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Excellence in Education

PRACTICAL  WAYS  TO  FOSTER  CREATIVITY  IN  THE  ELT  


CLASSROOM  
TRINITY  COLLEGE  WORKSHOPS  2016  
LOLA  THOMSON-­‐GARAY  

 
 
   

 
The   challenge   in   the   second   language   classroom   is   the   limited   level   of   the  
second/foreign  language  when  trying  to  apply  acOviOes  that  trigger  and  foster  
creaOvity.   However,   students   of   any   age   come   to   the   classroom   with   great  
creaOve   potenOal.   The   laRer   creates   the   opportunity   for   teachers   to   come   up  
with  creaOve  acOviOes  that  develop  higher  order  thinking  skills  in  their  students.    
These  acOviOes  develop  two  types  of  skills:  
 
Cogni've   skills:   hypothesising,   quesOoning,   observing,   comparing   and  
contrasOng,  and  imagining,  among  others.  
Metacogni've  skills:  reflecOng  and  evaluaOng.  
   
Excellence in Education  

  FOUNDATIONS  OF  CREATIVITY  


   
  1.  CreaOvity   doesn’t   happen   in   a   vacuum.   There   is   always   something   that  
    sOmulates  the  generaOon  of  people’s  original  thinking.  
  2.  CreaOve   thinking   arises   from   the   emoOonal   quality   of   children’s  
engagement  and  involvement  in  an  acOvity.  This  leads  to  a  state  of  flow  in  
which  children’s  aRenOon  is  focused  on  a  personalised  goal  and  they  feel  
moOvated  to  achieve  a  parOcular  creaOve  outcome.    
3.  Students  need  a  framework  in  which  to  develop  creaOve  thinking  skills,  and  
which   delimits   the   scope   of   an   acOvity   and   allows   sts   to   focus   on   their  
ideas.  
4.  CreaOvity   gives   the   opportunity   to   play   with   ideas   freely   and  
spontaneously.    
5.  CreaOvity   involves   disciplined   thinking,   curiosity,   aRenOon   to   detail,   and  
effort.  
6.  CreaOvity   is   fostered   by   the   development   of   a   growth   mind-­‐set,   in   which  
students  (children)  are  encouraged  to  believe  that  they  can  improve  their  
performance  and  achieve  beRer  outcomes.  
7.  Rather   than   insisOng   on   language   accuracy   and   correcOng   every   mistake,  
students   should   be   encouraged   to   use   and   acquire   language   in   a   natural,  
creaOve  and  memorable  way.  
Excellence in Education  

Big  C  and  small  c  of  crea'vity  


 
  Crea%ve  learning  outcome,   Crea%vely  construc%ng  and  
 
students  create  content   communica%ng  meaning  in  
   
everyday  interac%on    
 
  Making  videos,  creaOng   Gesturing,  miming,  
  posters  and  presentaOons,   reformulaOng    
giving  opinions,  creaOng  
riddles,  creaOng  poetry  and  
stories.  

 
The  seven  pillars  of  crea'vity  
 
All  about  me  acOviOes  
Student  selfies    
 
 
 
 
 
 
Excellence in Education  

 
 
 
   
 
 
 

Crea%ve  games  
Excellence in Education  

  JUMP  TO  THE  BOARD,  WRITE.    


  1.  Divide  the  class  into  two  groups/teams.    
  2.  Sts  sit  on  the  floor  (2  rows).  Students  name  their  teams.    
    3.  Divide  the  board  into  two  halves  (one  per  team).  Assign  a  points  monitor,  and  
  one  student  that  will  rub  the  sentences/words  off  the  board  (usually  the  one  at  
  the  front  of  the  line)    
  4.  Assign  a  number  to  each  of  the  students  in  the  teams.    
5.  Student  1  from  team  A  will  play  against  student  2  from  team  B.    
6.   Sit   at   the   back   of   the   room.   Have   a   set   of   flashcards   prepared   (vocabulary  
items  or  structures  that  need  revising)    
7.  Place  two  pieces  of  chalk  on  the  floor  (in  front  of  you).    
8.   Start   the   game:   Show   a   flashcard.   Give   students   a   minute   to   check   if   they  
remember  the  word/phrase/structure.  They  can  whisper  to  each  other  what  the  
vocabulary  item  is,  and  check  on  spelling  (in  the  same  team).  When  you  see  they  
are  ready,  call  out  a  number.  E.g.  5.    
9.  The  5s  in  both  teams  have  to  grab  the  piece  of  chalk  and  jump  to  the  board  to  
write  the  word(s)/phrase/structure,  etc.  correctly.    
10.  When  ss  finish  wriOng  the  word,  they  have  to  jump  back  to  you  and  say  it  
out  loud  (to  check  on  pronunciaOon,  etc.).    
11.   Give   a   point   to   the   team   that   finished   wriOng   first,   and   correctly.   The   rest   of  
the  group  can  help  the  person  who  is  wriOng  on  the  board.    
 
E.g.   To   revise   compara5ves   and   superla5ves,   show   2/3   flashcards   and   an  
adjec5ve.  Students  have  to  write  a  sentence.    
 
 
To  emphasize  collaborative  
 
learning.  
  To  revise/consolidate  vocabulary  
  items  and  structures.  
  To  work  on  spelling.  
  To  tire  them  out  J
Excellence in Education  

  CHANGE  SEATS  IF  YOU  


  (To   learn   how   to   play   as   a   whole   class,   to   introduce   and   revise   structures,   to  
  work  on  pronunciaOon,  to  give  lower-­‐ability  students  the  opportunity  to  talk)    
    1.  Sit  students  in  a  circle  (no  tables).    
  2.   On   the   board:   write   the   structure   you   want   them   to   revise,   or   you   want   to  
  introduce.    
   
 
 
                                                                                   went            to  the  cinema                              yesterday  
  Change  seats  if  you        ate                    pasta                                        +                last  week  
                                                                                   saw                a  movie..etc.                                    last  weekend  
                                                                                                                                                                                                       last  summer…etc.  
 
 
 
 
3.  You  start,  stand  in  the  middle  of  the  circle  and  say:  E.g.  “Change  seats  if  you  
went  to  the  cinema  yesterday”  Students  get  up  and  change  seats,  you  sit  down  
and  one  student  is  leh  without  a  seat.    
4.  Now  it  is  that  student’s  turn  to  say:  “Change  seats  if  you  ate……”,  and  so  on.    
5.  Encourage  students  to  change  the  verbs  and  the  objects  (pasta,  tennis,  etc.)  
and  the  Ome  expressions.    
 
STOP!    
(To   revise   spelling   of   words   and   vocab,   to   introduce   new   vocab,   to   emphasize  
collaboraOve  learning)    
1.  Divide  the  class  into  groups  of  three.  Mix  the  abiliOes.    
2.   Give   students   1   hand-­‐out   with   a   grid   on   it   (one   per   group).   They   can   draw  
their  own,  too.    
 
 
 
 
 
 
 
Excellence in Education  

    Total   Name   Place   Animal   Colour   Object   Verb   Adjec%ve  


    Points  
   
     
   
   
   
3.  Write  a  leRer  on  the  board.    
4.  Students  have  to  complete  the  grid  with  words  starOng  with  that  leRer.    
5.  When  one  group  finishes,  they  have  to  shout:  STOP!  Everyone  stops  and  starts  
comparing  the  words  they  wrote.    
1.   If   a   word   is   repeated   3   Omes   or   more   (3   groups   have   wriRen   the   same   word),  
the  group  gets  25  points  for  that  word.    
2.  If  a  word  is  repeated  twice,  the  group  gets  50  points.    
3.  If  the  word  is  repeated  0  Omes,  the  group  gets  100  points  for  that  word.    
6.   Students   can   ask   you   how   to   say   some   of   the   words   they   want   to   write   in  
English.  Write  the  new  words  on  the  board  (add  them  to  your  vocabulary  bag  *).    
 
SNAP  DRAGON    
(To  emphasize  pair  work,  to  encourage  speaking  in  English  in  pairs,  to  encourage  
creaOvity,  to  follow  instrucOons,  to  revise  language)    
Make   a   Snap   Dragon   in   class   (one   per   student).   You   can   make   a   big   one   for  
yourself.    
Ask   children   to   colour   the   squares,   and   write   quesOons/instrucOons,   draw  
vocabulary  items,  etc.  under  the  squares.    
 
 
 
 
 
 
 
 
 
 
 
 
Excellence in Education  

  1)   Play   as   a   whole   class   (TPR).   Ask   students   to   sit   in   a   circle   on   the   floor.   Ask  
  them   (or   one   student)   to   spell   a   word   (e.g.   window).   Open   and   close   the   snap  
  dragon  six  Omes  (window  has  six  leRers).  Read  the  instrucOon  under  the  square:  
    “Clap  three  Omes”,  and  so  on.    
  2)  Play  in  pairs.  Ask  students  to  write  quesOons,  TRUE  FALSE  statements,  draw  
  vocabulary  items,  etc.  under  the  squares.  Students  play  in  pairs.  E.,g.:    
  Student  A:  Say  a  word.    
S  B:  sharpener    
S   A:   S-­‐H-­‐A-­‐R-­‐P-­‐E-­‐N-­‐E-­‐R   (spells   the   word   and   open   and   closes   the   dragon   nine  
Omes)  Choose  a  colour.    
S  B:  blue.    
S   A:   (Reads   out   the   message/quesOon,   or   shows   the   picture   under   the   blue  
square.  Student  B  has  to  answer,  and  they  take  turns).  
 
VOCABULARY  BAGS  
Keep  the  labels  with  new  vocabulary  from  previous  lessons  in  a  bag  or  envelope.  
(to   consolidate   vocab,   for   conOnuous   evaluaOon,   to   encourage   independent  
learning  skills).  
1)  Play  BINGO.  (groups  of  three)  Ask  students  to  take  9  words  from  the  bag,  and  
to   place   them   on   their   desk.   Give   them   a   couple   of   minutes   to   remember   the  
meaning  of  the  words.  Meanwhile,  take  a  note  of  the  words.  Ask  them  to  place  
the   word   cards   in   a   3X3   arrangement.   Start   the   BINGO   game.   Give   the  
definiOons  of  the  words,  students  have  to  guess  the  word,  and  flip  the  word  card  
over.   You   can   also   make   a   drawing   on   the   board   to   illustrate   the   meaning,   or  
spell  it.    
2)  Odd  one  out.  (group  work)  Ask  students  to  take  5  words  out  of  the  bag,  and  
choose  the  odd  one.  They  will  try  to  find  similariOes  among  the  words.    
3)   Classifying.   Ask   students   to   classify   the   words   into   categories:   acOon   words,  
nouns,   vocabulary   sets,   adjecOves,   etc.)   When   working   with   adjecOves   ask  
students  to  find  the  opposites.    
4)  Make  a  word  search  for  the  other  team.  (group  work)  Ask  students  to  take  8  
words  out  of  the  bag.  Give  them  a  10X10  empty  grid.  They  have  to  make  a  word  
search  exercise  for  the  other  group.  Ask  them  to  draw  pictures  at  the  boRom  of  
 
 
 
 
 
Excellence in Education  

  the   page   to   illustrate   the   meaning   of   the   words.   They   can   also   write   a   list   of   the  
  words  the  others  have  to  find.    
  5)   Make   a   crossword.   Same   idea   as   above,   but   in   this   case,   students   have   to  
    write   the   definiOons   of   the   words   as   clues.   Start   with   a   word   that   serves   as   a  
  base:    
   
   
 
 
 
 
 
 
 
 
 
6)  Miming  and  guessing  games:  Pair  work.    
 
HOPSCOTCH  
(To  revise  vocabulary,  to  pracOce  number  sequences)    
1)  Use  tape  to  make  hopscotch  squares  in  a  row  on  the  floor  (squares  from  1  to  
8).    
2)  Place  a  flashcard  in  the  top  leh  corner  of  each  square.  (use  blue-­‐tack)    
3)  Students  take  turns  throwing  the  bean  bag  onto  one  of  the  squares.    
4)   They   jump   and   hop,   and   “on   the   way   back”,   they   have   to   pick   up   the   bean  
bag,  and  say  the  word,  make  a  sentence,  etc.  (according  to  the  flashcard).    
5)  Everyone  counts  together  while  one  student  is  jumping.  Swap  the  flashcards  
for  other  ones  if  necessary.    
 
CAN  I  HAVE…?    
(To  revise  vocabulary,  to  pracOce  funcOonal  language)    
1)  Divide  the  class  into  two  teams.    
 
 
 
 
 
Excellence in Education  

  2)  Give  students  A  an  envelope,  and  a  list  of  the  objects  they  have  to  put  in  their  
  envelopes  (one  per  child).    
  3)  Give  students  B  picture  cards.    
    4)   Students   B   stand   in   different   places   around   the   classroom.   Students   A   walk  
  around  the  classroom  asking  for  the  objects  from  Students  B.    
  5)  Student  A  has  to  ask  student  B  for  an  object.    
  6)  PracOce  and  model  before  the  game  starts.  Write  the  language  on  the  board.    
 
S  A:  Can  I  have  a  pencil,  please?    
S  B:  Sorry,  I  don’t  have  a  pencil.    
S  A:  Can  I  have  an  apple  please?    
S  B:  yes,  here  you  are!    
S  A:  Thanks!  (and  so  on)    
**You  can  use  the  word  cards  in  the  vocabulary  bags,  and  ask  students  to  draw  
the  picture  cards.    
**  Make  sure  there  are  enough  picture  cards  for  everyone.    
 
FORFEIT  
(To   recall   familiar   vocabulary,   to   carry   out   small   tasks,   to   develop   self-­‐
confidence)    
Forfeit   cards   are   cards   that   include   instrucOons   to   revise   any   language   the  
children   know.   E.g.   Count   from   80   to   100,   name   eight   animals   that   live   in   the  
jungle,  etc.    
1)  Ask  the  children  to  sit  in  a  circle.  Divide  them  into  pairs.    
2)  Place  the  FORFEIT  cards  face  down  in  the  center  of  the  circle.    
3)   Start   the   game   by   naming   a   lexical   set:   e.g.   animals.   Write   one   word   from   the  
set  in  a  small  piece  of  paper.  Students  take  turns  to  say  a  word  that  belong  to  
the   lexical   set.   E.g.   crocodile,   snake,   etc.   As   soon   as   a   pair   says   the   word   you  
have  wriRen  on  the  paper,  you  shout  FORFEIT!    
4)   Ask   the   pair   to   take   a   FORFEIT   card,   read   the   instrucOon   out   loud   and   carry  
out  the  task.    
5)  The  pair  then  chooses  the  next  lexical  set,  and  the  game  starts  again.    
6)  The  winner  is  the  pair  that  has  the  largest  number  of  FORFEIT  cards.    
Excellence in Education  

  ENCHANTED  FOREST    
  (To   listen   and   follow   instrucOons,   to   give   direcOons,   to   build   up   trust   and  
  cooperaOon)    
    1)  Divide  the  class  into  pairs.    
  2)  Remind  the  class  of  the  funcOonal  language  to  give  direcOons:  go  straight  on,  
  stop,  turn  right,  turn  leh,  etc.    
  3)   Ask   one   pair   to   come   to   the   front,   and   assign   them   roles   of   traveller,   and  
forest   guide.   Ask   the   rest   of   the   pairs   to   move   away   from   their   desks   and  
“freeze”  as  if  they  are  trees  in  the  enchanted  forest.    
4)  Blindfold  the  child  who  is  the  traveller.    
5)  The  object  of  the  game  is  for  the  forest  guide  to  direct  the  traveller  through  
the  enchanted  forest  without  touching  the  trees.    
6)   If   the   traveller   touches   the   tree,   the   pair   are   out.   Then,   they   become   trees,  
and  another  pair  has  a  turn  being  the  traveller  and  the  guide.    
7)   You   can   have   two   pairs   play   at   the   same   Ome.   You   can   also   ask   the   “trees”   to  
move  around  and  to  change  posiOon.    
 
ALPHABET  CARDS  
(To  pracOce  spelling,  to  revise  vocabulary)    
1)  Divide  the  class  into  pairs.  Students  can  play  this  game  siqng  on  the  floor.    
2)  Give  each  pair  a  set  of  the  alphabet  cards.    
3)   Ask   the   children   to   use   the   alphabet   cards   to   make   words   (set   a   Ome  
limit-­‐5mins):    
 a.  As  many  words  as  they  can  from  a  lexical  set.  E.g.  animals,  colours,  etc.    
 b.  The  past  simple  form  of  irregular  verbs.    
 c.  The  characters  of  a  story.    
 d.  Show  a  picture  card,  students  have  to  make  a  word.    
 e.  Make  irregular  plurals.    
 f.  PLAY  ANAGRAMS:    
    i.   Students   work   in   pairs,   and   make   up   three/four   words.   They  
scramble  the  leRers  to  create  anagrams.    
   ii.  They  leave  the  anagrams  on  their  desks.    
    iii.   Ask   the   students   to   move   to   the   next   desk   (clockwise),   and  
unscramble  the  words  the  other  pair  have  created.    
 
Excellence in Education  

  MAGIC  EYES  
  (To  recall  vocabulary  items)    
  1)  Draw  a  grid  on  the  board:  
     
   
   
   
 
2)   Place   a   word   card   in   each   space.   E.g.   You   can   use   the   words   they   have   just  
learned  in  a  chant.    
3)  Memorize  the  words  as  a  whole  class.    
4)   Take   off   the   words   from   the   board,   and   check   if   they   can   remember   the  
sequence.    
 
STORY-­‐TELLING  
1)   STORY   WHISPERS:   (Aher   reading   the   story   and   working   on   comprehension  
and  vocabulary)    
  a.   Materials:   two   copies   of   a   simplified   version   of   the   story   (one   per  
team),   two   copies   of   the   same   text   with   the   sentences   cut   into   strips,   flashcards  
of  the  parts  of  the  story.    
 b.  Divide  the  class  into  two  teams.  Ask  them  to  sit  in  a  line  on  the  floor.    
 c.  SOck  a  copy  of  the  story  at  the  back  of  each  line.    
  d.   Place   a   set   of   cut-­‐up   sentences   which   tell   the   story   in   jumbled   order   at  
the  front  of  each  line.    
  e.   The   child   at   the   back   read   the   first   sentence   of   the   story,   and   whispers  
it   to   the   next   child   in   the   line.   When   it   gets   to   the   child   at   the   front,   he/she  
selects   the   correct   sentence   from   the   cut-­‐ups   and   places   it   in   order   on   the   desk.  
Then  he/she  goes  to  the  back  of  the  line,  and  start  the  process  again.    
  f.   When   the   game   is   finished,   the   teams   compare   the   cut-­‐outs   in   order  
with  the  text  (at  the  back  of  the  line).    
 g.  Follow  up:  comprehension  quesOons.    
2)   COVERING   KEY   WORDS   WITH   STICKY   NOTES   (to   recall   vocabulary   and  
informaOon  in  the  story).  
 
 
 
 
 
Excellence in Education  

   
   
   
     
   
   
   
 
 
 
 
 
   
 
Excellence in Education  

 
 
 
   
 
 
 

Using  quesOons  effecOvely  –  reading  comprehension    

HOTS
Excellence in Education  

   
   
   
     
   
   
   
 
 
 
 
 
   
 
Excellence in Education  

   
   
   
     
   
   
   
 
 
 
 
 
   
 
Excellence in Education  

     7:  Cri%cal  Reflec%on    


 
 
   
 
 
 
Excellence in Education  

Websites  
•  www.oxfordowl.co.uk    
•  www.mindomo.com    
•  www.screencast-­‐o-­‐maOc.com    
•  www.quizlet.com    
•  www.creaOvitygames.net    
•  www.storybird.com    
•  www.teacherspayteachers.com    
•  www.classdojo.com    
•  www.prezi.com    
•  hRp://www.exquisite-­‐minds.com/    
•  hRp://www.discoveryeducaOon.com//free-­‐puzzlemaker/index.cfm?
campaign=flyout_teachers_puzzle    
 
Bibliography    
•  A.  Maley  &  N.  Peachy.  CreaOvity  in  the  English  Language  classroom.    
•   C.   Read.   500   AcOviOes   for   the   Primary   Classroom   –   Macmillan   books   for  
teachers.  
•  D.Davies,  D.  Jindal-­‐Snape,  C.  Collier,  R.  Digby,  P.  Hay  A.  Howe.  CreaOve  Learning  
environments  in  educaOon  –  a  systemaOc  literature  review.  
•   H.   Soodmand   Afshar,   H.   Rahimi.   ReflecOve   thinking,   emoOonal   intelligence,   and  
speaking  ability  of  EFL  learners:  Is  there  a  relaOon?    
•   D.   Piffer.   Can   creaOvity   be   measured?   An   aRempt   to   clarify   the   noOon   of  
creaOvity  and  general  direcOons  for  future  research.  
•  C.  P.  Dwyer,  M.  J.  Hogan,  I.  Stewart.  An  integrated  criOcal  thinking  framework  
for  the  21st  century.  
•  J.  V.  WhiRaker.  Fostering  children’s  reasoning  and  problem-­‐solving.  
 
 
 
I  hope  you  enjoyed  the  session!  
 
 
 
   
   
   

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