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Monk (1) Far traveler

CLASS & LEVEL BACKGROUND PLAYER NAME


(clone) Human Neutral Good
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
12 +2 30
+3 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

16 PERSONALITY TRAITS

Hit Point Maximum 10



+5 Strength
DEXTERITY ●
+4 Dexterity

+2 +2 Constitution
+1 Intelligence
CURRENT HIT POINTS IDEALS

15 0 Wisdom
-1 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

+2 ●
+4 Acrobatics (Dex) Total 1d8 SUCCESSES

14 0 Animal Handling (Wis) FAILURES

+1 Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE ●
+5 Athletics (Str)

+1 ●
-1 Deception (Cha)
+3 History (Int)
NAME ATK BONUS DAMAGE/TYPE

0 Insight (Wis)
Quarterstaff +5 1d6 + 3 bludgeoning
13
-1 Intimidation (Cha)

WISDOM +1 Investigation (Int)


0 Medicine (Wis)
0 +1 Nature (Int)

11
0 Perception (Wis) - Martial Arts.
-1
-1
Performance (Cha)
Persuasion (Cha)
Unarmed strike or
CHARISMA
+1 Religion (Int) monk weapon,
-1 ●
+2 Sleight of Hand (Dex)
+4 Stealth (Dex)
melee, 1d4 + 3
9 0 Survival (Wis) damage.
SKILLS ATTACKS & SPELLCASTING

10 PASSIVE WISDOM (PERCEPTION)


CP Flask or tankard
(1); Waterskin (1);
SP Bedroll (1); Rations
Tool Proficiencies: (1 day) (10);
Drum; Jeweler's Tools EP Jeweler's Tools (1);
Rope, hempen (1);
Weapon Proficiencies: GP Tinderbox (1); Mess
Shortsword; Simple kit (1); Backpack
PP (1); Ball bearings
(10); Torch (10)
Language Proficiencies:
Common; Elvish
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
(clone)
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Dart (10)

TREASURE CHARACTER BACKSTORY

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS

----------Bonus Actions----------
Martial Arts. Make an extra unarmed strike when you take
Attack action.

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