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Object:
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-> Instance of a class is known as an Object whereas instance is nothing but
allocating sufficient amount of memory
space for the data members of a class.
-> Any entity that has state and behavior is known as an object.
-> For example: chair, pen, table, keyboard, bike etc.
-> It can be physical and logical.
Class:
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-> The process of binding data-members and associated methods in a single unit is
called class.
-> Collection of objects is nothing but class. It is logical entity.
Inheritance:
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-> When an object acquires all the properties and behaviors of parent class object.
Polymorphism:
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-> When one task is performed by different ways. i.e., known as polymorphism.
-> The process of representing "one form in multiple forms" whereas One form
represents
original method and it always resides in Base class. Multiple forms represent
overriden
methods and they always resides in derived class.
Ex: void sum()------>BC void sum()----->DC1 void sum()--------->DC2
{ { {
a=10; b=20; f1=10.5f; f2=12.5f; c1='A';
c2='B';
S.o.p(a+b); S.o.p(f1+f2); S.o.p(c1+c2);
} } }
Ex: To convince the customer differently.
To draw something eg: shape or rectangle.
-> In java, we use method overloading and method overriding to achieve
polymorphism.
-> Another example can be to speak something e.g. cat speaks meaw, dog barks woof
etc.
Encapsulation:
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-> Binding (or wrapping) code and data together into a single unit is known as
encapsulation.
-> For example: capsule, it is wrapped with different medicines.
-> A java class is the example of encapsulation. Java bean is the fully
encapsulated class
-> because all the data members are private here.