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CONSEQUENCES
ON
PRODUCTIVITY
An Ethnographic Study of Organization Culture in Media & Creative Industries
Prima Mustika
30th April, 2016
Introduction
surprises ’, Mr.Paul Sidharta says with a sigh, over a phone call. It is early March
work from his staff. This is his usual routine of the creative production process
develop, and defend production budget, define work goals and tasks, improve
make a profit. In his late 40s, Mr. Sidharta has been working in the advertising
the region of Southeast Asian countries. Most of creative workers there are often
find themselves at the bottom level of the production process with some of the
worst hours and lowest pays in the industry. It is a typical deadlock in which they
are today. As a matter of fact, the situation is very similar to all branches of
in these sectors struggle with excessively long work hours, very little
security. Furthermore, Mr. Sidharta mentioned that this industry needs people to
be motivated and inspired, so that they can come up with many unique and
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creative ideas. Lack of work-life balance and putting a lot of pressure from
superiors making this kind of job no longer attractive. There are many cases in
the business where employees resigning from creative agency just because of
creativity. Many employees also feel that the industry's upper management have
process. This is sounds something like a cliché, because on the other hand the
but it would be very important to identify if hierarchy makes people in this industry
Industries' (2009) illustrates many problems faced by those who work in film,
television, theater and other media. He mentions that strict controls and newly
established hierarchical system does create conflict in the workplace, making the
solutions to problems that arise in the workplace (Mannix, 2009). The report
continues to say that the low-status employees are less creative because of their
titled “Production Studies, Cultural Studies of Media Industries” (2009) states that
organizations that have strict hierarchical structures tend to achieve their goals in
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a timely and an efficient manner. This is done mainly because hierarchy
optimizing and brings about an order to a media organization in such a way that
everyone knows exactly which tasks they are supposed to perform and when.
vantage point from which to understand how such wider structural forces and
politics of labour actually play out and become evident in these industries. This
how the everyday manager-creator relations in two places that practice opposing
managerial methods. The first one is conducted in JWT Singapore where they
Common Visions in the United States where they practice the egalitarian way of
leadership. Egalitarian mostly advocates for equality for all while hierarchical
managers did assume the upper hand over creators in the corporate decision-
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domination in commercial cultural production contradicts with dynamic and fluid
a varying degree into many aspects of life in East Asian societies as well as in
China itself, along with its neighboring countries such as Vietnam, Korea,
established between people, and when these relationships are disrupted society
unity. In Confucian thought, 'filial piety' is the foundation of all wisdom and proper
living. Filial piety is the concept that the child (or subordinate) must remain in
submissive obedience to their parents (or authority) at all costs. It is simply not
these relationships are disrupted society descends into chaos. For Confucianism,
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influenced society. Curiously enough, this can be found not only in Chinese-
Indonesian cultural fusion, but also in Indonesian culture itself. In education, for
example, a good student is not someone who critically questions what they are
taught but follows the teacher. The rigorous assessment of current beliefs is
be corrected, and indeed are often regarded as above reproach. Instead, they
have authority intrinsically, because of their position or their age. This authority
rebellion. Unfortunately, this means that old status quo is difficult to change, and
often become static, inert because self-criticism is restricted. But the question is if
director at the advertising agency called Mullen Lowe Lintas Group in Indonesia.
executing the design project. He mentioned that for all their efficiencies,
leverage creative ideas and increase their innovation approach. The problem is
that the chain of command works well for executing orders and making timely
decisions. It works so well that creative ideas stand little chance of being utilized
unless they’re being shared from the top downward. Creative ideas that come
from the middle or lower levels in a hierarchy have to work their way up through a
series of managers, each with the power to veto but each lacking the power to
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implement. Supervisors often reject some innovative ideas, however the
individuals who developed those ideas understand the novelty and applicability of
it better than supervisors. As an idea moves through the different levels, the
feel unappreciated, encourages them to leave the industry. Creative and media
for high-skill, project-based tasks, but restricted and channelled at the same time
as they ‘can no longer practise their hobby, which they turned into their job, as a
hobby in this job’ (McKinlay et al., 2009). These widespread frustration potentially
the same Confucian pattern of working culture. Simply put, most of the
organization. Some people in the organization may report to more than one
person or the organization may have a very strict chain of command. Basically
formalization takes into account the degree to which an employee's tasks are
governed by rules and procedures, and often unwritten rules. These 'unwritten
rules' has been followed for generations, things such as don't go over your boss'
head and stay off the executive elevator. However, millennials, the generation
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currently entering the workforce in large numbers, are seriously upset with those
conventions. "The workforce of the future doesn't get the unwritten rules of
in this industry. But what older generations may see as impatience and even
impudence that comes out of their old belief is seen today more like young
creativity. I found that his belief could be strengthened by some arguments from
many researchers and scholars. For example, several scholars have argued that
Culture) workers is inhibited (Dineen & Niu, 2008; Ho & Ho, 2008; Kim et al.,
2011; Ng, 2003; Ng & Smith, 2004; Niu & Sternberg, 2003) First, collectivism, as
sense, conformity developed by this group will place more weights on norms and
new ideas. Second, the tight hierarchical relationship between the leader and the
authority, the worker is unable to engage with the leader in a free exchange of
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be conducive to creativity. Finally, teaching and learning approaches in
the notion that continuous practice makes perfect is embedded in the framework
freedom (Mayer et al.,2009). Moreover, Mark Banks in his book “The Politics of
Cultural Works” explains that such relations reveal an overall process in which
(2007: 73). These powerful ‘creative managers’ (cf. Bilton and Leary, 2002;
Jeffcutt and Pratt, 2002) are subsequently understood to discipline the actual
creators and keep them in check for the overall corporate goal of generating
profit. Furthermore, Mr.Paul Sidharta still affirms that the danger of not clearly
situations where they need to pay someone for time in which they did no work or
did the same work that another person had already completed. Putting a solid
structure and having a clear workflow in place that shows how different tasks
pass through business processes are necessary for an agency to grow. He also
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mentions that there are several creative companies that have announced that
they employ a flat hierarchy where there are no bosses. I think it’s an appealing
option as well, but one that is particularly difficult to implement. Agencies need an
entire team of people who can handle working under their own direction and if
Columbia Business school, examined how teams of people with equal power
could help achieve collaborative tasks by creating defined roles. For tasks that
(Burkus, 2012). With hierarchies, less time is spent figuring out how the team will
operate and more time spent on actually performing. It’s important to distinguish
creativity-tasks, where such outcomes are less clear and demand a mix of
authority over others (McKinlay et al., 2009). I agree with this statement because
at the same time, employees had to specialize in certain tasks, increasing their
routine and productivity. However, the concept of hierarchy might creates conflict
when some employees are promoted, other left behind, causing disappointment
ideas still inspire employees’ claims for transparency and hierarchical command
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and control is rejected as being incompatible with the work required for them to
accomplish.
Southeast Asian countries usually are not very gender egalitarian. It usually male
dominant. For instance, the managers, directors, deans, are majority males.
maintains that a major goal of the state is to protect human rights and promote
equality and the structural inclusion of all racial, ethnic, and cultural groups into
was aware that my work environment has a lot of egalitarian features when the
County. I met with two members of the company, a graphic designer, Amy
Berbert and Katie Chrzanowski, the director of animation. Amy believes that
hierarchy culture does still exist to an extent at the commonvision. The structure
of hierarchy is clear, everyone has their position and certain jobs they have to do.
All the subordinates supposed to check with their superiors before making
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decisions and most of them do. She is comfortable with the structure as long as
it’s not abused. Katie as a director, she has a lot of decision making power. She
argues that instead of saying that The Commonvision adopted the hierarchical
system they are probably in the middle of somewhere. She explains that the work
opinion which they often implement. She and the other two full time staff in the
office share ideas, providing suggestions, asking for individual inputs for projects
Katie agrees that hierarchical system proven can reduce chaos in the
workplace, but in some cases it could create more. "At times when someone at a
impede any work that needs to be done or work that needs to move forward. If
decisions are delayed it can create a lot of work in a short amount of time later
on" she explains. Also, after a week of office observation at the Commonvision. I
witnessed how the company dealing with the clients. The scenario Katie
described above typically does not come from within the company, but from
clients. It can take clients a while to review material or provide company which
creates the chaos. An example that could be applied to the Common Vision that
department and they would have a lengthy process to go through and were
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In egalitarian culture, meritocratic worlds where lack of application was the
only barrier to success and where tradition, especially in its classed, gendered
and ethnicized forms was meant to evaporate in the ardent heat of innovation
and personal expression. Moreover, creative people work for the love of a
challenge. They crave the feeling of accomplishment that comes from cracking a
Though all people chafe under what they see as bureaucratic obstructionism,
creative people actively hate it, viewing it not just as an impediment but as the
enemy of good work (Florida, 2005). In a way, small agencies such as the
Commonvision do act as one very large cohesive team, even though they seem
of them, what the goals are, how to get the work done, where they want the
agency to go, and what they want from the experience. As success grows and
people began to fill up office space, the natural tendency is for the formalization
of all sorts of new rules, structures and roles. This is where many agencies
struggle to "get to the next level." Understandably, the small team-like feeling of
the agency will get fractured, and with the increase of work you can lose that
sense of shared goals and meanings. The first inclination, as an agency leader,
supervisors do caution everyone to look hard at what they are about to do.
Therefore certainly, companies need some structure and framework to exist and
flexibility into the process and rules and to maintain that philosophy where
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decision making and creativity can occur at all levels of the agency. To figure out
online survey with 50 participants both from JWT Singapore and VOA (Voice Of
America) Washington DC. Through the survey, I found out that 15% is
comfortable with the hierarchical system and the rest were uneasy with the
concept. The majority of respondents believed that the flat nature of the
resources was kept to a minimum, since the resources necessary to fulfill a task
is based on people, time skills and designated budgets, rather than being capital-
the structural makeup of the companies, it was apparent from the responses that
there was not a conservative culture within those agencies. The responses
indicated that rigid formal structures were not evident. On the contrary, like The
quite painfully democratic’. Several agencies suggested that this kind of structure
was part of the ‘roots’ of the company and if a power structure was introduced
within the agencies, ‘it would be very destabilizing and threatening’ to the
employees.
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characteristics stand out: individual creativity and talent are the key resources,
intellectual property rights play a crucial role, workers are driven by intrinsic
reduces sunk costs and potential losses. Constituting a significant part of the
real-life context of management and creativity, the work and production context in
(Rosamund, et al. 2013). I’m not saying that Egalitarian organization structure is
might be changed, improved, and it also demands to challenge the status quo.
industry could be ‘immense’ and ‘pretty intense’ because of the fast pace of the
industry. How this pressure was handled varied from person to person and the
increasing pace of the industry “what I used to do in the early days of my career,
I could do now in day. Then I have to do all in hours and what I did in hours, now
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that workload pressures meant that time is precious and up to a point, it fosters
industries are very likely to operate according to a networking logic, where loose
rigid rules that affect the process as well as outcomes, on the basis of vertical
‘chain of command’, and where formal lines of authority, decision making, and
appeal are the norm (Bilton, 2007 : Thompson, 2003: 28-52). Hence, creative
hierarchical and bureaucratic models of work organization. No only can the job
norm and the best way to align creative people to organizations. Chris Bilton
“In pursuit of creativity, today's managers are encouraged to reject control and
actualization of the employee, not to control the workforce by setting limits and
'casual' and managers have removed their neckties. In this system of creative
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conventional thinking. Consequently, the employees will, of course, be more
conflicted with creative tasks, but it expected to effectively exert the leadership it
management styles limit creativity, and inclusive ones that distribute creative
flexible. With flexible boundaries, employees know the tasks they must complete
but aren't restricted to performing only those tasks. Flexible boundaries also
allow employees more freedom to collaborate with coworkers and introduce their
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References
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Publishing, 2014.
Davies, Rosamund, and Gauti Sigthorsson. Introducing the creative industries: from theory to
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Florida, Richard, and Jim Goodnight. "Managing for creativity." Harvard business review 83.7
(2005): 124.
Hennig, Alecia. "Confucianism as Leadership Strategy?." China Business and Research 7 (2010):
1-7.
Mauzy, Jeff, Richard A. Harriman, and Richard Harriman. Creativity, inc: building an inventive
organization. Harvard Business Press, 2003.
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Mayer, Vicki, Miranda J. Banks, and John T. Caldwell, eds. Production studies: Cultural studies of
media industries. Routledge, 2009.
McKinlay, Alan, and Chris Smith, eds. Creative labour: Working in the creative industries.
Palgrave Macmillan, 2009.
Tsai, Kuan Chen. "Is it fair to blame confucianism as a detrimental factor of creativity."
International Journal of Humanities and Social Science Invention2.9 (2013): 23-28.
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