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TITLE AUTHOR DATE LOCALE PARTCIPANTS SALIENT FINDINGS REFERENCES

Performance Jane October Oxford Analysis of studies Jane Shearer, Terry E Graham (2014). Performance
effects and Shearer, 2014 University examining caffeine effects and metabolic consequences of caffeine and
metabolic Terry E administration prior caffeinated energy drink consumption on glucose
consequence Graham to performance- disposal. , https://doi.org/10.1111/nure.12124
s of caffeine based exercise
and showed caffeine
caffeinated improved completion
energy drink time by 3.6%. Similar
consumption analyses following
on glucose consumption of
disposal caffeine-containing
energy drinks yielded
positive, but more
varied, benefits,
which were likely due
to the diverse nature
of the studies
performed, the highly
variable composition
of the beverages
consumed, and the
range of caffeine
doses administered.
Conversely, analyses
of studies
administering caffeine
prior to either an oral
glucose tolerance test
or insulin clamp
showed a decline in
whole-body glucose
disposal of ~30%. The
consequences of this
resistance are
unknown, but there
may be implications
for the development
of a number of
chronic diseases.
Both caffeine-induced
performance
enhancement and
insulin resistance
converge with the
primary actions of
caffeine on skeletal
muscle.
Measuring Chun-Ying January Nagoya, The experiment Chun-Ying Huang, Yu-Ling Huang, Yu-Hsuan Chi, Kuan-
the client Huang ; Po- 2015 Japan results show two Ta Chen, Cheng-Hsin Hsu, "To Cloud or Not to Cloud:
performance Han Chen ; major findings that Measuring the Performance of Mobile Gaming",
and energy Yu-Ling are of interests to Proceedings of the 2nd Workshop on Mobile Gaming,
consumption Huang ; researchers, pp. 19, 2015.
in mobile Kuan-Ta developers, and
cloud gaming Chen ; gamers. First,
Cheng-Hsin compared to mobile
Hsu native games, mobile
cloud games save
energy by up to 30%.
Second, the frame
rate, bit rate, and
resolution all affect
the decoders'
resource
consumption, while
frame rate imposes
the highest impact.
These findings shed
some light on the
further
enhancements of the
emerging mobile
cloud gaming
platforms.
The Changing Gillian Dale March 2017 Department The commentary Dale, G. (2017). The Changing Face of Video Games
Face of Video of focuses on two main and Video Gamers: Future Directions in the Scientific
Games and Psychology areas: (1) the ways in Study of Video Game Play and Cognitive Performance.
Video University which video games Madison USA.
Gamers: of themselves have https://link.springer.com/article/10.1007/s41465-017-
Future Wisconsin- changed since the 0015-6
Directions in Madison early 2000s, including
the Scientific Madison the rise of various
Study of USA “hybrid” genres, the
Video Game emergence of distinct
Play and new genres, and the
Cognitive increasing push
Performance toward online/open-
world games, and (2)
how video game
players have changed
since the early 2000s,
including shifts in
demographics, the
decreasing
specialization of
gamers, and the fact
that gamers today
now have a long
gaming history. In all
cases, we discuss
possible changes in
the methods used to
study the impact of
video games on
cognitive
performance that
these shifts in the
gaming landscape
necessitate.

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