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Diagram SP2. Vertical field of view should permit the driver to see the
road surface ahead with enough detail to gauge its condition. If the
surface visible is too far away, resolution is lost and road condition can
become vague.
The position the driver will sit in takes into account their field of view first
and foremost. However, additional factors such as control positions,
comfort and leg/arm leverage must also be factored in.
The design goals of the seating position are:
To enable the driver (and co-driver) to see clearly ahead and beside
themselves through standard and peripheral vision.
To provide a position of comfortable leverage for the driver so they
do not become tired due to operating the controls from an awkward
position.
To enable the driver to adequately see the side mirrors in their
peripheral vision (At a minimum) so that the driver need not
continuously take their eyes off the road ahead to gauge an
opponent’s position behind them. Ideally the side mirrors should be
far enough forward to enable direct viewing by a driver glancing at
them.
To enable easy visual access to gauges and other visual feedback in
the forward looking line of sight.
To minimize CG height to optimize handling.
Control Positions
Vehicle controls should be within a comfortable reach of the driver
(and co-driver if applicable) and be comfortable to operate. Controls
that are awkward to reach or difficult to operate will distract the
driver/co-driver and potentially result in more driving mistakes.
Steering Wheel
The four most important aspects of the steering wheel are:
1. Distance from the driver – The steering wheel is a tool of leverage.
As such, if the steering wheel is too close or too far away from the
driver, they will find the steering awkward and tiring. As shown in
diagram SW1 below, with their arm straight (but not straining), the
driver should be able to rest their wrist on the top of the steering
wheel. Doing so will ensure that in the worst case, the driver’s arms
will not be locked straight while steering (Which is both
uncomfortable and a poor leverage position)
Design in order
To design the cockpit, first establish a confident field of view. Next
establish a seating position that is optimal for that field of view and
the vehicle’s other design goals. Then, determine control positions
and refine the overall cockpit through further iterations as needed.
Pedals
The pedals, like the steering wheel involve leverage within a limited space.
The three most important factors affecting the pedals are:
1. Distance from the driver – Due to the limited motion of the legs, the
pedals must be located at a proper distance from the driver to ensure
they can be engaged without awkwardly stretching or pushing from
cramped starting position. The comfort of the position is gauged by the
driver, but generally speaking, a starting, unengaged angle for the legs
should be no less than 90 degrees to ensure adequate leverage for long
pedal travels. For shorter pedal travels or more laid back seating
positions, angles of 120 degrees or more may be preferable. Diagram
PED1 below shows 90 and 120 degree angles.
Diagram PED1. Driver leg angle for disengaged pedals. Starting leg
angle depends on pedal travel, driver comfort and required leverage.
2. Leverage Ratio – Like a typical lever, the travel of the pedal that results
from its leverage ratio must be taken into account when designing the
pedals and the pedal distance from the driver (Point #1 above). Too long
a travel and the motion may become fatiguing. Too short a pedal travel
and the extra force needed may become fatiguing.
3. Control Sensitivity – Pedal travel again comes into play when we speak
about sensitivity. The pedal travel must be tuned to the precision required
for optimal control. For instance, a very short travel gas pedal might be
difficult to control precisely on a bumpy surface. A short travel clutch
pedal may make the clutch too quick to “bite” and cause bogging.
Information/Gauges/Communications
In addition to the road the driver sees and feels through the seat, pedals
and steering wheel, there is often a need for information that helps the
driver to optimize their driving style and actions.
The information needed must address the nature of the vehicle and racing
(if applicable). For example, a fuel flow gauge would be useful in racing that
relies heavily upon managing fuel consumption. If a driver and co-driver or
pit crew need to communicate, then a communication system would be in
order. If switches are needed to control aspects of the vehicle, they will
need to be considered in the driver information system design.
Road or High-Performance Street machines have similar needs to racing
cars, but the focus of information is generally on ensuring “Nominal”
operation—that is, you’re not running out of fuel, your engine cooling
system is working, you’re shifting at the right RPM, etc.
1. Gauges – The most critical and frequently viewed gauges in a race or
high-performance vehicle should be placed in or very near to the driver’s
line of sight. Within a 5-10° range of the line of sight, as shown in diagram
IGC1 below, the driver can quickly see the gauge readouts while still
keeping their eyes on the road.
Diagram IGC1. The driver’s line of sight includes an angle range where
their vision is capable of quick gauge assessment which limits the
duration away from focusing on driving.
2. Radios in Racing – Driver-to-co-driver communications should use high
quality noise cancellation radio systems as the communication needs to
be very clear in a co-operative racing situation like Rally. In Driver-to-Pit
communications, the same principle applies, but incorporates a longer
range transmission.
Radio type and antenna placement should be a design consideration,
especially if the race course is over undulating terrain (outside of line-of-
sight transmission). As the quality of the equipment will largely dictate the
range and quality of the transmission, high quality noise cancellation
radios are a must.
3. LCD displays/Data Acquisition – Steering wheel-based LCD/LED
displays with data acquisition have become very popular as a single
screen alternative to having multiple gauges.
Considerations for a designer using one of these displays should be for
its brightness and anti-reflective properties. In direct sunlight a poorly lit
display will wash-out. Consideration should also be given to the flexibility
of the data acquisition for your sensor requirements and its ability to
customize the display.
Cockpit Environment
The cockpit environment the occupants are in is largely dictated by the ride
characteristics (Rough, smooth), the temperature (heat transfer from
components like engine), the air flow, and the noise level.
Ensuring the occupants have the optimal concentration involves designing
the cockpit to regulate the environment to avoid extremes.
The roughness of the road surface can be isolated from the occupants to
some extent by damping their seating—the vehicle retains nimble handling,
but the occupants are cushioned.
Driver cooling is often an issue, but can be resolved by using fresh, cool air
ducted to the cockpit from the front of the vehicle and insulating the cockpit
from engine and exhaust
Noise level can be controlled through earplugs or noise cancellation
communications earphones.
Ergonomics Tips (2/2)
Ergonomics
Ergonomics is the science of equipment design intended to maximize
productivity by reducing driverfatigue and discomfort. Ergonomic
consideration should not compromise the rules of BAJA. Themembers of a
team vary in their heights and weights widely. But the buggie should
be able to keepany member safe and provide good comfort for all.One of
the main aspects of ergonomics is the seat. If a team plans to purchase a new
seat, then,each member of the team should sit in the seat prior to
purchasing it to make sure they would fit init properly and make sure
it provides proper support.Another factor to be considered for proper
ergonomics is the position of steering wheel in relationto various
drivers. The optimal placement with respect to different members of
the team should befound before placing it.The next factor being the
gear shift. Based on the design a types of shift which suits the design
isdecided. Then the reach of different members of the team to the
stick shall be ensured. A paddleshift should be an optimum selection
since it allows the driver to shift without letting off the
steeringwheel. A gear shift indicator shall also be provided to indicate
the driver the appropriate time ofshift.Other features like reverse
mirrors and removable lights shall help the driver while practising
duringnights.These entire ergonomics factor for driver can also be checked
before fabrication using softwarewhich has the option of including a
dummy. The dummies used should replicate the 95
th
percentilemale. Once the dummy is placed in the seat its hand reach to
different components and the visibilityon the front shall be checked.
This is called Computer aided ergonomic analysis. The dummies
areavailable in software like Pro-E, Catia, Solidworks
Gear lever positioning not within drivers proper reach and divers arm
intersects with legs ifproperly seated and causes hindrance in
changing gears.
The instrument panel in partially visible and also blocks a part of line of
sight.
Widen the space between the seat and the pedals to 108 cm from seat
centre( keeping inview the cars low G.C i20,maruti Zen, corolla altis and
Mahindra bolero camper.(high G.C))
The seat must be given additional padding in thigh region and also
inclination adjusted to110 degrees with the horizontal. (a standard
bucket seat might be a better option whichreduces further changes to
be made)
The gear knob should be 27 cm away from the steering centre and 13
cm behind it.
A hand brake and a rear view mirrors are additional option which will
enhance drivingfeatures and will complete the cars design in terms of
all driving essentials