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New Roster (Warhammer 40,000: Kill Team (2018)) [61pts]

Kill Team List (Asuryani) [61pts]


Configuration

List Configuration
Selections: Matched Play: Kill Team
Categories: C ,S :M ,L :K T ,L :B -F K T

Leader [11pts]

Dire Avenger Exarch [11pts]


Selections: Avenger shuriken catapult, Ulthwe
Categories: A ,F :A ,I ,A W ,D A ,M ,L ,
U
Ability: Ancient Doom, Battle Focus, Battle Fortune, Defence Tactics, Model: Dire Avenger Exarch,
Weapon: Avenger shuriken catapult, Plasma grenade

Leader
Categories: L 1
Ability: Resourceful

Ability Description Ref


You can re-roll failed hit rolls in the Fight phase for this model in a battle
Ancient round in which it charges or is charged by a SLAANESH model. However,
Doom you must add 1 to Nerve tests for this model if it is within 3" of any
SLAANESH models.
If this model moves or Advances in its Movement phase, weapons
Battle
(excluding Heavy weapons) are used as if the model had remained
Focus
stationary.
Battle
A Dire Avenger Exarch has a 4+ invulnerable save.
Fortune
Defence
When this model fires Overwatch, they successfully hit on a roll of 5 or 6.
Tactics
Core
As long as this model is on the battlefield and not shaken, you gain an
Resourceful Manual
additional Command Point at the beginning of the battle round.
p68

Model M WS BS S T W A Ld Sv Max Ref


Dire Avenger Exarch 7" 3+ 3+ 3 3 2 2 8 4+ 1

Weapon Range Type S AP D Abilities Ref


Avenger Each time you make a wound rolll of 6+ for
Assault
shuriken 18" 4 0 1 this weapon, that hit is resolved with an AP of
2
catapult -3.
Plasma Grenade
6" 4 -1 1 -
grenade D6

Specialists [7pts]
Guardian Defender [7pts]
Selections: Ulthwe
Categories: A ,F :A ,W ,I ,G ,G D ,
M ,S ,U
Ability: Ancient Doom, Battle Focus, Model: Guardian Defender, Weapon: Plasma grenade, Shuriken
catapult

Comms
Categories: L 1
Ability: Scanner

Ability Description Ref


You can re-roll failed hit rolls in the Fight phase for this model in a battle round
Ancient
in which it charges or is charged by a SLAANESH model. However, you must
Doom
add 1 to Nerve tests for this model if it is within 3" of any SLAANESH models.
Battle If this model moves or Advances in its Movement phase, weapons (excluding
Focus Heavy weapons) are used as if the model had remained stationary.
Once per Shooting phase, if this model is not shaken, when you pick another Core
Scanner model from your kill team within 6" of this model to shoot, you can add 1 to hit Manual
rolls for that model in this phase. p70

Model M WS BS S T W A Ld Sv Max Ref


Guardian Defender 7" 3+ 3+ 3 3 1 1 7 5+

Weapon Range Type S AP D Abilities Ref


Plasma Grenade
6" 4 -1 1 -
grenade D6
Shuriken Assault Each time you make a wound roll of 6+ for this
12" 4 0 1
catapult 2 weapon, that hit is resolved with an AP of -3.

Non-specialists [43pts]
Guardian Defender [7pts]
Selections: *No Craftworld*
Categories: A ,F :A ,W ,I ,G ,G D ,
M ,N -
Ability: Ancient Doom, Battle Focus, Model: Guardian Defender, Weapon: Plasma grenade, Shuriken
catapult

Ability Description Ref


You can re-roll failed hit rolls in the Fight phase for this model in a battle round in
Ancient
which it charges or is charged by a SLAANESH model. However, you must add 1 to
Doom
Nerve tests for this model if it is within 3" of any SLAANESH models.
Battle If this model moves or Advances in its Movement phase, weapons (excluding
Focus Heavy weapons) are used as if the model had remained stationary.

Model M WS BS S T W A Ld Sv Max Ref


Guardian Defender 7" 3+ 3+ 3 3 1 1 7 5+

Weapon Range Type S AP D Abilities Ref


Plasma Grenade
6" 4 -1 1 -
grenade D6
Shuriken Assault Each time you make a wound roll of 6+ for this
12" 4 0 1
catapult 2 weapon, that hit is resolved with an AP of -3.

Guardian Defender [7pts]


Selections: *No Craftworld*
Categories: A ,F :A ,W ,I ,G ,G D ,
M ,N -
Ability: Ancient Doom, Battle Focus, Model: Guardian Defender, Weapon: Plasma grenade, Shuriken
catapult

Ability Description Ref


You can re-roll failed hit rolls in the Fight phase for this model in a battle round in
Ancient
which it charges or is charged by a SLAANESH model. However, you must add 1 to
Doom
Nerve tests for this model if it is within 3" of any SLAANESH models.
Battle If this model moves or Advances in its Movement phase, weapons (excluding
Focus Heavy weapons) are used as if the model had remained stationary.

Model M WS BS S T W A Ld Sv Max Ref


Guardian Defender 7" 3+ 3+ 3 3 1 1 7 5+

Weapon Range Type S AP D Abilities Ref


Plasma Grenade
6" 4 -1 1 -
grenade D6
Shuriken Assault Each time you make a wound roll of 6+ for this
12" 4 0 1
catapult 2 weapon, that hit is resolved with an AP of -3.
Heavy Weapons Platform [10pts]
Selections: Shuriken cannon [2pts]
Categories: A ,W ,F :A ,I ,A ,G ,H W
P ,M ,N -
Ability: Ancient Doom, Battle Focus, Crewed Weapon, Model: Heavy Weapons Platform, Weapon:
Shuriken cannon

Ability Description Ref


You can re-roll failed hit rolls in the Fight phase for this model in a battle round in
Ancient
which it charges or is charged by a SLAANESH model. However, you must add 1 to
Doom
Nerve tests for this model if it is within 3" of any SLAANESH models.
Battle If this model moves or Advances in its Movement phase, weapons (excluding
Focus Heavy weapons) are used as if the model had remained stationary.
A Heavy Weapons Platform can only move, Advance, React, shoot or fight if a
friendly Guardian Defender that is not shaken is within 3" of it. If a Heavy Weapons
Platform shoots, you must choose one such Guardian Defender that could still
Crewed
shoot its own ranged weapon in that phase, that Guardian Defender may not fire
Weapon
any of its own ranged weapons this phase. Heavy Weapons Platforms may not
charge, may not be specialists, are not part of a fire team and do not gain
experience. A Heavy Weapon Platform automatically passes Nerve tests.

Model M WS BS S T W A Ld Sv Max Ref


Heavy Weapons Platform 7" 6+ 3+ 3 3 2 1 7 3+ 1

Weapon Range Type S AP D Abilities Ref


Shuriken Assault Each time you make a wound roll of 6+ for this
24" 6 0 1
cannon 3 weapon, that hit is resolved with an AP of -3.
Storm Guardian [6pts]
Selections: *No Craftworld*, Aeldari blade
Categories: A ,F :A ,W ,I ,G ,S G ,M ,
N -
Ability: Ancient Doom, Battle Focus, Model: Storm Guardian, Weapon: Aeldari blade, Plasma grenade,
Shuriken pistol

Ability Description Ref


You can re-roll failed hit rolls in the Fight phase for this model in a battle round in
Ancient
which it charges or is charged by a SLAANESH model. However, you must add 1 to
Doom
Nerve tests for this model if it is within 3" of any SLAANESH models.
Battle If this model moves or Advances in its Movement phase, weapons (excluding
Focus Heavy weapons) are used as if the model had remained stationary.

Model M WS BS S T W A Ld Sv Max Ref


Storm Guardian 7" 3+ 3+ 3 3 1 1 7 5+ -

Weapon Range Type S AP D Abilities Ref


Aeldari
Melee Melee User 0 1 You can re-roll failed hit rolls with this weapon.
blade
Plasma Grenade
6" 4 -1 1 -
grenade D6
Shuriken Each time you make a wound roll of 6+ for this
12" Pistol 1 4 0 1
pistol weapon, that hit is resolved with an AP of -3.

Storm Guardian [6pts]


Selections: *No Craftworld*, Aeldari blade
Categories: A ,F :A ,W ,I ,G ,S G ,M ,
N -
Ability: Ancient Doom, Battle Focus, Model: Storm Guardian, Weapon: Aeldari blade, Plasma grenade,
Shuriken pistol

Ability Description Ref


You can re-roll failed hit rolls in the Fight phase for this model in a battle round in
Ancient
which it charges or is charged by a SLAANESH model. However, you must add 1 to
Doom
Nerve tests for this model if it is within 3" of any SLAANESH models.
Battle If this model moves or Advances in its Movement phase, weapons (excluding
Focus Heavy weapons) are used as if the model had remained stationary.

Model M WS BS S T W A Ld Sv Max Ref


Storm Guardian 7" 3+ 3+ 3 3 1 1 7 5+ -

Weapon Range Type S AP D Abilities Ref


Aeldari
Melee Melee User 0 1 You can re-roll failed hit rolls with this weapon.
blade
Plasma Grenade
6" 4 -1 1 -
grenade D6
Shuriken Each time you make a wound roll of 6+ for this
12" Pistol 1 4 0 1
pistol weapon, that hit is resolved with an AP of -3.
Storm Guardian Gunner [7pts]
Selections: *No Craftworld*, Shuriken Pistol & Aeldari Blade
Categories: A ,F :A ,W ,I ,G ,S G ,M ,
N -
Ability: Ancient Doom, Battle Focus, Model: Storm Guardian Gunner, Weapon: Aeldari blade, Plasma
grenade, Shuriken pistol

Ability Description Ref


You can re-roll failed hit rolls in the Fight phase for this model in a battle round in
Ancient
which it charges or is charged by a SLAANESH model. However, you must add 1 to
Doom
Nerve tests for this model if it is within 3" of any SLAANESH models.
Battle If this model moves or Advances in its Movement phase, weapons (excluding
Focus Heavy weapons) are used as if the model had remained stationary.

Model M WS BS S T W A Ld Sv Max Ref


Storm Guardian Gunner 7" 3+ 3+ 3 3 1 1 7 5+ 2

Weapon Range Type S AP D Abilities Ref


Aeldari
Melee Melee User 0 1 You can re-roll failed hit rolls with this weapon.
blade
Plasma Grenade
6" 4 -1 1 -
grenade D6
Shuriken Each time you make a wound roll of 6+ for this
12" Pistol 1 4 0 1
pistol weapon, that hit is resolved with an AP of -3.

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