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Copyright © 2005. Charles River Media. All rights reserved.

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Hingham, MA, USA: Charles River Media, 2005. p i.


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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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Hawkins, Brian M.(Author). Real-Time Cinematography for Games.
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