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PREFENCE BETWEEN FACEBOOK AND MOBILE LEGENDS 1

Mobile legends

Versus Facebook: preferences

Among grade 12 male and female

Students of Pines City National High School

Submitted by:

Bella, Athena Rose C.

Bunoy, Nicole M.

Rudila, Lisa

Pines City National High School

Lucban, Campus

August 22,2019
PREFENCE BETWEEN FACEBOOK AND MOBILE LEGENDS 2

Table of Content

Cover Page..................................................1

Table of Content............................................2

Chapter 1 Introduction......................................3

Research Problem.......................................4

Significance of the Study..............................4

Scope and Delimitation.................................5

Review Related Literature..............................

Methodology.................................................6

Sampling Technique.....................................6

Data Gathering.........................................6

References..................................................7
PREFENCE BETWEEN FACEBOOK AND MOBILE LEGENDS 3

Introduction

The technology world become larger and has many apps

that students got interested in it. The mobile legends and

Facebook become the interest of the student. Mobile

Legends: “Bang Bang” is a mobile MOBA. The game was

developed by Moontoon,a gaming developer located at Kuala

Lumpur,Malaysia.

Facebook is a social networking website where users

can post comments, share photographs and post links to news

or other interesting content on the web, chat live, and

watch short-form video. You can even order food on

Facebook if that's what you want to do. Shared content can

be made publicly accessible, or it can be shared only among

a select group of friends or family, or with a single

person.

Facebook is a trend application since February 2004

and mobile legends is created last November 9,2016 both of

this application are trend now a days that everyone can

use. Males and females use this application for

entertainment. Players who download that online game and

the players are dominated by teenagers and early adults

aged 15-25. In online games like mobile legend, the player


PREFENCE BETWEEN FACEBOOK AND MOBILE LEGENDS 4

can interact with the other player to communicate and give

ideas just like Facebook.

Research Problem

The researcher wants to know the following:

1. What is the preferred application of the male students in

PCNHS for entertainment?

2. What is the preferred application of the female students in

PCNHS for entertainment?

3. What are the differences on the preferred application for

entertainment between male and female students of PCNHS?

Significance of the Study

This study will inform the researchers what male and female

prefer application and what makes them interested in this

application. The researchers hope this research would help the

student to know what application as they use as an entertainment

time .The beneficiaries of this study also include the parent of

the student why their son or daughter got addicted to this

application. The outcomes to be consider the following to give

knowledge about what apps they use as entertainment time.

Scope and Delimitation


PREFENCE BETWEEN FACEBOOK AND MOBILE LEGENDS 5

The researchers will ask the respondents if what they

prefer between Mobile Legends and Facebook. This study is

limited to Senior High Students particularly the grade 12

students of Pines City National High School Senior High Lucban

Campus.

Review Related Literature

Facebook is one of the most popular websites on the

Internet,second to Google in global usage (Alexa Internet 2013).

Shadow,L (2018)stated that “Mobile Legends is a popular game

that is well known for players who have the interest of playing

Multiplayer Online Battle Arena (MOBA).” Mobile Legends one type

of MOBA (Multiplayer Online Battle Arena) is a type of online

game that combines two types of games namely RTS(Real Time

Strategy) and RPG (Role Playing Game)where players run one

character from two opposite teams to the goal to destroy the

opponent’s headquarters.
PREFENCE BETWEEN FACEBOOK AND MOBILE LEGENDS 6

Methodology

Sampling Method

In this study, the researchers will use cluster sampling.

Cluster sampling is a method in which the researcher will

randomly select groups. The respondents will be the selected

grade 11 and 12 senior high students.

Data Gathering

This study will be conducted by using survey,

questionnaires to the grade 12 male and female students of

PCNHS. Students who active in social media particularly who use

Mobile Legends and Facebook. After getting the answers from the

respondents the researchers will check carefully the data that

will be gathered. Tally the numbers of students and double check

the data. The researchers will also get few respondents to ask

them personally about the study.


PREFENCE BETWEEN FACEBOOK AND MOBILE LEGENDS 7

REFERENCES

Aprilla,M.(2018)Retrieved from

https://www.google.com/url?sa=t&source=web&rct=j&url-

http://eprints.umm,ac,id?38786/3/CHAPTER%2520ll.pdf7ved=2ah

UKEwitk-3cn5bkah

Presse,A.(2019).Retrieved from

https://www.rappler.com/newsbreak/iq/215159-list-

philippines-cites-more -facebook-users-than-population

Social bakers.(2012).Retrieved from

https://www.socialbakers.com/blog/794-article-facebook-the-

most-popular-social-network

Vox,J.(2019)Retrieved from

https://www.sunstar.com.ph/article/1803509

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