Character Creation Guidelines Final Version 1.7, October 2009 they choose not to take a school at all, they gain an Rules of the Campaign Choose a Family extra 15 Character Points. All Heroes must conform to the most recently printed Heroes may choose to belong to any of the major Any Clan or Imperial PC may choose to start Legend of the Five Rings (L5R) rules, as amended families and vassal families from their Clan. with a ronin school. This represents a character here. Characters are limited to those rules published Belonging to a family awards a +1 bonus to a who chooses a self-taught path or who follows a in the Revised 3rd Edition L5R rulebook, the Four particular Trait, as defined in the L5R rules. The minor dojo rather than conventional Clan teachings. Winds handbook, the Art of the Duel book, the following campaign-specific restrictions and Also, see “Multiple Schools” under “Advantages,” Masters of War, Masters of Court, and Masters of exceptions apply: below, for more options regarding ronin schools. Magic books, the Fealty and Freedom book, the Dragon: the Dragonfly Clan has been Vacant Throne book, and the Prayers & Treasures absorbed into the Dragon Clan, and the Tonbo are Prohibited Schools book. Content from the eight Secrets of the Clans now a Dragon Clan family name. The following schools are prohibited for player- books is also used except where it has been revised Lion: the Kaeru ronin family are now a vassal character Heroes: Bayushi Saboteur, Daidoji in later books or on the Alderac website. The first family of the Ikoma (Lion Clan). More information on Harrier, Damned Berserker, Goju Ninja, Heichi four AEG web updates to older rules (which are the Kaeru may be found in the House Rules. Bushi, Kaiu Engineer (paths of Anvil and Steel), Ki- available on both the Alderac website and the Mantis: the Komori family (Bat Clan) are now Rin Moto Nomad, Kitsu Sodan-Senzo, Moto Bushi Heroes of Rokugan website) are likewise used in a vassal family of the Yoritomo (Mantis Clan), and the (pre-Hidden Emperor), Ninube Ninja, Ronin Master those cases where they have not been superceded Komori Shugenja School is now a Mantis school. of Games, Ronin Silken Promises, Shosuro Shinobi, by later published books. Some rules from the Minor Clans: the Yotsu (formerly ronin) are Tsi Blacksmith, and Toturi Bushi. Emerald Empire book are used, as outlined below. now the family name of the Tiger Clan. More Obviously, all Shadowlands schools and Check the Heroes of Rokugan web-page information on the Tiger Clan may be found in the Spider Clan Schools, and any and all other Schools (www.heroes-of-rokugan.com) for the latest details, House Rules. which are nonhuman in nature, are prohibited. house rules, and updates. Heroes who belong to a Minor Clan may You are responsible for bringing to the table choose whether or not to take their Clan’s family Modified School: Characters who are in the any of the sourcebooks (other than the main name. Agasha Shugenja school may create Agasha rulebook) needed to run your Hero. A ronin PC may choose to take the ronin family potions (no other characters may do so). Potions names Maeda (+1 Perception) or Tsume (+1 Agility). are created at the start of each adventure and must More information on these families may be found in be used by the end of the adventure or they are lost. Character Creation A character may create a maximum number of All characters must be humans and samurai of the the House Rules. The Tsi family name is not normally available to player characters (except when potions per adventure equal to his Insight Rank +1. Emerald Empire (no gaijin, Brotherhood of Shinsei monks, peasants, Naga, or ratlings). Kolat given special permission from the Campaign Admin), and the Yotsu and Kaeru families are now parts of Effects of Schools characters are also forbidden. Exceptions to these Clans. Belonging to a school grants your Hero a Trait restrictions are allowed only when authorized by a A ronin PC who chooses to go without a family bonus, several free Skills, a Rank 1 School Certificate of Honor (a “cert”). name gains 8 Character Points. Technique, and an Outfit of basic equipment. Record this information on your character sheet Choose a Clan under the appropriate sections (Traits, Skills, and You may choose to play a character from any of the Choose a School Techniques). eight Great Clans: Crab, Crane, Dragon, Lion, All schools published in the Rules of the Campaign Schools always conform to their most recent Mantis, Phoenix, Scorpion, or Unicorn. You may are legal, except as noted below. printing in any L5R product. The Tiger bushi school also choose to be from one of the active Minor Clans A starting Clan Hero may choose to attend any and the Maeda ronin New Path conform to the rules (the Badger, Fox, Hare, Monkey, Ox, Sparrow, Tiger, of the schools from his Clan. Note that your published on the House Rules page of the Heroes and Tortoise). family does not necessarily dictate your destiny; you of Rokugan website. can, for instance, be a bushi who was born in the Please note that the Minor Clan of the Dragonfly no Isawa family. However, characters almost always attend a school within their own Clan. In order to Choose a Dojo longer exists (it has been absorbed into the Dragon attend a school from another Clan, a Hero must take Heroes may opt to spend 2 CPs to attend a specific Clan), nor does the so-called Spider Clan. Also note the Different School advantage. (SPECIAL CASE: dojo from their Clan (as listed in Emerald Empire, that in Heroes of Rokugan the Oriole Clan has been Due to a recent treaty, the Scorpion and Mantis may the Masters books, or the Secrets books), if they disbanded and is once again merely the ronin Tsi take Different School with each other for one less wish. This grants the Hero one or two minor bonus family. The Minor Clan of the Tiger is exclusive to Character Point). abilities. All dojos listed in the Campaign Rules and the Heroes of Rokugan campaign, and details on it Imperial PCs may attend the schools of their the Emerald Empire book are legal choices, except can be found on the House Rules page of the own family for free, but must take Different School in for dojos which teach prohibited schools. campaign website. order to attend another family’s school or a Clan You may also opt to forego a Clan and belong to one school. Shugenja Heroes of the three Imperial families (Seppun, Otomo, or Clan PCs who wish to attend an Imperial Heroes who choose a shugenja school must Miya). School must take both the Social Position and the choose their starting spells from the selection Different School advantages. available to their school. Each school shows the Finally, you can choose to a Ronin, a masterless Ronin PCs are normally restricted to taking one number of spell scrolls of each element that are samurai, although this will make your career much of the Ronin schools. (A Clan ronin starts with the available to the shugenja. The shugenja may only less pleasant. Ronin characters automatically get basic techniques of his Clan school but then must select spells from the 3rd Edition rulebook, the Four the disadvantage Social Disadvantage: Ronin for no switch to a ronin school for future advancement.) If Winds book, the Prayers & Treasures book, and points. their Clan Secrets book (excluding any spells Regardless of how an Advantage or Champion, as a 5-point Sworn Enemy. These prohibited in the House Rules). Disadvantage is listed in the L5R rulebook, in the NPCs are listed on the “Rokugan 1500” page of the Shugenja cannot pick spells which exceed their Heroes of Rokugan campaign no Advantages and Heroes of Rokugan website. current Mastery Level. Spells published in other L5R Disadvantages can be acquired after character books which are not part of the Campaign Rules are generation unless they are specifically awarded by an Ancestors not available, nor are Maho (black magic) spells. adventure or by the Campaign Admin. Ancestors are a special form of Advantage which Only Phoenix characters may take the spells listed represents guidance from the spirits of great heroes on pages 115-118 of Masters of Magic. Prohibited Advantages of the past. Heroes of Rokugan does not use the The following Advantages are prohibited to starting optional ancestor rules which Alderac published on Character Points characters in the Heroes of Rokugan campaign: their website. Instead, Ancestors are acquired in All characters start with 45 Character Points with Allies, Blackmail, Blessing of Blood, Blissful play as certed benefits, due to characters which to customize their characters. True Ronin Betrothal, Blood of Spirits, Blood of Toturi, performing notable deeds which attract their characters who choose to forgo a family name gain 5 Correspondance, Darling of the Court, Ear of the attention. more CPs, and can gain another 10 CPs by Emperor, Forbidden Knowledge, Friendly Kami, Fu choosing to start without a school. Leng's Blessing, Glib Tongue, Great Destiny, Hand of A player who wishes to represent the fact that their You may gain up to 10 additional Character the Shadowed Tower, Higher Purpose, Inheritance, Hero is already burdened with the guidance and Points by taking Disadvantages. CPs gained by Izaku Librarian, Misugusuri Master, Sacred Weapon attention of a minor Ancestor can do so by taking lowering your starting Honor count against this total. (including the special weapons in Art of the Duel), the Haunted disadvantage. You may spend your points any way that you Sacrosanct, Tamashii, and Viper's Tongue. wish, within the following restrictions: you cannot Prohibited Spells raise a Trait by more than 2 Ranks (free Trait boosts Restricted/Modified Advantages The following spells are forbidden in Heroes of from School and Family do not count against this Different School: PCs from the Mantis or Scorpion Rokugan: Crystal’s Awakening (Secrets of the limit), or a Skill by more than 2 Ranks (again, free Clans may take Different School with each other’s Crab), Anvil of the Kami (Secrets of the Dragon), skills from your School do not count). Clan for 1 less point. Clan PCs who wish to attend Shadowed Caress (Four Winds), Evil Ward (Prayers Character points may be spent to increase an Imperial school must also purchase Social & Treasures), Stand Against the Waves (Prayers & Skills, to learn new Skills, or to increase Traits or the Position. Clan/Imperial PCs may start play with a Treasures), Detect Lineage (Fealty and Freedom), Void Ring. The costs for these purchases are listed Ronin school without buying Different School. and all Maho spells. in the L5R 3rd Edition Rulebook. Imperial Spouse: The PC gains 5 points (half a rank) of Status, and adds 3 Koku to the amount in Modified Spells Raising a character's Honor Rank by one costs his/her starting outfit. Strength of the Kami: Duration is in rounds, not 3 Character Points. Lowering a character's Kharmic Tie: PCs may only take Kharmic Ties with hours. Honor Rank by one likewise gains the other PCs, and both players must agree to the Tie. Wind-Borne Slumbers: Caster may Raise to character 3 Character Points. The Honor Rank Multiple Schools: Multiple Schools is normally increase the TN of the resistance roll (one Raise per cannot be raised or lowered by more than one. prohibited (unless specifically awarded by an +5 TN) and to increase the strength of the penalty adventure or the Campaign Admin). However, any (+5 additional TN penalty per two Raises). The Social Position advantage causes your bushi or courtier PC may take Multiple Schools to character to gain one Rank of Status (see attend one of the Ronin bushi schools. Or, if they The Heritage Tables Status below). You cannot purchase more started play attending one of the ronin schools, they Rolls on the Heritage Tables (pages 153-155 of the than one rank of Social Position. can take Multiple Schools to go into one of their own L5R 3rd Edition Rulebook) are not allowed in Heroes Clan schools. Ronin bushi PCs may freely switch of Rokugan. Kata may be learned according to the standard between the Ronin bushi schools without purchasing costs listed in the L5R Rulebook. the Multiple Schools advantage. Social Position: Social Position causes the Monks and Kihos Monk characters are not allowed in the Heroes of Learning a spell as an Innate Ability costs a character to start with an extra rank (10 points) of Rokugan campaign unless the player has a number of points equal to the spell’s Mastery Status. Social Position costs 1 less point for Imperial Certificate of Honor (“cert”) authorizing such a Level. PCs. No PC may purchase Social Position more character. Likewise, Kihos (pages 253-260 of the than once. L5R 3rd Edition rulebook) are not allowed unless Rolls on the Heritage Table are not allowed. awarded by a cert. Prohibited Disadvantages Skill Restrictions The following Disadvantages are prohibited to The Instruction skill and the various Craft skills are starting characters in the Heroes of Rokugan Tattoos forbidden in the Heroes of Rokugan campaign campaign: Bad Fortune, Bitter Betrothal, Black Dragon tattooed men may take any tattoos which (except for the Craft: Sailing skill, which is allowed). Sheep, Dark Fate, Forced Retirement, Hostage, and are printed in the campaign rules except for the The Explosives skill is restricted to PCs from the Nemesis. Moth tattoo, which is not allowed. Scorpion, Mantis, and Tortoise Clans, and the Agasha and Tamori families. Restricted/Modified Disadvantages Ronin Bad Reputation: A PC with Bad Reputation starts There are two types of Ronin: Clan Ronin and True Please remember that the standard L5R rules apply play with one full rank (10 points) of Infamy (see Ronin. Clan Ronin are samurai that started as part for taking and using Low Skills, e.g. PCs who take Glory and Infamy, below). of a Clan, but lost their status for some reason. Low Skills will lose a number of Honor points equal Social Disadvantage: Each rank (3 points) of Social True Ronin were born as such and never had a to their Rank in the skill. Disadvantage reduces a PC’s starting Status by 5 Clan or master. points. Status cannot be reduced below zero. All Clan Ronin characters are created in the same Advantages and Disadvantages ronin PCs get a special no-point “Social manner as a normal Clan character, but get the Advantages and Disadvantages are limited to those Disadvantage: Ronin” which eliminates all Status for disadvantage “Social Disadvantage: Ronin” for no printed in the official rules of the campaign (as them. points. They start play knowing the Rank One outlined earlier and updated on the Heroes of Sworn Enemy: PCs may normally not start play with Technique for a Clan school, but cannot learn any Rokugan web-site). The costs and effects of these Sworn Enemy. However, a player who desires a more Techniques of that School, and must attend Advantages and Disadvantages conform to their short but difficult life may opt to take one of the major ronin schools in future. most recent printing in those books. campaign NPCs, such as a Family Daimyo or Clan True Ronin characters must start with one of raising a Skill from Rank 2 to Rank 3 costs 3 The Silent Current, The Tessen, The Unbroken, The the Ronin schools, or do without a school. If they EP’s. Weavers, Tsi Smith, Wolf Legion. start play without a school, they gain 10 Character The following New Paths are modified, as Points. To raise a Trait to the next Rank, spend a described below: number of EPs equal to four times the Rank to • Kitsune Spirit Guide is considered a Insight and School Rank which you are raising the Trait. Fox Clan path. Your character’s Insight represents how powerful • Tsume Pikemen: Is now a ronin and well-known they are in their Clan and school To raise the Void Ring to the next Rank, spend technique restricted to the Tsume ronin and, consequently, whether they can learn their a number of EPs equal to four times the new family. school’s more advanced techniques, represented by Rank of the Ring. • Falcon’s Strike: Toritaka bushi who School Rank abilities. enter this Path may add a normal bow To make a spell your character knows into an (yumi) and 20 arrows to their standard Insight Innate Ability (meaning you won’t need the equipment Outfit. scroll to cast it), spend EP equal to the spell’s • Daidoji Iron Warriors: May substitute All characters have a total of Insight Points. A Hero’s Mastery Level. Daidoji Bodyguard for Daidoji Harrier in Insight is equal to the total of (10 times total of all Ring ranks) plus (all Skill Ranks). However, skill their entry/exit paths. To learn a kata, spend EP equal to the cost • Moto Death Priest: May exit to the ronin ranks of 1 do not count for Insight until the skill has listed in the appropriate book. Militant Shugenja school (representing reached at least Rank 2. Also, higher skill ranks can award bonus Insight, as explained in the L5R 3rd those priests who remain closer to the To “buy off” a Disadvantage, spend a number of Shi Tien Yen-Wang rather than the Edition Rulebook. EP’s equal to twice the original point value of Rokugani religion) or to the Baraunghar the Disadvantage. A Disadvantage which was Ghost Guard school. NO CHARACTER MAY START PLAY WITH AN acquired in play, or which represents a • Bayushi Defiler: May only exit to INSIGHT HIGHER THAN 149. permanent physical disability (such as Missing Bayushi Courtier 3. Limb), cannot be bought off. • Bayushi Violator: May exit to Bayushi Whenever a Hero gains a Rank in a Ring, he or she also gains 10 points of Insight. Likewise, each Bushi 3. Advantages can typically only be purchased additional Rank in a Skill earns an additional point of • The Folding Leg: May exit back into after character generation if an adventure or a Insight, plus any “Mastery Bonuses” for reaching Bayushi Bushi. cert specifically permits it. The only exception higher ranks (see L5R Rulebook). • The Poisoned Frog: Is now a Lion Clan to this rule is the ability to purchase Multiple New Path restricted to members of the Schools in order to attend one of the ronin bushi Insight Rank schools. Kaeru family. A Hero who gains Insight is improving and bringing • Suitengu’s Children: Is limited to glory and fame to his Clan and School. The higher members of the Mantis Clan. their Insight, the more they can learn. This is New Paths • The Sword of Yotsu: Is now a Tiger As a Hero advances, certain special one-rank or represented by Insight Rank. Clan New Path. Path of entry/egress is limited-rank “New Paths” may become available. Rank 1 0 – 149 pts changed from Ronin School to Tiger Each Clan has several of these, and characters may Rank 2 150 – 174 pts School. attend them by fulfilling the entry requirements. A Rank 3 175 – 199 pts few of them are even available to starting characters, Rank 4 200 – 224 pts The following New Paths are prohibited: Oriole such as the Crane Clan’s Daidoji Trading Council, the Rank 5 225 – 249 pts Craftsman and all Shadowlands Spider, and non- Unicorn Clan’s Moto Death Priests, or the Kaeru Rank 6 250 – 274 pts human New Paths. ronin family’s Machi-Kanshisha Technique (found on Rank 7 275 – 299 pts Shugenja New Paths award two new spells the House Rules page of www.heroes-of- Rank 8 300+ pts just as though the Hero gained a Rank in their rokugan.com). When a character reaches a new Insight Rank, they normal shugenja school. However, several of these New Paths represent learn the new Technique of their School (if they are a elite schools which only a select few can attend. The bushi or courtier) or learn two new spells (if they are Advanced Schools following New Paths are restricted, and cannot be a shugenja). Other aspects of the character also The Four Winds book, the Art of the Duel book, and attended by a Hero unless the player has a Cert improve, such as their Initiative roll for combat, and the AEG web updates contain Advanced Schools authorizing them to do so: (Crab Clan) Champion’s their spellcasting roll if the are shugenja. Thus, even which characters can enter by achieving various Guard, Guardian of the Bear, Hida Elite Guard, if a character has no School, there is still a benefit prior qualifications (typically minimum levels in Watcher of the Damned, Yasuki House Guard, from increasing Insight. certain Rings and Skills). Advanced Schools are all (Crane Clan) Doji Elite Guard, Empress’ Guard, Increases in Insight Rank take place “invitation only” schools, and a character will not be Emerald Magistrate, Fetishist, (Dragon Clan) automatically between adventures. allowed to attend them unless this privilege is Jotomon’s Shinrei, Mirumoto Elite Guard, Tamori Alchemist, (Lion Clan) Akodo Elite Guard, Fujimaro’s attained during play (due to adventure outcomes or Experience Points Legion, Kitsu Spirit Legion, Matsu Elite Guard, metagaming achievements). In game terms, this At the end of each session, the GM will award your Tsuko’s Heart, (Mantis Clan) Ivory Sahir, Sons of means entering one of these schools requires a Hero a number of Experience Points (typically about Kaimetsu-Uo, The Hidden Weapon, Yoritomo Elite Certificate of Honor (a "cert"). 4 per session). These points can be used to Guard, (Phoenix Clan) Chosen Phoenix, Defenders Please note that the Machi-Kanshisha increase your character's Traits and Skills, to make of Uikku, Order of Chikai, Shiba Elite Guard, Temple Advanced School no longer exists in the Heroes of spells into Innate Abilities, or to get rid of of the Golden Arm, (Scorpion Clan) Bayushi Elite Rokugan timeline – it has been replaced by the Disadvantages. Guard, Ichiba’s Consortium, Shosuro Yojimbo, Machi-Kanshisha New Path in the campaign House (Unicorn Clan) Master of the Winds, Shinjo Elite Rules. It costs 1 Experience Point to learn a new skill Guard, The Vigilant, (Imperial) Jade Magistrate, at Rank 1. Naseru’s Technique, Seppun Magistrate, (Ronin) Honor Canopy of Knives, Cutting the Weave, The Eyes of A Hero’s beginning Honor Rank depends on their To increase a Skill to the next Rank, spend a Nanashi, Nanashi Duelist, The Forest Killers, The School (see the appropriate rules in the Campaign number of EPs equal to the new Rank. Thus, Hidden Sword, Law of the Heavens, The Red Dawn, Rules). This number can be increased or The Serpents of Sanada, The Scales of the Carp, decreased during character generation. Your character’s Honor will also change during play, rising Status All certs must be signed by a GM in order to or falling depending on your actions. While Glory represents how famous a character is, be legitimate. If a cert is lost, so is the item or Status represents the character’s rank and position in position it represented. Glory and Infamy the Celestial Order. Normally, all PCs start with a If a character gains an annual income (through Glory reflects how well-known a Hero is for Status of 1.0, except for Imperials (who start at 1.5), a land grant or Advantage), the income is “paid” on performing courageous, impressive, and noteworthy Minor Clan and Vassal Family PCs (who start with January 1st of each calendar year. As mentioned deeds. Infamy reflects how well-known a Hero is for 0.5), and ronin (who have no Status, until and unless above under “Outfit,” money and equipment gained performing dishonorable, embarrassing, or criminal they manage to join a Clan). in this fashion does not “refresh” like a character’s deeds. All characters begin the game with a Glory The Social Position advantage increases a starting outfit. Rank of 1 (10 points) and an Infamy Rank of zero character’s starting Status by one rank (10 points). (unless they took Bad Reputation). No PC may purchase more than one Rank of Social But I Want Something That is Glory and Infamy can be increased – or Position at character generation. Note that Imperial Prohibited! decreased – during play as a result of your Hero’s PCs may purchase Social Position for one less point. Heroes of Rokugan is a campaign which actions, much like your Honor. The disadvantage “Social Disadvantage” encourages role-play and creativity on the part of its Characters gain Glory by acting courageously, normally reduces a character’s Status by five (5) players. If you have developed a character skillfully, and with honor. Most adventures award points. The exception to this is “Social Disadvantage: background or origin which involves an Advantage, Glory for success, and the GM can also make small Ronin” which eliminates all Status from a character. Ancestor, or other element which is prohibited by Glory awards for exceptional deeds. On the other During play, a character can gain (or lose) these rules, submit a background story, poem, hand, a PC can lose Glory for failing to complete an Status in the same manner as Glory and Honor. artwork, or other creative explanation to the assigned task, for committing minor breaches of However, Status changes are generally much rarer Campaign Administrator at youta@fidnet.com for etiquette, losing duels or other contests, and so than changes in those other stats. A character who consideration. forth. Glory is also lost for inactivity – any time a PC is reduced to ronin loses all Status until and unless completes an adventure without gaining any Glory, the character is accepted into a new Clan. The Darkside the PC instead loses 1 Glory point. (However, this Status is very important in social and legal Heroes may become Tainted by the power of cannot reduce a PC’s Glory rank below their Insight interactions in Rokugan. Generally speaking, lower- Fu Leng during play. This is recorded on the rank.) Status characters are expected to defer to those of Shadowlands Taint section of your character sheet. Glory can never be lower than zero, and can higher Status, and in legal cases the testimony of You may call on the power of your Taint during play, never rise higher than rank 10. those with higher Status is given more weight. gaining additional unkept dice equal to your Taint PCs gain points of Infamy by committing rank on any physical action (any roll which uses the dishonorable, cruel, disgusting, or criminal deeds, Outfit Agility, Reflexes, Strength, or Stamina traits). such as stealing or getting caught in a lie. Even if Each character begins with a different "Outfit" of However, you gain an additional point of Taint every the PC manages to avoid any direct legal or social equipment and money, depending on their School time you do this. If your Taint Rank ever becomes consequences for the act, some Infamy may still and Clan, as listed in the L5R Rulebook and the higher than your highest Ring, your character accrue, as the PC becomes known in the Empire for various other sourcebooks. A character’s Outfit is becomes a servant of Fu Leng and must be handed his/her unpleasant acts. Infamy is awarded by the always determined by their School, not their Clan – over to the GM. The GM will send your character GM, based on a player’s actions. Some adventures samurai who are fortunate enough to attend the into Campaign Headquarters, and you may see him may also award Infamy for specific bad acts. school of a wealthier Clan will be rewarded again later...as an official villain. Once a PC acquires Infamy, it does not go commensurately by their daimyo, and samurai who away unless an adventure (or the Campaign Admin) reject the teachings of the Clans in favor of a ronin specifically awards a reduction. There is no upper school are correspondingly less well-rewarded by limit on how much Infamy a PC can gain. their superiors. A Clan or Imperial Hero’s outfit “refreshes” Consequences of Infamy (returns to starting levels and conditions) at the If a Clan or Imperial character’s Infamy rises too beginning of each adventure. This represents the high, others of higher rank will take notice and character’s daimyo taking care of any needs and punish the character for behaving too disgracefully. paying them a stipend. For a normal character, the “cut-off” for this is if the The “stipend rule” on page 183 of the L5R PC’s Infamy exceeds the combined total of the PC’s Rulebook is not used in Heroes of Rokugan – the Glory and Status. However, Mantis and Tortoise effects of a stipend are simulated by the outfit PCs get more leeway – they are not penalized until “refresh” effect. their Infamy exceeds the combined total of their Extra equipment and money which a Hero Glory and their Status x2. Scorpion PCs get more acquires during play does not “refresh” and, once leeway still – they are not penalized until their Infamy used, is gone for good. Likewise, a ronin’s outfit exceeds the combined total of their Glory x2 and does not “refresh,” and any items which become lost their Status x2. or broken must be replaced out of the ronin’s own A Clan or Imperial PC whose Infamy rises too pocket. (On the other hand, many adventures will high will be expelled from their family/Clan, contain opportunities for ronin to earn money.) becoming ronin. This will, however, have a side benefit – since their social status has dropped, they Obtaining Wealth are less widely recognized, and their Infamy drops During play, Heroes may obtain wealth, positions of by one Rank. authority, gifts, curses, and -- in very rare cases -- Ronin can accumulate any amount of Infamy. nemuranai (magical items). For every extraordinary However, having a high Infamy as a ronin can be item, position of authority, special gift, grant of land, hazardous. If a ronin’s infamy ever reaches or and nemuranai a Certificate of Honor (“cert”) will be exceeds Rank Six, they will become a wanted provided, proclaiming the validity of such claims. criminal and have a Bounty placed on their heads, These certificates can NEVER be traded, sold, or making them a target for every Magistrate and Wasp transferred to another Hero without the express in the Empire. permission of the Campaign Administrator.