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MATHEMATICS

Structuring Competencies in a Definitive Budget of Work

The learner demonstrates understanding and appreciation of key concepts 100, 00,
multiplication and division of whole numbers, order of operations, factors and multiples,
addition and subtracion of fractions and basic concepts of decimals including money);
geometry (lines, angles and quadrilaterals); patterns and algebra (continuous and
GRADE LEVEL STANDARD
repeating patterns and number sentences); measurement (time,perimeter ,area and
volume); and statistics and probability (tables, bar graphs and simple experiments) as
applied-using appropriate technology-in critical thinking, problem solving,
reasoning,communicating, making connections, decisions in real life.

Grade 4 - FIRST QUARTER

The learner is able to 1) recognize and represent whole numbers up to 100,000 in


PERFORMANCE STANDARDS various forms and contexts; 2) apply multiplication and division of whole numbers
including money in mathematical problems and real-lie situations

The learner 1) demonstrates understanding of whole numbers up to 100,000; 2)


CONTENT STANDARDS demonstrates understanding of multiplication and division of whole numbers including
money
Content Areas/Strand Numbers and Number Sense

K to 12 Curriculum Guide 1
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

NO. OF
CONTENT LEARNING COMPETENCIES CODE DAYS REMARKS
TAUGHT
The learner…
1. Visualizes numbers up to 100 000 with
M4NS-Ia-1 1
emphasis on numbers 10 001- 100 000.
2. Gives the place value and value of a M4NS-Ia-2.0
2.1 gives the value of a digit in numbers
M4NS-Ia-2.1 1
up to 100,000
2.2 gives the place value of a digit in
M4NS-Ia-2.2 1
numbers up to 100,000
3. Reads and writes numbers up to
hundred thousand in symbols and in M4NS-Ia-3.0
words.
3.1 reads numbers up to hundred
M4NS-Ia-3.1 1
thousand in symbols and in words.
3.2 writes numbers up to hundred
M4NS-Ia-3.2 1
thousand in symbols and in words.
4. Rounds numbers to the nearest
M4NS-Ib- 4 1
thousand and ten thousands.
5. Compares numbers up to 100 000 using
M4NS-Ib- 5 2
relation symbols.
6. Orders numbers up to 100 000 in
M4NS-Ib- 6 2
increasing or decreasing order.
7. Multiplies numbers up to 3 to 4 digit
numbers by 2 to 3-digit numbers without M4NS-Ib- 7.0
or with regrouping.

K to 12 Curriculum Guide 2
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

7.1 multiplies numbers up to 3 to 4 digit


numbers by 2 to 3-digit numbers without M4NS-Ic-7.1 1
regrouping.
7.2 multiplies numbers up to 3 to 4 digit
numbers by 2 to 3-digit numbers with M4NS-Ic-7.2 1
regrouping.
8. Estimates the products of 3- to 4-digit
numbers by 2- to 3- digit numbers with M4NS-Ic- 8 1
reasonable results
9. Multiplies mentally 2-digit by 1-to 2-digit
numbers with products up to 200 and M4NS-Ic- 9 1
explains the strategies used.
10. Solves routine and nonroutine
problems involving multiplication of whole
numbers including money using M4NS-Ic- 10.0
appropriate problem solving strategies
and tools.
10.1 solves routine problems involving
multiplication of whole numbers
M4NS-Ic- 10.1 1
including money using appropriate
problem solving strategies and tools.
10.2 solves non-routine problems
involving multiplication of whole
numbers including money using M4NS-Id- 10.2 2
appropriate problem solving strategies
and tools.

K to 12 Curriculum Guide 3
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

11. Solves multi-step routine and non-


routine problems involving multiplication
and addition or subtraction using M4NS-Id- 11 2
appropriate problem solving strategies
and tools.
12. Creates problems (with reasonable
answers) involving multiplication or with
M4NS-Id- 12.0
addition or subtraction of whole numbers
including money.
12.1 creates problems (with reasonable
answers) involving multiplication or with M4NS-Id- e-12.1 2
addition or subtraction of whole numbers
12.2 creates problems (with reasonable
answers) involving multiplication or with
M4NS-Ie- 12.1 2
addition or subtraction of whole numbers
including money.

13. Divides 3- to 4-digit numbers by 1-to 2-


M4NS-Ie- 13.0
digit numbers without and with remainder.
13.1 divides 3- to 4-digit numbers by 1-to
M4NS-Ie- 13.1 1
2-digit numbers without remainder.
13.2 divides 3- to 4-digit numbers by 1-
M4NS-Ie- f-13.2 2
to 2-digit numbers with remainder.
14. Divides 3- to 4-digit numbers by tens
or hundreds or by 1 000 without and with M4NS-If- 14 1
remainder.
15. Estimates the quotient of 3- to 4-digit
dividends by 1- to 2- digit divisors with M4NS-If- 15 2
reasonable results

K to 12 Curriculum Guide 4
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

16. Divides mentally 3 to 4-digit numbers


by 1-digit numbers without remainder M4NS-If-g- 16 2
using appropriate strategies.
17. Solves routine and non-routine
problems involving division of 3- to 4-digit
numbers by 1- to 2-digit numbers M4NS-If-g- 17.0
including money using appropriate
problem solving strategies and tools
17.1 solves routine problems involving
division of 3- to 4-digit numbers by 1- to 2-
digit numbers including money using M4NS-Ig- 17.1 1
appropriate problem solving strategies and
tools
17.2 solves non-routine problems
involving division of 3- to 4-digit numbers
by 1- to 2-digit numbers including money M4NS-Ig- 17.2 2
using appropriate problem solving
strategies and tools
18. Solves multi-step routine and non-
routine problems involving division and
any of the other operations of whole
M4NS-Ig- 18.0
numbers including money using
appropriate problem solving strategies
and tools.
18.1 solves multi-step routine problems
involving division and any of the other
operations of whole numbers including M4NS-Ig-h- 18.1 2
money using appropriate problem solving
strategies and tools.

K to 12 Curriculum Guide 5
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

18.2 solves multi-step non-routine


problems involving division and any of the
other operations of whole numbers M4NS-Ih- 18.2 2
including money using appropriate
problem solving strategies and tools.
19. creates problems involving division
without or with any other operations of
M4NS-Ih- 19.0
whole numbers including money, with
reasonable answers
19.1. creates problems involving division
without any other operations of whole
M4NS-Ih- 19.1 1
numbers including money, with
reasonable answers
19.2. creates problems involving division
with any other operations of whole
M4NS-Ih-i- 19.2 2
numbers including money, with
reasonable answers
20. Represents and performs
Multiplication, Division, Addition, M4NS-Ii- 20 1
Subtraction (MDAS) correctly.
21. Performs series of two or more
M4NS-Ii- 21 1
operations
QUARTERLY TEST 2
TOTAL NUMBER OF DAYS 45

K to 12 Curriculum Guide 6
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

Grade 4- SECOND QUARTER

The learner is able to 1) aplly knowledgeof factors and multiples, and addition and
PERFORMANCE STANDARDS subtraction of fractions in mathematical problems and real-life situations ; 2) recognize
and represent improper fractions and mixed numbers in various forms and contexts

The learner 1) demonstrates understanding of factors and multiples and addition and
CONTENT STANDARDS subtraction of fractions; 2) demonstrates understanding of improper fractions and mixed
numbers.
Content Areas/Strand Numbers and Number Sense
NO. OF
LEARNING COMPETENCIES CODE DAYS REMARKS
TAUGHT
22. identifies factors of a given number up
M4NS-IIa-22.0
to 100.
22.1 identifies factors of a given number
M4NS-IIa-22.1 1
from 1 to 50
22.2 identifies factors of a given number
M4NS-IIa-22.2 1
from 51 to 100.
23. identifies and state multiples of 1 to 2
M4NS-IIa-23 1
digit numbers
24. differentiates prime from composite
M4NS-IIa-24 1
numbers.
25. writes a given number as a product of
M4NS-IIa-b-25 2
its prime factors.

K to 12 Curriculum Guide 7
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

26. finds the common factors and the


greatest common factor (GCF) of two
numbers using the following methods: M4NS-IIb-26.0
listing, prime factorization, and
continuous division.
26.1 finds the common factors and the
greatest common factor (GCF) of two M4NS-IIb-26.1 1
numbers using listing method.
26.2 find the common factors and the
greatest common factor (GCF) of two M4NS-IIb-26.2 1
numbers using prime factorization.
26.3 finds the common factors and the
greatest common factor (GCF) of two M4NS-IIb-26.3 1
numbers using continuous division.
27. finds the common multiples and least
common multiple (LCM) of two numbers
using the following methods: listing, M4NS-IIb-27.0
prime factorization, and continuous
division.
27.1 finds the common multiples and
least common multiple (LCM) of two M4NS-IIb-27.1 1
numbers using listing method.
27.2 finds the common multiples and
least common multiple (LCM) of two M4NS-IIc-27.2 2
numbers using prime factorization.
28. solves real-life problems involving
M4NS-IIc-28.0
GCF and LCM of 2 given numbers.
28.1 solves real-life problems involving
M4NS-IIc-28.1 1
GCF of 2 given numbers.

K to 12 Curriculum Guide 8
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

28.2 solves real-life problems involving


M4NS-IIc-28.2 2
LCM of 2 given numbers.
28.3 solves real-life problems involving
M4NS-IIc-28.3 2
GCF and LCM of 2 given numbers.
29. creates problems with reasonable
answers involving GCF and LCM of 2 M4NS-IIc-29.0
given numbers.
29.1 creates problems with reasonable
answers involving GCF of 2 given M4NS-IIc-29.1 1
numbers.
29.2 creates problems with reasonable
answers involving LCM of 2 given M4NS-IId-29.2 1
numbers.
30. identifies proper fractions, improper
M4NS-IId-30 1
fractions, and mixed numbers.
31. changes improper fraction to mixed
M4NS-IId-31.0
numbers and vice versa.
31.1 changes improper fraction to mixed
M4NS-IId-31.1 1
number.
31.2 changes mixed number to improper
M4NS-IId-31.2 1
fraction.
32. changes fractions to lowest forms. M4NS-IId-32 1
33. visualizes addition and subtraction of
M4NS-IIe-33 1
similar fractions.
34. visualizes subtraction of a fraction
M4NS-IIe-34 1
from a whole number.
35. visualizes addition and subtraction of
M4NS-IIe-35 1
dissimilar fraction.

K to 12 Curriculum Guide 9
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

37. solves routine and non-routine


problems involving addition and/or
M4NS-IIe-36 1
subtraction of fractions using appropriate
problem solving strategies and tools.

37. solves routine and non-routine


problems involving addition and/or
M4NS-IIe-37.0
subtraction of fractions using appropriate
problem solving strategies and tools.

37.1 solves routine problems involving


addition of fractions using appropriate M4NS-IIe-37.1 2
problem solving strategies and tools.
37.2 solves routine problems involving
subtraction of fractions using
M4NS-IIf-37.2 2
appropriate problem solving strategies
and tools.
38. creates problems (with reasonable
answers) involving addition and/or M4NS-IIf-38. 2
subtraction of fractions.
39. visualizes decimal numbers using
models like blocks, grids, number lines
M4NS-IIf-39.
and money to show relationship to
fractions.
39.1 visualizes decimal numbers using
models like blocks and grids to show M4NS-IIf-39.1 1
relationship to fractions.

K to 12 Curriculum Guide 10
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

39.2 visualizes decimal numbers using


models like number lines and money to M4NS-IIg-39.2 1
show relationship to fractions.

40. renames decimal numbers to fractions,


and fractions whose denominators are M4NS-IIg-40 1
factors of 10 and 100 to decimals.

41. gives the place value and the value of a


digit of a given decimal number through M4NS-IIg-41 1
hundredths.
42. reads and writes decimal numbers
M4NS-IIg-42 1
through hundredths.
43. rounds decimal numbers to the
M4NS-IIg-h-43 2
nearest whole number and tenth.
44. compares and arranges decimal
M4NS-IIh-44.0
numbers.
44.1compares and arranges decimal
M4NS-IIh-44.1 1
numbers.
44.2 compares and arranges mixed
M4NS-IIh-44.2 2
decimal numbers.
QUARTERLY TEST 2
TOTAL NUMBER OF DAYS 45

K to 12 Curriculum Guide 11
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

Grade 4 - THIRD QUARTER

The learner is able to construct and describe parallel and perpendicular lines, angles,
PERFORMANCE STANDARDS
triangles, and quadrilaterals in designs, drawings and models.

The learner demonstrates understanding of the concepts of parallel and perpendicular


CONTENT STANDARDS lines, angles, triangles, and quadrilaterals.
Content Areas/Strand Geometry
NO. OF
LEARNING COMPETENCIES CODE DAYS
TAUGHT
45. describes and illustrates parallel,
skew, intersecting, and perpendicular M4GE-IIIa-45 1
lines.
46. draws perpendicular and parallel lines
M4GE-IIIa-46 1
using a ruler and a set square.
47. describes and illustrates different
angles (right, acute, and obtuse) using M4GE-IIIa-47.0
models.
47.1 describes and illustrates different
angles (right, acute, and obtuse) using M4GE-IIIa-47.1 1
models.
47.2 describes and illustrates different
angles (right, acute, and obtuse) through M4GE-IIIa-47.2 1
creative art works
48. describes and differentiates the
attributes/properties of triangles and
M4GE-IIIa-48.0
quadrilaterals using concrete objects or
models.

K to 12 Curriculum Guide 12
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

48.1 properties of a triangle M4GE-IIIa-48.1 1


48.2 properties of a quadrilateral
M4GE-IIIb-48.2 1
(square, rhombus, and rectangle)
48.3 properties of quadrilaterals
M4GE-IIIb-48.3 1
(parallelogram and trapezoid)
49. identifies and describes triangles
M4GE-IIIb-49.0
according to sides and angles.

49.1 identifies and describes triangles


according to sides (includes orientation M4GE-IIIb-49.1 1
of the use of measuring tools)

49.2 idemntifies and describes triangles


according to angles (includes orientation M4GE-IIIb-49.2 1
of the use of measuring tools)

50. Identifies and describes the different


kinds of quadrilaterals: square, rectangle, M4GE-IIIb-50.0
parallelogram, trapezoid, and rhombus.

50.1 identifies and describes the different


kinds of quadrilaterals: parallelograms, M4GE-IIIb-50.1 1
trapezoid, and trapezium
50.2 identifies and describes the set of
parallelograms (rectangle, square, M4GE-IIIc-50.2 1
rhombus)
51.relates triangles to quadrilaterals M4GE-IIIc-51 1
52. relates one quadrilateral to another
M4GE-IIIc-52.0
quadrilateral (e.g. square to rhombus)

K to 12 Curriculum Guide 13
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

51.1 relates one quadrilateral to another


quadrilateral : square to rhombus ;
square to rectangle by using models and M4GE-IIIc-52.1 1
objects available in the learners
community
51.2 relates one quadrilateral to another
quadrilateral : square to rhombus ;
M4GE-IIIc-52.2 1
square to rectangle by using properties
of the quadrelaterals

The learner is able to identify the missing element in a pattern and number sentence
PERFORMANCE STANDARDS

The learner demonstrates understanding of concepts of continuous and repeating


CONTENT STANDARDS patterns and number sentences

Content Areas/Strand Patterns and Algebra

53. determines the missing term/s in a


sequence of numbers (e.g. odd numbers,
M4AL-IIIc-53.0
even numbers, multiples of a number,
factors of a number, etc.)
53.1 determines the missing term/s in a
M4AL-IIIc-53.1 1
sequence of odd and even numbers
53.2 determines the missing term/s in a
M4AL-IIId-53.2 1
sequence of multiples of a number
53.3 determines the missing term/s in a
sequence of factors of a number and M4AL-IIId-53.3 2
other sequences

K to 12 Curriculum Guide 14
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

54. finds the missing number in an


equation involving properties of M4AL-IIId-54.0
operations
54.1 finds the missing number in an
equation involving commutative and M4AL-IIId-54.1 1
associative property
54.2 finds the missing number in an
equation involving identity and Zero M4AL-IIId-54.2 1
property
54.3 finds the missing number in an
equation involving distributive property of M4AL-IIIe-54.3 1
multiplication

The learner is able to apply the concepts of time, perimeter, area and volume to
PERFORMANCE STANDARDS mathematical problems and real-life situations.

The learner demonstrates understanding of the concept of time, perimeter, area and
CONTENT STANDARDS volume.

Content Areas/Strand Measurement


55. finds the elapsed time in minutes and
M4ME-IIIe-55 1
seconds.
56. estimates the duration of time in
M4ME-IIIe-56 1
minutes and seconds
57. solves problems involving elapsed
time.
57.1 solves problems involving elapsed
M4ME-IIIe-57.1 1
time using counting method.

K to 12 Curriculum Guide 15
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

57.2 solves problems involving elapsed


time using subtraction without M4ME-IIIe-57.2 1
regrouping.
57.3 solves problems involving elapsed
M4ME-IIIf-57.3 1
time using subtraction with regrouping.
58. visualizes the perimeter of any given
plane figure and measure the perimeter M4ME-IIIf-58.0
using appropriate tools.
58.1 visualize/illustrate the perimeter of
M4ME-IIIf-58.1 1
any plane Figure
58.2 measuring the perimeter of any
M4ME-IIIf-58.2 1
plane figure using cm and m.
59. Measures the perimeter of any given
M4ME-IIIf-59 1
figure using appropriate tools
60. derives the formula for perimeter of
M4ME-IIIf-60 1
any given figure.
61 . finds the perimeter of triangles,
squares, rectangles, parallelograms, and M4ME-IIIg-61.0
trapezoids.
61.1 finds the perimeter of triangles M4ME-IIIg-61.1 1
61.2 finds the perimeter of square and
M4ME-IIIg-61.2 1
rectangles
61.3 finds the perimeter of other
M4ME-IIIg-61.3 1
parallelograms
61.4 finds the perimeter of trapezoids M4ME-IIIg-61.4 1

K to 12 Curriculum Guide 16
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

62. solves routine and non-routine


problems in real-life situations involving
M4ME-IIIg-62.0
perimeter of squares and rectangles,
triangles, parallelograms, and trapezoids.

62.1 solves routine and non-routine


problems in real-life situations involving M4ME-IIIg-62.1 1
perimeter of triangles.
62.2 solves routine and non-routine
problems in real-life situations involving M4ME-IIIh-62.2 1
perimeter of squares, and rectangles.
62.3 solves routine and non-routine
problems in real-life situations involving M4ME-IIIh-62.3 2
perimeter of paralelogram.
62.4 solves routine and non-routine
problems in real-life situations involving M4ME-IIIh-62.4 2
perimeter of trapezoid
63. differentiates perimeter and area M4ME-IIIi-63 1
64. converts sq.cm to sq. m and vice
M4ME-IIIi-64.0
versa.
64.1 converts sq. m to sq. cm. M4ME-IIIi-64.1 1
64.2 converts sq. cm to sq. m M4ME-IIIi-64.2 1
QUARTERLY TEST 2
TOTAL NUMBER OF DAYS 45

K to 12 Curriculum Guide 17
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

Grade 4- FOURTH QUARTER

The learner is able to apply the concepts of time, perimeter, area and volume to
PERFORMANCE STANDARDS mathematical problems and real-life situations.

The learner demonstrates understanding of the concept of time, perimeter, area and
CONTENT STANDARDS volume.
Content Areas/Strand Measurement
NO. OF
LEARNING COMPETENCIES CODE DAYS
TAUGHT
65. Finds the area of irregular figures
made up of squares and rectangles using M4ME-IVa-65 1
sq. cm and sq. meter
66. estimates and finds the area of
irregular figures made up of squares and M4ME-IVa-66 1
rectangles using sq. cm and sq. m.

67. derives the formulas for the area of


M4ME-IVa-67.0
triangles, parallelograms, and trapezoids.
67.1 derives the formulas for the area of
rectangle, square, and general M4ME-IVa-67.1 1
parallelograms
67.2 derives the formulas for the area of
M4ME-IVa-67.2 1
triangle, and trapezoid
68. Finds the area of traingles,
parallelograms and trapezoids using sq. c M4ME-IVa-68 1
and sq. m

K to 12 Curriculum Guide 18
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

69. estimates the area of triangles,


parallelograms and trapezoids using sq. M4ME-IVa-69.0
cm and sq. m.
69.1 estimates and finds the area of
triangles and parallelogram using sq. cm M4ME-IVb-69.1 1
and sq. m.
69.2 estimates and finds the area of
M4ME-IVb-69.2 1
trapezoid using sq. cm and sq. m.
70. solves routine and non-routine
problems involving area of squares,
M4ME-IVb-70.0
rectangles, triangles, parallelograms and
trapezoids.
70.1 solves routine and non-routine
problems involving area of squares, and M4ME-IVb-70.1 1
rectangles
70.2 solves routine and non-routine
problems involving area of M4ME-IVb-70.2 2
parallelograms
70.3 solves routine and non-routine
M4ME-IVc-70.3 1
problems involving area of triangles
70.4 solves routine and non-routine
M4ME-IVc-70.4 1
problems involving area of trapezoid
71. creates problems (with reasonable
answers) involving perimeter and area of
M4ME-IVc-71.0
squares, rectangles, triangles,
parallelograms, and trapezoids.

K to 12 Curriculum Guide 19
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

71.1 create problems involving


perimeter of squares, rectangles,
M4ME-IVc-71.1 1
triangles, parallelograms and
trapezoids.
71.2 create problems involving area of
squares, rectangles, triangles, M4ME-IVc-71.2 1
parallelograms and trapezoids.

72. visualizes the volume of solid figures


in different situations using non-standard M4ME-IVc-72 1
(e.g. marbles, etc) and standard units.

73. derives the formula for the volume of


M4ME-IVc-73.0
rectangular prisms.
73.1 derives the formula for the volume
M4ME-IVd-73.1 1
of prisms using area of the base.
73.2 derives the formula for the volume
M4ME-IVd-73.2 1
of rectangular prisms.
74. finds the volume of a rectangular prism
M4ME-IVd-74 1
usng cu.cm and cu. m.
75. solves routine and non-routine
problems involving the volume of a M4ME-IVd-75.0
rectangular prism.
75.1 solves routine problems involving
M4ME-IVd-75.1 1
the volume of a rectangular prism.
75.2 solves non-routine problems
involving the volume of a rectangular M4ME-IVd-75.2 1
prism.

K to 12 Curriculum Guide 20
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

76. creates problems (with reasonable


answers) involving volume of rectangular M4ME-IVE-76.0
prism.
76.1 creates routine problems (with
reasonable answers) involving volume of M4ME-IVe-76.1 1
rectangular prism.
76.2 creates non-routine problems (with
reasonable answers) involving volume of M4ME-IVe-76.2 1
rectangular prism.

The learner is able to create and interpret simple representations of data (tables and bar
PERFORMANCE STANDARDS
graphs) and describe outcomes in simple experiments.
the learner demonstrates understanding of the concepts of bar graphs and simple
CONTENT STANDARDS experiments.
Content Areas/Strand Statistics and Probability
77. collects data on two variables using
M4SP-IVe-77 1
any source.
78. organizes data in tabular form and
presents them in a single/double
horizontal or vertical bar graph.
78.1 organizes data in tabular form and
presents in a single horizontal or vertical M4SP-IVe-78.1 1
bar graph.
78.2 organizes data in tabular form and
presents in a double horizontal or vertical M4SP-IVe-78.2 1
bar graph.
79. interprets data presented in different
M4SP-IVf-79 1
kinds of bar graphs

K to 12 Curriculum Guide 21
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

80. solves routine and non-routine


problems using data presented in a single M4SP-IVf-80.0
or double-bar graph.
80.1 solves routine and non- routine
problems using data presented in a M4SP-IVf-80.1 1
single bar graph
80.2 solves routine problems using data
M4SP-IVf-80.2 1
presented in a double bar graph
80.3 solves non-routine problems using
M4SP-IVf-80.3 2
data presented in a double bar graph
81. draws inferences based on data
M4SP-IVg-81 2
presented in a double-bar graph.
82. Records favorable outcomes in a
simple experiment (e.g. tossing a coin, M4SP-IVg-82.0
spinning a wheel, etc.)
82.1 records favorable outcomes in a
simple experiment by tossing a coin, and M4SP-IVg-82.1 1
choosing cards from a deck of cards, etc.
82.2 records favorable outcomes in a
simple experiment by spinning a wheel, M4SP-IVg-82.2 1
etc.
83. Expresses the outcome in a simple
experiment in words, symbols, tables or M4SP-IVg-83.0
graphs.
83.1 expresses the outcome in a simple
M4SP-IVg-83.1 1
experiment in words and symbols.
83.2 expresses the outcome in a simple
M4SP-IVh-83.2 1
experiment in tables

K to 12 Curriculum Guide 22
MATHEMATICS
Structuring Competencies in a Definitive Budget of Work

83.3 expresses the outcome in a simple


M4SP-IVh-83.3 1
experiment in graph
84. Explains the outcomes in an
M4SP-IVh-84 1
experiment.
85. Solves routine and non-routine
M4SP-IVh-85
problems involving a simple experiment.
85.1 solves routine problems involving a
M4SP-IVh-85.1 1
simple experiment.
85.2 solves non-routine problems
M4SP-Ivh-i-85.2 2
involving a simple experiment.
86. Creates problems involving a simple
M4SP-IVi-86 2
experiement
QUARTERLY TEST 2
TOTAL NUMBER OF DAYS 45

K to 12 Curriculum Guide 23

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