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GRADE10

DAILY LESSON LOG


School

Taliptip National High School

Grade Level

10

Teacher

JIMMY M. PABLO

Learning Area

MAPEH / ARTS

Teaching Dates

September 25 – 29 , 2017

Quarter

2nd

Day 1 , 2

Day 3 , 4, 5

I. OBJECTIVES

A. Content Standards

The Learner……….
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Demonstrates understanding that the new technologies allow new expressions in arts using art elements and processes.
B. Performance Standards

The learner…………
Creates a tech – based artwork related to a selected topic from the different learning areas using available technologies, e.g. food and fashion.
C. Learning Competencies/Objectives
Write the LC code for each

The learner…………
 Identifies art elements in the technology based production arts. A10EL-IIb-1
 Identifies distinct characteristics of arts during the 21 st century in terms of:
1. Production
2. Functionality
3. Range of audience reach A10EL-IIa-2

II. CONTENT
Technology Based Art

PIXEL ART / MOBILE PHONE ART

Technology Based Art

Digital Photography / DSLR

III. LEARNING RESOURCES

A. References
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1. Teacher’s Guide pages

K-12 CURRICULUM GUIDE ART / POWERPOINT PRESENTATION

2. Learner’s Materials pages

3. Textbook pages

ACTIVE MAPEH 10

4. Additional Materials from learning Resource (LR) portal

B. Other Learning Resources

IV. PROCEDURES

A. Reviewing previous lesson or presenting the new lesson

INTRODUCTION QUARTER II:

TECHNOLOGY BASED –ARTS

B. Establishing a purpose for the lesson

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DISCUSS THE COMPUTER DIGITAL ARTS , IT’S ORIGIN AND EARLY STAGES ( Powerpoint Presentation )

C. Presenting examples/instances of the new lesson

Show sample pictures or artwork of Pixel Art and Mobile Phone Art

Show sample pictures of Digital Photography Art

D. Discussing new concepts and practicing new skills #1

Art Activity:

Pixel Art

DIGITAL PHOTOGRAPHY

POINT & SHOOT VS. DSLR

E. Discussing new concepts and practicing new skills #2

Art Activity:

Mobile Phone Art

BASIC TIPS FOR TAKING GOOD PHOTOGRAPHS

F. Developing mastery
(Leads to Formative assessment 3)

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G. Finding practical applications of concepts and skills in daily living

THE EMERGENCE OF COMPUTER TECHNOLOGY

H. Making generalizations and abstractions about the lesson

1 – 10 Item quiz about the lesson.

1 – 10 Item quiz about the lesson.

I. Evaluating learning

Checking and marking their artwork using the Rubric Scale.

Rubric Scale:

95 - 90 Excellent 84 – 80 Good 74 – 70 Needs Improvement /

89 - 85 Very Good 79 - 75 Fair No activity

J. Additional activities for application or remediation

Research more about the different styles / techniques of Computer Technology.


V. REMARKS

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VI. REFLECTION

A. No. of learners who earned 80% in the evaluation.

B. No. of learners who require additional activities for remediation who scored below 80%.

C. Did the remedial lesson work? No. of learners who have caught up with the lesson.

D. No. of learners who continue to require remediation.

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E. Which of my teaching strategies worked well? Why did these work?

F. What difficulties did I encounter which my principal or supervisor can help me solve?

G. What innovation or localized materials did I use/discover which I wish to share with other teachers?

Prepared by: Checked by: Noted by:

JIMMY M. PABLO ROMULO J. ROXAS, JR. MA. EMERUTCHIE C. GONZALES

Teacher I Head Teacher I School Principal II

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