Академический Документы
Профессиональный Документы
Культура Документы
Codices
Codex: Chaos Includes rules for each of the first founding traitor
legions of the Horus Heresy (Emperor's Children (III), Iron Warriors
(IV), Night Lords (VIII), World Eaters (XII), Death Guard (XIV),
Thousand Sons (XV), Black Legion (XVI), Word Bearers (XVII), and
Alpha Legion (XX)) and the Lost and the Damned, as well as rules
for a basic renegade Chaos Space Marine warband aligned with
one of the Dark Gods (Khorne, Tzeentch, Nurgle or Slaanesh) or
aligned to the pantheon of Chaos Undivided, rules for Chaos cults
(Daemon summoning cults), mutants, beastmen and daemons (also
traitor imperial guard and dark mechanicus? And Chaos Squats?)
Codex: Eldar: Includes rules for basic Craftworld Eldar and rules for
each of the major Craftworlds (Biel-Tann, Saim-Hann, Alaitoc,
Iyanden and Ulthwé) as well as rules for Exodites and Harlequins
(maybe include things from Lizardmen codex for Exodites?) and
Corsairs
Codex: Orks: Includes rules for each of the major Ork clans (Bad
Moons, Evil Sunz, Deathskulls, Goffs, Blood Axes and Snakebites)
as well as rules for feral orks, gretchin warbands, and various
freebooterz
Codex: Space Marines: Includes rules for creating your own basic
codex chapter, rules for each of the first founding legions (Dark
Angels (I), White Scars (V), Space Wolves (VI), Imperial Fists (VII),
Blood Angels (IX), Iron Hands (X), Ultramarines (XIII), Salamanders
(XVIII) and Raven Guard (XIX)) as well as rules for Black Templars
and some other minor chapters (possibly Crimson Fists, Minotaurs,
Flesh Tearers, etc.) and special rules for Cursed Founding chapters
and Legion of the Damned
Codex: Tau Empire: Includes rules for auxiliaries of the Tau Empire
such as Kroot, Vespids and Gue'vesa (Human auxiliaries)
Ideas
– Possibly include a very powerful HQ for each army based off
of 2nd edition's Mighty Hero HQ units? HQ unit would be 0-1
and would mean that you can't take the base equivalent HQ
unit in the army (e.g. 0-1 Supreme Canoness for SoB, means
you can't take a Canoness in the same army). Mighty Hero HQ
may be too OP? Perhaps only available in games over certain
points limit, e.g. 2500?
– Battle standard bearers for every army too?
Mighty Heroes
Grand Inquisitor Lord (Witch Hunter, Daemon Hunters, Alien
Hunters)
Chaos Overlord OR Daemon Tyrant OR Greater Daemon OR
Chaos Sorceror Overlord OR Cult Leader (Cults only) OR
Beastman Hero (Cults/Beasts only) OR Cult Magus Lord (Cults
Only) (Chaos)
Supreme Canoness OR Mission Leader (Missionary Mighty Hero
from 2nd Edition) (Sisters of Battle)
WAAAAAAGH!!!boss/Warlord OR Gretchin Warlord OR Weirdboy
Warphead (2nd edition codex) (Orks)
Farseer Ancient OR Exarch Lord OR Exodite Lord (Exodite army
only) (Eldar)
Archon Lord OR Haemonculus Ancient (Dark Eldar)
Hive Tyrant Prime OR Lictors Prime? OR Zoanthrope Prime (has
powers from 2nd Edition codex) (Tyranids)
Chapter Master/1st Company Captain OR Master Chaplain OR
Chief Librarian (Space Marines)
Colonel OR Primaris Psyker Lord OR Commissar Hero of the
Imperium (Imperial Guard)
Necron Overlord OR Destroyer Overlord? (Necrons)
Aun'el? Aun'O? Supreme Ethereal? Expansion Commander? (Tau
Empire)
Ancestor Lord (Can be made a psyker) OR Daemon Slayer
(Squats)
Supreme Grand Master (Grey Knights)
Mighty Tech-Priest Magus (Adeptus Mechanicus)
Judge (Adeptus Arbites)
Grand Master (Dark Angels)
Legion Commander (Legion of the Damned)
Wolf Overlord OR Runelord (Space Wolves)
Patriarch Lord OR Magus Prime (Genestealers)
Deathwatch Master (Alien Hunters)
Squats:
Warlord (Standard HQ) 74pts
WS BS S T W I A Ld Sv
7 6 4 5 3 5 3 10 4
Daemon Slayer (Dwarfs 4th edition) 210 (This statline may be fine
but change points?)
WS BS S T W I A Ld Sv
7 6 4 5 3 5 4 10 -
Slayer (Fantasy)
WS BS S T W I A Ld Sv
4 3 3 4 1 3 1 10 -
Slayer bikers?
Gretchin army:
Gretchin (Orks) 3pts
WS BS S T W I A Ld Sv
2 2 2 2 1 2 1 5 -