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BUDGETED OUTLAY

CONTENT TIME CONTENT PERFORMANCE LEARNING CODE


STANDARD STANDARD COMPETENCIES
Information and Communication 1 hour The learners demonstrate The learners shall be able 1. compare and contrast CS_ICT11/12-
Technology covering the topics an understanding of: to: the nuances of varied ICTPT-Ia-b-1
of: 1. The current state of ICT online platforms, sites,
technologies (i.e., Web 2.0, 3.0, ICT in the context of at the end of the 2-week and content to best
convergent technologies, social, global communication period independently achieve specific class
mobile, and assistive media) 2. for specific professional compose an insightful objectives or address
Online systems, functions, and track reflection paper on the situational challenges
platforms nature of ICT in the context
of their lives, society, and
professional tracks (Arts,
TechVoc, Sports,
Academic)
Online safety, security, ethics, 1 hour 2. apply online safety, CS_ICT11/12-
and etiquette security, ethics, and ICTPT-Ia-b-2
etiquette standards and
practice in the use of
ICTs as it would relate to
their specific
professional tracks
Contextualized online search 1 hour use the Internet as a tool CS_ICT11/12-
and research skills for credible research and ICTPT-Ia-b-3
information gathering to
best achieve specific
class objectives or
address situational
Applied productivity tools with 1 hour the use of advanced tools at the end of the 2-week uses common CS_ICT11/12-
advanced application techniques and techniques found in period independently apply productivity tools ICTPT-Ic-d-4
common productivity advanced productivity tools effectively by
and software applications to create or develop ICT maximizing advanced
in developing ICT content for use in specific application techniques.
content for specific professional tracks
professional tracks
These advanced tools and These may be in the form
techniques currently include, but 3 hours of, but not limited to: 1.
are not limited to:
1.Mail merge and label Calculating spread sheet of
generation athletic statistics (Sports) 2.
2.Custom animations and timing Layout of catalogue of
3.Hyperlinking in presentations creative works (Arts) 3.
4.Integrating images and Materials/ ingredients
external material in word projections for batches of
processors baked goods (Tech - Voc) 4.
5.Embedded files and data Letterhead/ business card
6. Advanced and complex design (Business/
formulas and computations Academic)

5. creates an original or CS_ICT11/12-


derivative ICT content to ICTPT-Ic-d-5
effectively communicate
or present data or
information related to
specific professional
tracks.

Imaging and Design For the 3 hours how to manipulate text, at the end of the 2-week use image manipulation
Online Environment covering graphics, and images to period independently apply techniques on existing CS_ICT11/12-
the topics of create ICT content the techniques of image images to change or ICTPT-Ie-f-7
intended for an online manipulation and graphic enhance their current
1. Basic principles of graphics environment design to create original or state to communicate a
and layout 2. Principles of visual derivative ICT content from message for a specific
message design using existing images, text and purpose
infographics 3. Online file graphic elements for use in
formats for images and text 4. specific professional tracks.
Principles and basic techniques
of image manipulation 5. Basic These may be in the form
image manipulation using of, but not limited to: 1.
offline or opensource software 6. Team/ athlete/ league
Combining text, graphics, and recruitment posters
images 7. Uploading, sharing, (Sports) 2.Logo or crest for
and image hosting platforms a community, school
organization or barkada
(Arts) 3.Labeling and
manual of operation for
Usable platforms/ applications tools and equipment (Tech -
currently include but are not Voc) 4.
limited to: 1. Presentation of cafeteria
Google Sketch Up (freeware) 2. patronage data (Business/
GIMP (open source/ freeware) Academic)

create an original or CS_ICT11/12-


derivative ICT content to ICTPT-Ie-f-8
effectively communicate
a visual message in an
online environment
related to specific
professional tracks
Online platforms as tools for 5 hours the principles and at the end of the 2-week apply web design CS_ICT11/12-
ICT content development techniques of design period independently apply principles and elements ICTPT-Ig-h-11
covering the topics of: using online creation the principles and using online creation
tools, platforms, and techniques of design using tools, platforms, and
1. The nature and purposes of applications to develop online creation tools, applications to
online platforms and ICT content for specific platforms, and applications communicate a message
applications 2. Basic web design professional tracks to create original or for a specific purpose in
principles and elements 3. Web derivative ICT content for specific professional
page design using templates and use in specific professional tracks
online WYSIWYG platforms tracks
These online platforms currently create an original or
include, but are not limited to: 1. These may be in the form derivative ICT content
Presentation/ visualization of, but not limited to: 1. using online creation
(Prezi, Soho, Slideshare, Survey instruments using tools, platforms, and
mindmeister) 2. Google forms (Business/ applications to
Cloud computing (Google . effectively communicate
Drive, Evernote,Dropbox) 3. messages related to
Social Media (Twitter, Athletic match - ups and specific professional
Facebook, Tumblr) 4. league standings using tracks
Web Page Creation (Wix, Mindmeister ( Sports)
Weebly) 5. 3.
File Management (zamzar,
word2pdf) 6. Mapping (Google Catalogues/Swatches/
Maps, Wikimapia) options for products and
services using Prezi (Tech
Voc)
4.

Online photo album of


artistic works or
photographs using Picasa
(Arts)
5.

Online music production


using Sibelius (Music)
Collaborative development of 3 hours the key learnings from at the end of the 2-week evaluate the quality, CS_ICT11/12-
ICT content covering the topics the previous weeks, period and quarter value, and ICTPT-Ii-j-12
of: which they will collaboratively develop an appropriateness of peer’s
synthesize into an online portal or website to existing or previously
1. Team structure and dynamics integrated ICT content showcase and share existing developed ICT content in
for ICT content 2. Online through collaboration and previously developed relation to the theme or
collaborative tools and processes with classmate and content intended audience/
3. Project management for ICT teacher as both peer and viewer of an ICT project
content 4. Curating existing partner These may be in the form
content for use on the web of, but not limited to: 1. share and showcase
Online newsletter 2. existing or previously CS_ICT11/12-
Online collaborative tools that Blog 3. Issuu online developed material in the ICTPT-Ii-j-13
may be used currently include, “magazine” form of a collaboratively
but are not limited to: 1. designed newsletter or
Google Docs/ MS Office 365 blog site intended for a
2. specific audience or
viewer
Prezi
3.

Google Chat/ Hangouts


4.

Skype/ Viber/ Kakao Talk/


WeChat/ Line
Platforms that may be currently
used to host newsletters and
similar ICT content include but
are not limited to: 1.
Presentation/ visualization
(Prezi, Soho, Slideshare,
Mindmeister) 2.
Cloud computing (Google
Apps) 3.
Social Media (Facebook Pages,
Tumblr) 4.
Web Page Creation (Wix,
Weebly) 5. Blog sites ( Blogger,
Wordpress, Livejournal, Issuu)
Multimedia and ICTs covering 3 hours The learners demonstrate The learners: The learners: CS_ICT11/12-
the topics of: an understanding of: ICTPT-IIk-14
at the end of the week at the end of the week
1. Rich content in the online how rich media content independently assess one’s independently assess
environment and the user and interactivity affects experience along a range of one’s experience along a
experience 2. multimedia and and changes the user online rich content on the range of online rich
interactivity 3. Web 2.0, Web experience in the basis of the usability of the content on the basis of
3.0, and user participation in the delivery and interface the usability of the
webare not limited to: 1. consumption of ICT interface
Video and audio, embedded and content
on demand 2.
Online games, tests,and
courseware 3. Web - , game - ,
pod - , and vod - casting

ICTs as platform for change 3 hours ICT as a tool, medium, at the end of the week share anecdotes of how CS_ICT11/12-
covering the topics of: and force in bringing independently articulate he/she has used ICTs to ICTPT-IIl-15
about action and how ICT tools and be part of a social
1. ICT as medium for advocacy mobilize change in a platforms have changed the movement, change, or
and developmental population, society, or way people communicate, cause to illustrate aspects
communication 2. The social culture. and how social change has of digital citizenship
power of social media 3. Digital been brought about by the
citizenship and the Filipino use of ICTs
people
Samples of this phenomenon
include but are not limited to: 1.
EDSA and Cardinal Sin’s call
to action via radio broadcast 2.
EDSA Dos and the use of text
messaging to mobilize people 3.
Million People March against
Pork barrel via Facebook 4.
Disaster relief operations and
mobilization via Internet and
text brigades

Developing an ICT Project for 5 hours How to work with peers 18. identify a local or CS_ICT11/12-
Social Change covering the and external publics/ collaboratively participate regional cause or issue ICTPT-IIm-p16
topics of: partners for the actively in the creation and for Social Change related
development of an ICT development of an ICT to specific professional
1. Planning and conceptualizing project that advocates or Project for Social Change tracks that can be
an ICT Project for Social mobilizes for a specific relating to an issue in addressed or tackled
Change 2. Research for ICT Social Change or cause specific professional tracks using an ICT Project for
Projects, Audience profiling, Social Change
(demographics and Topics may cover, but are
psychographics) 3. Designing not limited to: 1. CS_ICT11/12-
and copywriting for ICT Promotion of wellness in 17.analyze how target or ICTPT-IIm-p17
Projects 4. Developing and the home (Sports) 2. intended users and
constructing the ICT project Street food safety and audiences are expected to
cleanliness drive (Tech - respond to the proposed CS_ICT11/12-
Samples of these advocacies or Voc) 3. ICT Project for Social ICTPT-IIm-p18
projects include but are not Cultural heritage promotion Change on the basis of
limited to: 1. through new designs “Pinoy content, value, and user
Antidrug campaigns pride” (Arts) 4. experience
2. Savings and financial
literacy drives and
Youth election volunteer advocacies (Business/ 18. integrate rich media CS_ICT11/12-
mobilization Academic) content in design and ICTPT-IIm-p19
3. development to best
enhance the user
Animal welfare and rights experience and deliver
4.
Environmental conservation and content of an ICT Project
action for Social Change

5. 19. develop a working


Contemporary ICT issues such prototype of an ICT
as cyber bullying, copyright Project for Social Change
infringement, green technology,
and Internet addiction

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