Академический Документы
Профессиональный Документы
Культура Документы
Lag-Bolt's combat armor 38 30 500 +10 AP, +10 Big Guns 400 1 xx00b95f
Ranger battle armor 39 27 1100 +5 AP, +1 LK, +10 Small Guns 430 5 00023030
Sim regen armor 32 25 400 Health regen, limb repair 390 — xx002969
"Robo-Thor" armor 40 45 3000 +1 STR, -1 AGL, +15 Radiation Resistance 819 — 000cb5f9
Army power armor 40 45 (25) 1000 +2 STR, -2 AGL, +10 Radiation Resistance 739 — 00061a72
Enclave power armor 40 45 (35) 1200 +1 STR, -1 AGL, +15 Radiation Resistance 779 ∞ 0004443e
Enclave Shocktrooper
40 45 1500 +1 STR, -1 AGL, +15 Radiation Resistance 899 — 000cb5f3
armor
Outcast power armor 40 45 (25) 1000 +2 STR, -2 AGL, +10 Radiation Resistance 739 ∞ 00060c70
Power armor 40 45 (25) 1000 +2 STR, -2 AGL, +10 Radiation Resistance 739 ∞ 00014e13
Tesla armor 43 45 1500 +20 Radiation Resistance, +10 Energy weapons 819 ∞ 0006b464
Bombshell armor 24 15 150 +10 Big Guns, +10 Explosives 160 1 xx00b510
Chinese stealth armor 28 20 400 +15 Sneak, +5 Stealth Field when sneaking 500 1 xx00c18f
Gamma shield armor 36 45 750 -1 AGL, +15 Radiation Resistance 520 4 xx009383
Metal Master armor 36 15 150 +10 Energy Weapons, +10 Unarmed, -1AGL 160 1 xx00b511
Samurai armor 30 20 500 +10 Melee damage, +10 Melee Weapons 1000 1 xx006940
Clothing Edit
Image Name DR Weight Health Effects Value Limit Base ID
000340d3
Dirty Chinese jumpsuit 5 2 50 +5 Small Guns 6 22+
000cb603
000340d1
Dirty pre-War spring outfit 3 2 100 +1 AGL 6 ∞
00066c71
General Chase's overcoat 20 5 250 +1 CHR, +10 Small Guns, +5 Speech 150 — xx00ad7b
General Chase's overcoat 20 25 250 +1 CHR, +10 Small Guns, +5 Speech 150 1 xx00ab6d
Lesko's lab coat 4 1 200 +10 Science, +20 Radiation Resistance 150 1 000c24f9
00034124
Merc adventurer outfit 12 8 100 +2 Melee weapons, +2 Small guns 50 ∞
000cb608
00034122
Merc charmer outfit 12 8 100 +2 Melee weapons, +2 Small guns 50 ∞
000cb606
000cb60b
Merc cruiser outfit 12 8 100 +2 Melee weapons, +2 Small guns 50 ∞
000c5d34
000cb60a
Merc grunt outfit 12 8 100 +2 Melee weapons, +2 Small guns 50 ∞
000a3045
000cb607
Merc troublemaker outfit 12 8 100 +2 Melee weapons, +2 Small guns 50 ∞
00034123
Image Name DR Weight Health Effects Value Limit Base ID
0001ea6d
Pre-War casualwear 3 2 100 +1 AGL 8 ∞
000cb60d
000cb60f
Pre-War parkstroller outfit 3 2 100 +1 AGL 6 ∞
0005bb66
Vance's longcoat outfit 10 4 100 +1 CHR, +1 PER, +10 Small guns 100 1 00083c5c
Winterized Chinese
6 2 999,100 +5 Small Guns 10 — xx003f3a
jumpsuit
Headwear Edit
Enclave shocktrooper
7 5 125 -1 CHR, +5 Radiation Resistance 150 — 000cb5f4
helmet
999,100
Winterized T-51b power
10 4 /1000 (cut +1 CHR, +8 Radiation Resistance 120 1 xx001f08
helmet
version)
Hats Edit
Image Name DR Weight Health Effects Value Limit Base ID
Image Name DR Weight Health Effects Value Limit Base ID
40 000b0278
Talon combat helmet 4 3 — 60 1
50 000cb5f1
Image Name DR Weight Health Effects Value Limit Base ID
Eyewear Edit
Image Name DR Weight Health Effects Value Limit Base ID
[show]Legend
Pistols Edit
Base ID
Wild Bill's sidearm 10 30 3 x1 15 20 0.5 0.5 .32 caliber 5 833 2 250 125 xx00a7cb
Silenced 10mm pistol¹ 8 48 6 x2 5 21 0.38 0.5 10mm round 12 333 3 250 83 00004350
4
Zhu-Rong v418 Chinese
+2 20 4.5 x2 4 17 0.24 1 10mm round 10 1667 2 290 145 00060c2c
pistol
/5s
6
Dart gun¹ +8 44 6 x2.5 12 25 0.24 0 Dart 1 883 3 500 167 0000432a
/8s
.44 magnum
Scoped .44 magnum² 35 78.8 2.25 x2 35 32 1.09 0.3 6 229 4 300 75 0000434d
round
.44 magnum
Blackhawk² 55 123.8 2.25 x2 45 32 1.72 0.3 6 218 4 500 125 000303a2
round
Callahan's .44 magnum
65 146.3 2.25 x2 50 25 2.6 0.3 6 205 4 750 188 xx00b806
magnum² round
45 315 .44 magnum
Paulson's revolver 101.3 2.25 x2 32 1.4 3 6 178 4 300 75 xx00829f
(5x9) (35x9) round
Rifles Edit
Base ID
Base ID
Assault rifle 8 64 8 x0.125 8 23 1.04 1.5 5.56mm round 24 1250 7 300 43 0001ffec
Chinese assault rifle 11 88 8 x0.125 10 23 1.44 1.5 5.56mm round 24 1212 7 500 71 0000080b
Xuanlong assault rifle 12 96 8 x0.125 12 23 1.57 1.5 5.56mm round 36 1111 7 400 57 000c800e
Hunting rifle 25 18.75 0.75 x1 25 25 1 0.3 .32 caliber 5 667 6 150 25 00004333
Ol' Painless 30 33.75 0.75 x1 30 23 1.3 0 .32 caliber 5 556 6 250 42 00066c76
Lever-action rifle 40 30 0.75 x5 40 30 1.33 0.25 10mm round 10 250 8 200 25 xx0088de
Backwater rifle 45 33.75 0.75 x5 45 30 1.5 0.25 10mm round 10 519 7 250 36 xx00ed14
Lincoln's repeater 50 37.5 0.75 x2 50 25 2 0 .44 magnum round 15 400 5 500 100 0003c07a
Railway rifle 30 60 2.0 x3 30 24 1.25 0.75 Railway spikes 8 222 9 200 22 00004348
Reservist's rifle² 40 64.28 1.61 x5 40 32 1.25 0 .308 caliber 3 125 10 500 50 00092966
Victory rifle² 40 42.85 1.07 x3 40 38 0.89 0 .308 caliber 5 250 10 450 45 000cb548
Shotguns Edit
Base ID
55 243
Combat shotgun 82.5 1.5 x1 27 2.04 3 12 gauge 12 145 7 200 29 00004327
(6.1x9) (27x9)
80 360
The Terrible Shotgun 120 1.5 x1 27 2.96 6 12 gauge 12 146 10 250 25 0006b534
(8.9x9) (40x9)
85 270
Double-barrel shotgun 34.8 2.25 x1 35 2.43 5 12 gauge 2 (1) 118 6 175 29 xx007473
(9.4x9) (30x9)
Base ID
50
Sawed-off shotgun 112.5 2.25 x0 0 37 1.35 7 12 gauge 2 167 6 190 32 0000434c
(5.6x9)
75
The Kneecapper 140.62 1.88 x0 0 37 2.03 4 12 gauge 2 111 5 350 70 0006b53a
(8.3x9)
10mm SMG 7 70 10 x0.1 7 20 1.4 1.5 10mm round 30 1190 5 330 66 00004321
Sydney's 10mm "Ultra" SMG 9 90 10 x0.1 9 20 1.8 1.5 10mm round 50 926 5 430 86 0006e7cc
Direct-Fire Edit
Base ID
40
Drone cannon Alien power
+100 466.7 3.33 x1 50 30 4.67 0.5 1 417 18 1999 111 xx000845
module
40
Drone cannon Ex-B Alien power
+100 466.7 3.33 x1 50 30 4.67 0.5 1 417 18 1999 111 xx00a77d
module
16 1
Flamer +2 130 8 x0.5 +2 50 1.6 0.5 Flamer fuel 60 208 15 500 33 0000432d
/5s /5s
24 1
Burnmaster +2 194 8 x0.5 +2 50 2.0 0.5 Flamer fuel 60 139 15 500 33 000c80bd
/5s /5s
16 1
Rapid-torch flamer
+2 130 8 x0.5 +2 50 1.6 0.5 Flamer fuel 60 208 15 500 33 xx0091b1
/5s /5s
18 1
Slo-burn flamer
+8 152 8 x0.5 +2 50 3.5 0.5 Flamer fuel 60 185 15 500 33 xx0091b3
/5s /5s
Base ID
Gatling laser 8 160 20 x0.05 6 30 2.13 0.5 ECP 240 3125 18 2000 111 0000432e
Precision Gatling
laser 8 160 20 x0.2 6 30 2.13 0.5 ECP 240 3125 18 3000 167 xx008895
Vengeance 11 220 20 x0.05 12 30 2.93 0.5 ECP 240 3030 18 2400 133 000cb547
35
Heavy incinerator +45
328 4 x1 5 50 2.4 0.5 Flamer fuel 24 222 15 500 33 xx001084
+8
/5s
Minigun 5 100 20 x0 0 30 1.33 2.0 5mm round 240 3333 18 1000 56 0000433f
Eugene 7 140 20 x0 0 30 1.87 2.0 5mm round 240 3571 18 1500 83 0006b538
Rock-It Launcher 50 167 3.3 x1 25 32 1.56 1.0 Junk N/A 100 8 200 25 0000434b
Area-of-Effect Edit
Base ID
10
Fat Man 443.1 1.58 65 24.77 2.0 Mini nuke 1 167 30 1000 33 0000432c
+1600
80
Experimental MIRV (10x8) 3545 1.58 65 198.15 13.0 Mini nuke 8 63 30 2498 83 0003422b
+12800
20
Missile launcher 36 1.6 55 3.09 0.5 Missile 1 83 20 500 25 00004340
+150
20
Miss Launcher 47 1.58 55 4.0 0.5 Missile 1 83 15 400 27 000b2644
+200
Alien power
Alien atomizer 35 105 3 x1 40 20 1.75 0 20 714 2 500 250 xx00083f
module
Alien power
Atomic pulverizer 37 111 3 x2 40 12 3.08 0 20 676 2 500 250 xx00a77f
module
Base ID
Alien power
Alien blaster 100 300 3 x100 100 20 5 0 10 125 2 500 250 00004322
cell
35 240 Alien power 30
Captain's sidearm 105 3 x1 20 1.75 3.0 714 2 500 250 xx00a9dd
(5.9x6) (40x6) module (10)
80
Alien power
Firelance +2 242 3 x100 80 20 4.5 0 10 63 2 750 375 000c80ba
cell
/5s
Smuggler's End 18 108 6 x1.5 18 17 1.06 0 SEC 30 694 2 450 225 0006b536
Mesmetron
Mesmetron 1 1 1.03 x1 0 65 0.015 0 5 2500 2 500 250 00004339
power cell
Microwave emitter
60 62.1 1.03 x2 100 30 2.0 0.2 MFC 5 375 8 500 63 xx00c1c3
16
MPLX Novasurge 80 240 3 x3 75 21 3.8 0.5 SEC 188 6 850 142 xx00ab86
(8)
Gauss rifle 100 30.6 1.1 x5 50 38 2.63 0 MFC 1 375 12 500 42 xx00c07d
Laser rifle 23 47 2.05 x1.5 22 17 1.35 0 MFC 24 1087 8 1000 125 00004336
55 243
Metal Blaster 112.5 2.05 x1.5 17 3.24 2.5 MFC 24 455 8 1000 125 xx00b513
(6.1x9) (27x9)
Wazer Wifle 29 59.3 2.05 x1.5 28 17 1.65 0 MFC 30 1552 8 900 113 00061793
Plasma rifle 45 90 2.0 x2 44 25 1.8 0.2 MFC 12 500 8 1799 225 00004344
Base ID
A3-21's plasma rifle 50 100 2.0 x2.5 50 25 2.0 0.2 MFC 12 600 8 2200 275 0006b539
40
+80
Tesla cannon 31.6 1.6 x2 30 37 3.78 0 ECP 1 563 8 1799 225 xx006725
+20
/2s
Tri-beam laser 75 45 24
204.5 2.73 x1.5 23 3.26 2.0 MFC 333 9 1000 111 xx005818
rifle (25x3) (15x3) (8)
Explosives Edit
Placed Edit
AoE Base ID
1
Bottlecap mine 155 0.31 256 35 14.31 0.5 75 150 0000433a
+500
Cryo mine 1 0.47 0.47 210 35 0.03 0.5 25 50 xx006fc0 Stun & freeze for 3s
1
Frag mine 47 0.47 192 35 2.89 0.5 25 50 0000433c
+100
1
Plasma mine 71 0.47 192 35 4.31 0.5 50 100 0000433d
+150
1
Pulse mine 5.17 0.47 450 35 0.31 0.5 40 80 0000433e +200 to robots
+10
Thrown Edit
AoE Base ID
Cryo grenade 1 0.65 0.65 250 24 0.04 0.5 50 100 xx002a71 Stun & freeze for 3s
1
Frag grenade 65.6 0.65 450 24 4.21 0.5 25 50 00004330
+100
1
Nuka-grenade +500 275 0.65 328 24 20.95 0.5 50 100 00004342 +100
+2 /5s
1
Plasma grenade 98.5 0.65 450 24 6.29 0.5 50 100 00004332
+150
1
Pulse grenade 7.17 0.65 450 24 0.46 0.5 40 80 00004331 +200 to robots
+10
Bladed Edit
Base ID
Base ID
35
Jingwei's shocksword 82.8 2.31 x2 25 28 2.9 486 3 500 167 xx00c07c
+2 /5s
4
Ant's Sting 16 3 x1 4 20 2.4 1250 1 30 30 000c553e
+4 /10s
35
Shishkebab 80.8 2.3 x2 24 28 3.21 429 3 200 67 0000434e
+2 /5s
15
Fertilizer shovel 25.4 1.43 x3 30 20 3.5 533 3 55 18 xx00d5a8
+4 /10s
Base ID
Blunt Edit
Base ID
20
Shock baton 48.2 2.31 x1 4 19 2.6 250 2 70 35 xx00083d
+2 /5s
Unarmed Edit
Base ID
20
The Shocker 21.8 1.09 x1 20 25 1.6 400 6 150 25 000bff62
+25 robots
Black Bart's Bane 08 6.0 0.8 x1 8 28 0.29 0.5 BB 100 417 2 60 30 Small guns 0006b535
Melee
Breaker 12 17.1 1.4 x0 0 35 0.7 - - - 250 4 30 8 000cb546
Weapons
Melee
Clover's Cleaver 15 34.6 2.3 x1.5 27 28 1.1 - - - 666 3 100 33 000c80b8
Weapons
Melee
Curse Breaker 13 18.6 1.4 x1.5 13 25 1.04 - - - 923 3 75 25 000c80bb
Weapons
Discharge Melee
25 35.7 1.4 x1 25 38 1.3 - - - 600 20 180 9 xx0088bf
hammer Weapons
Melee
Excalibat 13 18.6 1.4 x1.5 13 25 1.04 - - - 250 3 75 25 000c80bc
Weapons
Gauss rifle Energy
23 47.0 2.5 x1.5 22 17 1.4 0 MFC 5 1086 8 1000 125 xx001616
(Beta) Weapons
Melee
Katana 15 34.6 2.3 x1 4 19 1.6 - - - 333 2 70 35 xx0080b5
Weapons
.32
Law Dog 09 27.0 3.0 x1 9 20 0.45 0.5 5 112 2 210 105 Small guns 0006b532
caliber
Mirelurk bait 00
0 6.0 x1 0 0 0 - - - - 1 5 5 Explosives 00030664
grenade +0
O'Grady's Melee
06 13.8 2.3 x1 6 45 0.26 - - - 1333 2 100 50 0007843d
Peacemaker Weapons
Base ID
Pa's Fishing 2
80 32.7 2.3 x1 40 35 2.29 1.0 12 ga 125 6 350 58 Small guns xx00d5b3
Aid (1)
01
Signal flare 1.3 0.7 x1 0 24 0.08 - - - - 0.5 25 50 Explosives xx00a4dd
+1
01
Smoke
+100 65.87 0.7 x1 0 24 4.2 - - - - 0.5 25 50 Explosives xx008236
grenade
Melee
Spanner 15 34.6 2.3 x1 4 19 1.6 - - - 333 2 70 35 xx003c52
Weapons
20
Tesla cannon +80 1
121.6 1.6 x0 0 55 2.6 0.5 Missile 83 20 500 25 Big Guns xx0026ff
(Beta) +20 (1)
/2s
Test gun 09 54.0 6.0 x1 9 17 0.53 0.5 10mm 12 556 3 225 75 Small guns xx00a4df
Wanda 12 96.0 8.0 x0.125 12 23 1.57 1.5 5.56mm 30 1250 7 500 71 Small guns 0006b533
The following table lists what guns use what ammunition. Italics denote weapons not available
through normal means or were cut from the game.
Name Value Weapons using this ammunition Base ID
.308
Sniper rifle
3 Reservist's rifle 0006b53c
Victory Rifle
.32 pistol
.32
Law dog
1 Hunting rifle 000207f7
Ol' Painless
Wild Bill's sidearm
Paulson's revolver
Backwater rifle
Lever-action rifle
Chinese pistol
10mm
Silenced 10mm pistol
1 10mm pistol 00004241
Perforator
5.56mm Infiltrator
Assault rifle
1 00004240
Chinese assault rifle
Wanda
Xuanlong assault rifle
5mm
Minigun
1 0006b53d
Eugene
Alien atomizer
Alien disintegrator
Alien power module Captain's sidearm
5 Destabilizer xx00160c
Drone cannon
Drone cannon Ex-B
Atomic pulverizer
B.B. gun
BBs 1 0002935b
Black Bart's Bane
Name Value Weapons using this ammunition Base ID
Dart
1 Dart gun 0002936e
Laser pistol
Energy cell
Smuggler's End
Protectron's Gaze
2 00020772
Plasma pistol
Colonel Autumn's laser pistol
MPLX Novasurge
Flamethrower fuel Flamer
Burnmaster
1 Heavy incinerator 00029371
Rapid-torch flamer
Slo-burn flamer
Mesmetron power cell
10 Mesmetron 0006a80d
Laser rifle
Microfusion cell
Wazer Wifle
Plasma rifle
A3-21's plasma rifle
3 00004485
Scoped Gauss rifle
Tri-beam laser rifle
Microwave emitter
Metal Blaster
Mini nuke
Fat Man
250 00020799
Experimental MIRV
Name Value Weapons using this ammunition Base ID
Food Edit
Items in italics are only available through add-ons.
Image Name Weight Value Effect Addiction Base ID
Alien squid
0 1 +5 HP - xx000f8d
food
Alien worm
0 1 +5 HP - xx000f8c
food
+3 Radiation, +5 HP
Ant meat 1 4 (+6 HP with food sanitizer in - 0003c345
inventory)
+3 Radiation, +5 HP
BlamCo Mac &
1 5 (+6 HP with food sanitizer in - 0008c556
Cheese
inventory)
+3 Radiation, +5 HP
Bloatfly meat 1 4 (+6 HP with food sanitizer in - 0007c10d
inventory)
+3 Radiation, +5 HP
Brahmin steak 1 5 (+6 HP with food sanitizer in - 00015198
inventory)
-10 Radiation, +5 HP
Cave fungus 1 50 (+6 HP with food sanitizer in - 00038e0c
inventory)
+3 Radiation, +5 HP
Cram 1 5 (+6 HP with food sanitizer in - 0008c552
inventory)
+3 Radiation, +5 HP
Crunchy mutfruit 1 5 (+6 HP with food sanitizer in - 0001519c
inventory)
+3 Radiation, +6 HP
Crispy squirrel bits 1 5 (+7 HP with food sanitizer in - 00031948
inventory)
+3 Radiation, +5 HP
Dandy Boy Apples 1 5 (+6 HP with food sanitizer in - 0008c554
inventory)
+3 Radiation, +5 HP
Dog meat 1 4 (+6 HP with food sanitizer in - 00034050
inventory)
+3 Radiation, +5 HP
Fancy Lad Snack
1 5 (+6 HP with food sanitizer in - 0008c55a
Cakes
inventory)
+10 HP
Fresh apple 1 5 (+12 HP with food sanitizer in - 00015196
inventory)
+10 HP
Fresh carrot 1 5 (+12 HP with food sanitizer in - 00015199
inventory)
+10 HP
Fresh pear 1 5 (+12 HP with food sanitizer in - 0001519f
inventory)
+10 HP
Fresh potato 1 5 (+12 HP with food sanitizer in - 000151a0
inventory)
+3 Radiation, +5 HP
Hatchling mirelurk
1 4 (+12 HP with food sanitizer in - 00065175
meat
inventory)
+10 Radiation +25 HP
Human flesh 1 0 (+30 HP with food sanitizer in - 0003404f
inventory)
+3 Radiation, +5 HP
Iguana bits 1 5 (+6 HP with food sanitizer in - 0001519a
inventory)
+3 Radiation, +5 HP
Iguana-on-a-stick 1 5 (+6 HP with food sanitizer in - 0001519b
inventory)
+3 Radiation, +5 HP
InstaMash 1 5 (+6 HP with food sanitizer in - 0008c558
inventory)
+3 Radiation, +5 HP
Junk food 1 5 (+6 HP with food sanitizer in - 0003359c
inventory)
+2 Radiation, +20 HP
Mirelurk meat 1 20 (+24 HP with food sanitizer in - 0003404e
inventory)
+3 Radiation, +5 HP
Mirelurk cakes 1 5 (+6 HP with food sanitizer in - 0003404d
inventory)
Mississippi +5 Radiation, +20 max AP, -
1 20 - 00049076
Quantum pie 1IN, +1 ST
+3 Radiation, +5 HP
Mole rat meat 1 4 (+6 HP with food sanitizer in - 0003404c
inventory)
Mole rat wonder +3 Radiation, +20 HP
1 20 - 000abd17
meat (+24 HP with food sanitizer in
inventory)
+3 Radiation, +5 HP
Mutfruit 1 5 (+6 HP with food sanitizer in - 00034049
inventory)
+3 Radiation, +5 HP
Noodles 1 5 (+6 HP with food sanitizer in - 0001519d
inventory)
+5 Radiation, +10 AP, +20 HP
Nukalurk meat 1 7 (+24 HP with food sanitizer in - 00095f48
inventory)
+3 Radiation, +5 HP
Pork n' Beans 1 5 (+6 HP with food sanitizer in - 0008c55e
inventory)
+3 Radiation, +5 HP
Potato Crisps 1 5 (+6 HP with food sanitizer in - 0008c562
inventory)
+3 Radiation, +5 HP
Radroach meat 1 4 (+6 HP with food sanitizer in - 0009c957
inventory)
+15 HP, -2 Radiation
(-15 Radiation with Punga
Refined punga
1 30 Power!) - xx003fe9
fruit
(+18 HP with food sanitizer in
inventory)
+3 Radiation, +5 HP
Salisbury Steak 1 5 (+6 HP with food sanitizer in - 000293a9
inventory)
+2 Radiation, +5 HP
Squirrel on a stick 1 5 (+6 HP with food sanitizer in - 00031949
inventory)
+3 Radiation, +5 HP
Squirrel stew 1 5 (+6 HP with food sanitizer in - 0003194a
inventory)
+3 Radiation, +5 HP
Strange meat 1 2 (+6 HP with food sanitizer in - 0002e376
inventory)
+3 Radiation, +5 HP
Strange meat pie 1 2 (+6 HP with food sanitizer in - 0007e173
inventory)
+3 Radiation, +30 HP
Softshell mirelurk
1 30 (+36 HP with food sanitizer in - 000552ce
meat
inventory)
+3 Radiation, +5 HP
Sugar Bombs 1 5 (+6 HP with food sanitizer in - 0008c551
inventory)
+5 HP
Sweetroll 1 5 (+6 HP with food sanitizer in - 00030a23
inventory)
+5 HP, -1 Radiation
(-5 Radiation with Punga
Wild punga
1 10 Power!) - xx003fc6
fruit
(+6HP with food sanitizer in
inventory)
+10% Damage, +10 Radiation,
+10 HP
Yao guai meat 1 30 - 0003404b
(+12 HP with food sanitizer in
inventory)
+3 Radiation, +5 HP
YumYum Deviled
1 5 (+6 HP with food sanitizer in - 0008c55c
Eggs
inventory)
Drinks Edit
Image Name Weight Value Effect Addiction Base ID
+6 Radiation, +10 HP
Aqua Cura 1 10 (+12 HP with food - xx006f62
sanitizer in inventory)
+20 HP
Aqua Pura 1 6 (+24 HP with food - xx00104f
sanitizer in inventory)
+6 Radiation, +10 HP
Dirty water 1 10 (+12 HP with food - 000151a4
sanitizer in inventory)
+15 Radiation, +20 HP
Holy water 1 0 (+24 HP with food - xx004c7a
sanitizer in inventory)
+3 Radiation, +20 HP,
+1 bottle cap
Ice cold Nuka-Cola 1 20 - 00040dcb
(+24 HP with food
sanitizer in inventory)
+2 Radiation, +10 HP
Nuka-Cola 1 20 (+12 HP with food - 0001519e
sanitizer in inventory)
Nuka-Cola
Nuka-Cola Quantum 1 30 +6 Radiation, +20 AP 000284f9
Quantum addiction
Chems Edit
Durations and efficiency may differ depending on your Medicine skill and some perks. The following
table assumes a Medicine skill of 100. If skill is not 100, effectiveness will be lower than stated
numbers for most drugs.
Image Name Weight Value Effect Addiction Base ID
Ant nectar
Ant nectar 0.25 20 -2 IN, -2 CH, +4 ST (4 min) 00031020
addiction
Ant queen
1 75 -3 PE, -3 IN, +3 CH (4 min) - 00033068
pheromones
+1 HP
Blood pack 1 5 - 00034051
+20 HP (with Hematophage)
Miscellaneous Edit
While the Stealth Boy and alien epoxy are not edible by any means, they are treated as such
in Fallout 3 in terms of gameplay mechanics.
Image Name Weight Value Effect Addiction Base ID
These items were cut from the final version of the game. They can only be obtained via console
commands.
Items in italics are only available through add-ons.
Name Value Weight V:W QI Related quest Component for RIL Base ID
Constitution of the 1 1 1 - - 0008c214
United States
Safari membership 1 0 - Plik's Safari - xx00ecf8
card
Survival guide 0 0 0 The Wasteland Survival - 0002d3b2
manuscript Guide
U.S. Declaration of 1 1 1 - - 0008c219
War on China
Name Level
Other requirements Ranks Benefit Code
req
Black Widow 00094eb8
+10% damage to the opposite sex, and unique dialogue
2 1
options with certain characters
Lady Killer 00094eb9
Daddy's Boy 00044948
2 IN 4 3 +5 Science, +5 Medicine
Daddy's Girl 00069310
Gun Nut 2 IN 4, AG 4 3 +5 Small Guns, +5 Repair 0004494e
Little Leaguer 2 ST 4 3 +5 Melee Weapons, +5 Explosives 00014b97
Thief 2 PE 4, AG 4 3 +5 Lockpick, +5 Sneak 00031dd6
Swift Learner 2 IN 4 3 +10% XP whenever XP is earned 00031dd3
Intense Training 2 10 +1 to any SPECIAL stat 00044cb1
Child at Heart 4 CH 4 1 Unlocks many unique dialogue options with children 00003142
Name Level
Other requirements Ranks Benefit Code
req
Comprehension 4 IN 4 1 +1 additional skill point whenever a skill book is read 00031de1
Educated 4 IN 4 1 +3 skill points per level 00031dd8
Entomologist 4 IN 4, Science 40 1 +50% damage to insects 00031dd9
Scoundrel 4 CH 4 3 +5 Speech, +5 Barter 00044ca6
Iron Fist 4 ST 4 3 +5 points of Unarmed Damage 00031ddb
Bloody Mess 6 1 +5% overall damage, more violent death animations 00094eba
Lead Belly 6 EN 5 1 -50% radiation taken whenever drinking from a water source 00044ca9
Toughness 6 EN 5 1 +10% DR permanently 00031de0
Fortune Finder 6 LK 5 1 Considerably more bottle caps will be found in containers 00031de3
Gunslinger 6 1 +25% accuracy in V.A.T.S. with one-handed weapons 00094ebb
Demolition Expert 6 Explosives 50 3 +20% damage with explosives 00031dab
Commando 8 1 +25% accuracy in V.A.T.S. with two-handed weapons 00099828
Rad Resistance 8 EN 5 1 +25% Radiation Resistance permanently 00031da9
Scrounger 8 LK 5 1 Considerably more ammunition in containers 00031daa
Size Matters 8 EN 5 3 +15 Big Guns 0009982e
Strong Back 8 ST 5, EN 5 1 +50 Carry Weight 00031dde
Impartial
8 CH 5 1 +30 Speech when you have neutral Karma 00044cad
Mediation
Hostile animals become friendly (one rank), and come to
Animal Friend 10 CH 6 2 00031db5
your aid except against other animals (two ranks).
Finesse 10 1 +5% Critical Chance 00094ec1
Can instantly kill a sleeping non-player character, and earns
Mister Sandman 10 Sneak 60 1 00031dad
bonus XP
Mysterious
10 LK 6 1 Chance that the Stranger will finish off a target in V.A.T.S. 00031dbc
Stranger
+50% DR and Strength increased to 10 whenever health is
Nerd Rage! 10 IN 5, Science 50 1 00044ca7
20% or lower
+2 Intelligence and +2 Perception between 6:00 P.M. and
Night Person 10 1 00094ebd
6:00 A.M.
Here and Now 10 1 You instantly level up again 00031dac
Pyromaniac 12 Explosives 60 1 +50% damage with fire-based weapons 00031db2
Can eat corpses to restore 25 points of health and lose
Cannibal 12 1 00094ebc
1 Karma
Life Giver 12 EN 6 1 +30 Hit Points 00031db1
+25% damage to robots, can shut down robots by sneaking
Robotics Expert 12 Science 50 1 00031dc2
up on them
Sniper 12 PE 6, AG 6 1 +25% to hit the target's head in V.A.T.S. 00031db4
+10 Sneak, foot speed and armor weight no longer affect
Silent Running 12 AG 6, Sneak 50 1 00031db3
sneaking
Fast Metabolism 12 1 +20% Hit Points restored with stimpaks 00094ebf
Lawbringer 14 1 Can sell Fingers to Sonora Cruz 00044cac
Chemist 14 Medicine 60 1 Chems last twice as long 0009982d
Contract Killer 14 1 Can sell Ears to Daniel Littlehorn 00044ca8
+10 Energy Weapons, +10% to Radiation
Cyborg 14 Medicine 60, Science60 1 00044cab
Resistance, Poison Resistanceand Damage Resistance
Name Level
Other requirements Ranks Benefit Code
req
Light Step 14 PE 6, AG 6 1 Floor traps or mines will not be set off 00031db7
Master Trader 14 CH 6, Barter 60 1 All items cost 25% less 00031db8
Adamantium
14 1 Damage taken by limbs reduced by 50% 00094ec4
Skeleton
Tag! 16 1 Fourth "tag" skill: +15 points to that skill 00031dbd
Better Criticals 16 PE 6, LK 6 1 +50% damage with critical hits 00031dbb
Action Boy 00031dba
16 AG 6 1 +25 Action Points
Action Girl 0007b202
Chem Resistant 16 Medicine 60 1 Half as likely to get addicted 00099827
Infiltrator 18 PE 7, Lockpick 70 1 Can pick a broken lock with one more bobby pin 00044cb0
Computer Whiz 18 IN 7, Science 70 1 Can hack a locked down terminal with four more chances 00031dc4
Energy Weapons 60,Small
Concentrated Fire 18 1 +5% accuracy in V.A.T.S. with every attack queued 00044caf
Guns 60
Can paralyze an enemy for 30 seconds with a V.A.T.S.
Paralyzing Palm 18 Unarmed 70 1 00044caa
unarmed attack
+2 Strength and +1 HP every 10 seconds while outside, from
Solar Powered 20 EN 7 1 00031dc5
6:00 A.M. to 6:00 P.M.
Melee +15%( 15 Luck skill) critical chance with melee and unarmed
Ninja 20 1 00031dcc
Weapons 80,Sneak 80 weapons, +25% damage with sneak attack criticals
Grim Reaper's
20 1 A kill in V.A.T.S. restores all your AP immediately 00099834
Sprint
Explorer 20 1 All locations are marked on your map 00031de5
You can get these perks by special actions or interactions with other characters.
Name Found in
Requirements Benefit Code
quest
Reduces an enemy's chance to critically hit you by
Wasteland Talk Moira Brown out of writing
Dream Crusher 50%, 30% discount at Craterside Supply, and +30 00030feb
Survival Guide theWasteland Survival Guide
points to Moira's Repair skill (54, 72% condition).
Talk to Vance about learning the ways
Hematophage Blood Ties Blood packs heal 20 Hit Points instead of 1 point 00003131
of a vampire
Learned from Paladin Gunny in
Power Armor
None theCitadel or by completing Operation: You're now able to wear any form of power armor. 00058fdf
Training
Anchorage!
Important note about special perk codes: Trying to add them before doing the special actions or
interactions with other characters may cause game to crash or corrupt.
Name Found in
Requirements Benefit Code
quest
Name Found in
Requirements Benefit Code
quest
Complete Those! without eliminating the
fire ant queen OR eliminating the queen
Ant Might Those! +1 ST and +25% fire resistance 000c1a6b
and convincing Doctor Lesko it was
better for mankind (speech check)
Complete Those! without eliminating the
fire ant queen OR eliminating the queen
Ant Sight Those! +1 PE and +25% fire resistance 000c1a6c
and convincing Doctor Lesko it was
better for mankind (speech check)
Barkskin Oasis Destroy Harold's heart +5 DR permanently 00035e04
With the Rad Regeneration perk, any
Wasteland Help Moira Brown with the Wasteland
crippled limbs will regenerate
Rad Regeneration Survival Survival Guide by gaining 600 rads when 0003066b
themselves when you have
Guide she asks
Advanced Rad Poisoning
Varies: You gain a +6% bonus to
Survival Poison Resistance and Radiation
Wasteland Help Moira Brown finish the Wasteland
Expert (Junior Resistance and either additional
Survival Survival Guide by completing the final seearticle
Survivor / Survival Crit %, additional DR, additional HP,
Guide chapter
Guru) or points to both Medicine and
Science or Sneak and Speech.
The
Wired Reflexes Replicated Side with Dr. Zimmer +10% accuracy in V.A.T.S. 00024d5c
Man
Important note about quest perk codes: Trying to add them before doing the quest required may
cause game to crash or corrupt.
S.P.E.C.I.A.L. Edit
Name Location Base ID
Bobblehead - Megaton: Lucas Simms' house, on the desk in the bedroom (the door to your immediate left at the top of 00038832
Strength * stairs) on the second floor. His house is directly to the right when you enter Megaton.
Bobblehead - Republic of Dave: In the Museum of Dave, on a bookshelf to the right of the room. 00038833
Perception
Bobblehead - Deathclaw Sanctuary: Inside entrance, down the ramp, on a small platform next to the 00038834
Endurance rotting brahmin corpse.
Bobblehead - Vault 108: Cloning Lab, in the middle of that map, on top of a table in a large room with four beds in the 00038850
Charisma central room, south of the clinic room.
Bobblehead - Rivet City: Science lab, downstairs on one of the tables in the center of the lab, next to the lockers. The 0003885c
Intelligence science lab can be reached through the midship deck or upper deck.
Bobblehead - Greener Pastures Disposal Site: In the office, on the desk next to an Average locked terminal. 000388e5
Agility
Bobblehead - Luck Arlington Cemetery North: In the Arlington House on a hill near the center of the cemetery. It is on a shelf in 000388e6
the basement.
Skills Edit
Name Location Base ID
Bobblehead - Evergreen Mills: Bazaar, in a dark cave/nook in the corner of the room to the right of Smiling Jack. Jump 000388f3
Barter over the work bench, it's on the right-most shelves.
Bobblehead - Big Fort Constantine: CO Quarters (little bungalow), in the basement. It is in an open safe along with some 00038906
Guns caps, and the ICBM launchcode.
Bobblehead - Raven Rock: On the right desk in Colonel Autumn's bedroom: after you pass the huge door from section 2B 0003892f
Energy to 2C, when two Enclave soldiers come out of the right door, take the left door.
Weapons *
Bobblehead - WKML Broadcast Station: Sealed Cistern, the sewer (manhole cover) behind the station. The manhole 00038930
Explosives cover is tucked into the rocks. (See page for image)
Bobblehead - Bethesda ruins: Bethesda Offices East, second floor: on a desk under a safe, with an active lamp. 00038931
Lockpick
Bobblehead - Vault 101: Before you take your G.O.A.T. or during Escape!, it can be found on your dad's medical desk. 00038950
Medicine * During Trouble on the Homefront, it is in the clinic's back room on a cart.
Bobblehead - Dunwich Building: Go through the Dunwich Building to get to the Forsaken Dunwich Ruins which lead to the 00038951
Melee Weapons Virulent Underchambers. It will be in the center of a room near the exit to Dunwich Building mixed in with
some cans and bottles.
Bobblehead - Arefu: Evan King's house (requires 50 Lockpick, no Karma cost). As soon as you enter, look to your left. It is 00038952
Repair * on the white table.
Bobblehead - Vault 106: After entering the Vault, move downstairs and enter the Living Quarters. Once in the Living 00038953
Science Quarters take a left, cross the small bridge in the atrium, then take a right and enter the second door on
your left. Follow this hall all the way to the end, kill the insane survivor and cross the room to where the
Bobblehead is located.
Bobblehead - National Guard depot: National Guard Armory, sitting on a shelf in the sealed storage room in the 00038954
Small Guns basement. The switch for the utility door to access the armory is found on the 3rd floor that can only be
reached by going through the Depot Training Wing and Depot Offices.
Bobblehead - Yao guai tunnels: Yao guai den, on top of a metal box north east of the big pool of water. 00038955
Sneak
Bobblehead - Paradise Falls: Eulogy's Pad, on the table right next to the terminal. 00038956
Speech
Bobblehead - Rockopolis: An unmarked location due west of Smith Casey's Garage, and due north of Girdershade. The 00038958
Name Location Base ID
Unarmed entrance (a large boulder) is below a party banner that is lit up at night. The bobblehead is next to Argyle's
body.
Fallout 3
Point lookout 01
Operation anchorage 02
The pitt 03
Broken steel 04
Mothership zeta 05