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DAN PEMBUATAN
UNIVERSITI TEKNIKAL MALAYSIA MELAKA
MANUFACTURING SYSTEM
DATE 25/3/2019
TOTAL MARKS
REV NO DESCRIPTION
DATE OF REVISION
01 Contents reviewed after 5 years
12/2/2019
EXPERIMENT 2
2.0 INTRODUCTION
This simulation is designed to demonstrate manufacturing system with multi product. Students
will need to model the system and relate their knowledge in simulating a random process time
and a random arrival time. Ideally, a resource is available 100%, but in reality resources usually
will be unavailable due to a variety of reasons such as a tool breaking on a machine. Failure will
be introduced in this simulation and will affect resource utilization. The complete running
simulation will generate historical data from which the students will examine the performance of
the system. The simulation is computerized simulation using ARENA simulation software.
3.0 THEORY
ii Manufacturing System.
iii Modeling and Simulation.
iiii Concepts in Discrete-Event Simulation
ivi ARENA Basics
4.0 SIMULATION DATA
You are a manager that responsible for the Paint Shop of a Toy Manufacturing Company
(TMC) want to build a model of your current painting process. Your objective is to increase
output to meet additional demand. You would like to use the model to look for bottlenecks and
test changes to the system.
The Paint Shop processes two different toy part types. The part types enter a paint shop
from an inventory store where they undergo several different processes before exiting the
system. The time between arrivals for the first Part Type, a toy boat, is exponential with a mean
of 5 minutes. The time between arrivals for the second Part Type, a toy truck, is exponential with
a mean of 8 minutes.
Both part types then enter a Paint Preparation process where they must size one of two
operators in order to complete the preparation process. Once the Prep operator has been seized,
the parts require anywhere from 2 to 8 minutes to process. Priority is given to toy boats.
After the preparation step, the parts must be painted in a Paint Booth. This process takes
exactly 2.5 minutes and can process one part a time. Parts are processed first come, first served.
The paint Booth must be cleaned after 25 paint processes. This cleaning process can take
anywhere from 15 to 20 minutes, but usually requires 17 minutes.
Once a part has been painted, a single inspector determines if the part was painted
correctly. This inspection can take anywhere from 2 to 4 minutes, but usually requires 3 minutes.
It is estimated that 90% of the toy parts pass the inspection.
Once a part is inspected, it will exit the system. Run the model for 8 working hours. The
base time units should be minutes.
Examine part cycle-time statistics, number in queue statistics, resources statistics and
frequency statistics.
5.0 PROCEDURES
Note: If the Advanced Process panel is not available in project bar, add by click
File Template Panel Attach AdvancedProcess.tpo
6.0 RESULTS
Present the simulation flowchart and results gain from ARENA simulation experiment
performed in the laboratory.
7.0 DISCUSSIONS
The number of output for toy boat is 84 while the number of output for toy truck is 41.
iv. Average time for each Toy Part Type spend in the system.
x. Percentage of busy time, idle time and maintenance time for Paint Booth.
The ARENNA simulation software is one of the software that can simulate the multi-product
manufacturing system. From this lab session student will familiar using ARENA simulation
software. Next, the student is able to use advance process in ARENA software simulation
software and develop the ARENA logic model. We can determine the entities, attributes,
resource, queues in each system. Furthermore, we can determine the bottleneck, the waiting time
for each product, and we can know the failures in the system before we produce the product in
the system. In addition, we can simulate the process that can generate the waiting time to
produce each type of product. We also can examine the system performance from the simulation
results output.
9.0 REFERENCES
ii Lecture Notes 1 - 7
iii Banks, J., Carson II, J.S., Nelson, B.L. and Nicol, D.M. (2010). Discrete-Event System
Simulation, 5th Edition. Pearson
iiii Kelton, David W., Sadowski, Randall P., Sturrock, David T. (2007). Simulation with
Arena. McGraw Hill
ivi Altiok, T. and Melamed, B. (2007). Simulation Modeling and Analysis with
ARENA.Academic Press
vi Allen-Bradley, Rockwell Software. ARENA Course Manual (2010). Rockwell
Automation