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and Sky,
Domelight+ HDRI and V-Ray Environment + HDRI, I made a simple rendering experimentation that highlights different parameters or
settings which generally affect the tonality and atmosphere of the rendered image output.
During the test render experimentation, I enabled the material override and set the water pool to “Can be Overridden” . I also added a
Sphere model inside the scene with silver polished material in order to see the reflection of the sky.
For V-Ray Sun and Sky System, I set up a basic scene in default setting and lit it a couple of different ways, (enabling and disabling) V-
Ray sun, background, and GI (Skylight). For V-Ray dome light with HDRI texture, a comparison test render was made using default
setting and optimized setting. For V-Ray Environment with HDRI texture, the test render will highlight the possible output when render
in optimized setting using HDRI as the light source and V-Ray sun as an additional light source.
GENERAL SET-UP
In V-Ray default setting, V-Ray Sun and V-Ray Sky are special features which are provided by the V-Ray Renderer. When set in default
setting, notice the sunlight is enabled. If you go to V-Ray Asset Editor> Settings> Environment> Background, you can see that the
default background is set to V-Ray Sky or technically the V-Ray Sun (V-Ray sunlight). Under Environment Overrides, the GI Skylight is
technically turned off in default settings. However, when you turn on the GI Skylight option and choose the V-Ray sky as the light
source, the render result will be similar to V-Ray default settings. In comparison to Dome light and V-Ray Environment settings, the
shadow appeared to be sharper when rendered using V-Ray Sun and sky system.
1.0 V-Ray Sun
1.0 V-Ray Sun
Settings 1.1 (default) and 1.2 show a similar render output, producing such clearer environment. Here, enabling the GI skylight with
V-Ray sky as the light source does not affect the output when the V-Ray sun is turned on.
This atmosphere goes the same in Setting 1.9 with a slight difference in terms of the background.
Settings 1.3 and 1.4 show a similar render output. Enabling the GI skylight with V-Ray Sky as the light source while the V-Ray sun is
turned off doesn’t produce such brighter environment. Here, the light power using GI skylight with V-Ray sky as the light source does
not produce a brighter environment as compared to the V-Ray sun when turned on. The V-Ray sky as the background image enable to
illuminate in the material of the 3-D object.
Setting 1.7 produce almost the same atmosphere similar to settings 1.3 and 1.4 but with different background.
Setting 1.5 shows that turning off the V-Ray sun and GI sky light (which means there is no any light source) makes the model
illuminate to darker environment while the background is still visible when turned on.
Setting 1.6 shows that when using both V-Ray sun and GI skylight with no light source (None) the environment becomes warmer,
cloudy or hazy.
This atmosphere goes the same in Setting 1.8 with a slight difference in terms of the background.
Setting 1.10 shows that increasing the value of GI skylight with V-Ray sky as the light source while the V-Ray sun is disabled produce a
brighter illumination of materials.
Hosek et al. – The V-Ray Sky procedural texture will be generated based on the Hosek et al. method.
Preetham et al. – The V-Ray Sky procedural texture will be generated based on the Preetham et al. method.
CIE Clear – The V-Ray Sky procedural texture will be generated based on the CIE method for clear sky.
CIE Overcast – The V-Ray Sky procedural texture will be generated based on the CIE method for cloudy sky.
4.0 V-Ray Sun Sky Model
4.1 Sun Sky Model Options
SOURCE: Click Here
PARAMETERS:
On the other hand, V-Ray Environment set-up offers a more flexible option as compare to Dome light setting. Here you can adjust the
intensity of the light source and the visibility of the background (both in HDRI map) separately using multiplier. Although, this is a
more tedious work as compare to Dome light set-up from which the intensity of the light source and background can be adjusted all at
once, I prefer this set-up because you have the liberty to adjust the background and the light source separately, based on your
preferred settings.
5.3.0 V-Ray Environment HDRI
Benedict Caliwara