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The Walking Transportation Foundation

402 E. College St.

Bridgewater, VA 22812

February 24, 2018

Dear Bridgewater College Office of Zombie Survival, CDC, and DoD

In response to your request for proposals asking for sustainable, reasonable solutions
for re-learning how to live on Bridgewater College’s campus within Bridgewater,
Virginia, we submit the enclosed proposal for providing a walkable transportation
system to get around Bridgewater. We are grateful for the opportunity to present this
information and are appreciative of the time and effort Bridgewater College Office of
Zombie Survival, CDC, and DoD is devoted to reading our proposal.

As you can see from our proposal, we are confident that our project has merit and
deserves consideration for funding. We look forward to hearing from you and
establishing a working relationship between Bridgewater College Office of Zombie
Survival, CDC, DoD, and the Walking Transportation Foundation.

We know that transportation during the Zombie apocalypse is greatly difficult, so our
proposal is meant to be a solution to this present problem. Instead of trying to search for
working vehicles and other ways of transportation that are spontaneous, we advise that
walking is the best means of transportation in and around Bridgewater College. After
conducting a great deal of research, we have found various routes that survivors can
use to attempt to avoid being seen by the zombies. These routes are to be used
discreetly, carefully, and quietly because safety and surviving is one of our top priorities.

The Walking Transportation Foundation has confidence that our project will significantly
benefit apocalypse survivors because it will allow them to gather more necessary
materials to survive, unite with one another, and provide a safe means of transportation
without relying on vehicles.

Sincerely,

David Baca, Mackensie Jackson, Victoria Naranjo


Contact information: (540)-447-4880

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Walking through the Zombie Apocalypse: A 
Proposal for Transportation within 
Bridgewater, Virginia 

The Walking Transportation Foundation:

David Baca

Mackensie Jackson

Victoria Naranjo

February 24, 2018

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Executive Summary

A great deal of concern of survivors during the zombie apocalypse is


sustainability of a fortified area. Immediate resources surrounding the survivors at their
current state will not last long and will be depleted of quickly. Food, medicine, building
tools, and other supplies are a requirement and will provide the best chance possible for
survival. However, there is an issue of how survivors can safely and efficiently acquire
supplies.

This proposal includes a solution that is repeatable and will provide the users of
this plan the proper way to go about travel during the zombie apocalypse in order to
acquire supplies and resources. The mode of transportation and travel will be by foot.
This has been a proven means of travel since humans were first introduced on earth.
Traveling by foot does not rely on other external uncontrollable factors, thus making it a
process that can be repeatable. A car might be broken down and require repairs and
most cars will need to be hotwired to start. Using animals requires additional resources
to take care of them and are unpredictable. Bicycles, while fast and quiet, aren’t very
agile and cannot access some trails that need to be taken.

Travel size is also very important for safety during travel. Groups will require a
bare minimum of two survivors to travel together and a maximum group number of four
survivors. Any less than two and any more than four risks safety for the group.

The areas of travel focused upon include R-1, R-2, and R-3. These are three
different residential areas. The Solution or Technical Plan section provides routes to
different locations in each residential area. Estimated times are provided for traveling
survivors, which shall effectively help with planning a trip to any destination. The
number of houses in the relevant areas are also provided. It is important as much
information that could be added was done so, as it will help secure this proposal with
sustainable like characteristics.

Funding this proposal will provide a great deal of new assets such as food,
medicine, and other necessities for survivors. This proposal is sustainable and is
something that should be implemented into a survival group. The survivors need these
resources that can only be accessed through this specific proposal. This plan also does
not require a large amount of funding to get started and is an excellent way to build up
the community of survivors.

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Table of Contents

(Including Figures and Tables)

The Walking Transportation Foundation 1

Walking through the Zombie Apocalypse: A Proposal for Transportation within


Bridgewater, Virginia 2

Executive Summary 3

Table of Contents 4
(Including Figures and Tables) 4

Problem Statement 5
Figure 1: Map from Bridgewater College to Bridgwater Pharmacy 6

Review of Primary and Secondary Research 8

Solution or Technical Plan 9


Figure 2: Map of R-1,R-2, and R-3 10
Figure 3: Victoria Dr. and Tiffany Dr. 12
Figure 4: Traveling to neighborhood in College View Dr. 14

Checklist and Schedule 15

Evaluation Plan 18

References 19

Appendix 20

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Problem Statement

Survival within a zombie apocalypse is of utmost importance and finding the


necessary protection and food for survival is an important part of surviving the zombie
apocalypse. To do this requires traveling within the Bridgewater area. Furthermore, if
there are other faculty or students located within the Kline Campus Center (KCC), they
may not always be willing to share food or want to trade with us. In addition to this, we
will eventually run out of materials worth trading with them and therefore, will have
nothing to rely upon for food.

Even before relying upon individuals that may or may not be located within the
KCC, it’s important to note that we must learn to fend for ourselves and the classmates
that we still have left with us. That’s why knowing our surrounding area and being able
to effectively locate our own sources of food, clothing, weaponry, medical supplies, and
so on, is very important.

This zombie apocalypse will not be ending anytime soon, so it is our job and duty
to realize that we must travel around the Bridgewater area to find supplies. For
example, knowing that it is a 40 minute walk to get to the Bridgwater Pharmacy to pick
up medical and medicinal supplies is important to note. It is just as important to note
what backroads can be taken instead of the main North Main Street road because
zombies are more likely to be prominent in those areas. Knowing these back roads will
make an individual less likely to be caught and have to defend themselves from an
attack from a zombie or multiple zombies. Knowing the safest and fastest way to travel
is an important factor in a group’s ability to survive and taking this first, but important
step, leads to a sustainable way to know how to maneuver one’s way around the
Bridgewater area if they are stationed in Bowman Hall or on Bridgewater College’s
campus.

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Figure 1:​ Map from Bridgewater College to Bridgwater Pharmacy

It is also fair to state that the best way to travel is by walking. Traveling by car is
problematic because Bridgewater is a small, rural area and you would have to take cars
on mains roads sometimes and that makes being spotted by a zombie more likely and
makes the likelihood of someone being killed much higher. In addition to this, cars
make noise easily and could draw zombies towards the group traveling in a car.
Another reason cars are problematic is because it’s hard, if not impossible, to travel in
the woods with them. They are far too bulky and would probably get stuck in between a
set of trees. Again, Bridgewater is a rural area and because of that, there probably
aren’t many backroads that people in the area didn’t drive through frequently before the
zombie apocalypse occurred. Because of this, it is likely to predict that there will be
cars blocking the main road and backroads that make it hard to travel by car.

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Furthermore, zombies are more likely to be in the road than in the woods since more
people in society went there than in the woods to travel before the apocalypse occurred.

A bicycle can also serve as a dilemma for individuals wanting to travel quickly
and stealthily. It is not as huge of a hassle as a vehicle, but if there is a trail one must
take in the woods, then it can become difficult since that person with the bicycle will
have to carry it until they have reached their destination or they are out of the woods.
Also, it’s a possibility that one might fall off the bike while trying to run from a group of
zombies. This person might have hurt themself, making it more difficult to run away
from the zombies heading his or her way. It may seem unrealistic to not want to use a
bicycle since it shortens a person’s travel time, but think about all the backroads in the
Bridgwater area that have hills and other inclines. It’s not as noticeable when driving a
car, but that difference becomes prominent when on a bicycle and if that incline is
difficult to pedal up, image how hard it might be for someone to keep control of the
bicycle when riding down the incline.

That’s why walking is one’s best means for transportation. It may take longer,
but it’s one’s safest bet for getting where one needs to go and getting back as efficiently
and safely, as possible. It must be reiterated that the walking transportation system we
will be providing is a very important factor for sustainability and survival. Again, people
who may be living at the KCC may not always want to just give us food or trade with us
for food. Furthermore, we would need something to trade with and seeing our supplies
from the bug out bags leads us to be able to assume that we would run out of materials
and food to trade quickly. Therefore, our idea is sufficient enough to keep our group
alive. It offers a sustainable means for continually getting medicine, food, clothing, and
other necessities. There’s no possible way a group can travel to the Bridgewater
Pharmacy once and get all the stuff available there. It takes time, coordination, and a
well-thought out plan of direction to make traveling there and back safe and sustainable
and this is why we believe that our walking transportation system will be important for
long-term future-use for our class.

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Review of Primary and Secondary Research

The town of Bridgewater is small and entails many streets and paths that allow
for precise travel or “taking shortcuts.” The Town of Bridgewater’s comprehensive plan
provides information on key locations. “The Future Land Use map provides a guide for
determining the desired location for and relationships between various types of activities
such as residential, commercial, and industrial uses” (Bridgewater College). Each of
these locations is important and include pharmacies, hardware stores, grocery stores,
and other supply based stores. The Town of Bridgewater developed new infrastructure
in such a way to preserve the surrounding neighborhoods and travel routes. It was
important for the town to direct traffic in such a way that residential areas do not
become overpopulated.

The zoning districts as seen in figure 2 in the “Solution or Technical Plan” section
of this proposal is how the town has divided up. The map will help provide solutions for
issues revolving around travel. “For the purpose of promoting the public health, safety,
morals, convenience, and the general welfare of the community, the Town of
Bridgewater has designated the land within its boundaries by certain zoning
classifications as set forth in this Title” (Title 6, 10). The zones that are labeled with an
“R” represent residential areas. This will be where the highest level of population is
located in. R-1 represents the area that is for single-family residential development and
is a low-density area (Title 6, 21). R-2 represents the area that is for low to moderate
levels of population, the area includes townhouse units and has other similar uses (Title
6, 23). R-3 represents the area that has moderate to high population and is a higher
density area (Title 6, 25).

Transportation is a global necessity. There are many variations in methods used to


travel such as motorized vehicles, bicycles, walking, and horseback just to name a few.
Each has its reason for use and modes of transportation have their advantages and
disadvantages. However, the most primitive and still relevant mode of transportation is
walking and running. “This is the most ancient and reliable method of transportation. It is
one of the traits that define us as a species” (Apocalyptic Survival Guide). During a
zombie apocalypse, making any noise while traveling is something that should be
avoided at all costs which is a reason that vehicles will not be used as transportation.
Since the Town of Bridgewater is small, all areas that are dense in resources can be
accessed by foot and won’t require a large consumption of resources to reach them.

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Solution or Technical Plan

Our solution to traveling safely to neighborhoods and the Bridgewater Pharmacy


for supplies is to provide a travel guide or a kind of map for getting around the
Bridgewater area. It’s important to know where to travel and how to get there and back
in a reliable, quick, and safe manner and in how long each destination will take. Here,
we will provide locations to travel to and from and the time frame it will take to arrive at
one’s destination. In addition to this, we will provide the safest option possible for each
scenario.

Before we get into our walkable travel guide, we would first like to note some
preferable ways to travel while outdoors in this zombie apocalypse. First, It’s better to
be in a small group of 2,3, or 4 than 1 for general support from teammates to keep
people encouraged to get their mission of gathering supplies done. Furthermore, if
someone forgets where they’re going, another person that's with the Bridgewater area
can fill them in on where they are going. Furthermore, worst case scenario, if someone
dies, there’s still someone to bring back supplies. Another reason we will travel in
groups is because some might not know the area better than others and can teach
others how to get around the area. On the other hand, whether people know the area
or not, our walking transportation system is perfect for filling a group of survivors in on
how to go about not only traveling around Bridgewater, but traveling around Bridgewater
with the knowledge that there’s a zombie apocalypse going on in the world. Second, we
will be using stealth to get around so remaining quiet and only talking when absolutely
necessary is advised.

When traveling, it’s important to always bring a weapon such as a pocket knife or
a rifle with ammo in it in case a zombie or zombies notice you and try to attack you. It's
also important to bring a backpack and satchel to put in a water bottle in case anyone in
the group becomes thirsty and to put in extra ammo. The backpack and satchel can
also be used to hold some of the materials and supplies you will find when you have
reached your destination. One other important item to bring with you is a medical kit
because you never know what might happen while you are traveling from one place to
the next.

Now, we will be using certain trails that will be taken to ensure our best chances
of staying away from zombies and going and coming back as quickly as possible. We
will be looking to go to three different locations: R-1, R-2, and R-3 which are the three

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residential areas located in Bridgewater and which are the main areas we will be
focusing on for transportation. Figure 2 shows the locations of these residential areas
or R-1,R-2, and R-3’s. To note, these are all residential areas we are providing
information to get to because that’s where our best chance for supplies, clothing, and
medicine will be located.

Figure 2:​ Map of R-1,R-2, and R-3

First Residential Area R-1:


Residential area one’s main locations are Bridgewater Pharmacy, N. Liberty St.,
Northshore Dr., and Victoria Dr. Each of these streets are apart of a neighborhood and
we will be using this system to explain main locations for the other residential areas, as
well.

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Bridgewater Pharmacy

The safest plan to get to the Bridgewater Pharmacy would be to go from


Bowman Hall, walk behind Wright/Heritage Hall, take a left, and walk all the way down
until you reach the baseball field. Then travel north through the neighborhoods from
there. After you cross N. Main St., you will take a right and travel behind the residential
areas and businesses to get to the Bridgewater Pharmacy and you will walk back the
same way you came.

● Travel time: approximately 40 minutes

N. Liberty St.

This first neighborhood is behind Heritage/Wright Hall and takes approximately 2


minutes to get to from Bowman Hall and is called N. 3rd St. We will go behind Bowman
and then behind Wright/Heritage Hall, cross N. 3rd St. and then we’ve arrived at N.
Liberty St.

● Travel time: approximately 2 minutes


● Travel time to get to the end of the neighborhood: approximately 14 minutes
● There are around 40 houses in the area

Northshore Dr.

We go straight to where the baseball and football field are, take a left and walk
along the North River. If you take your first right once the fencing stops, then the next
right you take will take you to Northshore Dr. and the surrounding neighborhood in that
area.

● Travel time: approximately 15 minutes


● Travel time to get to the end of the neighborhood: approximately 18 minutes
● There are around 20-30 houses in the area

Victoria Dr.

To get there, you are going to go through the residential area behind
Wright/Heritage Hall and when you get to N. First St. you’ll take a right and walk around
the Bridgewater Retirement Community Center and past the SunTrust bank. Keep
going straight until you get to W. Rainbow Dr. where you will then turn right. At this
point, you will be walking through a residential area, but keep going south until you hit
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Meadow Ln or Cindie Ln and then take a left and go straight across a field of trees to
get to Victoria Dr. where the neighborhood will be.

● Travel time: approximately 40 minutes


● Travel time to get to the end of the neighborhood: approximately 45 minutes
● There are around 50-100 houses in the area

Figure 3:​ Victoria Dr. and Tiffany Dr.

Second Residential Area R-2:

Residential area two’s main locations are the houses across from N. 3rd St. and
the houses on College View Dr. that lead you out of Bridgewater College.

N. 3rd St.

To get here, you will go behind Bowman Hall, then behind Wright/Heritage Hall,
then go straight across the first street you see which will be N. 3rd St. and then you will
see the residential area. If you keep traveling west, the houses run to the North side of
the baseball and football field. There’s another part of this neighborhood where you
have to travel down to N. 1st St. to get to. After you get to N. 1st St., take a left and just
keep going straight to get to the rest of the neighborhood. This way, you will not have to
go through any fields. Thus, taking away an opportunity for a zombie to spot one of
you. Note, this is the closest residential area to Bowman Hall and it will be the easiest
to get to.

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● Travel time: approximately 2 minutes
● Travel time to get to the end of the neighborhood if taking a left when you get to
N. 1st St.: approximately 14 minutes
● Travel time to get to the end of the neighborhood if going straight down the
neighborhood towards N. Liberty St.: approximately 14 minutes
● There are around 30-40 houses in the area

College View Dr.

This is one of the hardest areas to get to because you have to go around
Bridgewater College to get to it. You will start by making your way to the North River
behind the football and baseball field and making your way to Northshire Dr. You will
cross through the neighborhood and will have to go through a field. Afterwards, you will
find yourself in another neighborhood that you could choose to get materials from called
Mountain View Dr. Although, if you need other supplies or have already used up all the
materials from those homes, you will continue walking through the neighborhood on
Mountain View Dr.. You will cross Dinkel Avenue, then take a right, and if you keep
going upwards you will eventually make it to the neighborhood located on college View
Dr.

There are some concerns with this option: the roundabout way you must go,
having to cross Dinkel Avenue to get there that could get you potentially spotted by a
zombie, and the uphill hike you’re required to take in order to get to the neighborhood
and the neighborhood itself has an upward slope while you are traveling through it. The
pros of going to this location would be that is it more upper-class homes and could
possibly provide a wider variety of food and materials that you may need.

● Travel time: approximately 30-40 minutes


● Travel time to get to the end of the neighborhood: approximately 40-50 minutes
● There are around 50 houses in the area

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Figure 4:​ Traveling to neighborhood in College View Dr.

Third Residential Area R-3:


There are two main R-3 areas we could travel to, one of them is within R-1 and is
located behind N. Main St. Therefore, we will follow the guidelines that take us across
N. Main St. to the residential areas behind N. Main Street that were previously given in
R-1. The other main R-3 area comes from another R-1 area that’s eastward from
Bowman Hall and is near the neighborhood located on Tiffany Dr. Therefore, we will
follow those same travel guidelines and travel straight through Tiffany Dr.’s
neighborhood. You will know you have arrived when you reach Melvin Circle.

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Checklist and Schedule

Materials that may be needed in order to transport from place to place:

- Pocket knife- can be used as a weapon or tool


- Wooden chair legs- can be sharpened to make spears
- Scissors- can be used as a weapon
- Pepper spray- can be lit on fire
- Fluid lighters- can be used to light things on fire and as a weapon
- Wire- can be used to set traps
- 40 oz water bottle- can be used to collect liquids
- Handgun & ammo- can be used as a weapon
- Rifle & ammo- can be used as a weapon
- Extra magazines- can be used as armour
- Small tool kit- can be used to set traps
- Duct tape- can be used to tape magazines on body as armour
- Hatchet- can be used as a weapon
- LED flashlight & Extra batteries- can be used to navigate through the trails and
vacant buildings at night time
- Medical kit- can be used in case a group member is injured by a non-zombie
related injury
- Bible- can be used for comfort
- Walkie-talkies- can be used to communicate with survivors on home base and
group members
- Backpack or satchel- can be used to carry weapons and collect resources

How do we prepare to transport?

1. Travel in a group of at least two survivors. Large groups should include no more
than four survivors. Never travel alone unless there is an extraordinary
circumstances.
2. Plan out what the point of interest is. Point of interest should be a place that will
provide necessary survival resources. Have in mind what resources are most
needed among survivors, and any other resources that may be helpful.
3. Plan out what routes your group will take (refer to technical plan for routes).
Ask your group the following questions:
- Which route is the fastest and most convenient?

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- What items do I need to bring in order to collect supplies?
- What items do I need to bring for protection?
- What time of day would be the safest?

4. Finalize what route your group will proceed on.

5. Gather necessary supplies/items needed for transport. Have in mind what items you
want to collect when your group reaches its point of interest.

*Please consider: If you are traveling in broad daylight, stay close to your group
members and protect one another. Stay quiet and hidden as much as possible. If you
are traveling at night, the same as traveling in broad daylight applies, though it will be
easier to stay hidden because zombies cannot see well in the dark.

6. After gathering travel necessities, prepare for transport. Check every angle after
leaving a building and make sure the coast is clear. Proceed to route with caution.

7. If you spot a zombie(s), stay clear of it or them at all costs. If you must wait for the
zombie to leave or look in another direction, it would be best advised to wait with your
group to insure they do not spot you.

*If a zombie spots you, do one (or more if necessary) of the following:

- Run and get to high ground where they cannot follow you
- If you decided to bring a weapon with you for protection, defend yourself and if
needed, try and kill the zombie

*If you are separated from your group member(s), do the following:

- Search discretely for the rest of your group


- If you cannot find your group, relocate to a safe place such as a vacant house,
store, or other available buildings that are zombie free
- Prepare to stay at a given location overnight or for an extended period of time
- If you have a walkie talkie, try and communicate with survivors back at school or
other group members if they have one
- Try and travel back to school as carefully as possible, having a weapon ready at
hand

8. When your group reaches desired point of interest, search the premise to make sure
there are no zombies present. If you come across any survivors, make sure they are not
infected with the solam virus before taking them in.

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9. Once the premise has been declared safe by one or more group members, search for
survival items such as food, water, medicine, and anything else that may be useful
towards survival.

10. After gathering resources from point of interest, make sure all group members got
what they needed and that everyone is accounted for.

*If a zombie enters the point of interest that you and your group are currently in, prepare
to fight and run to a safe place. If absolutely necessary, abandon collected resources to
insure the groups safety.

11. Before leaving your point of interest, make sure the outside surrounding is clear of
zombies.

12. Leave the area quietly and discreetly as possible. Take the best possible route that
will ensure that your group arrives safely back at home base.

13. Once you arrive back at home base, report to the overall groups’ leaders and allow
for collected resources to be accounted for and dispersed for usage if needed.

Back-Up Plan:

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Evaluation Plan

The plan’s success will be evaluated with the use of measuring objectives. It is
important to use objective that are applicable universally, to ensure the plan is reliable
and repeatable amongst other survivors. Four main objectives that will be taken into
account to determine the success rate include: the number of people who are traveling
and the number of people who made it back, the number of predetermined supplies
acquired from the trip, the level of danger involved (type of terrain, # of zombies in area,
time of day), and the time a trip takes based off of estimated times of travel. The safety
of each member traveling is going to take top priority when measuring if the plan is
successful. For example, if four out of four members return safely holding all else
constant than that was a successful trip. This objective takes top priority amongst the
others. It is more important to have all members on the trip return than to tradeoff a
members life for an item on the supplies list. The next objective when determining the
success rate of the plan is how many items on the list were acquired during the trip.
However, supplies might not be the reason for travel. This means that the goal(s) of the
trip should be measured too if supplies is not applicable. The level of danger is the third
objective when determining the success of the plan. Some factors that come into play
are the amount of zombies that are estimated to be encountered on the trip, the
difficulty of the terrain (flat, rocky, steep, wet/slippery are a few examples), and the time
of day (how much natural light is there). The last objective is how long the trip takes
based on the approximated time of travel to a specified destination. Each area that will
be of use has been evaluated in context of the amount of time it will take to reach on
foot. Those making the trip should be able to make the trip in this amount of time. There
will be time spent at the destination to acquire goods or to reach other survivors which is
not part of the approximated time of travel. This objective is strictly based on the time it
takes to reach the destination. These are just a few factors that determine danger level
of a trip.These objectives together will provide relevant answers on how successful the
transportation plan will be.

This plan should be funded because it is a necessity in the current days of the
zombie apocalypse. It would be impossible to create sustainability if additional
resources cannot be acquired to help out other areas of operation. This plan also does
not require a large amount of funding due to the nature of the method of transportation

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and travel being by foot. The implementation of this plan into the group will advance it
and allow it to survive and possibly thrive in our current situation.

References

“Bridgewater College Emergency Operations Plan.” ​Bridgewater College​, 10 Feb 2011,


https://www.bridgewater.edu/files/police/BCEmergencyOperationsPlan.pdf​.
Accessed 24 Feb 2018.

“Comprehensive Plan 2008.” ​Town of Bridgewater,​ 2008,


https://www.bridgewater.town/document_center/Web_Comp_Plan_Final_w.UDA.
pdf​. Accessed 24 Feb 2018.

Getty, Thomas, and H. R. Pulliam. “Random Prey Detection with Pause-Travel Search.”
The American Naturalist,​ vol. 138, no. 6, 1991, pp. 1459–1477.

“Hikes.” ​Virginia Wilderness Committee,​ ​ ​http://www.vawilderness.org/hikes.html​.


Accessed 24 Feb 2018.

Letowski, Tomasz R. “Owning the Environment: Stealth Soldier—Research Outline.”


Army Research Laboratory​, May 2012,
file:///C:/Users/Mackensie/Downloads/ADA563309%20(1).pdf. Accessed 24 Feb
2018.

Long, Christian B. “Infrastructure After the Zombie Apocalypse.” ​Journal of Asia-Pacific


Pop Culture,​ vol. 1, no. 2, 2016, pp. 181–203.

Price, Rebecca. "Dark Tourism: A Guide to Resources." ​Reference & User Services
Quarterly,​ vol. 57, no. 2, 2017, pp. 97-101.

“Survival Transportation.” ​Apocalyptic Survival Guide,​


http://apocalypticsurvivalguide.com/survival-transportation/​. Accessed 24 Feb
2018.

“Title Six Town of Bridgewater Zoning.” ​Town of Bridgewater,​ 10 Nov 1981,


https://www.bridgewater.town/TITLE%206%20(Zoning)%201-09-2018.pdf​.
Accessed 24 Feb 2018.

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Appendix

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