Академический Документы
Профессиональный Документы
Культура Документы
by
Mark Andrie A. Alcantara
May, 2019
Chapter 1
Introduction
education. At the same time, the exact impact of using technology for instruction is still
unknown. Some questions teaching communities grapple with are technology's role in student's
desire to learn and how technology affects the retention of the information. More specifically,
participating in a social studies class when using web 2.0 tools versus when using paper-based
become aware of the benefits and shortcomings of various traditional methods used to provide
instruction and training to hospitality students and practitioners (Feinstein, Raab, & Stefanelli,
2005a) and the possible benefits of educational technologies; thus educators have been
(Feinstein, Raab, & Stefanelli, 2005b). Multimedia allows teachers to integrate text, graphics,
animation, and other media into one package to present comprehensive information for their
complicated processes in a highly interactive, animated fashion and that instructional material
can be interconnected with other related topics in a more natural and intuitive way (Crosby &
Stelovsky, 1995).
(Issa, Cox, & Killingsworth, 1999): (1) it is self-paced learning : the individualized pace of the
learning allows students to break down the group instructional setting, which often inhibits
some people’s natural progression (West & Crook, 1992); (2) it includes video/audio
production : enhancing a learner’s interaction with the course material through less bridging
effort between the learner and the information being processed; and (3) it provides autonomy
in the learning process : self-regulated instruction shifts the sense of responsibility from the
instructor to the student. Bartlett and Strough (2003) stated that, besides potential advantages
courses because this type of format ensures uniformity in the lecture content across the
sections.
Multimedia has been one of the most well-known and effective training tools
and was referred to as the technological wave of the future (Harris, 1993). Thus, the present
study seeks to evaluate the effects of new multimedia instructional material on students’
knowledge and on their perceptions of the instruction in a multi-section course. These effects
were assessed on students in the laboratory component of the Quantity Food Production and
Service Management Experience course at Iowa State University. In this laboratory setting,
students manage, prepare, and serve lunch meals to the public. Students who complete the
day classroom should reflect what is seen in society. By showing real world technological
applications, intrinsic value can be brought to the learning process, increasing interest and
motivation (Usher & Center on Education, 2012). It is also important for these classrooms to
address the need of all students. Technology supports the need for divergent learning
(Futurelab, 2009).
motivating students in all disciplines, such as math, social studies, and literacy (Heafner, 2004;
Liu, 2016; Housand & Housand, 2012). Students who have identified learning disabilities can be
allowing students to access the information and maintain pace with a regular education
is only a fingertip away. It has been said that technology integration is helpful, meaningful, and
8 necessary for a school to function successfully. However, many teachers are reluctant to
make the changes that incorporate technology into their instruction, and many students have
engagement and motivation. A technology-rich curriculum was implemented for students from
grades 7-12, from students at all levels of achievement (from learning disabled, to average, to
gifted students) in the core disciplines (Math, Science, English, and Social Studies) and in some
non-core classes.
By implementing Google Technology (Google Drive, Google Docs) and other kinds
of technology (SMART Boards, clicker based response systems, database grade storage
systems) in standard and non-standard pedagogical methods at NECS, teachers can increase the
academic motivation among unenthusiastic students when implemented correctly. This study
how teachers are currently integrating technology in classrooms. There are several stages that
were addressed through this research study. First was identifying the topic of study. In this
case, the topic was technology in education as it relates to providing appropriate technology
While specifically targeting those students failing within their present classroom
settings, the research will have broad implications for all students. Issues with students failing
to reach their full potential concern parents, schools and school systems, resulting in the
adoption of a variety of approaches which seek to improve the educational participation and
learning outcomes for these students. Examples of these approaches include a focus on basic
alternative schools, specialized programs and remediation programs The models used for
provide an extensive
outline of the key components. These evaluations use a number of parameters to measure
• Attendance rates
• Truancy
In several testing this theory, both non-interactive multimedia environment and interactive
media environment were used. The result show students who learn from interactive ( graphics
and narration ) learn more deeply and performs better problem solving transfer tests than
Figure 1
MULTIMEDIA
factors, which are the effectiveness of using multimedia in teaching visual art education, the
special method in teaching visual art education among arts students and the problem
encountered during teaching visual art education with students who are not interested to learn
LITERATURE REVIEW
Introduction
number of reasons, including to: (a) increase their service for student’s learning, (b) fulfill
their institution’s mission by integrating institution’s core concepts into each curricular, and
(c) address students’ demographic needs (Morse, 2003). Nicastro (1989, as cited in Feinstein
et al., 2005b) noted that there was a current trend toward more active involvement by
students in their own educations. The author also pointed out that many educators thought
that instructor-led lectures were not effective methods of instruction. Other instructional
methods such as case studies, student-led discussions, and Web-based modules allow
students to learn at their own pace and have been incorporated into classrooms to enhance
innovative techniques that extend their instructional methods (Feinstein et al., 2005b; Harris
& Cannon, 1995; Van Hoof & Colling, 2001). Hospitality educators are facing the challenge
with knowledge that balances academic subjects and industry applications (Feinstein et al.,
2005a). Deale and Hovda (2006) stated that service was the focus of the hospitality industry,
but service that was practiced in the hospitality industry was not the primary focus of
educational organizations and was not reviewed succinctly in the educational literature. They
distinguish itself from others and offer ways to improve its performance and image,
Leading scholars also addressed issues and concerns about the future of hospitality
education (Feinstein et al., 2005b; Lewis, 1993; Power & Riegel, 1993). Feinstein et al.
educational systems would survive, or prophesize on how technology would change the face
of hospitality education. In the early 1990s, Lewis believed that hospitality management
programs were not changing with the times, which would make many programs in North
America shut down in the following years. He proposed a two-step process for rectifying the
situation: (1) reposition hospitality education to serve the levels in management that
hospitality graduates were expected to ultimately achieve, and (2) redefine the mission of
hospitality management to incorporate the first step, and then revise the curriculum, culture,
In contrast to Lewis’ viewpoints, Powers and Riegel (1993) pointed out that
programs’ strong support for both the hospitality industry and students. They considered
students as customers and hospitality programs as products and the responsibility of these
programs was to prepare management majors specialized for the hospitality industry.
of figures and graphs, and provides more active teaching environments (Barlett &
Strough,2003). Harris and West (1993) stated that multimedia programs are an efficient and
effective means of training for technical skill and conceptual development. They indicated that
by using multimedia programs, trainers could save time, increase retention, and increase
motivation of learners by involving them in the learning process. Harris and Cannon (1995)
also pointed out that an instruction format should be reviewed carefully from the perspective
of the individuals being educated, because the format affected their involvement in the
instruction session, and their motivation and commitment to learning. A significant number
curriculum. Kasavana (1993), for example, urged that some portion of hospitality curricular
would be taught with several emerging technologies: distance learning, virtual reality,
simulation, and audio graphics. These technologies ultimately increased learners’ retention
by facilitating more active learning environments (Astin, 1985, as cited in Feinstein et al.,
2005b).
techniques on students’ learning. Various instructional methods include static and animated
text, graphics and non-linear structure (Crosby & Stelovsky, 1995); multimedia based CD-
ROM (Issa et al., 1999); videotape (Smith & Shillam, 2000); non-interactive computer
Fraze, Baker, Haygood, & Kieth, 2003); interactive CD-ROM (Price, Lukhard, & Postel,
2005); online training course (Feinstein, Dalbor, & McManus, 2007; Kim & Kim, 2005);
webquest (Hassanien, 2006); virtual learning environments (Dale & Lane, 2007); and
many researchers attempt to identify effects of these methods on students’ learning. A typical
measurement is two folds: comparing pretest and posttest scores of treatment groups (Buzzell
et al., 2002; Crosby & Stelovsky, 1995; Issa et al., 1999; Jaffe, 1989; Price et al., 2005;
McGregor et al., 2003; Smith & Shillam, 2000) and analyzing students’ academic
performance (Barlett & Strough, 2003; Erwin & Rieppi, 2000; Richardson, 1997; Susskind,
comparing pretest and posttest scores. Some studies concluded that students’ knowledge
increased after they were exposed to technology-mediated instructional methods (Crosby and
Stelovsky, 1995; Issa et al., 1999; Kim & Kim, 2005; Smith & Shillam, 2000), while others
found no significant differences between pretest and posttest scores of treatment groups
Not only students’ knowledge acquisition but also their comprehension gain scores
provide an important indicator to understand how much students comprehend materials.
instructor gave the same lecture to students in both sections and had them complete a pretest.
And then, students in one section received the only traditional instruction, while students in
the other section received technology-mediated instruction by using multimedia. After all
instructions, students were asked to complete a posttest. The authors found that students
performed better when they were instructed using the technology such as multimedia
courseware, and suggested that the multimedia courseware not only enhanced computer
science instruction in general, but also could “make computer science accessible to a more
heterogeneous student population” (p. 161). Similar findings were found by Issa et al. (1999).
compared to the traditional classroom format. Student knowledge improved more with
Like Crosby and Stelovsky (1995), other researchers (Feinstein et al., 2007; Smith &
Shillam, 2000) found improvements between pretests and posttest after participants were
in each restaurant took a pretest, viewed the educational videotape, and then took a posttest.
Researchers found that the total percent of correct responses of pretest and posttest increased
significantly. Feinstein et al. (2007) sought to determine whether there was a significant
increase in learner’s food safety and sanitation knowledge after students’ taking an online
food safety and sanitation course. They assessed differences in ServSafe ® Food Manager
Participants first took the ServSafe ® Exam to assess the individual level of food safety
knowledge before taking the actual online course. After completing the online course,
participants took a different version of the ServSafe ® Exam. A paired-sample t-test revealed
that there was a significant difference between pretest and posttest scores and led to the
® Online.
course performance as measured by final examination grades (Barlett & Strough, 2003;
Erwin & Rieppi, 2000; Richardson, 1997; Susskind, 2005). Different conclusions were
reported in these studies. Erwin and Rieppi (2000) showed that students in a multimedia-
based class were significantly higher in their final examination scores (dependent variable)
without knowing the instructional style, multimedia or traditional, they would receive.
Students were exposed to the same final examination. Similarly, Richardson (1997) found
that examination scores were significantly higher from computer-assisted lectures compared
with didactic lecture instruction. In contrast to previous findings, other studies (Barlett &
attitudes toward the instruction (Barlett & Strough, 2003; Buzzell et al., 2002; Kim & Kim,
2005; Richardson, 1997; Susskind, 2005). Most of these studies reported that students’
attitudes toward instruction were becoming more favorable after they were exposed to new
attend, so they were not randomly assigned to conditions. Section one was taught via a
traditional instructor-led lecture with notes on a whiteboard, and section two received the
same lecture except that the notes were presented by PowerPoint presentation software.A
survey was conducted with students to assess their classroom motivation. Then, the lecture
format was switched so that students in section one could have lectures with PowerPoint
presentation software and students in section two could experience the traditional lecture. A
second survey was administered to both sections. Also, students in the two groups were
asked to answer 15 items that reflected their attitudes toward the course and their self-
efficacy beliefs. Students displayed more positive attitudes toward PowerPoint lectures; they
claimed that when PowerPoint was used, the lectures were more organized and their main
points were emphasized more. Students also believed learning was more effective when
instruction. Price et al. (2005) assessed educational outcomes among students learning with
traditional lecture versus CD-ROM. Although they found students preferred traditional
lecture instruction, they suggested that when given the option of total self-instruction,
students who knew they learned well using this type of instruction chose it but there were
always students who preferred the traditional lecture method of instruction. To satisfy the
diverse learning needs of students and enhance computer skills, the authors concluded that it
would be beneficial to offer courses that combine traditional lecture methods of instruction
Perry and Perry (1998) surveyed 109 college students enrolled in two classes:
computer information systems and teacher education. They concluded that students preferred
to attend classes using multimedia presentations and that they found class more interesting
and more enjoyable with multimedia. The authors stated that multimedia could affect learning
materials were utilized: (1) students found more material was covered, (2) students
considered they learned and retained course material better, and (3) students indicated they
understood difficult concepts better. Moreover, Kim and Kim (2005) found that, when
comparing a set of five teaching resources (course Website, didactic lectures in class,
laboratory activities, assignments, and textbook) for teaching sanitation principles, students
Note that there are two factors that involve motivation in the successful learning. Obviously,
the student self-motivation is one of the main factors influenced on the successful learning. So,
it is worth to have a look at the opportunity to make the student interested in the subject and,
therefore, to improve his/her self-motivation. One of the ways to improve the student self-
motivation is to build up his/her self-confidence at the first time. In this case the computer-
based technology involved in the everyday teaching and assessment can be one of the solutions
to the problem mentioned above. Thus, it is worth looking at how the computer- based
technology incorporated in the everyday teaching and assessment processes can enhance the
motivation factors. Moreover, since the other three factors are linked to motivation [1], [2], all
five factors need to be taken into account in the design of teaching, resource-based learning
and assessment.
COMPUTER-BASED TEACHING AND INTRINSIC MOTIVATION
One of the most important factors in the “want” to learn is the student’s interest in the
particular topic being learned. The intensity of the want to learn depends very much on this
factor. In other side, the “need” to learn is appeared when there is a topic that students don’t
like very much. Let us notice that in some cases even if the student needs to learn a subject
he/she does not spend enough time because of lack of interest in the subject. Let us consider
this issue using a simple example. At the Electronic and Computer Engineering Department,
Brunel University the engineering students have to learn the programming concepts during first
and second year of study. After first year of traditional study one can notice that the number of
students who have lost interest to the subject has been increased. At the same time the
One of the reasons for this is that the students have relatively poor mathematical background
and they are not prepared to study more complex concepts such as programming. In order to
overcome this problem the means of multimedia and Internet can be used. The module
C/C++. The students had background of procedural programming in Pascal. It has been required
within one semester consider at least two basic sub-modules: C/C++ and object-oriented
programming. In order to obtain the best results in students’ learning of material the computer-
based means have been used in teaching and learning processes. For this particular case, the
lectures and assessment for the second year students have been delivered using PowerPoint
presentations, flash animations, publishing material on the World Wide Web and multimedia
software.
PowerPoint has been chosen as a presentation software package since it allows us to produce
material on the World Wide Web with notes dedicated to each slide. PowerPoint presentation
has been used to deliver lectures. In this case the animation has been implemented in order to
explain the basic concepts of the programming and point out the most important issues of this
concept. For example, the concepts of structures and linked lists using dynamic memory
allocation have been considered as one of the most difficult concepts in the procedural
programming. The implementations of structures, dynamic memory allocation and linked lists
have been explained together with visualization of processes that are carried out in the
program. In this case for each highlighted line in the considered program segment, the
corresponding animation performed in PowerPoint has been carried out. This concept allows
student to visualize the processes, which are carried out in the program during its execution. At
the same time it helps them to understand without good mathematical background how the
basic programming operators work. Thus during lectures it has been not only delivered new
material, but also it has been revised the material that the students learnt during first year of
study. The revision has been incorporated into the teaching process in such way that the weak
the lectures using PowerPoint presentation has been very interesting. This was their first
experience with delivering lectures using laptop and PowerPoint facilities. Therefore, during
first lecture they paid a lot of attention to the facilities used during lecture rather then to the
material delivered. But as time goes, the number of students engaged in the learning process
has been increased. It has been noticed that some weak students has started to participate in
the lectures.
Flash animations
Animation using Flash software has been used in the teaching process in order to visualise the
most complex concepts. Note that this type of animation is difficult to implement using only
PowerPoint. In this case the separate movies have been created for each of topic used. The
flash animation has been used to introduce the concept of object-oriented programming. The
basic ideas of the objects, the relationships between objects, and the actions of objects have
been demonstrated using flash movies. In order to make understanding of concept easier for
students it has been used some analogies between real life and basic concepts of object-
oriented programming.
Reaction of students: The flash movies have been used during lectures as well as on the lab
sessions. During lab sessions the students had opportunity to play each movie separately in
order to understand the basic concept. During lectures, it was obviously much easier to explain
the material using flash movie and animation. It could be easily seen that the students picked
up the basic ideas quicker using animation. At the same time, almost nobody was wishing to
use the flash movies during lab sessions. It could be explained by those that it was not enough
In order to make the material accessible by students at any time, the lecture notes with some
explanations for each slide have been published on Internet. The purpose of this is that the
students, who were unable to attend the lecture, can learn material by themselves studying or
revising the lecture notes and any additional material independently. The structure of
published pages includes the links to each topic, studied at the lectures; the bookmarks to each
Reaction of students: At the beginning of semester only published material has been available
to the students. As a result it has been received a lot of complains that the traditional paper-
base handouts have not being given to the students even if they have been supplied with the
internet page where they can find all information. Later the students have been supplied
periodically with lecture notes and the Internet has been updated all the time. The result of
questioning the students shows that some of them used more actively the material published
on the internet and another one – paper-based material. At the end of semester it has been
obtained some requests to supply a bit more information on the web and if it is possible –
Multimedia software
The special multimedia software has been developed for those students who have some
software contains two main parts – the lecture notes and the tutorials. The tutorial material has
been closely linked with lecture notes. Thus if the student answered the question wrongly,
he/she was given an opportunity to revisit the lecture material by providing the links to the
corresponding lecture notes. Each lecture contains a number of slides. Each slide contains some
graphical illustration or animation and the explanation of material in words. The animation can
be controlled by student and can be played several times, if the student desires so. Each
tutorial contains a number of questions for each delivered lecture. If the answer of question has
been wrong the link is provided in order to help the student to find the material that he/she
needs to revise. Each student gets some score after each completed exercise in the tutorial. The
multimedia software has been developed to help students understand the basic concept of
object-oriented programming. The multimedia material has been accessible for students only
Reaction of students: The tracking technique has been used in order to understand the use of
multimedia application by students. It has been noticed that the number of students revisited
the lecture material has been increased once the score has been introduced in the system.
Usually a student has repeated the tutorials several times until the maximum score has not
being achieved. Thus, the students have been motivated to learn material by introducing the
score system in the multimedia application. Once the lectures and tutorials have been
delivered to the students, the questionnaire has been prepared. The result of questionnaire
shows that the students have considered the concept of object-oriented programming as much
easier to understand then the procedural one. It has been a lot of requests to make the
developed multimedia application accessible for students at any time. The result of assessment
shows that the students understand the basic ideas of object-oriented programming very well.
The students have been accessed by examination at the end of semester. They have been given
choice to choose two questions out of four. The questions have covered the following four
programming and structures. The majority of students choose a question related to the object-
oriented programming.
One of the problems with modern student is that he/she doesn’t like to take any notes during
lecture, relying on the fact that the most basic and important material will be provided by
lecturer. In this case the student can be actively participate during lecture since he will receive
all necessary information later on. The student who makes notes during lecture learns more
then the passive one. In order to motivate the student to be more active during lectures the
following technique has been used. In the lecture notes and in the PowerPoint slides the
mistakes have been made deliberately. During lecture the material on the slide have been
explained several times until students will sport the mistake. At the beginning of semester it
was very rarely to find a student who will have a pen. Once the technique mentioned above has
been used, the number of students taking notes has been increased. At the same time the
number of students actively involved in the lecture has been increased significantly. The
students have started to pay more attention to the material, which is delivered during lecture.
If the slide will be explained several times, they would start carefully investigate the content of
the slide. Using active learning during lecture helps us to involve more students more actively in
the teaching/learning process. At the same time the students are motivated to attend the
lectures and participate in the teaching and learning processes more actively since the
Let us summarize the technique that has been used to deliver “C/C++ programming” module
presentation is used to deliver the lecture material. The flash animation is used to explain the
most complex concepts. The advantage of flash animations is that the student can replay it very
often. The lecture material with comments to almost each slide has been published in the
Internet. The material has been accessible for all students of the course. The multimedia
applications have been used to deliver the basic concepts of the subject. At the same time the
multimedia application has been used to deliver tutorials that provide learning-by-doing.
The table 1 summarizes the technique that has been explained above. This technique is based
on the idea of using the computer-based technologies in the teaching and learning processes to
increase the student’s motivation and their successful learning. As it can be seen the
multimedia software can be used in any learning process and at some point can replace the
PowerPoint presentations. However, it takes more time to produce one lecture using
multimedia rather then using PowerPoint. This is the main drawback of using only multimedia
multimedia software. The students have been given the choice how to learn a material. The
proposed technique covers such type of learning techniques as resource-based learning, web-
based learning and multimedia-based learning. Therefore it can satisfy any student. The
analysis of the questionnaire given to the student at the end of semester shows that the
students prefer to use both traditional and non-traditional methods of learning. The number of
students’ responses to “I am interested in learning the subject” obtained at the end of semester
was a higher then the number of similar responses obtained at the beginning of semester.
Therefore, the motivation of students has been improved using the proposed techniques of
teaching and learning. The majority of students like the idea of teaching using both PowerPoint
presentations and multimedia applications. At the same time some of the students prefer to
use some traditional methods of study rather then the computer-based. It is noticeable that it
has been obtained much better response about using the developed multimedia application
learning
Power Point / x x x
Presentation
Flash movie / / / x
Web Pages / / / x
Multimedia / / / /
Software
Definition of Terms
Instruction . In this study, instruction was considered as the integration of both method and
media. Samaras, Giouvanakis, Bonsiou, and Tarabanis (2006) stated that this definition leads
to the need for careful consideration of media along with the instructional methods adopted
introduction of new media, the challenge is to use them effectively and transfer knowledge to
the learner.
Multimedia is the combination of several media sources such as video, graphics, animation,
audio, and text, accessed by a computer and attached peripherals driven by special programs
(Harris, 1993). Another definition (Harris & West, 1993) stated that multimedia presentations
computer-based. Schnotz and Lowe (2003) defined the term multimedia as the combination
multiple formats via multiple sensory modalities. The multimedia material used in this study
was presented on DVD and included a mix of resources such as text, audio, still pictures, and
Traditional methods of instruction refer to instructor-led lectures without the inclusion of any
Please respond to the question by indicating how much you AGREE OR DISAGREE with the
Please circle the number that represent how much you agree or disagree according to the
Strongly Agree
Strongly Disagree
Disagree
Agree
Do you Agree or Disagree with the following statements ?