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RESUME

SUMMARY

Recent graduate with a Bachelor’s degree in Computer Science, seeking an entry-level job in software development.
Proficient in various major software languages and enjoys developing applications and finding solutions to complex
problems. Superb communication and time-management skills. Able to work well independently and in a team setting.

EDUCATION

St. Joseph's College Patchogue, NY


B.S. in Computer Science/ Mathematics September 2016 – May 2018

Smithtown High School East Smithtown, NY


Advanced Regents Diploma, GPA: 3.7 June, 2013

CERTIFICATIONS
Microsoft Technology Associate: Software Development Fundamentals (C#) June, 2017

TECHNOLOGICAL PROFICIENCY

- CSS - Ruby - SQL - Unity


- C - JavaScript - Oracle Database - Visual Studio
- C++ - Python - HTML - Microsoft Office
- C# - Java - Android Applications - GitHub/GitBucket

INTERNSHIP EXPERIENCE
MindTree, Warren, NJ Summer 2017
● Performed regression testing on Avis and Budget car rental websites, utilizing “ClickTale” and “BrowserStack”
programs.
● Analyzed and developed a Business Definition Document for customer preferences and prediction data.
● Researched AngularJS to help design a new MindTree application.
BrighTex Bio-Photonics, Worked Remotely Summer 2016
● Graphical User Interface development for biometric enrollment using .NET
● Software regression testing for biometric matching algorithm.

INDEPENDENT PROJECTS

● Developed an app called “Pac Pac Monsters” on Android OS, in collaboration with a small group of programmers.
The structure is a replication of the classic handheld game series, “Pokemon”, and is currently in the Beta stage in
Google Store. Responsible for creating the core of the “battling” system; conducted error testing; and provided
significant contributions to various features, such as the main menu, numerous creature objects, save files, scrolling,
updating dialog boxes, health bar systems, and more.
● Replicated the popular two-player board games, “BattleShip” and “Connect Four”, using Python and C,
respectively. These programs utilize two-dimensional arrays to construct the virtual board. They employ the use of
efficient and accurate hit-marker detection.

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