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List Configuration
Selections: Matched Play: Kill Team
Categories: C ,S :M ,L :K T ,L :B -F K T
Leader [10pts]
As long as this model is on the battlefield and not shaken, you gain an additional Command Point Core
Resourceful
at the beginning of the battle round. Manual p68
Phosphor blast Pistol Attacks made with this weapon do not suffer the penalty to hit rolls for
12" 5 -1 1
pistol 1 the target being obscured.
Specialists [40pts]
Core
This model does not suffer the -1 penalty for shooting with a Heavy weapon after moving in the
Relentless Manual
preceding Movement phase, or for shooting an Assault weapon after Advancing.
p72
This weapon cannot be fired if the firing model moved during the Movement
phase. A model firing a Transuranic Arquebus does not suffer the penalty to
Transuranic Heavy
60" 7 -2 D3 hit rolls for the target being at long range. Each time you make a wound roll
arquebus 1
of 6+ for this weapon, it inflicts a mortal wound in addition to the normal
damage.
Skitarii Vanguard Alpha [10pts]
Selections: Arc maul, Phosphor blast pistol, Zealot
Categories: F :A M ,I ,I ,S ,S V ,M ,S
Rules: Bionics, Canticles of the Omnissiah, Rad-saturation
Model: Skitarii Vanguard Alpha, Weapon: Arc maul, Phosphor blast pistol
You can add 1 to this model's Attacks and Strength characteristics in a battle round in which they Core Manual
Frenzied
charged. p77
Phosphor blast Pistol Attacks made with this weapon do not suffer the penalty to hit rolls for
12" 5 -1 1
pistol 1 the target being obscured.
Marksman You can re-roll hit rolls of 1 for this model when it makes a shooting attack. Core Manual p75
This weapon cannot be fired if the firing model moved during the Movement
phase. A model firing a Transuranic Arquebus does not suffer the penalty to
Transuranic Heavy
60" 7 -2 D3 hit rolls for the target being at long range. Each time you make a wound roll
arquebus 1
of 6+ for this weapon, it inflicts a mortal wound in addition to the normal
damage.
Non-specialists [48pts]
At the start of each Shooting phase you can chose another Skitarii model within 3" of a friendly model
Omnispex equipped with an Omnispex that is not shaken. That model does not suffer penalties to their hit or injury rolls
due to their target being obscured.
Galvanic Rapid Each time you make a wound roll of 6+ for this weapon, that hit is resolved
30" 4 0 1
rifle Fire 1 with an AP of -1.
Skitarii Ranger Gunner [15pts]
Selections: Transuranic arquebus [5pts]
Categories: F :A M ,I ,I ,S ,S R ,M ,N -
Rules: Bionics, Canticles of the Omnissiah
Model: Skitarii Ranger, Weapon: Transuranic arquebus
This weapon cannot be fired if the firing model moved during the Movement
phase. A model firing a Transuranic Arquebus does not suffer the penalty to
Transuranic Heavy
60" 7 -2 D3 hit rolls for the target being at long range. Each time you make a wound roll
arquebus 1
of 6+ for this weapon, it inflicts a mortal wound in addition to the normal
damage.
At the start of each Shooting phase you can chose another Skitarii model within 3" of a friendly model
Omnispex equipped with an Omnispex that is not shaken. That model does not suffer penalties to their hit or injury rolls
due to their target being obscured.
Radium Assault Each time you make a wound roll of 6+ for this weapon, that hit is resolved
18" 3 0 1
carbine 3 with a Damage of 3.
Plasma caliver - Assault On an unmodified hit roll of 1, the bearer is taken out of action after
18" 8 -3 2
Supercharge 2 all of this weapon’s shots have been resolved.
Selection Rules
Bionics: This model as a 6+ invulnerable save.
Canticles of the Omnissiah: See page 107
Rad-saturation: Reduce the Thoughness characteristic of enemy models by 1 whilst they are within 1" of one or more models with this ability. (Kill
Team - Core manual p108)