Академический Документы
Профессиональный Документы
Культура Документы
So you want to play Warhammer fan- On top of this, smaller armies are be-
tasy and don’t know where to start? coming the new standard, with games
being anywhere between 50-80
Lucky for you, Age of Sigmar is easy to wounds per army. (Comp Systems in-
get into. Games Workshop wanted to cluded). It is entirely possible to get a
make the price of entry for their game ‘standard’ army going for around $200.
lower than before, and they succeed-
ed. This document showcases several ex-
amples of these themed armies. They
Core rules are free. Army rules are are meant to include a variety of units
free. And with things being simpler, and have some synergy and theme, all
you have a lot more freedom to bring for around $200! These aren’t meant
what you want, making themed ar- to be competitive lists, but great intro-
mies easier and more viable than ever. ductions for new players.
SOME NOTES ABOUT THESE LISTS:
These are just guidelines to get you started and get some ideas flowing on what you
want in your army.
Battalion boxes and Starter sets (like Island of Blood and the Age of Sigmar box set)
are amazing deals for getting lots of miniatures for a great price. Just buy the set
and sell the half you don’t want to another player or Ebay.
A lot of the products in these lists have other things for similar prices, or can be
made into alternate builds. Do some research on the suggested items to make sure
those are what you really want.
$200 is not meant to be a balancing mechanic. It’s only meant to demonstrate what
all you can get for that price. You are welcome to put in as much or as little money
into this as you want. If this seems like a lot to invest, take it in chunks. Buy a few
kits a month and before you know it you will find yourself with an army.
Most importantly, building your army is a majority of the fun with the game. Make
sure it’s an idea for an army you are genuinely stoked about, rather what’s the most
powerful combo.
DEFENDERS OF AZYR—$197 (58 wounds)
A tough big machine that can be pushed Fast cavalry wielding engineered
to become a little more reliable. But handguns. The blunderbuss is
otherwise a lot of fun. great on the sharpshooter. 10
models.
Potent long range artillery that Shorter range and potent artillery. 1
ignores line of sight rules. 1 rocket gun and 3 crew.
battery and 3 crew.
THEMES: Order, Humans, Bretonnia, Honor/Chivalry, For the Lady, Fuck Aelves
DUARDIN EXPEDITION—$212 (42 wounds)
Belegar Ironhammer—$21 Runelord—$21
Can be used as a generic Dwarf Lord as Reliable priest buffing and some of the best
well. And if you can get more Ironbreakers, spellbreaking in the game.
stack this guy on a shield with 2 Ironbreak-
ers holding him up and you have the Dwarf
Lord on shield bearers.
Dwarf Cannon—$25
Gyrobomber—$45
Considered a mainstay of any
An expensive little model but with effec-
Dwarf army, and for a good rea-
tive rules. Also can make a Gyrocopter
son. Kit can be made into the Or-
which is basically a smaller version that
gan gun, a shorter range powerful
can take different weapon options.
machine gun. 1 cannon and 3
crew.
Ironbreakers—$50 Irondrakes—$50
Sisters of Avelorn—$50
Phoenix Guard—$41 Nasty range support that do even
better against chaos. 10 models.
Best High Elf foot soldier. Great
defense and weapons. 10 models.
Darkshards—$35
War Hydra—$65
Cold One Knights x2—$66
A powerful melee unit that can
Heavy armored and fast. be very difficult to kill. Hail hydra!
These vicious dino-riders form
the backbone of your force. 10
models.
Skink Regiment—$35
This is going to be a huge source of This model can be argued that it has the
annoyance for your opponent as cloak of feathers so it benefits from that. It
these guys constantly pop on and could also be argued that it only has priest-
off the battlefield wherever they ly trappings. But try not to argue for both.
want. 5 models. Don't be a dick.
Carnosaur—$85
Saurus Cavalry x2—$70
The theme here is dinos riding
More dinos riding dinos. Noth-
dinos. And this is the biggest
ing gets more badass than that.
dino of them all.
10 models.
A saurus hero to stick with These guys are the tough back-
your temple guard. bone of your force, and even
tougher with a Hero nearby. 10
models.
Plagueclaw Catapult—$33
Plague Furnace—$62
THEMES: Clan Pestilens, Skaven, Nurgle followers, Chaos, Plagues and Disease
GRANDFATHER’S PLAGUE HOST—$204 (72 wounds)
They back up your Putrid Blight- Keep in mind that you have to
kings and their flies have a nice watch out for wounds against
little range penalty to them. 10 them, but should be your basic
models. specialty unit 6 models
Herald of Slaanesh—$22
Doomwheel—$33 Stormfiends—$62
A very strong melee unit. From these kits, and any other extra bits the other kits
may yield, make 2 of them into a Beastlord and a Wargor Standard Bearer. Use the
4-horn sets and any other extravagant bits to help these 2 stand out from the rest.
Makes the 18 bestigors and the 2 Heroes as mentioned above.
Great Bray-Shaman—$15
Ogre Tyrant—$40
Ironguts—$40
Massive ogre club is best
ogre club. Ogors are feared in Age of Sigmar
for this reason. 4 models.
Ogre Slaughtermaster/Butcher—$40
Ironblaster—$33
Bringing some Wizard power to this
Some valuable long range
very small count army.
power.
Sabertusks—$17
Mournfang Cavalry—$36 A skirmishing distraction for
Some speed this army desperately needs. your army. 2 models.
2 models.
Black Orcs—$41
Arachnarok Spider—$58
THEMES: Destruction, All Grots, Spiders, Spiders, Oh god why are there so many fucking spiders?
HOLY SHIT SKELETONS!—$211 (60 wounds)
Wight King—$15
Necromancer—$15
Your spooky general.
The idea is to keep those skeletons
coming, and this guy helps with that.
Khemrian Warsphinx—$54
Necropolis Knights—$55