruction that can


contain keywords, operators, variables, constants, and
expressions. A statement generally occupies a single line,
although you can use a colon (:) to include more than one
statement on a line.

VBA statements are executed in the context of the current


drawing.
Summary

Runs, edits, or deletes a VBA macro. You can also create new
macros, set the VBA options, and display the VBA Manager.

The Macros dialog box is displayed.  VBAUNLOAD

If you enter -vbarun at the Command prompt, options are Unloads a global VBA project.
displayed.

If you do not enter a project name, the active global project


is unloaded.
 VIEW  VIEWPLAY

Saves and restores named views, camera views, layout views, Plays the animation associated to a named view.
and preset views.

Plays the animation associated to the named view entered. The


command ends if the name entered does not match a view in
the drawing or the view does not have any animation
properties assigned to it.

The View Manager is displayed.


 VIEWPLOTDETAILS
If you enter -view at the Command prompt, options are
displayed. Displays information about completed plot and publish jobs.

Note: The VIEW command cannot be used transparently.

 VIEWGO

Restores a named view.

You can view detailed information about all completed plot


and publish jobs, or just the errors that have occurred. You can
also copy the information displayed in the dialog box to the
Restores the view you specify to the current viewport. If a Clipboard.
layer state, UCS, live section, visual style, or background
setting was saved with the view, the settings are also restored. The Plot and Publish Details dialog box is displayed.
 VIEWRES  VISUALSTYLES

Sets the resolution for objects in the current viewport. Creates and modifies visual styles and applies a visual style to
a viewport.

The model is regenerated.

VIEWRES controls the appearance of circles, arcs, splines, and


arced plines using short vectors. The greater the number of vectors, Summary
the smoother the appearance of the circle or arc. For example, if
you create a very small circle and then zoom in, it might appear to The Visual Styles Manager is displayed.
be a polygon. Using VIEWRES to increase the zoom percentage
and regenerate the drawing updates and smooths the circle's If you enter -visualstyles at the Command prompt, options are
appearance. Decreasing the zoom percentage has the opposite displayed.
effect.
A visual style is a collection of customizable settings that
control the display of edges, shading, background, and
shadows of 3D solids and surfaces in the current viewport.

NoteIn a script, the VISUALSTYLES command does not


automatically suppress the Visual Styles Manager. You must
use -visualstyles to display command prompts.
Note: Increasing the zoom percentage in VIEWRES may increase
the time it takes to regenerate the drawing.

When a paper space layout is made current for the first time and a  VISUALSTYLESCLOSE
default viewport is created in the layout, the viewing resolution for
this initial viewport is the same as the viewing resolution for the
Closes the Visual Styles Manager.
Model tab viewport.

The VIEWRES setting is saved in the drawing. To change the


default for new drawings, consider specifying the VIEWRES
setting in the template files on which you base your new drawings.
 VLISP  VPCLIP

Displays the Visual LISP interactive development Clips layout viewport objects and reshapes the viewport
environment. border.

Summary

You can either select an existing object to designate as the new


Summary boundary, or specify the points of a new boundary. The new
boundary does not clip the old boundary, it redefines it.
Use Visual LISP to develop, test, and debug AutoLISP
programs. Tip: Use the generic CLIP command to clip images, external
references, viewports, and underlays.
The Visual LISP IDE (interactive development environment) is
displayed.
List of Prompts
Note: VLIDE is used to transfer control to Visual LISP. It
performs the same function as the VLISP command. Select viewport to clip:

Select clipping object or [Polygonal/Delete] <Polygonal>:

Clipping Object

Specifies an object to act as a clipping boundary. Objects that


are valid as clipping boundaries include closed poly-lines,
circles, ellipses, closed splines, and regions.
Polygonal ?—List Frozen Layers

Draws a clipping boundary. You can draw line segments or arc Displays the names of frozen layers in a selected viewport.
segments by specifying points. The following prompt is
displayed: Select a viewport:

Specify start point: The Command prompt displays the names of any layers that are frozen
in the selected viewport.
Specify next point or [Arc/Close/Length/Undo]:

The descriptions of the Next Point, Arc, Close, Length, and


Undo options match the descriptions of the corresponding Color
options in the PLINE command.
Changes the color associated with a layer.
Delete
New color (1-255):
Deletes the clipping boundary of a selected viewport. This
option is available only if the selected viewport has already been New color [Truecolor/COlorbook]: Enter a color name or a number
clipped. If you clip a viewport that has been previously clipped, from 1 through 255, enter t, or enter co
the original clipping boundary is deleted, and the new clipping
boundary is applied. True Color

Specifies a true color to use for the selected object.

Red, Green, Blue: Enter three integer values from 0 to 255


separated by commas to specify a true color
 VPLAYER
Color Book
Sets layer visibility within viewports.
Specifies a color from a loaded color book to use for the
selected object.

Enter Color Book name: Enter the name of a color book that
has been installed, such as PANTONE®

If you enter a color book name, the following prompt is


displayed:

Enter color name: Enter the name of a color included in the


selected color book, such as PANTONE® 573
Enter layer name(s) to receive VP property override or <specify layers If you enter ? at the Enter a Loaded Linetype Name prompt, the
by object selection>: Enter a name or a list of names separated by following prompt is displayed:
commas, or press ENTER to select objects (you can only select objects
in the current space) Enter linetype name(s) to list <*>: Enter a wild-card pattern, or press
ENTER to list all names in the drawing
Specify viewport(s) [All/Select/Current] <Current>: Enter an option or
press ENTER Specify viewport(s) [All/Select/Current] <Current>: Enter an option or
press ENTER
All
All
Applies the changes in all viewports.
Applies the changes in all viewports.
Select
Select
Applies the changes in selected viewports.
Applies the changes in selected viewports.
Select objects: Select one or more viewports and press ENTER
Select objects: Select one or more viewports and press ENTER
Current
Current
Applies the changes in the current viewport only.
Applies the changes in the current viewport only.

Ltype Lweight

Changes the linetype associated with a layer. Changes the lineweight associated with a layer.

Enter a loaded linetype name or [?] <CONTINUOUS>: Enter a Enter lineweight (0.0mm-2.11mm):
currently loaded linetype name, enter ?, or press ENTER
If you enter a valid lineweight, the current lineweight is set to the new
If you enter a linetype or press ENTER, the following prompt is value. If you enter a lineweight that is not valid, the current lineweight
displayed: is set to the nearest fixed lineweight value. If you want to plot an
object with a custom width not found in the list of fixed lineweight
Enter layer name(s) to receive VP property override or <specify layers values, you can use the Plot Style Table Editor to customize plotted
by object selection>: Enter a name or a list of names separated by lineweights.
commas, or press ENTER to select objects (you can only select objects
in the current space) Enter layer name(s) to receive VP property override or <specify layers
by object selection>: Enter a name or a list of names separated by
commas, or press ENTER to select objects (you can only select objects commas, or press ENTER to select objects (you can only select objects
in the current space) in the current space)

The lineweight is assigned to the layer or layers. Specify viewport(s) [All/Select/Current] <Current>: Enter an option or
press ENTER
Specify viewport(s) [All/Select/Current] <Current>: Enter an option or
press ENTER All

All Applies the changes in all viewports.

Applies the changes in all viewports. Select

Select Applies the changes in selected viewports.

Applies the changes in selected viewports. Select objects: Select one or more viewports and press ENTER

Select objects: Select one or more viewports and press ENTER Current

Current Applies the changes in the current viewport only.

Applies the changes in the current viewport only.

Freeze

Pstyle Freezes a layer or set of layers in one or more viewports. Objects on


frozen layers are not displayed, regenerated, or plotted.
Sets the plot style assigned to a layer. This option is not available if
you are using color-dependent plot styles in the current drawing (the Enter layer name(s) to freeze or <specify layers by object selection>:
PSTYLEPOLICY system variable is set to 1). See Use Plot Styles to Enter a name or a list of names separated by commas, or press
Control Plotted Objects in the User's Guide. ENTER to select objects (you can only select objects in the current
space)
Enter plot style or [?] <Normal>: Enter a name, enter ? to list existing
plot styles, or press ENTER Specify viewport(s) [All/Select/Current] <Current>: Enter an option or
press ENTER
If you select a plot style other than NORMAL, the following prompt is
displayed: All

Enter layer name(s) to receive VP property override or <specify layers Applies the changes in all viewports.
by object selection>: Enter a name or a list of names separated by
Select Reset

Temporarily switches to paper space, where you can select the Sets the visibility of layers in specified viewports to their current
viewports to apply the layer settings. default setting.

Select objects: Select one or more viewports and press ENTER Enter layer name(s) to reset or <specify layers by object selection>:
Enter a name or a list of names separated by commas, or press
Current ENTER to select objects (you can only select objects in the current
space)
Applies the changes in the current viewport only.
Specify viewport(s) [All/Select/Current] <Current>: Enter an option or
press ENTER

Thaw All

Thaws layers in specific viewports. Applies the changes in all viewports.

Enter layer name(s) to thaw: Enter one or more layer names Select

Enter an option [All/Select/Current] <Current>: Enter an option or Applies the changes in selected viewports.
press ENTER
Select objects: Select one or more viewports and press ENTER
All
Current
Applies the changes in all viewports.
Applies the changes in the current viewport only.
Select

Applies the changes in selected viewports.


Newfrz (New Freeze)
Select objects: Select one or more viewports and press ENTER
Creates new layers that are frozen in all viewports.
Current
Enter name(s) of new layers frozen in all viewports: Enter one or more
Applies the changes in the current viewport only. layer names
Vpvisdflt (Viewport Visibility Default)  VPMIN

Thaws or freezes the specified layers in subsequently created Restores the current layout viewport.
viewports.

Enter layer name(s) to change viewport visibility or <specify layers by


object selection>: Enter a name or a list of names separated by
commas, or press ENTER to select objects (you can only select objects
in the current space)

Enter a viewport visibility option [Frozen/Thawed] <current>: Enter f


or t, or press ENTER

The viewport is restored. The center point and magnification are


returned to the settings that were in effect before the viewport was
maximized.
 VPMAX

Expands the current layout viewport for editing.

The viewport is expanded to fill the screen and switched to model


space for editing.
The second angle is specified up or down from the XY plane.

 VPOINT

Sets the viewing direction for a 3D visualization of the


drawing.

Compass and Axis Tripod

Displays a compass and axis tripod, which you use to define a


View Point viewing direction in the viewport.
Using the X,Y,Z coordinate you enter, creates a vector that
defines a direction from which the drawing can be viewed. The
view defined is as if the viewer is looking from the point back
at the origin (0,0,0).

The compass is a two-dimensional representation of a globe.


The center point is the north pole (0,0,n), the inner ring is the
equator (n,n,0), and the entire outer ring is the south pole (0,0,-
n).
Rotate
You can move the small crosshairs on the compass to any
Specifies a new viewing direction using two angles. portion of the globe with your pointing device. As you move
the crosshairs, the axis tripod rotates to conform to the viewing
Enter angle in XY plane from X axis <current>: Specify an direction indicated on the compass. To select a viewing
angle direction, move your pointing device to a location on the globe
and click.
The first angle is specified with respect to the X axis, in the XY
plane.

Enter angle from XY plane <current>: Specify an angle


 VPORTS  VSCURRENT

Creates multiple viewports in model space or paper space. Sets the visual style in the current viewport.

Note: To display lighting from point lights, distant lights, spotlights, or


the sun, set the visual style to Realistic, Conceptual, or a custom visual
style with shaded objects.

2D Wireframe

Displays the objects using lines and curves to represent the


boundaries. Raster and OLE objects, linetypes, and lineweights are
visible. Even if the value for the COMPASS system variable is set
Summary to 1, it does not appear in the 2D Wireframe view.

3D Wireframe
The Viewports dialog box is displayed.
Displays the objects using lines and curves to represent the
If you enter -vports at the Command prompt, options are boundaries. Displays a shaded 3D UCS icon. You can set the
displayed. COMPASS system variable to 1 to view the compass.

3D Hidden

Displays the objects using 3D wireframe representation and hides


lines representing back faces.

Realistic

Shades the objects and smooths the edges between polygon faces.
Materials that you have attached to the objects are displayed.
Conceptual

Shades the objects and smooths the edges between polygon faces.  VSSAVE
Shading uses a transition between cool and warm colors. The
effect is less realistic, but it can make the details of the model Saves a visual style.
easier to see.

Other

Displays the following prompt:

Enter a visual style name [?]: Enter the name of a visual style in Note: You must be in model space to save a visual style. If you
the current drawing, or enter ? to display a list of names and enter a name that is already in use for a visual style, you can
repeat the prompt either replace the existing visual style or enter a different name.

 VSLIDE
 VTOPTIONS
Displays an image slide file in the current viewport.
Displays a change in view as a smooth transition.

The View Transitions dialog box is displayed.


The Select Slide File dialog box, a standard file selection dialog box, is
displayed. Enter a slide file name (.sld extension) to display. When you
press ENTER or click Open, the slide file is opened.

To display a slide in a slide library (.slb extension), set FILEDIA to 0,


enter vslide, and then specify the slide library file name followed by
the slide file name enclosed in parentheses: slidelibrary (slide).

When you view slides of images shaded with the -SHADE command
in a larger window or a higher resolution than was used for creating the
slide, black lines may appear interspersed among the lines of the
shaded image. To avoid this situation, use a full screen that is set at the
highest resolution when creating the slides.
W COMMANDS  WORKSPACE

Creates, modifies, and saves workspaces and makes a


workspace current.

 WALKFLYSETTINGS  WSSAVE

Controls the walk and fly navigation settings. Saves a workspace.

 WBLOCK  WSSETTINGS

Writes objects or a block to a new drawing file. Sets options for workspaces.

 WEBLIGHT

Creates a web light

 WEDGE

Creates a 3D solid wedge.

 WHOHAS

Displays ownership information for opened drawing files.

 WIPEOUT

Creates a wipeout object.

 WMFIN

Imports a Windows metafile.

 WMFOPTS

Sets options for WMFIN.

 WMFOUT

Saves objects to a Windows metafile.


W COMMANDS Z COMMANDS

 ZOOM
 XATTACH
Increases or decreases the magnification of the view in the
Inserts a DWG file as an external reference (xref). current viewport.

 XBIND

Binds one or more definitions of named objects in an xref to


the current drawing.

 XCLIP

Crops the display of a selected external reference or block


reference to a specified boundary.

 XEDGES

Creates wireframe geometry from the edges of a 3D solid,


surface, mesh, region, or subobject.

 XLINE

Creates a line of infinite length.

 XOPEN

Opens a selected drawing reference (xref) in a new window.

 XPLODE

Breaks a compound object into its component objects.

 XREF

Starts the EXTERNALREFERENCES command.

Вам также может понравиться