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Initialize engine version: 5.6.

5p4 (b2e485dc4641)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) HD Graphics (ID=0x5a85)
Vendor: Intel
VRAM: 1117 MB
Driver: 21.20.16.4727
Begin MonoManager ReloadAssembly
Platform assembly: D:\blizz\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll
(this message is harmless)
Loading D:\blizz\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll into Unity
Child Domain
Platform assembly: D:\blizz\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading D:\blizz\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp-firstpass.dll
into Unity Child Domain
Platform assembly: D:\blizz\Hearthstone\Hearthstone_Data\Managed\Assembly-
CSharp.dll (this message is harmless)
Loading D:\blizz\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp.dll into
Unity Child Domain
Platform assembly: D:\blizz\Hearthstone\Hearthstone_Data\Managed\Assembly-
UnityScript.dll (this message is harmless)
Loading D:\blizz\Hearthstone\Hearthstone_Data\Managed\Assembly-UnityScript.dll into
Unity Child Domain
Platform assembly: D:\blizz\Hearthstone\Hearthstone_Data\Managed\UnityEngine.UI.dll
(this message is harmless)
Loading D:\blizz\Hearthstone\Hearthstone_Data\Managed\UnityEngine.UI.dll into Unity
Child Domain
Platform assembly:
D:\blizz\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Networking.dll (this
message is harmless)
Loading D:\blizz\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Networking.dll
into Unity Child Domain
Platform assembly:
D:\blizz\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Analytics.dll (this
message is harmless)
Loading D:\blizz\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Analytics.dll
into Unity Child Domain
Platform assembly:
D:\blizz\Hearthstone\Hearthstone_Data\Managed\ICSharpCode.SharpZipLib.dll (this
message is harmless)
Loading D:\blizz\Hearthstone\Hearthstone_Data\Managed\ICSharpCode.SharpZipLib.dll
into Unity Child Domain
Platform assembly:
D:\blizz\Hearthstone\Hearthstone_Data\Managed\ConditionalExpression.dll (this
message is harmless)
Loading D:\blizz\Hearthstone\Hearthstone_Data\Managed\ConditionalExpression.dll
into Unity Child Domain
Platform assembly: D:\blizz\Hearthstone\Hearthstone_Data\Managed\PlayMaker.dll
(this message is harmless)
Loading D:\blizz\Hearthstone\Hearthstone_Data\Managed\PlayMaker.dll into Unity
Child Domain
Platform assembly: D:\blizz\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-cs-
http-unity.dll (this message is harmless)
Loading D:\blizz\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-cs-http-
unity.dll into Unity Child Domain
Platform assembly: D:\blizz\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-
cs.dll (this message is harmless)
Loading D:\blizz\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-cs.dll into
Unity Child Domain
- Completed reload, in 6.439 seconds
Platform assembly: D:\blizz\Hearthstone\Hearthstone_Data\Managed\System.Core.dll
(this message is harmless)
Platform assembly: D:\blizz\Hearthstone\Hearthstone_Data\Managed\System.dll (this
message is harmless)
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass
'RGBAEXTERNAL_TO_RGBA' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default
shader.
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 2.692865 ms
Error loading config file client.config

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to read DeviceEmulation from client.config

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Logging Unity output to:


C:/Users/User/AppData/Local/Blizzard/Hearthstone/Logs/hearthstone_2019_05_10_21_34_
16.log

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Command Line: -launch -uid hs_beta

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Current working dir=D:\blizz\Hearthstone

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Error loading config file client.config

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to load config file:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Base User Folder : C:/Users/User/AppData/LocalLow/Blizzard


Entertainment/Hearthstone

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Base Global Folder: C:/Users/User/AppData/LocalLow/Blizzard Entertainment

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Base Common Folder: Telemetry

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

System Info:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Device Name: DSS

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Device Model: X441NA (ASUSTeK COMPUTER INC.)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - OS: Windows 10 (10.0.0) 64bit

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - CPU Type: Intel(R) Celeron(R) CPU N3350 @ 1.10GHz

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - CPU Cores: 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - System Memory: 3959


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Screen Resolution: 1366x768

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Screen DPI: 96

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU ID: 23173

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Name: Intel(R) HD Graphics

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Vendor: Intel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Memory: 1117

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Shader Level: 50

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU NPOT Support: Full

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics API (version): Direct3D 11.0 [level 11.1]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics API (type): Direct3D11


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supported Render Target Count: 8

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports 3D Textures: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Compute Shaders: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Image Effects: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Render To Cubemap: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Shadows: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Sparse Textures: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics RenderTextureFormat.ARGBHalf: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Metal Support: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
OnAfterDeserialize (69590 assets)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Spent 0.9313869s so far reading Data/win/rad_base.unity3d..

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

OnAfterDeserialize (4850 assets)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Spent 1.240555s so far reading Data/win/rad_enus.unity3d..

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Spent 2.027614s total time reading RuntimeAssetDatabase

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

ADVENTURE_DECK DBF Asset has 0 records! Something went wrong generating it. Try
checking the generated XMLs in the DBF folder.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CARD_CHANGE DBF Asset has 0 records! Something went wrong generating it. Try
checking the generated XMLs in the DBF folder.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CARD_ADDITION DBF Asset has 0 records! Something went wrong generating it. Try
checking the generated XMLs in the DBF folder.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

ScenarioGuestHeroesDbfAsset.LoadRecordsFromAsset() - failed to load records from


assetbundle: Assets/Game/DBF-Asset/SCENARIO_GUEST_HEROES.asset

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

service: bnet.protocol.connection.ConnectionService, hash: 1698982289


service: bnet.protocol.notification.NotificationService, hash: 213793859
service: bnet.protocol.notification.NotificationListener, hash: 3788189352
service: bnet.protocol.friends.FriendsService, hash: 2749215165
service: bnet.protocol.friends.FriendsNotify, hash: 1864735251
service: bnet.protocol.presence.PresenceService, hash: 4194801407
service: bnet.protocol.channel.ChannelSubscriber, hash: 3213656212
service: bnet.protocol.channel.v2.ChannelService, hash: 2039298513
service: bnet.protocol.channel.v2.membership.ChannelMembershipService, hash:
2119327385
service: bnet.protocol.channel.v2.ChannelListener, hash: 451225222
service: bnet.protocol.channel.v2.membership.ChannelMembershipListener, hash:
25167806
service: bnet.protocol.game_utilities.GameUtilities, hash: 1069623117
service: bnet.protocol.matchmaking.GameRequest, hash: 2404820201
service: bnet.protocol.matchmaking.GameRequestListener, hash: 1172675661
service: bnet.protocol.challenge.ChallengeNotify, hash: 3151632159
service: bnet.protocol.account.AccountService, hash: 1658456209
service: bnet.protocol.account.AccountNotify, hash: 1423956503
service: bnet.protocol.authentication.AuthenticationServer, hash: 233634817
service: bnet.protocol.authentication.AuthenticationClient, hash: 1898188341
service: bnet.protocol.resources.Resources, hash: 3971904954
Platform assembly: D:\blizz\Hearthstone\Hearthstone_Data\Managed\Mono.Security.dll
(this message is harmless)
FSM not Preprocessed: DrawerClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskLoading : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskMainMenu : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DrawerOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: ShadowFadeIn : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShadowFadeOut : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Startup_Hub : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Tutorial : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Tutorial_Play : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_SetRotation : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TutorialLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DefaultLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PackOpeningLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: TournamentLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ForgeLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TavernBrawlButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ForgeButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SoloAdventuresButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_Collection_mesh : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_OpenPacks_mesh : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: FadeFromBlack : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Blur : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Platform assembly: D:\blizz\Hearthstone\Hearthstone_Data\Managed\System.Xml.dll


(this message is harmless)
AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id CS2_056_H1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_Toki_IncreaseHealth

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id TB_HeadlessHorseman_005

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_15

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_16

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_17

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_19

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_20

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_22

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_23


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_Champs_ICC_466

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_013h

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_014h

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_Raid_Hero

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_Toki_Boss_teen

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id GILA_BOSS_24p

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id TB_HeadlessHorseman_005e

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


DialogManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


AdventureProgressMgr::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


AchieveManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


GenericRewardChestNoticeManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


AccountLicenseMgr::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


FixedRewardsMgr::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


PopupDisplayManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


StoreManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


GeneralStorePacksPane::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


DialogManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


AdventureProgressMgr::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


AchieveManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


GenericRewardChestNoticeManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


AccountLicenseMgr::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


FixedRewardsMgr::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


PopupDisplayManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


StoreManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


GeneralStorePacksPane::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Base User Folder : C:/Users/User/AppData/LocalLow/Blizzard


Entertainment/Hearthstone

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Base Global Folder: C:/Users/User/AppData/LocalLow/Blizzard Entertainment

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Base Common Folder: Telemetry

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[HealthyGaming] CAIS ServerEnabledForPlatform=False AccountCAISForChina=False


Country=IDN TimeSec=36.13801 PlayedTimeMin=0 RestedTimeMin=0
SessionStartTime=1937549632

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] PopupDisplayManager: Calling AllAchievesShownListeners callbacks

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Unloading 5 Unused Serialized files (Serialized files now loaded: 126)

Unloading 4062 unused Assets to reduce memory usage. Loaded Objects now: 5617.
Total: 231.872757 ms (FindLiveObjects: 1.556023 ms CreateObjectMapping: 2.120233 ms
MarkObjects: 186.772385 ms DeleteObjects: 41.423157 ms)

[Achievements] PopupDisplayManager: adding 0 rewards to load total=0

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Unloading 3 Unused Serialized files (Serialized files now loaded: 126)

Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 6466.
Total: 177.470871 ms (FindLiveObjects: 0.970292 ms CreateObjectMapping: 0.879532 ms
MarkObjects: 175.418945 ms DeleteObjects: 0.200233 ms)

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DeckPickerTrayDisplay.ShouldLoadPreconDecks() - querying m_deckPickerMode when it


hasn't been set yet!

(Filename:
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Line: 51)

DeckPickerTrayDisplay.ShouldLoadCustomDecks() - querying m_deckPickerMode when it


hasn't been set yet!

(Filename:
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Line: 51)

DeckPickerTrayDisplay.ShouldLoadPreconDecks() - querying m_deckPickerMode when it


hasn't been set yet!

(Filename:
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Line: 51)

DeckPickerTrayDisplay.ShouldLoadCustomDecks() - querying m_deckPickerMode when it


hasn't been set yet!

(Filename:
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Line: 51)

DeckPickerTrayDisplay.ShouldLoadPreconDecks() - querying m_deckPickerMode when it


hasn't been set yet!

(Filename:
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Line: 51)
DeckPickerTrayDisplay.ShouldLoadCustomDecks() - querying m_deckPickerMode when it
hasn't been set yet!

(Filename:
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Line: 51)

DeckPickerTrayDisplay.ShouldLoadPreconDecks() - querying m_deckPickerMode when it


hasn't been set yet!

(Filename:
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Line: 51)

DeckPickerTrayDisplay.ShouldLoadCustomDecks() - querying m_deckPickerMode when it


hasn't been set yet!

(Filename:
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Line: 51)

DeckPickerTrayDisplay.ShouldLoadPreconDecks() - querying m_deckPickerMode when it


hasn't been set yet!

(Filename:
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Line: 51)

DeckPickerTrayDisplay.ShouldLoadCustomDecks() - querying m_deckPickerMode when it


hasn't been set yet!

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[BattleNet] [Games] Version mismatched. Client:14.0.0.0 Server:1063437 (Void


LogWarning(System.String, System.String) at :0)

(Filename:
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Network.GotoGameServer -- address= 137.221.107.145:3724, game=14090313,


client=46316629, spectateKey=EmAfjO reconnecting=False

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AddEventHandlerComponent: PlayMakerMouseEvents

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Network.ProcessNetwork not called for 17s 756ms

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Unloading 4 Unused Serialized files (Serialized files now loaded: 126)


Network.ProcessNetwork not called for 22s 187ms

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[*]send echo response

Unloading 3788 unused Assets to reduce memory usage. Loaded Objects now: 11424.
Total: 278.739655 ms (FindLiveObjects: 2.588070 ms CreateObjectMapping: 3.527485 ms
MarkObjects: 202.144562 ms DeleteObjects: 70.478600 ms)

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Beginning Experiment: Gameplay

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Unloading 3 Unused Serialized files (Serialized files now loaded: 126)

Unloading 784 unused Assets to reduce memory usage. Loaded Objects now: 17526.
Total: 245.338013 ms (FindLiveObjects: 3.696842 ms CreateObjectMapping: 2.928654 ms
MarkObjects: 224.422913 ms DeleteObjects: 14.287719 ms)

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Network.ProcessNetwork not called for 18s 351ms

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Animator.GotoState: State could not be found

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Invalid Layer Index '-1'

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Animator.GotoState: State could not be found

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Invalid Layer Index '-1'

(Filename: Line: 866)

FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM

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FSM not Preprocessed: Card_Play_Ally_DeathRattle_Death(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SpawnToHand_NatureLeaves_FX(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SpawnToHand_EVILLeague_Lackey(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_DeathSplat(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: UnstableEvolution_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fireblast_Idle(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fireblast_Missile(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fireblast_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SpawnToHand_NatureLeaves_FX(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: EtherealWispy_CustomSpawn_Random(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: EtherealWispy_CustomSpawn_Random(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: EtherealWispy_CustomSpawn_Random(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: EtherealWispy_CustomSpawn_Random(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: EtherealWispy_CustomSpawn_Random(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SpawnToHand_EVILLeague_TriggeredOnly(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[*]send echo response


FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Animator.GotoState: State could not be found

(Filename: Line: 1297)

Invalid Layer Index '-1'

(Filename: Line: 866)

Animator.GotoState: State could not be found

(Filename: Line: 1297)

Invalid Layer Index '-1'

(Filename: Line: 866)

FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_SummonIn_Opponent(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Nature_Untargeted_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Sneaky_KnifeJuggler_Missile(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Sneaky_Attack_Impact_KniveJuggler(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Treant_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_02_Gold_Death(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Rage_InnerRage(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Rage_InnerRage(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Rage_InnerRage(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Rage_InnerRage(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Rage_InnerRage(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Rage_InnerRage(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Rage_InnerRage(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Rage_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Hero_Enchantment_Negative(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchieveNotification PlayerID=46316629 ID=62 Complete=False


New=False Remove=False Amount=1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchievementNotification: Achievement=[Achievement: ID=62


AchieveGroup=HIDDEN Name='Chicken Dinner' MaxProgress=100 Progress=22 AckProgress=-
1 IsActive=True DateGiven=131794023450000000 DateCompleted=131794023450000000
Description='Win 100 games in any mode.' Trigger=WIN_GAME CanAck=True]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[Achievements] OnAchieveNotification PlayerID=46316629 ID=63 Complete=False
New=False Remove=False Amount=1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchievementNotification: Achievement=[Achievement: ID=63


AchieveGroup=HIDDEN Name='Big Winner' MaxProgress=1000 Progress=22 AckProgress=-1
IsActive=True DateGiven=131794023450000000 DateCompleted=131794023450000000
Description='Win 1000 games in any mode.' Trigger=WIN_GAME CanAck=True]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchieveNotification PlayerID=46316629 ID=98 Complete=False


New=False Remove=False Amount=1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchievementNotification: Achievement=[Achievement: ID=98


AchieveGroup=UNLOCK_GOLDEN_HERO Name='Golden Malfurion Stormrage' MaxProgress=500
Progress=9 AckProgress=-1 IsActive=True DateGiven=132019655990000000
DateCompleted=132019655990000000 Description='Win 500 Ranked games with Malfurion
Stormrage.' Trigger=WIN_GAME CanAck=True]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchieveNotification PlayerID=46316629 ID=110 Complete=False


New=False Remove=False Amount=1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchievementNotification: Achievement=[Achievement: ID=110


AchieveGroup=HIDDEN Name='Mount Up!' MaxProgress=3 Progress=13 AckProgress=3
IsActive=False DateGiven=132001510230000000 DateCompleted=132001570840000000
Description='A special reward for your third win!
Log in to World of Warcraft to claim it!' Trigger=WIN_GAME CanAck=True]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchieveNotification PlayerID=46316629 ID=218 Complete=False


New=False Remove=False Amount=1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchievementNotification: Achievement=[Achievement: ID=218


AchieveGroup=HIDDEN Name='Easy Rider' MaxProgress=100 Progress=12 AckProgress=-1
IsActive=True DateGiven=132001510230000000 DateCompleted=132001510230000000
Description='A reward for your 100th win in Play Mode.
Log in to Heroes of the Storm to claim it!' Trigger=WIN_GAME CanAck=True]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchieveNotification PlayerID=46316629 ID=13 Complete=False


New=False Remove=False Amount=1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchievementNotification: Achievement=[Achievement: ID=13


AchieveGroup=INTERNAL_ACTIVE Name='' MaxProgress=4 Progress=7 AckProgress=4
IsActive=False DateGiven=132019655990000000 DateCompleted=132019670950000000
Description='' Trigger=IGNORE CanAck=True]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchieveNotification PlayerID=46316629 ID=22 Complete=False


New=False Remove=False Amount=1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchievementNotification: Achievement=[Achievement: ID=22


AchieveGroup=INTERNAL_ACTIVE Name='' MaxProgress=9 Progress=7 AckProgress=-1
IsActive=True DateGiven=132019655990000000 DateCompleted=132019655990000000
Description='' Trigger=IGNORE CanAck=True]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices() sending [NetCache+ProfileNoticeLevelUp:


NoticeID=5479581389, Type=HERO_LEVEL_UP, Origin=LEVEL_UP, OriginData=0,
Date=132019725010000000] [HeroClass=2, NewLevel=8 to 9 listeners

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


DialogManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


AdventureProgressMgr::OnNewNotices
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


AchieveManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


GenericRewardChestNoticeManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


AccountLicenseMgr::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


FixedRewardsMgr::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] QueueRewardVisual achieveID=0 fixedRewardMapId=235 DRUID level 8 --


Swipe -- BASIC IMMEDIATE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] acking notice: 5479581389

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


PopupDisplayManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


StoreManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[Achievements] NetCache.OnProfileNotices(): sending notices to
CollectionManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchieveNotification PlayerID=46316629 ID=2167 Complete=True


New=False Remove=False Amount=1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchievementNotification: Achievement=[Achievement: ID=2167


AchieveGroup=HIDDEN Name='Rank Up!' MaxProgress=1 Progress=1 AckProgress=-1
IsActive=False DateGiven=0 DateCompleted=132019730440000000 Description='Classic
packs for your journey through Standard mode!' Trigger=IGNORE CanAck=True]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices() sending


[NetCache+ProfileNoticeRewardBooster: NoticeID=5479581390, Type=REWARD_BOOSTER,
Origin=ACHIEVEMENT, OriginData=2167, Date=132019725010000000] [Id=1, Count=3] to 9
listeners

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


DialogManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


AdventureProgressMgr::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


AchieveManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


GenericRewardChestNoticeManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[Achievements] NetCache.OnProfileNotices(): sending notices to
AccountLicenseMgr::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


FixedRewardsMgr::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


PopupDisplayManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


StoreManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NetCache.OnProfileNotices(): sending notices to


CollectionManager::OnNewNotices

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] RewardUtils.GetViewableRewards() - processing reward


[BoosterPackRewardData: BoosterType=1 Count=3 Origin=ACHIEVEMENT OriginData=2167]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [] ClientConnection.ReceiveCallback failed.


error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
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[Achievements] Showing Fixed Reward: 0

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[Achievements] RewardUtils: Showing Reward: reward=CardReward(Clone) (CardReward)


reward.Data=[CardRewardData: cardName=Swipe CardID=CS2_012, Premium=NORMAL Count=2
Origin=UNKNOWN OriginData=0]

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[Achievements] ShowQuestToast: [Achievement: ID=2167 AchieveGroup=HIDDEN Name='Rank


Up!' MaxProgress=1 Progress=1 AckProgress=-1 IsActive=False DateGiven=0
DateCompleted=132019730440000000 Description='Classic packs for your journey
through Standard mode!' Trigger=IGNORE CanAck=True]

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[Achievements] acking notice: 5479581390

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[Achievements] AckAchieveProgress: Achieve=2167 Progress=1

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[Achievements] ShowQuestToastPopup: name=Rank Up! desc=Classic packs for your


journey through Standard mode!

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Ending Experiment

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Unloading 3 Unused Serialized files (Serialized files now loaded: 126)


Unloading 13398 unused Assets to reduce memory usage. Loaded Objects now: 12352.
Total: 463.642578 ms (FindLiveObjects: 6.758362 ms CreateObjectMapping: 7.987836 ms
MarkObjects: 223.568649 ms DeleteObjects: 225.324921 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

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Unloading 3 Unused Serialized files (Serialized files now loaded: 126)

Unloading 572 unused Assets to reduce memory usage. Loaded Objects now: 19606.
Total: 235.066208 ms (FindLiveObjects: 4.162807 ms CreateObjectMapping: 2.514152 ms
MarkObjects: 215.327255 ms DeleteObjects: 13.061052 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 126)

Unloading 2699 unused Assets to reduce memory usage. Loaded Objects now: 10957.
Total: 230.381287 ms (FindLiveObjects: 2.704093 ms CreateObjectMapping: 2.251228 ms
MarkObjects: 201.618713 ms DeleteObjects: 23.804445 ms)

[Achievements] PopupDisplayManager: adding 0 rewards to load total=0

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Unloading 2 Unused Serialized files (Serialized files now loaded: 126)

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 11246.
Total: 206.025742 ms (FindLiveObjects: 2.092163 ms CreateObjectMapping: 2.045380 ms
MarkObjects: 201.475555 ms DeleteObjects: 0.410760 ms)

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[Achievements] NotifyOfCardGained: [name=Betrayal cardId=EX1_126 type=SPELL] NORMAL


2

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[Achievements] NotifyOfCardGained: [name=Raging Worgen cardId=EX1_412 type=MINION]


NORMAL 1

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[Achievements] NotifyOfCardGained: [name=Mad Bomber cardId=EX1_082 type=MINION]


NORMAL 1

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[Achievements] NotifyOfCardGained: [name=Earth Elemental cardId=EX1_250


type=MINION] NORMAL 1

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[Achievements] NotifyOfCardGained: [name=Youthful Brewmaster cardId=EX1_049


type=MINION] NORMAL 1

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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ClassName : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NotifyOfCardGained: [name=Pint-Sized Summoner cardId=EX1_076


type=MINION] NORMAL 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[Achievements] NotifyOfCardGained: [name=Scavenging Hyena cardId=EX1_531
type=MINION] NORMAL 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NotifyOfCardGained: [name=Blessing of Wisdom cardId=EX1_363


type=SPELL] NORMAL 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NotifyOfCardGained: [name=Young Dragonhawk cardId=CS2_169


type=MINION] NORMAL 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NotifyOfCardGained: [name=Avenging Wrath cardId=EX1_384 type=SPELL]


NORMAL 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PackOpeningFX_Default(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Rare_Flip1 : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Common_Flip1 : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Common_Flip1 : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Common_Flip1 : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Epic_Flip1 : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: IsNew : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ClassName : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: IsNew : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ClassName : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: IsNew : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ClassName : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: IsNew : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ClassName : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_FloatyButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: IsNew : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ClassName : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NotifyOfCardGained: [name=Counterspell cardId=EX1_287 type=SPELL]


NORMAL 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NotifyOfCardGained: [name=Call of the Void cardId=EX1_181


type=SPELL] NORMAL 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NotifyOfCardGained: [name=Mark of Nature cardId=EX1_155 type=SPELL]


NORMAL 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NotifyOfCardGained: [name=Raging Worgen cardId=EX1_412 type=MINION]


NORMAL 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] NotifyOfCardGained: [name=Blessing of Wisdom cardId=EX1_363


type=SPELL] NORMAL 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PackOpeningFX_Default(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Rare_Flip1 : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Common_Flip1 : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Common_Flip1 : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Common_Flip1 : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Common_Flip1 : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 126)

Unloading 2025 unused Assets to reduce memory usage. Loaded Objects now: 11260.
Total: 248.859879 ms (FindLiveObjects: 2.069707 ms CreateObjectMapping: 3.649122 ms
MarkObjects: 220.243271 ms DeleteObjects: 22.894970 ms)

[Achievements] PopupDisplayManager: adding 0 rewards to load total=0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Hand_Ally_DeathReverse(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Hand_Ability_DeathReverse(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Hand_Weapon_DeathReverse(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 126)

Unloading 1251 unused Assets to reduce memory usage. Loaded Objects now: 13625.
Total: 241.182678 ms (FindLiveObjects: 4.184327 ms CreateObjectMapping: 3.122339 ms
MarkObjects: 224.554855 ms DeleteObjects: 9.319298 ms)

FSM not Preprocessed: DeckGlowAll : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Beginning Experiment: CollectionManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 126)

Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 35138.
Total: 268.501526 ms (FindLiveObjects: 25.568188 ms CreateObjectMapping: 4.948771
ms MarkObjects: 237.610291 ms DeleteObjects: 0.373333 ms)

[*]send echo response


Unloading 0 Unused Serialized files (Serialized files now loaded: 126)

Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 34843.
Total: 266.192291 ms (FindLiveObjects: 10.314853 ms CreateObjectMapping: 13.289355
ms MarkObjects: 242.189468 ms DeleteObjects: 0.394853 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 126)

Unloading 624 unused Assets to reduce memory usage. Loaded Objects now: 35042.
Total: 272.538971 ms (FindLiveObjects: 7.621052 ms CreateObjectMapping: 6.860350 ms
MarkObjects: 252.069229 ms DeleteObjects: 5.983625 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 126)

Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 37607.
Total: 275.889587 ms (FindLiveObjects: 8.261052 ms CreateObjectMapping: 6.057543 ms
MarkObjects: 260.569824 ms DeleteObjects: 0.999298 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 126)

Unloading 687 unused Assets to reduce memory usage. Loaded Objects now: 37725.
Total: 266.336395 ms (FindLiveObjects: 9.364210 ms CreateObjectMapping: 5.467134 ms
MarkObjects: 249.342697 ms DeleteObjects: 2.158596 ms)
FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Ending Experiment

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 126)

Unloading 7684 unused Assets to reduce memory usage. Loaded Objects now: 12099.
Total: 403.898956 ms (FindLiveObjects: 5.681403 ms CreateObjectMapping: 6.034152 ms
MarkObjects: 262.960449 ms DeleteObjects: 129.220108 ms)

[Achievements] PopupDisplayManager: adding 0 rewards to load total=0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: MatchingPopup3D(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 126)

Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 12979.
Total: 214.600235 ms (FindLiveObjects: 2.226900 ms CreateObjectMapping: 2.048187 ms
MarkObjects: 210.047241 ms DeleteObjects: 0.275087 ms)

FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: HeroPickerFrame_Wild_Glows : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: WildGlowBurst : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: WildGlowBurst : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [Games] Version mismatched. Client:14.0.0.0 Server:1063437 (Void


LogWarning(System.String, System.String) at :0)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.220:3724, game=23658619,


client=46316629, spectateKey=khKMnE reconnecting=False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 126)

Unloading 2075 unused Assets to reduce memory usage. Loaded Objects now: 14327.
Total: 250.429932 ms (FindLiveObjects: 3.294502 ms CreateObjectMapping: 3.966315 ms
MarkObjects: 220.467834 ms DeleteObjects: 22.699415 ms)

FSM not Preprocessed: Main Camera : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ProposeUsageSpell : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TurnTimer(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GameObject : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_FloatyButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Beginning Experiment: Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 126)

Unloading 463 unused Assets to reduce memory usage. Loaded Objects now: 21180.
Total: 253.940582 ms (FindLiveObjects: 4.017777 ms CreateObjectMapping: 4.372397 ms
MarkObjects: 231.056839 ms DeleteObjects: 14.491695 ms)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Aura(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SpawnToHand_EVILLeague_Lackey(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fireblast_Idle(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fireblast_Missile(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fireblast_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: EtherealWispy_CustomSpawn_Random(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: EtherealWispy_CustomSpawn_Random(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: EtherealWispy_CustomSpawn_Random(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: EtherealWispy_CustomSpawn_Random(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: EtherealWispy_CustomSpawn_Random(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: EtherealWispy_CustomSpawn_Random(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM


(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_SummonOut(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Hand_Ally_SummonIn(Clone) : FSM

(Filename:
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Line: 51)

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(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Nature_Untargeted_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
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Line: 51)
FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

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(Filename:
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Line: 51)

FSM not Preprocessed: Treant_CustomSpawn(Clone) : FSM

(Filename:
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Line: 51)

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(Filename:
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Line: 51)

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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Treant_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[*]send echo response


FSM not Preprocessed: Card_Play_Ally_Taunt(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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(Filename:
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Line: 51)

FSM not Preprocessed: Rage_Idle_01(Clone) : FSM

(Filename:
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Line: 51)

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(Filename:
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Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Treant_CustomSpawn(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchieveNotification PlayerID=46316629 ID=62 Complete=False


New=False Remove=False Amount=1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchievementNotification: Achievement=[Achievement: ID=62


AchieveGroup=HIDDEN Name='Chicken Dinner' MaxProgress=100 Progress=23 AckProgress=-
1 IsActive=True DateGiven=131794023450000000 DateCompleted=131794023450000000
Description='Win 100 games in any mode.' Trigger=WIN_GAME CanAck=True]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchieveNotification PlayerID=46316629 ID=63 Complete=False


New=False Remove=False Amount=1
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchievementNotification: Achievement=[Achievement: ID=63


AchieveGroup=HIDDEN Name='Big Winner' MaxProgress=1000 Progress=23 AckProgress=-1
IsActive=True DateGiven=131794023450000000 DateCompleted=131794023450000000
Description='Win 1000 games in any mode.' Trigger=WIN_GAME CanAck=True]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchieveNotification PlayerID=46316629 ID=98 Complete=False


New=False Remove=False Amount=1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchievementNotification: Achievement=[Achievement: ID=98


AchieveGroup=UNLOCK_GOLDEN_HERO Name='Golden Malfurion Stormrage' MaxProgress=500
Progress=10 AckProgress=-1 IsActive=True DateGiven=132019655990000000
DateCompleted=132019655990000000 Description='Win 500 Ranked games with Malfurion
Stormrage.' Trigger=WIN_GAME CanAck=True]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchieveNotification PlayerID=46316629 ID=110 Complete=False


New=False Remove=False Amount=1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchievementNotification: Achievement=[Achievement: ID=110


AchieveGroup=HIDDEN Name='Mount Up!' MaxProgress=3 Progress=14 AckProgress=3
IsActive=False DateGiven=132001510230000000 DateCompleted=132001570840000000
Description='A special reward for your third win!
Log in to World of Warcraft to claim it!' Trigger=WIN_GAME CanAck=True]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchieveNotification PlayerID=46316629 ID=218 Complete=False


New=False Remove=False Amount=1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Achievements] OnAchievementNotification: Achievement=[Achievement: ID=218


AchieveGroup=HIDDEN Name='Easy Rider' MaxProgress=100 Progress=13 AckProgress=-1
IsActive=True DateGiven=132001510230000000 DateCompleted=132001510230000000
Description='A reward for your 100th win in Play Mode.
Log in to Heroes of the Storm to claim it!' Trigger=WIN_GAME CanAck=True]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [] ClientConnection.ReceiveCallback failed.


error:System.ObjectDisposedException: The object was used after being disposed.
at System.Net.Sockets.Socket.EndReceive (IAsyncResult asyncResult,
System.Net.Sockets.SocketError& errorCode) [0x00000] in <filename unknown>:0
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
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Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
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Line: 51)
FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Medal_Ranked : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Burst_Legendary : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TwoScoop : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: GoldSack : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: GoldSack : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GoldSack : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Ending Experiment

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 126)

Unloading 10107 unused Assets to reduce memory usage. Loaded Objects now: 13181.
Total: 399.669708 ms (FindLiveObjects: 5.021754 ms CreateObjectMapping: 11.100819
ms MarkObjects: 208.850540 ms DeleteObjects: 174.693802 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: DrawerClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskLoading : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskMainMenu : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsClose : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DrawerOpen : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DoorsOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeIn : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShadowFadeOut : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Startup_Hub : FSM


(Filename:
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Line: 51)

FSM not Preprocessed: Startup_Tutorial : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Tutorial_Play : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Startup_SetRotation : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: CollectionLightState : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TutorialLightState : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DefaultLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PackOpeningLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentLightState : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ForgeLightState : FSM

(Filename:
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Line: 51)
FSM not Preprocessed: TavernBrawlButton : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ForgeButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SoloAdventuresButton : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TournamentButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_Collection_mesh : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Button_OpenPacks_mesh : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: FadeFromBlack : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Blur : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

(Filename:
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Line: 51)

FSM not Preprocessed: MatchingPopup3D(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: HeroPickerFrame_Wild_Glows : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: WildGlowBurst : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: WildGlowBurst : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 126)

Unloading 377 unused Assets to reduce memory usage. Loaded Objects now: 18921.
Total: 237.663620 ms (FindLiveObjects: 4.346198 ms CreateObjectMapping: 2.697543 ms
MarkObjects: 225.628998 ms DeleteObjects: 4.988070 ms)

Setting up 1 worker threads for Enlighten.


Thread -> id: 20a8 -> priority: 1
Crash!!!
SymInit: Symbol-SearchPath:
'.;D:\blizz\Hearthstone;D:\blizz\Hearthstone;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\
websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName:
'User'
OS-Version: 10.0.17134 () 0x300-0x1