Академический Документы
Профессиональный Документы
Культура Документы
23-09-2016
Critical (fixed):
- Multiplayer is now more stable, playable and clean. We are working on further
improvements.
- Cannons and howitzers was unable to attack ships and units through walls. Which
lead to problems in completing some missions
- Building gates and opening them no longer lead to crash
- Game now make deep check if you got DEP set to critical setting, that won't allow
game to work properly. and it will show you warning message.
Multiplayer(fixed):
- Combo-boxes in game room, no more auto-close when you try to change values.
- Private (password-protected) rooms are now available in multiplayer shell.
- Bug when players could join in already full room.
- Creating squads in multiplayer game, in some cases led to unexpected result.
- Removed all cheats from multiplayer games
- Lot of server optimizations.
- Number of players and max players are now properly shown in sessions list.
- Lesser player random disconnects from server while in game.
24-09-2016
Most of the time were spend on research of issue of random crashes and poor
performance issues.
We finally find out that in most cases crash was led by third-party software named
"plays.tv" which is automatically installed with "AMD Gaming Evolved" and it led
game to poor performance (2-10 times lower than should be) and random crashes in 2-
30 minuts of gameplay. Users also mention �xsplit� program, that closing of that
program helps. Info about removing plays.tv are below.
Multiplayer fixes:
- Peasants and buildings should not die on game start.
- Cannons do less damage walls. That makes campaign progress longer.
- Fixed possibility to use cheats in multiplayer game after playing skirmish first.
- Dev commands and cheats is now available in editor at start.
Campaign fixes:
- French - mission 1 - now it is posible to finish the mission.
-Austria - mission 2 - now it is not neccesary to destroy all turkish fleet to
progress mission
25-09-2016
Major
1. Game now detect some possible problems in system settings and third-party
applications that may lead to game unstable state and give advices to fix it.
2. Fixed fishboats behaviour
Multiplayer
1. Fixed multiplayer issue, when loading text was shown even after all players
loaded in to game. Happend sometime when one of the player was disconnected.
2. Sometimes multiplayer game were started in wrong way and it could lead to
different problems at game start and finish.
3. Fixed bug, when players scores in multiplayer games were wrong.
Misc
1. Fixed AI behaviour while in peace time
2. Offline cheats are now available while playing against AI only through internet
shell.
We�ve fixed the most of the annoying multiplayer bugs and critical issues like
display interaction troubles and aggressive third party applications affects. There
are still known multiplayer issues left and planned to be resolved in the nearest
patch.
Display
1. Added support for Hi-Res displays with use of DPI/Scale over 100%, now game
properly detects each display DPI and changes its view depending on user display
settings.
2. Fixed alt+tab issues, when game window behaviour not as player expected.
3. Added proper mouse clamping to window borders. It is turned on when player
starts match and turns off in menus or while loading.
4. Now switching between display modes work as expected: full screen, windowed,
windowed full screen.
Multiplayer
1. Game start should now work properly, without disconnects, �peasant death� and
defeat/victory messages.
2. Multiplayer match can now proceed after room master defeat (but until he stays
in the game, this issue solving is still in progress).
3. Players now properly receive win/lose messages corresponding with real situation
(but still, until room master stays in the game).
4. Removed mislead �disconnect� message while playing was proper. It was shown in
some cases at game start, at game end, and when room master left the game.
5. Players now can choose the server to which they want to connect. Added combo box
in multiplayer login menu. There are currently 2 servers, and it was sometime
confusing when you and your friends join different servers and weren�t able to find
each other�s room.
6. Players now properly �surrender� on game exit or Alt+F4 shortcut.
7. Defeated enemies are now shown with grey text colour near mini-map.
8. Fixed bug when player created room just after multiplayer match and its starting
settings wasn�t normal.
9. Fixed bug when player was able to transfer �cheats mode� from single player game
to multiplayer.
10. Fixed bug when player joined room and it was displayed as wrong room or players
previous room.
11. Improved overall multiplayer game stability.
Other
1. Game properly restores interface and unit selection after window resize and
resolution change.
2. Mouse clamping to window borders now works properly.
3. Added �Raptr� application in warning list on game start, with notice to close
this app while playing game due to high influence on game stability and
performance.
4. Game version in Main Menu now include more detailed build version and list of
owned by player DLCs.
5. Large fixes for Ukrainian localization (we are still working on them).
28-09-2016
This patch includes fixes of critical crashes, fix for laptops dedicated graphics
cards and many other expected things.
Critical
1. Laptops with two graphics cards now correctly select most powerful one.
2. Fixed an issue when player uses msn account in cloud like OneDrive or other and
was unable to change language and save game.
General
1. Increased maximum number of units from 10 000 to 16 000.
2. Fixed wrong information of players owned DLCs in main menu.
3. It is now easier to place new buildings near trees.
4. Fixed issue when player was able to interrupt wall placing process and game
become uncontrollable.
5. Fixed bug when settings window could open on game start if you previously open
it in main menu.
6. Fixes texts in Ukrainian localization.
Multiplayer
1. Added ally chat. Press Ctrl+Enter to chat with ally.
2. Fixed bug when balloon upgrade of one player open fog of war of all the players.
3. Fixed bug in internet shell, when chat messages were shown without nick, after
player leave shell.
4. It is now possible to send private message using players ID, like: /w #23456
private message text
5. Fixed bug, when game name disappeared after player press "Make Private" button
while creating game room.
6. Fixed bug, when players ID was cut in players list
Campaign
1. Russian campaign, mission 4, players unions now work properly. Fixed answer when
you had not enough resources to pay to Tsar. Changed scenario events.
29-09-2016
1. Fixed �atioglxx.dll� crash on AMD Radeon R7-R9 series graphics cards. Crashes
happened mostly on exit to main menu.
2. Window that shows players loading progress at multiplayer start now shows
correct information.
3. Increased multiplayer games stability.
4. After some ingame interface actions player was unable to build (fixed).
5. Peasants now can properly attack palisades. Previously their attack range wasn't
enough to attack.
6. French Mission 1, fixed bug with ferries, that in some situations lead to
impossibility to finish the mission.