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The Design Thinking Approach

to Innovation

Date: 23 October 2009

BOSTON . LOS ANGELES . MILAN . SEOUL


Our goals for today

Our goals for today:


• To explain Design Thinking and its benefits

• To discuss the elements of Design Thinking and the process we


use at Continuum

• To share some of the tools we use in our process

2 | Design Thinking | ©2009 Design Continuum, Inc. Proprietary & Confidential.


Who we are

Continuum is a design and innovation consultancy. We


study people. We recognize opportunities and identify
breakthrough ideas. We make those ideas real.

3 | Design Thinking | ©2009 Design Continuum, Inc. Proprietary & Confidential.


What we’ve done

REEBOK
NATIONAL / Pure Innovation
PARKS/ Creating Emotional Affinity SWIFFER / Enabling Aspirations Pampers / Understanding Moms
Doubles
Bringing Sales to $2B
the Parks to the People Creates $1 Billion Category P&G’s First $6 Billion Brand

AMERICAN EXPRESS / Premium


Privilege of Membership
MIT MEDIA LAB / Enabling Education
QUEST DIAGNOSTICS / Building Empathy INSULET / Freedom By Design
Revolution by Design
Reducing Anxiety Creates New Category

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Service sector experience

We have partnered with a wide range of educational institutions, government agencies,


professional associations, and for-profit service providers.

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Where we are

Americas
Boston, MA
Columbus, OH
Cleveland, OH
Los Angeles, CA Asia
San Francisco, CA
Tokyo, Japan
Kansas City, MO
Yokohama, Japan
Chicago, IL
Europe Shanghai, China
Portland, OR
Paris, France Beijing, China
Cozumel, Mexico
London, UK Hong Kong
Berlin, Germany Bali, Indonesia
Groton, CT Delhi, India*
Tampa, FL Rome, Italy
Milan, Italy Bangalore, India*
Phoenix, AZ
Dearborn, MI Madrid, Spain
Istanbul, Turkey direct
Memphis, TN
Seattle, WA partner
Toronto, ON, Canada
Lima, Peru
Global Research
Sao Paulo, Brazil*

locations of 2007 research conducted in-home, in-store, in plant, or place of work

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The role of design thinking in our clients’ organizations

Here are some of the ways we apply Design Thinking principles in our
clients organizations:
• Creating Lighthouse Projects
• Bridging Divisions (Marketing & Operations, for instance)
• Facilitating Brand Understanding
• Encouraging Creativity (No Art Degree needed)
• Fostering Product and Service Innovation
• Developing radical new ideas

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The big realization

How we create is as important as what we create.

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What is design thinking?

Design Thinking is a strategic approach to solving business challenges


through creative exploration. It’s about generating new ideas based on a
deep understanding of people, and bringing those ideas to life.

Design Thinking is the interaction of different people with different


viewpoints working with a proven and replicable problem-solving and
idea-generating method.

Design Thinking lets us create better things, not simply choose between
existing things. It generates ideas that become the experiences and
products we couldn’t imagine living without.

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Types of innovation

How do we make How do we make a What are all the ways What are the attributes
our toasters better, better toaster? to toast bread? of toasted bread?
faster and less
Is there a better way to
expensively?
achieve these
attributes?

10 | Design Thinking | ©2009 Design Continuum, Inc. Proprietary & Confidential.


Types of innovation

What are the attributes


How do we make How do we make a What are all the of toasted bread?
our toasters better, better toaster? ways to toast Is there a better way to
faster and less bread? achieve these
expensively? attributes?

Remediation Improvement Innovation


Results Fix obvious problems Increase service levels, Step change increase in performance
efficiency or cost

Tools Quality audits Customer surveys, idea New service development process, innovation
submission programs process

Motivations Customer complains, Competitive pressure, cost Customer expectations, strategic initiative
process errors savings

Approach Total Quality Voice of the Customer Design Thinking


Management

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What makes for successful design thinking?

Mindset

Skills

Process

Tools

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Design thinking mindset

Acknowledge that we do not know the answer. Be open to completely new


ideas that are not even in the framework of our current thinking.

Search for solutions—not inwardly as experts, but through the lens of


consumers and customers and constituents. Conduct our research as if we
are anthropologists.

Explore options by tapping a broad range of people with different skills,


disciplines, and mindsets. Include people who understand well the constraints
we have to work within, but also include people who do not see any constraints.

Prototype and evaluate a range of ideas to learn, iterate and refine until it is
right. Great ideas with small flaws fail. Details matter.

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Design Thinking

What is design thinking?


It’s a fluid but definable process involving several key components:

COLLABORATIVE PERSONAL
Working with people who share Realize each problem – and the people
similar and dissimilar experiences to there to solve it – has a unique context
generate richer work.
INTERGRATIVE
ABDUCTIVE Seeing the whole system and its many
Starts from a set of accepted facts connections.
and works back to their most likely
INTERPRETIVE
explanations.
Creating the best way to frame the
EXPERIMENTAL problem and judge the possible solutions.
Build prototypes. Pose hypotheses.
Test them. Iterate. All to manage risk.
risk.
Rodger Martin, Rotman School of Management, University of Toronto

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Conventional vs. Design Thinking

Conventional Thinking Design Thinking

Logical Intuitive
Deductive reasoning Abductive reasoning
Inductive reasoning
Requires proof to proceed Asks what if?
Looks for precedents Unconstrained by the past
Quick to decide Holds multiple possibilities
There is right and wrong There is always a better way
Uncomfortable with ambiguity Relishes ambiguity
Wants results Wants meaning

Rodger Martin, Rotman School of Management, University of Toronto

15 | Design Thinking | ©2009 Design Continuum, Inc. Proprietary & Confidential.


The Continuum process

Alignment Discover Analysis Envision Evaluation

Goal: Insight: IDEA: Innovation: Validation

Setting the Seeing something A well posed The IDEA made real The IDEA proven
challenge new or differently problem

• Sharing the user research • mapping synthesis evaluation


situation • immersion • sorting • exploring • consumer resonance
• team building • observation • triangulating • envisioning • data consistency
• identifying • interviews • segmenting • creating • design inspiration
stakeholders • intercepts • framing • business analogy
• experimentation • envisioning iteration

context research
• client
• competition
• brand
• technology
• trend exploration

16 | Design Thinking | ©2009 Design Continuum, Inc. Proprietary & Confidential.


The Continuum process

Alignment Discover Analysis Envision Evaluation

Goal: Insight: IDEA: Innovation: Validation

Setting the Seeing something A well posed The IDEA made real The IDEA proven
challenge new or differently problem

• Sharing the user research • mapping synthesis evaluation


situation • immersion • sorting • exploring • consumer resonance
• team building • observation • triangulating • envisioning • data consistency
• identifying • interviews • segmenting • creating • design inspiration
stakeholders • intercepts • framing • business analogy
• experimentation • envisioning iteration

context research
• client
• competition
• brand
• technology
• trend exploration

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Reframing the problem

Casting a wider net to broaden the possibilities

Events
IRAS project example
Partnerships

How do we encourage Letters


taxpayers to file and How can we reduce Advertising
pay on time? enforcement contact?
E-Mail
Phone Calls

Incentives
Education

18 | Design Thinking | ©2009 Design Continuum, Inc. Proprietary & Confidential.


The Continuum process

Alignment Discover Analysis Envision Evaluation

Goal: Insight: IDEA: Innovation: Validation

Setting the Seeing something A well posed The IDEA made real The IDEA proven
challenge new or differently problem

• Sharing the user research • mapping synthesis evaluation


situation • immersion • sorting • exploring • consumer resonance
• team building • observation • triangulating • envisioning • data consistency
• identifying • interviews • segmenting • creating • design inspiration
stakeholders • intercepts • framing • business analogy
• experimentation • envisioning iteration

context research
• client
• competition
• brand
• technology
• trend exploration

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Discovery

There are many perspectives from which to consider a problem

Trend Research Brand


trend exploration client interviews
cultural analysis channel interviews
communications audits

Industry Technology
client interviews benchmarking
channel interviews cost analysis
client facility visits patent searches
competitive audits
industry reports

People
interviews
focus groups
observation
surveys

20 | Design Thinking | ©2009 Design Continuum, Inc. Proprietary & Confidential.


The Continuum process

Alignment Discover Analysis Envision Evaluation

Goal: Insight: IDEA: Innovation: Validation

Setting the Seeing something A well posed The IDEA made real The IDEA proven
challenge new or differently problem

• Sharing the user research • mapping synthesis evaluation


situation • immersion • sorting • exploring • consumer resonance
• team building • observation • triangulating • envisioning • data consistency
• identifying • interviews • segmenting • creating • design inspiration
stakeholders • intercepts • framing • business analogy
• experimentation • envisioning iteration

context research
• client
• competition
• brand
• technology
• trend exploration

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Figuring out the “big idea” based on people’s lives

Analysis acts as the foundation and support for the final


product
• Moving from “what happened?” to “what does it mean?”
• Connects the outcome to the intent and inspiration
• Communicates the (often timeless) attributes of the opportunity, separate
from the execution

Seeing similarities and relationships


• Links insights to business, brand, and technology capabilities
• Links problems with values

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Analysis - problems and values

Values

Aspirations

Features IDEA Experience

Solutions

Problem

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Values, attitudes, & behaviors

Values (often unconscious, unarticulated): Drives what people really


want
• The ideals, customs, institutions, etc., of a society toward which the people of the
group have an affective regard.
• These values may be positive, as cleanliness, freedom, or education, or negative, as
cruelty, crime, or blasphemy.

Attitudes (often conscious, articulated): What people say they want


• Manner, disposition, feeling, position, etc., with regard to a person or thing; tendency
or orientation.

Behaviors (often unconscious, unaware): What people actually do


• Observable activity..

24 | Design Thinking | ©2009 Design Continuum, Inc. Proprietary & Confidential.


The Continuum process

Alignment Discover Analysis Envision Evaluation

Goal: Insight: IDEA: Innovation: Validation

Setting the Seeing something A well posed The IDEA made real The IDEA proven
challenge new or differently problem

• Sharing the user research • mapping synthesis evaluation


situation • immersion • sorting • exploring • consumer resonance
• team building • observation • triangulating • envisioning • data consistency
• identifying • interviews • segmenting • creating • design inspiration
stakeholders • intercepts • framing • business analogy
• experimentation • envisioning iteration

context research
• client
• competition
• brand
• technology
• trend exploration

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Envisioning bridges the gap between strategy and execution

Envisioning illuminates an opportunity space and defines the criteria for


success

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Envisioning helps everyone see to potential of an idea

• It allows people to grasp strategy in a conceptual way

• It communicates an idea, not a final concept

• Presents an idea in a malleable form rather than a brittle one

• An envisioned idea helps others express thoughts


• Team
• Clients
• Stakeholders
• People

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Envisioning shows how an idea works in real life

• Envisioning shows an idea in context by demonstrating at the entire consumer


experience at each touch point between the consumer and the experience

• It can express important details within the context of a larger idea

• Envisioning emphasizes the important parts of an idea

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Envisioning

It reminds us to assess our ideas as we go. It requires us to frame,


position and present ideas as if they were real, even if they are not.

consumer

consumer envisioning
model

envisioning model
consumer

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Experiential modeling

• An experiential model is anything that is built or simulated for the purposes of explaining or
learning something about the experience you are designing.

• Benefits of experiential modeling


• Allows you to experience idea in a low cost scenario
• Lowers risk & allows for failure
• Informs the process
• Helps build consensus in the organization

• Being ‘right’ is defined by the process, not the result


• Behavior is not as predictable as you think
• Model early and often (Don’t wait)
• Build to learn. Fail. Repeat.

30 | Design Thinking | ©2009 Design Continuum, Inc. Proprietary & Confidential.


The Continuum Process

Alignment Discover Analysis Envision Evaluation

Goal: Insight: IDEA: Innovation: Validation

Setting the Seeing something A well posed The IDEA made real The IDEA proven
challenge new or differently problem

• Sharing the user research • mapping synthesis evaluation


situation • immersion • sorting • exploring • consumer resonance
• team building • observation • triangulating • envisioning • data consistency
• identifying • interviews • segmenting • creating • design inspiration
stakeholders • intercepts • framing • business analogy
• experimentation • envisioning iteration

context research
• client
• competition
• brand
• technology
• trend exploration

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Many tests put people in the wrong position to evaluate

• Successful testing should be designed to so that people can correctly


evaluate ideas based on how they act

• Using the right measures - asking people to evaluate what matters to


them

• Using the right experience - showing people the experience, not the
concept

• Using the right subjects - asking the right people to evaluate the idea

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Evaluation

Many evaluation methods simply ask


people how much they like an idea or
how likely they are to buy/use

IDEA

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Evaluation

Instead, evaluation should Values


measure how well an idea
solves the problem

Aspirations

Features IDEA Experience

Solutions

Problem

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Design Thinking in Practice / Our Toolkit

Some of our methods:


• Persona Building
• Observed Behavior
• Journey Mapping
• Envisioning Ideal Experiences
• Experiential Modeling

How We Use Them


• Internally - To unify diverse teams, collaborate towards creative solutions
• Externally - To engage clients in the creative process and create alignment

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Project Rooms - How We Work

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MoM2’s “Project Room”

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Persona Building

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Persona Building / Overview

Personas are rich, multi-dimensional portraits of customers. We make


them life-size so that they’re hard to forget through the course of a
project. Often based on existing customer segments and demographics,
we use ethnographic research to give abstract statistics color and depth.

Personas remind us that people are at the heart of any meaningful


innovation, they’re the best source of inspiration, and the most important
judge of an idea’s value.

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Persona Building / Overview

A persona acts as a focus for the design


• Answers the key question for designing - “who is this for?”
• Demonstrates the emotional and functional needs of users through
humanizing those needs
Illustrates the objectives while creating a sounding board for potential
solutions by creating empathy for the ultimate user
• As design options are created each one can be very rapidly tested
• A scenario is a walk through a design, from the point of view of a
specific persona
• Would the persona understand the design?
• Does the design help the persona achieve their goals?
• Are there parts of the design (excise) which are not moving the
persona towards their goals which might be removed?

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Persona Building / Basic Elements

• Personal profile (age, sex, education, job, hobbies, family, socio-


economic group, etc)

• Role (responsibilities, position in organization)

• “Flavouring” (Back-story, what sort of house they live in, how long
they’ve had their job, where their parents live, when they got
married, where they went on their honeymoon, etc )

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Persona Building / Examples - Complete Picture

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Persona Building / Examples - Central Idea

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Persona Building / Examples - Affinities

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Persona Building / Ideas

When Building a Persona


1. Make them as big as life. Stick them up on your wall.
2. Look beyond their connection to your interests; consider their whole life.
3. Give them a name; think of them as people, not statistics.
4. Who influences their decisions? Think about their friends and family.
5. Find out what they need, what they want, what they think about.

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Journey Mapping

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Journey Mapping / Overview

A supply chain brings your product to customers.


A journey map follows customers to your product.

Journey Maps are tools for documenting and understanding


people’s experiences; recording major events and minor
details. We use Journey Maps to identify key touchpoints
that customers encounter as they become engaged with
products or brands. Once you understand a customer’s
journey you can begin to shape and influence it.

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Journey Mapping Example / Lipstick Journey

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Journey Mapping Example / Mental Health Journey

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Journey Mapping Example / Diamond Buyer journey

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MoM2’s Strategic Planning Journey Map
Review Preparation for SG Strategy Group Workplans Budget
Allocation
- Shares - Provides - Examine the - Depts to
on the review plans - Use the
direction and current plan &
gaps and in support of funds
potential topics for operating
improve- strategies of allocated to
Senior research and environment
ment areas ministry achieve the
gathering of info
manage- - Participate workplans
ment, - Provides - Gives guidance actively in - Present and attain
Directors support and endorsement discussions to plans for good
on the proposal for refine/re-examine funding performance
SG strategies support

- Conduct - Conduct - Set the broad - Coordinate


- Allocate
AAR research on key context for and facilitate
budget
topics through strategy review workplan according to
- Propose environment scan, sessions strategic
recommen futuring networks - Share the
CPD priorities to
dations to research - Recommend
and reading drive
enhance funding
internal papers - Facilitate and performance
the support for
- Formulate the drive discussions strategic
process
proposal for SG to projects

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Journey Mapping / Ideas

When Creating Journey Maps


1. Make them big. Find a nice empty wall and have at it.
2. Make them easy to modify. Post-it’s, Push Pins and Magnets work great.
3. Look at the whole experience; what leads up to their first encounter with
your ministry? What expectations are being set?
4. Consider different dimensions of experience:
1. Functional - What are the mechanics of the experience?
2. Emotional - What is the customer feeling along the way?
3. Social - What part to others play in guiding the journey or influencing decisions?
4. Intellectual - What are people learning, thinking, what expectations are they developing?

5. Mind the gaps. Where do you currently have touchpoints along the
journey? Where are there gaps?

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Envisioning the Ideal Experience

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Ideal Experience / Overview

Here’s where we ask “What if”, and envision all the


possibilities. What if your organization, all of your brand
touchpoints and your customers were perfectly aligned?
What if you could tailor your product or service to fit neatly
into your customer’s life, inspiring instant adoption? What is
your company’s ideal experience?

We often talk about the ideal experience as a “lighthouse”


project. Something big enough and bright enough to draw
people’s attention, guide teams and inspire collaboration.

54 | Design Thinking | ©2009 Design Continuum, Inc. Proprietary & Confidential.


Backcasting

Leaping to the ideal versus stepping incrementally

Ideal
innovation

time

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Elements of the Ideal Experience

Things to consider when envisioning your ideal experience:


• Your Core Product or Service Offering
• Your Differentiated Brand Positioning
• Your Customer’s Ideal State - How do you want them to feel?
• The Ideal Journey - How do you want them to come into contact with your
brand?
• The Experience Analogy - What’s the story that will knit together your
experience, the story your customer will tell?

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MoM1: One-stop service centre analogy

• Analogy: “Private banking”


• Personalised
• One-to-one
• Customised
• Account manager

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Envisioning
Envisioning is communicating, in a very obvious and compelling way, what can’t be easily described or even imagined. We
envision so people can fully experience an idea, whether it is visually, audibly, tactilely or olfactory.

Information Cartooning Video / Collage Storyboarding


Design Creating Animation Imaging Creative mapping
Composing words endearing, Building narratives in Associate of usage scenarios
and images in such imagined motion to illuminate visualization helps one step at a time.
order as to snapshots or a moment, describe describe / resolve Enables analysis of
communicate scenarios that a feeling or capture multi-faceted specific sequences
multiple, sometimes reveal the an insight. design directions. in action. Quickly
disparate articles of emotional content Assembling clips to Abstracting the shows system of
information in one, of our insights and communicate a connections usage with
single, layered observations. specific aspect of our between images, products.
space. Posters are Striking universal research to our words, sketches,
often a deliverable. resonance with clients. textures.
people.
1.

2.

3.

4.

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Ideal Experience / Ideas

When Envisioning the Ideal Experience…


1. Map out an ideal customer journey that brings them effortlessly into
contact with your brand.
2. Think in metaphors and analogies that will resonate with your customers.
Consider the story you want them to tell.
3. Look outside your industry for best practices and inspiration.
4. Don’t limit yourself to your current channels, technology, supply chain.
There may be something beyond what you know. Ask “What if?”
5. Build a lighthouse project to share your idea with your organization.

59 | Design Thinking | ©2009 Design Continuum, Inc. Proprietary & Confidential.


Experiential Modeling / Overview

Experiential Modeling does not require an astrophysicist and


a room full of super computers. All it takes is a team of
flexible thinkers, some basic office supplies and a sense of
play. It’s about bringing ideas to life by any means
necessary: creating rough objects, storyboarding out a
communication on post-it’s, acting out a service experience.

The purpose is to make ideas feel tangible so that the


people can experience them, evaluate them and and quickly
evolve them. Experiential Modeling is a low-cost, low-risk
way to foster innovation within an organization.

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Enactment

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Rapid Prototypes

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MoM1 One Stop Service Centre Model

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Ideal Experience / Ideas

When Modeling an Experience you should…


1. Work fast. If your models look pretty you took too long. It’s an idea contest,
not a beauty contest.
2. Use everyday objects / office supplies. It levels the creative playing field
and makes the ideas more approachable.
3. Make lots of mistakes. Evolve and iterate your ideas quickly.
4. Pass it around. Get lots of hands and brains working on the same
experience.
5. Act out. Walk through the motions of the experience. Put yourself in the
customer’s shoes and try out your idea.

64 | Design Thinking | ©2009 Design Continuum, Inc. Proprietary & Confidential.


How we create is as important as what we create.

Design Thinking is a strategic approach to solving business challenges through


creative exploration based on a deep understanding of people
• Being open to completely new ideas that are not even in the framework of
our current thinking
• Searching for solution through the lens of consumers and customers and
constituents
• Collaborating with a broad range of people with different skills, disciplines,
and mindsets
• Modeling ideas to learn, iterate and refine until it is right

65 | Design Thinking | ©2009 Design Continuum, Inc. Proprietary & Confidential.


Design Thinking is a proven and replicable idea-generating method

The process we use at Continuum

Alignment Discover Analysis Envision Evaluation

Goal: Insight: IDEA: Innovation: Validation

Setting the Seeing something A well posed The IDEA made real The IDEA proven
challenge new or differently problem

The process helps guide us, but does not define our approach

The tools we use help us understand and communicate, but never limit
us - we create new frameworks and tools in almost every project

66 | Design Thinking | ©2009 Design Continuum, Inc. Proprietary & Confidential.


Conventional vs. Design Thinking

Conventional Thinking Design Thinking

Logical Intuitive
Deductive reasoning Abductive reasoning
Inductive reasoning
Requires proof to proceed Asks what if?
Looks for precedents Unconstrained by the past
Quick to decide Holds multiple possibilities
There is right and wrong There is always a better way
Uncomfortable with ambiguity Relishes ambiguity
Wants results Wants meaning

Rodger Martin, Rotman School of Management, University of Toronto

67 | Design Thinking | ©2009 Design Continuum, Inc. Proprietary & Confidential.


thank you
Dan Buchner dbuchner@dcontinuum.com
Craig McCarthy cmccarthy@dcontinuum.com

Date: 23 October 2009

BOSTON . LOS ANGELES . MILAN . SEOUL

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