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The Gallerist​ holistic summary by Nathan Morse version 1.

Setup 1p:​ Lacerda (the A.I.) does not count as a player for setup purposes!
1. Each player chooses a player color and does the following:
a. Place your player board near the corner of the gameboard with the gallery of the same color, and sit there.
b. Place your Influence marker (disc) on ​10​ on the Influence track.
c. Place 8 of your assistants on the unemployment queue on the left side of your player board.
d. Place the other 2 at any two desks in the office toward the upper-right corner of your player board.
e. Take your gallerist (huge pawn). You will place this at the end of setup.
f. Take 10 money from the bank.
g. Take a random 1 each of the 4 Art Dealer (dark gray) cards and the 4 Curator (white) cards.
2. Randomly select a start player, who gets the Start Player tile (the tile with “the ​gallerist​” on it), and does the following setup depicted on the tile:
a. Gather the numbers of different types of visitors, as indicated on the tile, according to the number of players. Return the others to the box.
b. From the gathered visitors, set 1 collector (white visitor) near each red “Studio” space in the Artist Colony.
c. Put the the rest of the gathered visitors (i.e. minus the 4 white visitors) in the bag.
d. Stack tickets in the box office according to the number of players.
3. Artist Colony​ (right of the board)​:
a. Shuffle the red and blue Artist tiles together. Draw one at a time. If its matching “Studio” space is empty, place the Artist tile path-side-down on it (except the first
blue you place, which goes path-side-up). If its matching Studio space is full, return the new tile to the box. Continue until each of the 8 spaces has a tile.
b. Place each artist’s 2 Artist’s Signature tokens in the little “tab” area of that artist’s Studio.
c. Place a random Artist Bonus tile face-up on each of the 7 artists with an Artist Bonus space showing. Return the others to the box.
d. For each red artist, move the collector (white meeple) you had set near its space onto the artist.
e. Shuffle each art form’s works of art, and place each stack reward-side-up on the matching space of the Artist Colony.
f. Set the top work of art from each stack beside the International Market (left) side of the board to potentially be in the Auction.
g. For each topmost work of art, place a number of ​random​ visitors from the bag on it equal to the number of tickets depicted on it.
4. Media Center​ (bottom of the board)​:​ Stack the Promotion tokens (4 of each) on their respective spaces.
5. International Market​ (left of the board)​:
a. Place a random Reputation tile face-up in each space of the top 4 rows ​(​1–​2p:​ leave middle column empty: it won’t be used)​.
b. Auction: Set up ​p​−1 (min. 1) easels just off the board, each with a random one of the four works of art on it, with the reward side showing. Return the remaining
works of art and any remaining easels to the box.
6. Sales Office (top of the board)​: Shuffle the Contract cards (white border with pink and brown areas), and place this Contract deck face-down in the upper-left corner of
the board. Lay out the top 4 cards face-up in the spaces to its right.
7. Draw 4 visitors from the bag and put them in the plaza (central space of the board).
8. Draw 1 visitor from the bag to put in each player’s lobby (dotted-line ellipse on the board).
9. Place a random Reputation tile on each Location space.
10. In reverse turn order (starting with player to the right of the start player, and going counterclockwise), claim a Reputation tile, which indicates something for which you
will score at game end (assuming you ever exhibit 3 works at once), from a Location space and place your gallerist on that space. Place the Reputation tile face-up on
its space in your third exhibit on your player board. Return any leftover Reputation tiles to the box.
11. 1p:​ Choose a color to represent Lacerda (the A.I.). The only components Lacerda needs are his gallerist and 10 assistants.

General rules:
● You cannot have more influence than the Influence track depicts.
● You cannot take 2 tickets of the same color at the same time.
● If you need/want a ticket from the box office that is out of stock, discard one that ​is​ in stock to take the one you need/want from the discard pile.
● If you need a ticket from the box office, and all tickets are out of stock, take it from the discard pile.
● An artist whose fame reaches 19 ​becomes a celebrity​ and retires.
● 1p: Lacerda takes no actions, except at the International Market, where he puts an assistant in the leftmost available space of the topmost row with an available space;
however, he alternates odd/even: Odd-numbered assistants go in the Reputation section (remove the tile from the game), even-numbered assistants go in the auction
section. If a section is already full, any further assistants are added to the other.

Installing a Reputation tile:​ (only if you have an empty Reputation space on your player board)
1. Move the Reputation tile onto an empty Reputation space on your player board, taking the bonus printed on the space you cover.
2. Move a visitor (if any) from your lobby to the plaza, as depicted on your player board.
3. What is depicted on this Reputation tile now determines something for which you will score endgame points

Kicked-Out Actions:​ After you’ve been kicked out of a location, and the player has finished their turn, you ​may​ take one of the following actions:
● Reduce your influence to the previous ☆ icon to perform one of the location’s two actions.
● Take an Executive Action.
Whether you take one of those Kicked-Out actions or not, ​send your​ kicked-out ​gallerist/assistant home​ ​(​1p:​ Lacerda’s gallerist stays put)​.

1p Kicked-Out Actions for Lacerda:​ After Lacerda has been kicked out of a location, and you have finished your turn:
1. Discard a ticket from the most populated stack at the box office (your choice between tied stacks).
2. If it was his gallerist, he stays put and continues his normal clockwise march; assistants just go back to his supply.
3. If it was the International Market, Lacerda takes his usual action there ​(see ​general rules​)​.

Sending the gallerist / an assistant home:


● The gallerist goes home to your gallery on the main board.
● Assistants go home to an empty desk in the office on your player board. If there’s no room, remove the assistant from the game.

Becoming a celebrity
1. Place a Celebrity tile (black rectangular tile with ​⑤​ and ​✮​) on the artist’s face, and gain 5 money.
2. Any exhibited works by this artist are now masterpieces (move their Signature tokens up to ​✮​ to the right of everyone’s player boards).

Final Scoring​ (move the green gallerist-style pawn along the scoring reminder in the purple corner of the board as you go)
● International Market column majorities earn the cash at the bottom (ties add and share, rounded down).
● Reputation tiles in the lower-left area of your player board pay out their rewards.
● Currently exhibited art earns you money according to the works’ current sales values.
● “Auction” the internationally acclaimed works on the easels according to bids held by assistants. Highest ​total bid gets first pick, and so on. In a tie, tied player with
highest bid in the right column wins; still tied, highest bid in middle column; still tied, highest bid in left column.
a. Take money from the bank as if you had just sold the work of art, and it had been created by the most famous artist in that art form (even if none were discovered).
b. Assign the work of art either to your Curator card as an exhibited work of art, or to your Art Dealer card as a sold work of art.
● Your Art Dealer card pays you for completed sets of sold works of art.
● Your Curator card pays you for completed collections of current exhibits. A single work of art can be part of multiple such sets.
● Receive money based on your position on the Influence track (i.e. the money below your current space, or the first such space down the track).
Most money wins. Tiebreakers, in order:
1. Most works of art acquired (sold and exhibited).
2. Most visitors in your gallery.
3. Most assistants employed.

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The Gallerist​ holistic summary by Nathan Morse version 1.2

Play​ (turn order is clockwise)


On your turn, you ​must​ move to a different location and take one of the two actions there, and (before ​or​ after that) you ​may​ take ​one​ executive action.
● Executive Actions​ (optionally, before ​or​ after mandatory move-and-action, you may do ​one​ of the following)​:
○ Move visitors:​ Each ticket you discard moves 1 visitor of that color 1 zone closer to your gallery from the plaza or any player’s lobby.
○ Use a Contract card’s bonus: Move one of your assistants from a location or your office to claim the bonus on it (​front: the space at the bottom; ​back: whichever
space is in the top half).
● You ​must move to a different location and take one of the two actions there, possibly kicking someone out, which grants them the opportunity to take a ​Kicked-Out
action​. If you move from a Location, you may move an ​assistant​ there from your office or a Location, so it can be kicked out later. Locations and actions are as follows:
○ Artist Colony
■ Discover an artist​ (only allowed if the Commission space on your player board is empty)
1. Select an artist who is path-side-down.
2. Earn the bonus depicted on the Bonus tile on the artist, then return the Bonus tile to the box.
3. If it is a red artist, move the collector (white visitor) from it to the plaza.
4. Flip the artist path-side-up and put a Fame marker on the artist’s Starting Fame space.
5. Take one of the artist’s Signature tokens and place it on the Commission space in the lower-right corner of your player board.
■ Buy & exhibit a work of art (only allowed if either you have a commission with the artist, or the artist has a Signature token available and is not a celebrity,
and​ you have an unused exhibit on your player board; 4th exhibit is only available if you already have a masterpiece on display)
1. Select a discovered (path-side-up) artist, either one for whom you have a commission, or one with an available Signature token.
2. Move all visitors from the topmost work of that artist’s art form to the plaza.
3. Pay money to the bank: If it’s a commission, the price is the artist’s initial fame; otherwise, the price is the artist’s current fame.​$
4. Increase the artist’s fame as depicted in the lower-left corner of that work of art.​☆
5. Take the tickets depicted in the lower-middle of the work of art from the box office.
6. Flip the Work of Art tile over and place it in your leftmost unused exhibit on your player board. If the exhibit had a Reputation tile on it, put the
Reputation tile atop the work of art.
7. Move a Signature token to the correct price, based on the artist’s current star rating, to the right of your player board: If it’s a commission, use the
Signature token from your Commission space; otherwise, take one from the artist’s studio.
8. For the new topmost work of art, place a number of ​random​ visitors from the bag on it equal to the number of tickets depicted on it.
○ Media Center
■ Hire assistants​ (only if you have empty desks in your office)
1. Move up to 4 assistants from the top of your unemployment queue to empty desks in the office on your player board.
2. Pay the cost for each hired assistant, as depicted on its space.​$
3. Take any bonus depicted under the cost for each hired assistant.
■ Promote an artist to increase their promotion level by 1​ (only if there is an available Promotion token for the artist’s promo level + 1)
1. Select any discovered artist with a promotion level 1 lower than a stack in the Media Center with tokens available.
2. Spend influence equal to new promotion level, as depicted above the tokens in the Media Center.
3. Return the artist’s current Promotion token (if any) to the Media Center.
4. Place the new Promotion token on the artist’s Promotion Level space.
5. Take the bonus depicted above the new Promotion token’s former space in the Media Center.
6. Increase the artist’s fame as depicted in the Media Center: 1 + 1/collector in your gallery.​☆
○ International Market​ (to access a column, you must have the depicted visitor(s) in your lobby​; ​1–​2p:​ Remember, the middle column is out.​)
■ Claim a Reputation tile for endgame scoring​ (only if you have an assistant on a location or in your office, and have ever exhibited art)
1. Select a Reputation tile to which you have access (to access a row, you must have acquired [sold or exhibited] that art form).
2. Gain the influence depicted at the top of its column.
3. Install the Reputation tile​.
4. Place one of your assistants from a location or your office on the newly empty space.
■ Bid to choose an internationally acclaimed work of art in the endgame auction
1. Select an empty bid space (bottom 3 rows) to which you have access.
2. Gain the influence depicted at the top of its column.
3. Pay the bank the amount of money depicted to the left of its row.​$
4. Take the bonus depicted in the space.
5. Place one of your assistants from a location or your office on the space.
○ Sales Office
■ Sign a contract​ (only if you do not have 3 unfulfilled contracts on your player board)
If you try to draw a card and the Contract deck is empty, shuffle the cards in the display with the discards to make a new deck
1. You ​may​ draw 4 new Contract cards to cover whatever is in the spaces, left-to-right. If you don’t want any now, skip to E ​ nd of Turn​.
2. Take a [topmost] face-up Contract card of your choice, and place it in an available Contract space on your player board:
○ Empty space: Take the bonus ticket depicted in the space from the box office.
○ Space with a fulfilled (face-down) contract: ​Send ​any ​assistant on the card ​home​. Put the fulfilled contract in a face-up Contract discard pile
near the Contract deck. You do not get the empty space’s bonus ticket again.
3. If there is now an empty Contract space in the Sales Office, draw a card to fill it.
■ Fulfill a contact / sell a work of art​ (only if you have an unfulfilled contract for an art form you are exhibiting)
1. Take money from the bank according to the [updated] position of the artist’s Signature token to the right of your player board.
2. Remove the work of art from your player board, flip it, and place it to the left of your player board.
3. Move works of art right of that gap leftward to fill the gap.
4. Return the Signature token to the artist’s studio.
5. Move 1 visitor (if any) from your gallery to the plaza, and remember what type it is.
6. Send ​any ​assistant​ on the Contract card ​home​.
7. Flip the Contract card face-down, and turn it so its top half depicts the type of visitor you sent to the plaza (if none, your choice).
$
As many times as you wish, you can reduce your influence to the previous ⓝ to get 1 money (ignore the numerals inside the ⓝ, which are only for endgame scoring), if
and only if you spend that money now. It’s OK if that leaves your actual cash unspent.

As many times as you wish, you can reduce your influence to the previous ☆ to get 1 more fame for the artist right now.
End of Turn:
● If you have a Reputation tile atop a work of art on your player board, ​install the Reputation tile​.
● If this is the first time a ticket stack at the box office has run out, perform intermediate scoring, as depicted in the box office.
● If any 2 of the following 3 conditions is met, finish the round, then play one more round ​without Kicked-Out actions​, and then do final scoring.
○ Box office has no tickets ​(​1p:​ this one ends the game; the other two are irrelevant)
○ At least 2 artists are celebrities.
○ The visitor bag is empty.
● 1p: First turn, place Lacerda’s gallerist on the opposite location from yours. Other turns, move Lacerda clockwise 1 location (possibly giving you a ​Kicked-Out action​),
leaving 1 of his assistants in his former space.

1p goal thresholds your Art Dealer card’s goals your Curator card’s goals Reputation tiles masterpieces money
● Apprentice Achieve 1. Achieve 1. Install 4. Acquire 1. Finish with 160.
● Experienced Achieve 1. Achieve the highest one. Install 5. Acquire 2. Finish with 180.
● Master Gallerist Earn at least 35 money total from your Art Dealer and Curator cards. Install 5. Acquire 3. —

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